SPOILERS! Scarlet & Violet Leaks Thread - Data/Mechanics

Iron Moth casually starting the battle with +1 Special Attack before it even gets to do anything if it runs the VIolet equivalent of the held item that enables its ability without the box legend's ability active.

Man if this thing inherits Volcarona's Quiver Dance everyone and everything is going to be in for a world of hurt. That thing's stats are just Volcarona's but better and that typing lets it violently maim any Fairy in existence.

"Booster Energy" sounds generic enough that's it's probably the same held item for both versions.
With that said, Iron Moth will probably get filtered by Unaware Skeledirge the moment it becomes available (possibly now for all we know).

I need someone to find out Sprigatito's line signature move

It's the Grass-type lovechild of Smart Strike and Wicked Blow. 70BP, 10PP, --- accuracy, auto-crit.
 
Irondreigon should get the effect since it's ability isn't levitate - it's quark drive; even if the terrain didn't affect it, there's always that booster energy item. Now that's gonna be beautiful on an Iron Hands in singles - it's essentially a technician on bullet punch. Couple that with belly drum and this thing is definitely this gen's belly drum meta. I'm already brainstorming how to set it up and suddenly cyclizar looks really interesting.
Irondreigon's ability isn't levitate but it is a flying type, no? So it doesn't get the effects of terrain.
 
Scovillain move:
1668072511100.png
 
4) I need someone to find out Sprigatito's line signature move.
Someone here already posted it. While Skeledirge and the duck get an 80BP move that boosts atk / spd, the resident shillstarter Meowscarada gets a move that always crits.
1668063423702-png.png


Hydreigon's ability is still activated by Electric Terrain. The only thing being a flying type does it prevent its Electric moves from being boosted and prevent falling asleep.
 
Someone here already posted it. While Skeledirge and the duck get an 80BP move that boosts atk / spd, the resident shillstarter Meowscarada gets a move that always crits.
1668063423702-png.png
Interesting! So it's essentially a 140 BP move that ignores intimidate and burn, whose "balancing" would be that it's a shit offensive typing.

Hey, it works on lando-T I guess. :bat:
 
Someone here already posted it. While Skeledirge and the duck get an 80BP move that boosts atk / spd, the resident shillstarter Meowscarada gets a move that always crits.
View attachment 464043

Hydreigon's ability is still activated by Electric Terrain. The only thing being a flying type does it prevent its Electric moves from being boosted and prevent falling asleep.
*prevents the prevention of sleep.
(I assume you knew what you meant, I just want to clarify because the wording was inconsistent.)
 
Game Freak continues to prove it doesn't really know how to make signature moves.

This doesn't fit the mon at all (could be a risky dubs support move, I guess?) Oh well.
I can see the usage for this actually.
It's a clorophyl mon, so in theory you can use it in the same way you would be using prankster Fake Tears in this gen: debuff opposing mon for your partner to kill right after in doubles.
Can obviously also be used a-la Swagger to buff the partner or yourself if you don't care for the defense drop ofc.

Not exactly something amazing, but I can see the intended use cases.
 
With that said, Iron Moth will probably get filtered by Unaware Skeledirge the moment it becomes available (possibly now for all we know).
Sure, but if the 1.5x boost from the ability is legit, it'll murder just about everything else. 140/110 offenses on a Pokemon that gets QD is insane even if there's a couple of Pokemon that can switch into it.

On a related note: What about using Quark Drive/etc to boost speed? The viability will depend on what the most "proficient stat" means--if it's just the highest, that'll heavily limit things, but if it's the most heavily-invested stat or something like that instead, I could see a 1.5x drawback-less speed boost being pretty useful.
 
I can see the usage for this actually.
It's a clorophyl mon, so in theory you can use it in the same way you would be using prankster Fake Tears in this gen: debuff opposing mon for your partner to kill right after in doubles.
Can obviously also be used a-la Swagger to buff the partner or yourself if you don't care for the defense drop ofc.

Not exactly something amazing, but I can see the intended use cases.
It could also be an interesting combo with Defiant in doubles. That's a free +4 attack...although it comes at the cost of letting your sweeper get nuked by any physical move, so I'm not sure whether it'll see much use in practice.
 
On a related note: What about using Quark Drive/etc to boost speed? The viability will depend on what the most "proficient stat" means--if it's just the highest, that'll heavily limit things, but if it's the most heavily-invested stat or something like that instead, I could see a 1.5x drawback-less speed boost being pretty useful.
It's going to likely be on a per-pokemon basis, but as I said above, I can definitely see Timid Kartana-tier spreads happening for certain mons.

Though, more in doubles honestly. This boost still comes at cost of holding a item in singles or running a potentially terrible pokemon (in non-uber format, anyway).

Hail with Ninetales and Arctizolt was probably the best weather in gen 8. It's legit in a great place right now
To be fair... it's not that Hail was good, Hail itself still sucks, realistically speaking it was never actual hail teams, it was "Aurora Veil + sometimes Arctozolt".
If Aurora Veil wasnt THAT good, and Arctozolt didn't have a busted move, you'd hardly see any actual hail around.
Kinda like Sand which isn't really "sand" anymore, it's just "Tyranitar + occasionally Excadrill"

Much different from rain and sun who run dedicated teamcomps with multiple abusers
It could also be an interesting combo with Defiant in doubles. That's a free +4 attack...although it comes at the cost of letting your sweeper get nuked by any physical move, so I'm not sure whether it'll see much use in practice.
Eh, if the sweeper is already squishy a f, why not. After all, Shell Smash pokemon were a thing for a while.
 
Do we know if Scovillain only gets Chlorophyll? It's not bad, but I would have hoped for defensive immunities, Flash Fire and/or Water Absorb. The former is possibly unlikely since Armarouge and Ceruledge already gets it, but the latter would be nice for a "fire plant".
 
I know there's been self-aim moves that do this, but have we had a target-able move that raises one stat and lowers another?
Technically Scale Shot, but that does the stat changes on the user not the target. Otherwise no, the only other moves that raise and lower stats on the same target at the same time are Shell Smash and the non-Ghost effect of Curse.
Do we know if Scovillain only gets Chlorophyll? It's not bad, but I would have hoped for defensive immunities, Flash Fire and/or Water Absorb. The former is possibly unlikely since Armarouge and Ceruledge already gets it, but the latter would be nice for a "fire plant".
Why would a completely unrelated Pokémon getting an ability have any effect on Scovillain's ability to have that ability?
 
Back
Top