No set amount, depends on sequencing and quality of opponentsLets say a person does only 50 games.
How many wins + losses are needed to reach 80 GXE?
No set amount, depends on sequencing and quality of opponentsLets say a person does only 50 games.
How many wins + losses are needed to reach 80 GXE?
i'd like to be clear that i'm not blaming smogon- you guys do great work and i'm not here to spew conspiracy theories about how smogon loves stall/wants to ban everything, etc, etc. i just think that a pretty sizeable portion of the playerbase is not getting a say because of voting requirements that underestimate just how good 80 GXE actually is. a baseline mechanics test is, in my opinion, all that's really necessary to weed out people who actually just have no idea what they're talking about, when used in combination with the other requirements i suggested.Personally I want as many people who are competitive and knowledgeable to get reqs as possible!
If you need teams or advice, feel free to message me. It’s super possible for a player who settles in the 70 GXEs or the 15-1600 range to get reqs!!! The big thing is knowing when to cut your losses — just given how GXE works, keep starting over until you’ve won your first 10 games or only lost a couple of your first 20. This cuts down the sample of games to where you only have to win a good majority of your next 20-30 games rather than having to beat up on all of the better players you draw higher on the ladder! I personally think that a lot of people could get reqs that maybe haven’t historically if they focused on strategy and playing rather than just blanket blaming Smogon and assuming conclusions, which could lead to you getting your desired outcome.
There have been times when reqs were even more challenging than now, but this is a continuation of what we had last generation. We also threw another week or so onto the suspect to give people extra time. Realistically 60-70% GXE goes from a competency test to a baseline mechanics and “what does this even do” test at a certain point.
Play.pokemonshowdown.comwhere can i get the qualifications for the suspect?
Me too, im a bit pesimistic about getting reqs (since im bad and i dont belive in myself), but im gonna trygetting reqs is gonna be interesting considering i suck a lot haha
i'll defo do my best though!
considering the first game i tried to play i got double crit by my opponents anhilliape i feel like maybe i should start this up later if at all.Me too, im a bit pesimistic about getting reqs (since im bad and i dont belive in myself), but im gonna try
the players who are at 1800 elo have played hundreds of games against high-level opponents. It's a lot easier to maintain a high gxe if you are only playing a few games against low-ladder opponents. Ever suspect test has seen a large turnout, so it's clear that the requirements are nowhere near impossible.I looked at the Ladder rankings.
Gen 9 OU Ladder shows the Top 500 players.
Players from Rank 150 to 500 had mostly GXE of 65% to 75%.
These players had Rankings of 1,800 to 1,700.
Than Finch made a post saying it is possible for 70% GXE or 1,500 to 1,600 ranked players to get reqs.
It seems the Council is asking for the impossible.
GXE doesn't work the same as ELO does- someone at a much lower ranking can have a higher GXE. i agree that 80% is far too high, but high rank players not having above 80% doesn't prove it to be impossible.I looked at the Ladder rankings.
Gen 9 OU Ladder shows the Top 500 players.
Players from Rank 150 to 500 had mostly GXE of 65% to 75%.
These players had Rankings of 1,800 to 1,700.
Than Finch made a post saying it is possible for 70% GXE or 1,500 to 1,600 ranked players to get reqs.
It seems the Council is asking for the impossible.
this is also assuming the people in these ranks are always going super try hard and don’t goof around or experiment (which will damage your numbers when you inevitably lose as part of the process). Like I fall in this group you mention but I’ve spent 2 weeks spamming offensive bronzong (I’ll post more on this later because it’s actually been fairly fun and does ok despite some massive horrible problems).I looked at the Ladder rankings.
Gen 9 OU Ladder shows the Top 500 players.
Players from Rank 150 to 500 had mostly GXE of 65% to 75%.
These players had Rankings of 1,800 to 1,700.
Than Finch made a post saying it is possible for 70% GXE or 1,500 to 1,600 ranked players to get reqs.
It seems the Council is asking for the impossible.
That’s kind of the exact reason we have requirements, though. Have you met the playerbase? We just had a multiple-page discussion about the competitive merits of a Pokémon that doesn’t see use in ZU.i just think that a pretty sizeable portion of the playerbase is not getting a say
I do not think you understand how GXE works or how inflated suspects can make matters, with all due respect.I looked at the Ladder rankings.
Gen 9 OU Ladder shows the Top 500 players.
Players from Rank 150 to 500 had mostly GXE of 65% to 75%.
These players had Rankings of 1,800 to 1,700.
Than Finch made a post saying it is possible for 70% GXE or 1,500 to 1,600 ranked players to get reqs.
It seems the Council is asking for the impossible.
the suspect just started and they have to make new accounts (you would know this if you read the suspect thread!)I looked at the Ladder rankings.
Gen 9 OU Ladder shows the Top 500 players.
Players from Rank 150 to 500 had mostly GXE of 65% to 75%.
These players had Rankings of 1,800 to 1,700.
Than Finch made a post saying it is possible for 70% GXE or 1,500 to 1,600 ranked players to get reqs.
It seems the Council is asking for the impossible.
as i said before, i agree with there being requirements. obviously there are players (the kind who think that slow, frail ice types will ever be viable) whose opinions on the meta are completely uninformed and irrelevant to any actual discussion. my issue is that there are players who do have informed opinions and do know, at least to a reasonable extent, what they're talking about, who do not have a say simply because they lack the in-game skill to reach the required 80% GXE.That’s kind of the exact reason we have requirements, though. Have you met the playerbase? We just had a multiple-page discussion about the competitive merits of a Pokémon that doesn’t see use in ZU.
I really don’t think these exist. Anyone with a solid understanding of the meta should be able to maintain 80% GXE over 50+ games on a fresh account, especially in a meta where stuff as braindead as Cyclizar exists.players who clearly understand the meta but are bad at actually playing the game
Very unlikelyCan a player who averages around 1,350 ranking reach 80% GXE?
Well damn, considering I don't fare much better myself (I *think* my peak was 1450 with some brainless Espathra Cyclizar team). I'll be watching from the sidelines as history is made, I guess.Very unlikely
Magic room is funny. I doubt it'll be good, like, ever, but I do mention the couple of niches it might have and I do genuinely want to hear people's thoughts on it.Anyways for the sake of not being a one liner, when it that shall not be named was being discussed someone mentioned how it would be unironically interesting to build a team (or at least a pokemon) around Magic Room, what with broken stuff like Chi-Yu and Gholdengo both having NP and being excellent scarfers. I did build a small little test team on it, and I might get it RMTed when I'm finished making it not ass (so never lol), but the set I stumbled upon first was this one:
Klefki @ Leftovers
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Spikes
- Thunder Wave
- Magic Room
- Steel Beam
The goal? Get up Magic Room, and then proceed to fucking die. Klefki and Gothitelle (lmao) are the only two which get the move, so this is probably the only way to use Magic Room. The item can be anything (since it won't matter lol), so I just went for Leftovers.
Thoughts? I know Magic Room is incredibly niche but I do genuinely think it has enough merit with all the scary boosters around to let a team around it do something.
It becomes easier to hit new peaks during suspects like these with the amount of games going on, the degree of natural variance, and so many newer players trying. Definitely do not think you're too far off either -- most people are getting reqs in the 1600s rnWell damn, considering I don't fare much better myself (I *think* my peak was 1450 with some brainless Espathra Cyclizar team). I'll be watching from the sidelines as history is made, I guess.