Shifts are here so figured I’d leave my thoughts on the new mons in the tier and some stuff I just think are good rn.

Scizor @ Life Orb
Ability: Technician
Tera Type: Fire / Normal / Steel
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Bullet Punch
- Close Combat / Quick Attack
- U-turn / Trailblaze
- Swords Dance
This is getting suspected soon and while I’m not entirely sure whether I’d definitively vote ban or not, it is somewhat of a worrying presence in the tier. I’m fine with Choice Band and I don’t think it’s nearly as problematic as SD so I’ll mostly talk about that set. I think my main concerns with this mon are just the fact that it has so many outs vs its “answers” that you end up needing to stack multiple of them to cover for different Tera options and it just generally ends up being a headache in the builder. For example Talon is sat on by Tera Fire (and takes a million from Tera normal but at least you can fish) so you absolutely cannot rely on it to answer Sciz which ends up mandating the use of secondary checks. The Taurii, Mence, Shocks, Tera’d Foul Play Wo-Chien & Heattom are all pretty decent checks and all great mons in their own rights which is why I do think that there is an argument for it to stay. It isn’t necessarily uncheckable but it’s worrying when none of your checks are actually consistent into it depending on the set and if you rely on one form of counterplay you’re really begging to get swept by one set or another.

I’m not going to bother posting a set for this one because it just has way too many of them. I’m really not sure what my stance is on Quaquaval but overall I don’t really care for it being in the tier. Answering it defensively isn’t the worst thing in the world in my opinion, Slowbro, Tera Fairy Mence, & Scream Tail are all pretty nice options for it. 4MSS is also pretty crippling for it as it often can’t fit in everything it really wants to. Offensively answering this on the otherhand I think is a nightmare and quite frankly stupid half of the time. Aqua Step is just a very silly and evil move and one misstep without a solid defensive option into it can very well just be game. I’m really not as adamant on quickbanning this as many others in the thread have been but I do think a suspect in the near future is definitely warranted.

Iron Leaves @ Booster Energy
Ability: Quark Drive
Tera Type: Fire
EVs: 96 HP / 160 Atk / 252 Spe
Jolly Nature
- Leaf Blade
- Psyblade
- Tera Blast / Close Combat
- Swords Dance
Iron Leaves I am personally in favour of
quickbanning. It’s Tera reliant but the mon you get out of it is really really stupid. Booster Energy more or less eliminates all forms of offensive counterplay barring Aqua Jet from stuff like CB Aqua-Tauros & stuff like Floatzel. Once you get an SD off late-game (which is generally very easy given the natural bulk on this thing) there really isn’t sufficient counterplay. For what it’s worth, Tera’d Foul Play Wo-Chien, a handful of faster scarfers, & the aforementioned forcing Tera into water priority are all pretty decent into it, but I don’t see this sticking around for very long. I understand that quickbanning is a nuclear option and it’s fairly early into the metagame but I do think action will be necessary soon.

I don’t like this being in the tier at all, but at the same time it’s somewhat hard to justify banning when it’s as inconsistent as it is. It’s really just a hard match up fish that demands respect in the builder and I really don’t like it. Quaquaval is also fun a new toy for this. I would really love a ban on this, but I understand if there is not sufficient justification for one.
Now onto some things that we have had in the meta prior to shifts but I think are cool rn

Wo-Chien @ Leftovers
Ability: Tablets of Ruin
Tera Type: Ghost
- Knock Off
-
Foul Play
- Leech Seed / Rest
- Protect / Sleep Talk
I mentioned this set a couple times earlier but I think Foul Play is a really good option on the Wo rn. In additions to the positive match ups into the two mons mentioned earlier, it’s also just a generally good tool into DDers, namely Gyarados whose taunt set rn imo is really good. There isn’t really a particular spread I’d go with (at least no optimised one yet), I’ve mostly just gone w/ phys def although I definitely think there is room for improvement in that regard. Anyhow, Foul Play good, use it.

This mon is straight fire. I’ve always been more of a Slowbro believer than most but right now I think he’s indisputably in a really solid spot with the drops. He’s good into rain, he’s good into the duck, a strong answer into DD mons, and has lovely coverage. T-Wave is also a potential option, I’m not sure how much I like it but maybe on some sort of paraspam type of team it has a place. While I usually opt for boots, I do think it’s also a fine Rocky Helmet user which is always nice if you want something strong into the match-up Maus. Overall probably the biggest winner from the tier shifts.

This mon is literal fire, until it becomes a steel type that is. This has seen some more traction lately but just wanted to say that it’s a good mon with some unique perks over its Grass-type counterpart. For one it’s a lot more reliable into Scizor as you aren’t scared of just dropping to U-turn (Tera normal can actually OHKO you at +2 thought if you’re max HP so I’d actually probably be running some bulk rn), it’s also great at abusing Ice Beam Gastrodon, Sandy Shocks (regardless of Tera) and Talonflame which are all very popular picks rn. NP sets are pretty scary and you often get ample opportunities to set up, while I like wisp as a 4th move, sub is also a pretty cool option that can force some really uncomfortable situations for your opp.