CAP 2 Smogon "Create a Pokemon" Part Deux: Art Thread

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This might be easier if we had a simple moveset to go on. I mean, we all think of it as a duel sword weilding thing, then giving it a punch based move set wuld be odd. So just throwing my opinnion out there

Moves are determined by design, not the other way around.

Anyways, idea that was awesome and then forgotten. Scarf Ghost. Forgot who originally posted it, but a a lady with only a Scarf attaching her head to his body. Transform this entirely into a Ghost made of Scarfs/wrappings. A mummy without the body inside of it. Whips and slashing attacks fit perfectly. I loved to see some on draw this.
 
Defantom.jpg


This one is especially for all those out there who think a Pokemon has to look like Garchomp and have the stats of Arceus to be any good. I conceptualised this one as a 'Practise Pokemon', balanced but leaning on the defensive side. It would have excellent defence, ideally, with pretty good attack.


Sparry.jpg


This one just plays off Dragontamer's suggestions. Although, yeah, it is a little too cute.
 
Anyways, idea that was awesome and then forgotten. Scarf Ghost. Forgot who originally posted it, but a a lady with only a Scarf attaching her head to his body. Transform this entirely into a Ghost made of Scarfs/wrappings. A mummy without the body inside of it. Whips and slashing attacks fit perfectly. I loved to see some on draw this.
That was my idea :D

Edit: Found it :D
 
Hopefully it looks more religiously appropriate now. :x

I tried to mix in a bit of a voodoo doll aspect to it, but many changes can still be made. I'm open to any and all suggestions to make this the most to your liking. I didn't ink the sketch, so that's why it's not as clean as the last one.

banetteevo.png
 
Care to elaborate then?
First I like to say that I finally found that damn post.

A Ghost/Fighting based on scarves.....I like it. I always had this image of a being/entity made entirely of scarves, all formed together to give it the appearance of a soild body when really it was either hollow or nothing but more scarves. Could never draw upon it, not I could draw anyway.

Anyway, the idea was that it's some spirit of a former fighter who had a hellua lots of scarves since he/she loves scarves. He/She comes back to this plane of existant via the use of her/his scarves collection. The spirit would resided in all the scarves and then scarves would form a "body". The scarves would be formed a "body" so good that people believed it had a soild body under all the wrapping and cloth but it's really hollow just no one could tell.

Since the creature was a fighter when he/she was alive, it would ke[t all it's fighting skills and knowledge while taking advantage of his/her's newfound ghostly powers. Close Combat on it would be somewhat possible since it perfers to fight close quaters rather than from a distance.
 
KoA, can we get some action poses? like can he use the wood handle thing (forgot name) as a weapon or a shield. Also, being able to control puppeteer strings would be awesome. Honestly, marionettes are amazing. (Yes, I know we aren't doing a Banette evo, but that art is too amazing.)

And I think the scarf idea can easily be incorporated into KoA's drawing. Banette already has a sheet like look, just make the marionette out of scarfs/cloth strips.
 
I tried to mix in a bit of a voodoo doll aspect to it, but many changes can still be made. I'm open to any and all suggestions to make this the most to your liking. I didn't ink the sketch, so that's why it's not as clean as the last one.
That thing looks great. Nice eyes. It reminds me of something but I can't place precisely what.
 
I love KoA's, but I will have my own attempt at a drawing up soon :)

Also, KoA's first picture in this thread is very ironic considering his signature.
 
And I think the scarf idea can easily be incorporated into KoA's drawing. Banette already has a sheet like look, just make the marionette out of scarfs/cloth strips.
Scarf/cloth strips marionette fighter....not sure about that since I never pictured it like that but maybe if someone actually draws it out and show some action pose of it I might grow to love it. Personally I'm not sure my idea will go far what with everyone else posting killer pictures and such but at least I got someone to like it lol.
 
Hopefully it looks more religiously appropriate now. :x

I tried to mix in a bit of a voodoo doll aspect to it, but many changes can still be made. I'm open to any and all suggestions to make this the most to your liking. I didn't ink the sketch, so that's why it's not as clean as the last one.

That's the only decent design posted so far. No offense to the work put in by the other artists, but the bar is being set pretty low on this one. I think some of the renderings are OK, but the designs really lack imagination. For all of you doing the "floating detached body parts" stuff -- that's a cheap knockoff of Haunter. Same goes for all the "misty foggy backgrounds" on many of the designs.

C'mon surely we can convey a Ghost without rehashing existing design cliches. Unless you really want to make something intentionally derivative of an existing pokemon (like KOA's Banette-inspired one, or the Dusclops one), then forget about all the existing Ghost pokemon and come up with something new. The mummy idea had an element of originality, but it was really "on the nose".

Also, all the "fists" and "hands" to bring out Fighting can be done well -- but we're doing it poorly.

I'm not stating this to bad-mouth and put down everyone. I'm saying it as a rallying cry -- WE CAN DO BETTER THAN THIS! With Syclant, it seemed like new innovative designs were being posted every hour. Yes, a lot of them sucked hard, and many of the worst ones were mine. But, it seemed like a majority of the designs were varied and innovative, even if they were clumsily drawn or just "not right".

I was hoping to get some inspiration from the designs here. Instead, everything is very meh.....

Fortunately, we have plenty of time on this. I liked Coopers "shotgun approach". Fire tons of ideas out here, and see what hits.
 
KoA, can we get some action poses? like can he use the wood handle thing (forgot name) as a weapon or a shield. Also, being able to control puppeteer strings would be awesome. Honestly, marionettes are amazing. (Yes, I know we aren't doing a Banette evo, but that art is too amazing.)

And I think the scarf idea can easily be incorporated into KoA's drawing. Banette already has a sheet like look, just make the marionette out of scarfs/cloth strips.


When I designed this, I had the ideas of him being able to control the handle and strings at will using his power. The first sketch I posted, AKA Ghostly Jesus, was intended on using the handle as a weapon ans as a means for defense.

I was also going to cover his face with a scarf, but went with voodoo mouth at the last minute. Banette's entry said its life force would escape if its mouth were ever open, so I tried to follow suit with a closed mouth theory.

Since I started drawing this, I've been studying marionette-like figures for a while because in nature, they have always seemed ghostly in nature. I very strongly believe a Banette evo should be marionette related for this reason.

I'll update with some action poses tomorrow. I only did this to get the basic design down.


Also, I'm still working on the original creation. With each venture, I'm getting closer to nailing it. :D
 
C'mon surely we can convey a Ghost without rehashing existing design cliches. Unless you really want to make something intentionally derivative of an existing pokemon (like KOA's Banette-inspired one, or the Dusclops one), then forget about all the existing Ghost pokemon and come up with something new. The mummy idea had an element of originality, but it was really "on the nose".
A little rich considering "Skiing Flygon", but then, who am I to talk. You're right, my designs aren't stunningly new and innovative.

I don't think a nunchuck warrior is all that cliched in the world of Pokemon, and I think a marionette really, really is (even more so if we talk about gaming in general). That's just my opinion, and even if marionettes are hackneyed, I don't think that detracts from KoA's drawing too much. Good overall design for a Banette evo, if you ask me. I'm not really certain what standards you're trying to apply here.

I've been brainstorming a little:
  • It would be cool to see another mummy (other than Duskull), as people have said.
  • What about an Edwardian or Victorian whale-boned dressed sort of lady-ghost? The stock ghost in haunted houses sort of thing with a big bloomy skirt. She could fight in a manner of ways with a little imagination. I imagine her shaped like Vespiquen.
  • I think Hitmontop sort of covers this a little, but what about a capoeira themed ghost/fighting Pokemon?
  • We could have a pumpkin-headed ghost/fighting type. Still a cliche, but it could look very cool.
EDIT: More nunchuck ghost/fighting drafts

NunspokuDrafts.jpg
NunspookuSmall.jpg
 
As sad as this is, I think I like this one better then my last one. The last one I actually tried to research some fighting styles and try to merge them with a ghostly design. Too bad I suck at drawing, figures that the simple shit would look better. Hooray for doodling and eventually coming up with something that looks like an object.

HIS FIST IS HIS HEAD. Is that original enough?
FG2.png
 
Defantom.jpg


This one is especially for all those out there who think a Pokemon has to look like Garchomp and have the stats of Arceus to be any good. I conceptualised this one as a 'Practise Pokemon', balanced but leaning on the defensive side. It would have excellent defence, ideally, with pretty good attack.

I really like that one actually. It makes a good "defensive" pokemon.

Sparry.jpg


This one just plays off Dragontamer's suggestions. Although, yeah, it is a little too cute.
Just a little thing, the blade of the sword in the right hand (the Rapier) should be about 3x longer than the blade of the sword in the left hand (the Dagger).

We already got Beedrill and Gallade. Asymmetric blades ought to make the pokemon look a bit more unique.

Oh, and a real set of a Rapier and Dagger if you wanna see one.
 
Just a little thing, the blade of the sword in the right hand (the Rapier) should be about 3x longer than the blade of the sword in the left hand (the Dagger).

We already got Beedrill and Gallade. Asymmetric blades ought to make the pokemon look a bit more unique.

Oh, and a real set of a Rapier and Dagger if you wanna see one.

Took your suggestions and expanded, Dragontamer.
Rapigheist.jpg
 
Aww, it's kinda cute. Looks like it'd have lots of slashing and cutting moves, kinda like Gallade. Problem is, I can't exactly see it using STAB physical moves, since swordy thingies don't seem like they'd support Shadow Claw, and Brick Break seems to be more of a punch, although that doesn't stop Kricketune from BBing with its scythey things. Yeah, I suck at describing stuff lol.

Could be a pre-evo maybe?
 
A little rich considering "Skiing Flygon", but then, who am I to talk. You're right, my designs aren't stunningly new and innovative.

Anyone who actually followed the art thread where I came up with that design, would know that I designed it to be an alt evo for trapinch/vibrava. I was playing off the fact that Flygon and its pre-evos were very bug-like (they're in the Bug egg group BTW). I was pretty annoyed at every Johnny-come-lately that would accuse me of ripping off Flygon, like it was some brilliant fucking revelation. It was totally intentional, and I made that clear in multiple posts in the original art threads. Of course, the art poll does not include any background info on the design. Even if it did, no one would read it. People look at the picture and jump to conclusions. Obviously, you did too.

That's one reason I really don't think it's a good idea to use anything that's been done before. For example, KOA's design is good. But, I fear that if it's posted in the art poll, it will get trashed for being a Banette rip-off -- even though it's intentional.

I don't think a nunchuck warrior is all that cliched in the world of Pokemon, and I think a marionette really, really is (even more so if we talk about gaming in general). That's just my opinion, and even if marionettes are hackneyed, I don't think that detracts from KoA's drawing too much. Good overall design for a Banette evo, if you ask me. I'm not really certain what standards you're trying to apply here.

The nunchuk idea is cool enough. I thought your first crack at it wasn't very cohesive. After seeing the second one, I guess it was something about the posing. The design study in your second nunchuk post is damn good. The rendering is first rate. In fact, all your drawings are really, really good. The poor CG detracts from your rendering. I think you should only post your pencils at this stage. If you can hand ink and color as good as you pencil, then do that. As you know, digitizing in Paint really sucks, unless you are doing a sprite. I try to look past the rendering and evaluate the design, but it's hard to do that. Other people don't even try to separate the two. To them, Good Drawing = Good Design, and Bad Drawing = Bad Design. Since you obviously have good rendering skills, you shouldn't have a problem either way.

I like the "tribal mask" look of your nunchuk poke. I'm not seeing ghost in it, but I think you are thinking outside the box, which is great.

Took your suggestions and expanded, Dragontamer.

Your "fencing ghost" totally rocks! That is fucking awesome in my opinion. It's a hella drawing, which isn't really important right now, but you deserve the praise for artskills on the rendering. The design IS important, and your's is top-notch. Not only is it original and conveys both fighting and ghost -- but it looks like a pokemon. On Syclant, everyone seemed to favor designs that looked "kick-ass" or downright bloodthirsty, and dismissed the ones that looked "child-friendly" (I can't think of a better word). To me, very few pokemon look bloodthirsty. Almost all of them are very cartoony. Your design looks like a pokemon, and I hope people give it the credit it deserves.

If your Rapier Ghost doesn't make the final poll, I'll be very disappointed. Great job!
 
Took your suggestions and expanded, Dragontamer.
Rapigheist.jpg

Looks great! Except... the guy is left-handed >_> Not a problem, but if we assume a right-handed pokemon, you have the swords in the wrong places. (Rapier goes in the Pokemon's right hand. Its right now in his left).

Great job, I really like this rendering.
 
tea and blues said:
The colors don't make it look particularly ghostly (reminds me of Huff 'n Puff from Paper Mario) but the design is amazing. I'd say change the color scheme to make it a bit darker (purple-gray ish) and it's perfect.
 
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