QuentinQuonce
formerly green_typhlosion
"Galar No Fire" makes me giggle, sounds like a K-Pop song
Actually, Sentret, Ledyba and Spinarak are not common at all in Johto. In Gold and Silver, you can catch Ledyba and Spinarak in only 3 routes and Sentret in only 1 route (in Johto, also 1 in Kantho) and they are all restricted to certain times of day. In addition, they are all used only used by 1 trainer.Almost all the "newly discovered" Pokemon is just "bro are you for real" lol
Like oh word? You discovered Ho-Oh? The thing with an entire tower of worship dedicated to it?
Ah yeah yeah just discovered the Sentret, Ledyba & Spinarak lines, some of hte most populous pokemon in Johto.
oh where'd you find Hoothoot, did you just step outside for 3 minutes?
R_N should have mentioned Hoothoot instead, this is a common Pokémon found in like 30 Routes in Kanto and Johto.Actually, Sentret, Ledyba and Spinarak are not common at all in Johto. In Gold and Silver, you can catch Ledyba and Spinarak in only 3 routes and Sentret in only 1 route (in Johto, also 1 in Kantho) and they are all restricted to certain times of day. In addition, they are all used only used by 1 trainer.
Because trainer cards are alphabetically ordered. Idk if the one on the right is Japanese but the trainers there are ordered by type, and the team leaders are the only regular supporters there so they end up next to each other.So... Remember the Pokémon GO TCG expansion?
I looked up the card listing, and I am bothered by the card order:
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Why aren't the three Team leaders consistently next to each other?
At least these are "new mons from a different region".Almost all the "newly discovered" Pokemon is just "bro are you for real" lol
Like oh word? You discovered Ho-Oh? The thing with an entire tower of worship dedicated to it?
Ah yeah yeah just discovered the Sentret, Ledyba & Spinarak lines, some of hte most populous pokemon in Johto.
oh where'd you find Hoothoot, did you just step outside for 3 minutes?
It's not entirely album exclusive, the base track is the music that plays while using the Teachy TV in FRLG.So I'm listening to the Pokemon FireRed and Pokemon LeafGreen Super Music Collection, just passed the Deoxys Battle Theme, when suddenly:
T H I S R E M I X :
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It's just so weird! Especially for an album-exclusive song!
I mean, I guess Poke Dude tells us not to rage quit and condones being into Pokemon as an adult, which I can totally get behind, but...
why does this exist? why does it apparently have Japanese children starting off the track? why is this before the actually incredible Memory P (feat. Yumi Funasaka) / Violet City remix that actually sounds great?
it's like "bro wut?" it's so random! At least the goofy Trick Master song in the Ruby and Sapphire Super Music collection, silly as it is, is a fun joke song.
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I floated the signature ability that didn't happen idea purely as a straw grasp to why it has one ability.Turtonator is a case of a Pokemon who was intended to have a signature move as opposed to a signature ability. Not every Gen 7 mon has a signature ability, but the ones that don't have a signature move to go with it. Some Gen 7 Pokemon have both, but many either only have a signature move or only a signature ability.
With respect to Drampa, the two are opposites in treatment in this regard, where one only has a signature move and the other only has a signature ability. Turtonator has a signature move, Shell Trap, which is basically its gimmick to be a powerful reactive move. It does not, however, have a signature ability. Drampa, on the other hand, has a signature ability in Berserk, however, it has no signature move to go with it.
[snip]
In the case of Turtonator and Drampa, they went for the two to be antithetical to each other with one having only a signature move while the other only has a signature ability.
Yeah I knew it played during the Teachy TV stuff, I meant the remix itself was album exclusive. Like...most of the other remixes on those albums. You are correct though.It's not entirely album exclusive, the base track is the music that plays while using the Teachy TV in FRLG.
I actually kind of like how they made the Emerald rematch buffs incremental, but obviously it would've worked better if you could get the ball rolling on rematches before becoming Champion (and if you weren't relying on Match Call RNG to trigger them). Overall though, Emerald's final Gym Leader rematch teams are among the best we've ever gotten imo.I know I've talked about the Gym Leader design shortcomings, but wow. W O W.
Emerald's leaders got NOTHING to work with. Their rematches are straight up Janine-tier. I'm not even exaggerating here.
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I'd like to know what could possibly make GF think that the Champion should waste their time with these peons. Most trainers that can beat Winona can handle this.
And again, to make things even worse. Not a shred of strategy. Just a haphazardly made team with Explosion sprinkled on it at best. Nothing unique. I'm sure I'll have forgotten about it by tomorrow morning.
Speaking of which...
Man, the Hoenn leaders have some sucktastic TMs, huh? Aerial Ace? Water Pulse? Really?
After entering Hall of Fame, every 60th wild encounter, every 20th Trainer battle, and every 20th Battle Frontier battle, the game has 31% chance to make a Gym Leader rematch available.
The reason I picked her first team is that by the time you take down an Lv. 58 Milotic, you shouldn't be getting calls from Leaders in the mid 30s.You're not wrong that they didn't have as much to work with but cherry picking Roxanne's first rematch team is a little weird. Like Emerald by design (for some reason) decided to present the rematch teams as "works in progress" so they slowly build their levels up and expand their teams culminating in their 4th rematch
There's still things to critique here, mostly how her levels are still too low for a post game thing you have to jump through a bunch of hoops to get to and boy does Nosepass age poorly as an "ace", but it's certainly a far cry from her first.
I can kinda forgive it because it was their first time trying to do Leader rematches but LMAO.weird bit of trivia I never knew about the Emerald rematch system, from Bulbapedia:
I don't really mind that the Leaders are still very weak compared to you when they first call. It's a misstep from a gameplay standpoint because you just sweep all the early teams without even seeing their strategy, but from a story/character standpoint I like the idea that they're gradually trying to catch up to you.The reason I picked her first team is that by the time you take down an Lv. 58 Milotic, you shouldn't be getting calls from Leaders in the mid 30s.
It's even more glaring with her final team. What exactly did she finish? Slapping a bunch of Kanto fossils (And an Onix -> Steelix) on her team? A leaf of unseasoned lettuce has more flavor than this
For some reason FRLG and Emerald chose to make all the postgame species low-levelled (all the Johto Pokemon in the Sevii Islands are invariably level 10-20, and all of the Emerald Safari Zone species are in their 30s*) so I suspect the thinking on Game Freak's part is that you, too, will be in the process of training up new additions to your team. Which for me was generally the case when I played Emerald the first couple of times, I'd always be eager to get over to the Safari Zone and catch new stuff.The reason I picked her first team is that by the time you take down an Lv. 58 Milotic, you shouldn't be getting calls from Leaders in the mid 30s.
It's even more glaring with her final team. What exactly did she finish? Slapping a bunch of Kanto fossils (And an Onix -> Steelix) on her team? A leaf of unseasoned lettuce has more flavor than this.
Maybe because Dragon has actual STAB after Gen 1; and then Hyper Beam’s there because it’s Lance. IDK why they both have Safeguard tho.All the recent rematch talk has caused me to notice something dumb.
In several of his fights, Lance will differentiate his repeated dragon species by having them use different elemental attacks. In Yellow, one of his Dragonair knows Thunderbolt, Slam, Thunder Wave, and Hyper Beam, while the other knows Wrap, Bubblebeam, Ice Beam, and Hyper Beam. The same is true in GSC, where one Dragonite knows Thunder, one knows Blizzard, and the last knows Fire Blast. Clair does this too in those games - one of her Dragonair knows Surf, one knows Ice Beam, and one knows Thunderbolt (though Flamethrower is conspicuously absent, strangely since Kingdra also uses Surf).
In FRLG, however...
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...Lance's Dragonair are identical except for one knowing Thunder Wave, and the other knowing... Dragon Rage? Not Ice Beam? Flamethrower? Wrap? Literally anything more useful?
At least his rematch team is suitably brutal, with every single team member except Kingdra and Gyarados knowing nothing but offensive moves. That fight is seared into my mind as an obnoxiously difficult one from my days playing LeafGreen.
Lance sure cares a lot about safety. You do not want your Pokémon to be Paralyzed, Sleeping, or Frozen.Maybe because Dragon has actual STAB after Gen 1; and then Hyper Beam’s there because it’s Lance. IDK why they both have Safeguard tho.