OU Focus Sash Glimmora

Setsu

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[SET]
name: Focus Sash Glimmora
move 1: Stealth Rock
move 2: Mortal Spin
move 3: Earth Power / Sludge Wave
move 4: Energy Ball / Sludge Wave
item: Focus Sash
tera type: Grass / Ghost
ability: Toxic Debris
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
With Stealth Rock and its ability Toxic Debris, Focus Sash Glimmora functions as a lead able to set up hazards when hit by a physical attack. Mortal Spin lets Glimmora provide entry hazard removal for its team and potentionally poison an opposing Pokemon. Earth Power hits Steel-types like Gholdengo, Kingambit, and Iron Treads, which all block Mortal Spin. Energy Ball is mainly used to hit Great Tusk while also dealing super effective damage against Garganacl, Rotom-W, and Greninja. Alternatively, Sludge Wave allows Glimmora to threaten Hatterene, which would otherwise be troublesome thanks to its Magic Bounce ability and STAB Psychic-type moves like Psyshock. Spikes is another option that gives Glimmora the potential to set up as many entry hazards as possible, rather than the singular Stealth Rock. Tera Grass turns Glimmora's weakness to Ground-type attacks into a resistance and increases the damage output of Energy Ball, both of which are particularly useful against Great Tusk. Alternatively, Tera Ghost blocks Rapid Spin attempts from Great Tusk and Iron Treads, ensuring all of Glimmora's hazards stay up.

Hyper offense teams appreciate Focus Sash Glimmora's entry hazards to provide chip damage support for setup sweepers like Roaring Moon, Dragonite, and Kingambit. Gholdengo is a great partner for Glimmora, as its ability Good As Gold lets it block Defog attempts from Corviknight, while its Ghost typing prevents Rapid Spin attempts from Great Tusk and Iron Treads, which in turn allows the hazards Glimmora setted up to stay up throughout the game. Pokemon like Iron Valiant and Choice Specs Dragapult can use Great Tusk as an opportunity to fire off powerful attacks, which can hit Glimmora for super effective damage with Earthquake and remove its entry hazards with Rapid Spin.

[CREDITS]
- Written by: [[SetsuSetsuna, 548068]]
- Quality checked by: [[Milo, 540138], [chimp, 197439]]
- Grammar checked by: [[Lumari, 232216]]
 
Last edited:
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[SET]
name: Focus Sash Glimmora
move 1: Stealth Rock
move 2: Mortal Spin
move 3: Earth Power / Sludge Wave
move 4: Energy Ball / Sludge Wave
item: Focus Sash
tera type: Grass / Ghost
ability: Toxic Debris
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Focus Sash Glimmora functions as a lead able to set up hazards against the opposing team. To do this Glimmora makes use of Stealth Rock and its ability Toxic Debris which sets up Toxic Spikes on the opposing side when hit by a physical attack. Mortal Spin lets Glimmora provide entry hazard removal for its team and potentionally poison an opposing Pokemon. Earth Power hits Steel-types like Gholdengo, Kingambit, and Iron Treads, which all block Mortal Spin. Energy Ball is mainly used to hit Great Tusk, while also dealing super effective damage against Garganacl, Rotom-Wash, and Greninja. Sludge Wave lets allows Glimmora to threaten Hatterene which would otherwise be troublesome thanks to its Magic Bounce ability and Psychic-type moves like Psyshock. Spikes is another option that gives Glimmora the potential to set up as much entry hazards as possible, rather than the singular Stealth Rock. Tera Grass turns Glimmora's weakness to Ground-type attacks into a resist and increases the damage output of Energy Ball, both things which are particularly useful against Great Tusk. Alternatively, Tera Ghost allows Glimmora to block blocks Rapid Spin attempts from Great Tusk and Iron Treads, ensuring all of Glimmora's hazards are up.

Offensive teams appreciate Focus Sash Glimmora as it allows them to play with entry hazards since the start of the game. Reword this to say that Glimmora fits on Hyper Offence and works very well supporting setup sweepers with hazards and chip damage Gholdengo makes a great partner for Glimmora as its ability Good As Gold lets it block Defog attempts from Corviknight while its Ghost typing prevents Rapid Spin attempts from Great Tusk and Iron Treads, which in turn allows the hazards Glimmora setted up to stay up throughout the game. Great Tusk can hit it for super effective damage with Earthquake and remove its entry hazards with Rapid Spin. Therefore, Pokemon like Choice Specs Iron Valiant and Choice Specs Dragapult are good Glimmora partners as they can use Great Tusk as an opportunity to fire off powerful attacks. Talk here about more partners for Glimmora like setup sweepers and revenge killers that fit on HO, like Roaring Moon, Dragonite, Physical Dragapult and Kingambit.

[CREDITS]
- Written by: [[SetsuSetsuna, 548068]]
- Quality checked by: [[Milo, 540138], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Very good! One of your best.

QC 1/2

qc large.gif
 
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[SET]
name: Focus Sash Glimmora
move 1: Stealth Rock
move 2: Mortal Spin
move 3: Earth Power / Sludge Wave
move 4: Energy Ball / Sludge Wave
item: Focus Sash
tera type: Grass / Ghost
ability: Toxic Debris
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Focus Sash Glimmora functions as a lead able to set up hazards against the opposing team,. Glimmora makes making use of Stealth Rock and its ability Toxic Debris which sets up Toxic Spikes on the opposing side when hit by a physical attack. Mortal Spin lets Glimmora provide entry hazard removal for its team and potentially poison an opposing Pokemon. Earth Power hits Steel-types like Gholdengo, Kingambit, and Iron Treads, which all block Mortal Spin. Energy Ball is mainly used to hit Great Tusk, while also dealing super effective damage against Garganacl, Rotom-Wash, and Greninja. Sludge Wave allows Glimmora to threaten Hatterene which would otherwise be troublesome thanks to its Magic Bounce ability and Psychic-type moves like Psyshock. Spikes is another option that gives Glimmora the potential to set up as much entry hazards as possible, rather than the singular Stealth Rock. Tera Grass turns Glimmora's weakness to Ground-type attacks into a resist and increases the damage output of Energy Ball, both things which are particularly useful against Great Tusk. Alternatively, Tera Ghost blocks Rapid Spin attempts from Great Tusk and Iron Treads, ensuring all of Glimmora's hazards are stay up.

Hyper offence teams appreciate Focus Sash Glimmora as its hazards provide chip damage support for setup sweepers. Therefore, Pokemon like Roaring Moon, Dragonite, and Kingambit are good Glimmora teammates. Gholdengo is a great partner for Glimmora as its ability Good As Gold lets it block Defog attempts from Corviknight while its Ghost typing prevents Rapid Spin attempts from Great Tusk and Iron Treads, which in turn allows the hazards Glimmora setted up to stay up throughout the game. Great Tusk can hit it for super effective damage with Earthquake and remove its entry hazards with Rapid Spin. Therefore, Pokemon like Iron Valiant and Choice Specs Dragapult are good Glimmora partners as they can use Great Tusk as an opportunity to fire off powerful attacks.

[CREDITS]
- Written by: [[SetsuSetsuna, 548068]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Not much to say. 2/2. Thanks.
 
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/1
[SET]
name: Focus Sash Glimmora
move 1: Stealth Rock
move 2: Mortal Spin
move 3: Earth Power / Sludge Wave
move 4: Energy Ball / Sludge Wave
item: Focus Sash
tera type: Grass / Ghost
ability: Toxic Debris
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
With Stealth Rock and its ability Toxic Debris, Focus Sash Glimmora functions as a lead able to set up hazards against the opposing team, making use of Stealth Rock and its ability Toxic Debris which sets up Toxic Spikes on the opposing side when hit by a physical attack. Mortal Spin lets Glimmora provide entry hazard removal for its team and potentionally poison an opposing Pokemon. Earth Power hits Steel-types like Gholdengo, Kingambit, and Iron Treads, which all block Mortal Spin. Energy Ball is mainly used to hit Great Tusk (RC) while also dealing super effective damage against Garganacl, Rotom-Wash, and Greninja. Alternatively, Sludge Wave allows Glimmora to threaten Hatterene, (AC) which would otherwise be troublesome thanks to its Magic Bounce ability and STAB Psychic-type moves like Psyshock. Spikes is another option that gives Glimmora the potential to set up as much many entry hazards as possible, rather than the singular Stealth Rock. Tera Grass turns Glimmora's weakness to Ground-type attacks into a resist resistance and increases the damage output of Energy Ball, both things of which are particularly useful against Great Tusk. Alternatively, Tera Ghost blocks Rapid Spin attempts from Great Tusk and Iron Treads, ensuring all of Glimmora's hazards stay up.

Hyper offence offense teams appreciate Focus Sash Glimmora's as its entry hazards to provide chip damage support for setup sweepers. Therefore, Pokemon like Roaring Moon, Dragonite, and Kingambit are good Glimmora teammates. Gholdengo is a great partner for Glimmora, (AC) as its ability Good As Gold lets it block Defog attempts from Corviknight, (AC) while its Ghost typing prevents Rapid Spin attempts from Great Tusk and Iron Treads, which in turn allows the hazards Glimmora setted up to stay up throughout the game. Great Tusk can hit it for super effective damage with Earthquake and remove its entry hazards with Rapid Spin. Therefore, Pokemon like Iron Valiant and Choice Specs Dragapult are good Glimmora partners as they can use Great Tusk as an opportunity to fire off powerful attacks, which can hit Glimmora for super effective damage with Earthquake and remove its entry hazards with Rapid Spin.

[CREDITS]
- Written by: [[SetsuSetsuna, 548068]]
- Quality checked by: [[Milo, 540138], [chimp, 197439]]
- Grammar checked by: [[username1, userid1]]
 
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/1
[SET]
name: Focus Sash Glimmora
move 1: Stealth Rock
move 2: Mortal Spin
move 3: Earth Power / Sludge Wave
move 4: Energy Ball / Sludge Wave
item: Focus Sash
tera type: Grass / Ghost
ability: Toxic Debris
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
With Stealth Rock and its ability Toxic Debris, Focus Sash Glimmora functions as a lead able to set up hazards against the opposing team, making use of Stealth Rock and its ability Toxic Debris which sets up Toxic Spikes on the opposing side when hit by a physical attack. Mortal Spin lets Glimmora provide entry hazard removal for its team and potentionally poison an opposing Pokemon. Earth Power hits Steel-types like Gholdengo, Kingambit, and Iron Treads, which all block Mortal Spin. Energy Ball is mainly used to hit Great Tusk (RC) while also dealing super effective damage against Garganacl, Rotom-Wash, and Greninja. Alternatively, Sludge Wave allows Glimmora to threaten Hatterene, (AC) which would otherwise be troublesome thanks to its Magic Bounce ability and STAB Psychic-type moves like Psyshock. Spikes is another option that gives Glimmora the potential to set up as much many entry hazards as possible, rather than the singular Stealth Rock. Tera Grass turns Glimmora's weakness to Ground-type attacks into a resist resistance and increases the damage output of Energy Ball, both things of which are particularly useful against Great Tusk. Alternatively, Tera Ghost blocks Rapid Spin attempts from Great Tusk and Iron Treads, ensuring all of Glimmora's hazards stay up.

Hyper offence offense teams appreciate Focus Sash Glimmora's as its entry hazards to provide chip damage support for setup sweepers. Therefore, Pokemon like Roaring Moon, Dragonite, and Kingambit are good Glimmora teammates. Gholdengo is a great partner for Glimmora, (AC) as its ability Good As Gold lets it block Defog attempts from Corviknight, (AC) while its Ghost typing prevents Rapid Spin attempts from Great Tusk and Iron Treads, which in turn allows the hazards Glimmora setted up to stay up throughout the game. Great Tusk can hit it for super effective damage with Earthquake and remove its entry hazards with Rapid Spin. Therefore, Pokemon like Iron Valiant and Choice Specs Dragapult are good Glimmora partners as they can use Great Tusk as an opportunity to fire off powerful attacks, which can hit Glimmora for super effective damage with Earthquake and remove its entry hazards with Rapid Spin.

[CREDITS]
- Written by: [[SetsuSetsuna, 548068]]
- Quality checked by: [[Milo, 540138], [chimp, 197439]]
- Grammar checked by: [[username1, userid1]]

Implemented, ty. Done!
 
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