(Little) Things that annoy you in Pokémon

Ehhhh...
Groudon in Gen 3 kinda would have a bad time
View attachment 511512
Can't use Stab since...Flying is immune. Only SE move is Ancient Power and Thunderpunch, and it's not a special attacker. Rayquaza meanwhile...
View attachment 511513
Outspeeds, has Ice, Water, AND Grass coverage, Groudon has to pray for a high range crit for Ancient Power
Kyogre meanwhile...
View attachment 511514
Ice Beam alone off its SpA will kill the dwagon, even at max bulk Ray dies
View attachment 511516
Further proving that Kyogre is better than Groudon

"But wait, what about later gens?"
Well, Primal Groudon now has
-Precipace Blades...doing 0 cuz it's a ground move
-Thundermiss
-Stonemiss
...and now a weakness to EQ from Mega Ray
View attachment 511518
But hey, that's better than Gen 3
Primal Kyogre meanwhile doesn't care. Ice, ice, baby~
View attachment 511517
#TeamAquaSweep

Yeah fair point, Ray beats Groudon most of the time.

Though this does cause me to think (not to ignite the "dual-types are better than single-types" discussion again) that P-Kyogre would absolutely make sense as a Water/Electric-type. Wouldn't be any more or less effective against Rayquaza but makes the matchup against Groudon slightly more balanced and feels justified since Kyogre brings a storm with it.

Anyway.
 
Dunno if you want to clear this up, but at first the way this was worded made me think you were saying Ancient Power was a Special attack in gen 3.
Ancient Power is still 60 BP, which isn’t helpful as a coverage move due to BP too low to be effective by the time Level 30 or higher is reached, and the Weather Trio will be level 45 or higher by the time of being fought and caught.
 
Ehhhh...
Groudon in Gen 3 kinda would have a bad time
View attachment 511512
Can't use Stab since...Flying is immune. Only SE move is Ancient Power and Thunderpunch, and it's not a special attacker. Rayquaza meanwhile...
View attachment 511513
Outspeeds, has Ice, Water, AND Grass coverage, Groudon has to pray for a high range crit for Ancient Power
Kyogre meanwhile...
View attachment 511514
Ice Beam alone off its SpA will kill the dwagon, even at max bulk Ray dies
View attachment 511516
Further proving that Kyogre is better than Groudon

"But wait, what about later gens?"
Well, Primal Groudon now has
-Precipace Blades...doing 0 cuz it's a ground move
-Thundermiss
-Stonemiss
...and now a weakness to EQ from Mega Ray
View attachment 511518
But hey, that's better than Gen 3
Primal Kyogre meanwhile doesn't care. Ice, ice, baby~
View attachment 511517
#TeamAquaSweep
Groudon also has Rock Slide in Gen 3 though?
 
Probably has been said before but native Pokemon only available through in-game trade (e.g. Mr. Mime in the early games) or not available in the regional dex until postgame.

Jynx (RB/FRLG) could've easily been placed in the Seafoam Islands as it originally was in the Japanese version.

Also asymmetrical version exclusives e.g. Seviper being found in both Sapphire and Emerald while Zangoose could only be found in Ruby. Yes I'm specifically mad about this one.
 
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Jynx (RB/FRLG) could've easily been placed in the Seafoam Islands as it originally was in the Japanese version.

A bit of a correction, the only Gen 1 game it could be found in the wild in was the Japanese Blue version, which had different encounter tables from Red or Green(the latter of which had its encounter tables used for the international version of Blue). Japanese Blue had a mixture of Red and Green version exclusives, with other areas having encounters tweaked as well(Besides Jynx in the Seafoam Islands, it also had things like Ditto being available in Rock Tunnel). The in-game trades were also completely different, and it included being able to get Golem and Machamp via in-game trades without needing anyone to trade with.
 
Groudon also has Rock Slide in Gen 3 though?
No actually (why!?). Gen 4 on it's TM only at least
...sadly not OHKO even with Ray having no bulk investment....
1682473487865.png

So either Stone miss...or that's it
Edit: this assumes no items/hazards. Obviously Groudon would favor better with those (especially Stealth Rock)
Kyogre still better though

Edit edit: R_N notes that Groudon actually gets Rock Slide in FRLG/Em tutors. So that fairs better, even if Ray outspeeds and 2HKOs
 
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No actually (why!?). Gen 4 on it's TM only at least
...sadly not OHKO even with Ray having no bulk investment....
View attachment 511638
So either Stone miss...or that's it
Edit: this assumes no items/hazards. Obviously Groudon would favor better with those (especially Stealth Rock)
Kyogre still better though
A bit irrelevant at this point (per the calcs), but Groudon gets Rock Slide via Move Tutor in both FRLG & Emerald
 
Also asymmetrical version exclusives e.g. Seviper being found in both Sapphire and Emerald while Zangoose could only be found in Ruby. Yes I'm specifically mad about this one.

It's not strictly asymmetrical though because it's specifically balanced out by Lunatone and Solrock having the same setup - Lunatone is only in Sapphire while Solrock is in both Ruby and Emerald. Yeah it sucks if you didn't play Ruby, but it... sucks equally for those who didn't play Sapphire (though I do really like Zangoose so I share your pain)

However this does remind me of something that's always irritated me about those two - there's a Collector in the Hoenn games on Route 115 who brags "check it out, I've got a rare Pokemon!" He has one Pokemon on his team: in (Omega) Ruby he has a Seviper, while in (Alpha) Sapphire he has a Zangoose, making his claim actually completely accurate - being version-exclusives, they're beyond rare in the titles they're not in, practically mythical in fact. He's notable for being one of a very few ordinary NPCs to have a different team based on the version, which is cool.

So how did Emerald handle this? Well, since Zangoose is absent from Emerald you'd think he'd just have that - but no, he has both. Stupid.
 
It's not strictly asymmetrical though because it's specifically balanced out by Lunatone and Solrock having the same setup - Lunatone is only in Sapphire while Solrock is in both Ruby and Emerald. Yeah it sucks if you didn't play Ruby, but it... sucks equally for those who didn't play Sapphire (though I do really like Zangoose so I share your pain)

However this does remind me of something that's always irritated me about those two - there's a Collector in the Hoenn games on Route 115 who brags "check it out, I've got a rare Pokemon!" He has one Pokemon on his team: in (Omega) Ruby he has a Seviper, while in (Alpha) Sapphire he has a Zangoose, making his claim actually completely accurate - being version-exclusives, they're beyond rare in the titles they're not in, practically mythical in fact. He's notable for being one of a very few ordinary NPCs to have a different team based on the version, which is cool.

So how did Emerald handle this? Well, since Zangoose is absent from Emerald you'd think he'd just have that - but no, he has both. Stupid.

Pointed this out specifically because Zangoose is too cool to only be in 1/3 versions and running into the Collector below Meteor Falls pisses me off every time.
 
It's not strictly asymmetrical though because it's specifically balanced out by Lunatone and Solrock having the same setup - Lunatone is only in Sapphire while Solrock is in both Ruby and Emerald. Yeah it sucks if you didn't play Ruby, but it... sucks equally for those who didn't play Sapphire (though I do really like Zangoose so I share your pain)

However this does remind me of something that's always irritated me about those two - there's a Collector in the Hoenn games on Route 115 who brags "check it out, I've got a rare Pokemon!" He has one Pokemon on his team: in (Omega) Ruby he has a Seviper, while in (Alpha) Sapphire he has a Zangoose, making his claim actually completely accurate - being version-exclusives, they're beyond rare in the titles they're not in, practically mythical in fact. He's notable for being one of a very few ordinary NPCs to have a different team based on the version, which is cool.

So how did Emerald handle this? Well, since Zangoose is absent from Emerald you'd think he'd just have that - but no, he has both. Stupid.
Another better solution would have been for the collector to use one of the mons that is available in both Ruby and Sapphire but not Emerald i.e. Meditite/Medicham, Surskit/Masquerain, or Roselia.
 
off topic to what everyone else is saying but i really hate the move swagger
You’re not alone on this. Swagger was pretty harmful for competitive as much as in-game due to +2 Attack making confusion damage even more severe, since confusion damage deals physical damage to the victim, instead of a set damage.

You would not believe how annoying it is to fight against.
 
Can you elaborate on this at all?
I would assume they're referring to the absolutely insane amount of mobile titles ripe with microtransactions that use the Pokemon Franchise.

Something I myself really don't like considering kids are the ones most likely to interact with them, and also the ones most likely to be preys to the mtx without even realizing it. But heh, asian companies aren't exactly known for their ethics when it comes to mobile and predatory mtxs.
 
I would assume they're referring to the absolutely insane amount of mobile titles ripe with microtransactions that use the Pokemon Franchise.

Something I myself really don't like considering kids are the ones most likely to interact with them, and also the ones most likely to be preys to the mtx without even realizing it. But heh, asian companies aren't exactly known for their ethics when it comes to mobile and predatory mtxs.

I mean thats literally every mobile game. If the kids are spending money, whether it being the parents (i.e not locking up their cards etc. when giving their phone to kids) or the kids who have their own money and are old enough to make the decision i.e teenagers. Its their own fault really. And the parents for failing to educate them about it.
 
I mean thats literally every mobile game. If the kids are spending money, whether it being the parents (i.e not locking up their cards etc. when giving their phone to kids) or the kids who have their own money and are old enough to make the decision i.e teenagers. Its their own fault really. And the parents for failing to educate them about it.
You're not wrong, but it won't stop me (and some others) from cringing at Nintendo letting that specific brand be used for this purpose. I don't mind the random Genshin, Honkai ,Diablo, Candy Crush or whatever bigtiddyanime doing it, I kinda cringe however when it's a brand famous for being targetted at vulnerable people
 
I mean thats literally every mobile game. If the kids are spending money, whether it being the parents (i.e not locking up their cards etc. when giving their phone to kids) or the kids who have their own money and are old enough to make the decision i.e teenagers. Its their own fault really. And the parents for failing to educate them about it.

Having formerly worked in the gambling industry, I'm not entirely in sympathy with the stance that "if you spend money on this it's your own fault" but that's a conversation for another day.

I'm not particularly a fan of microtransactions and all the other aspects associated with mobile games (I do play Pokemon Go, but mostly F2P and I've found myself engaging with it less and less this year) but it's hardly surprising Game Freak ventured into the territory, it's an existing market that was there for the taking. Inevitable.

I'm just yet to be convinced that it's what has specifically ruined this franchise vs any other - the confluence of the business model of mobile games with mainline consoles has been ongoing for a while and I think Pokemon's problems as a franchise lie with other factors.

I'm happy to concede I'm totally wrong on this because Pokemon Go in particular undoubtedly led to a resurgence in interest in the series, and games subsequent to 2016 have incorporated various aspects of it into their features (raids in SwSh, various connectives to PG in ScVi, and pretty much the entirety of LGPE). I'm not denying that there's a clear link, but IMO the wider issues that people generally accept that the franchise suffers from (increasingly restricted development time, Dexit, poor overworld/mechanics design in general) are things that were either already existing factors or more generally are industry-wide factors that would likely have been the case even if mobile games had never been part of the franchise.

Anyway I asked Chico to elaborate so it may be they had something entirely different to say about all this, idk.
 
Having formerly worked in the gambling industry, I'm not entirely in sympathy with the stance that "if you spend money on this it's your own fault" but that's a conversation for another day.
While we wait for a potential clarification, I will agree with this statement.

The main gripe with mtx-infested mobile games is that they are built in a way that is predatory, and manipolates the person to spend money without realizing it.
There's plenty of articles and videos around on explaining how these are made, from the spam of certain types of graphics to increase gratification, to "educating the player that money = saving time" executed by throwing you a ton of free-ish currency at start then suddently drying it out.

Fact is, not everyone who falls to mtx hell does it "because of their fault". Like with all drugs, some people are more vulnerable than others, and don't realize it until it's too late. And this does include kids.
After all, it's called whaling for a reason. The few fishes that bait, often end up being extremely big because they literally cannot stop spending.

While yes, a kid falling to mtx hell is ultimately their parents' fault for not educating them, that doesn't mean that designing such systems specifically targetted at them is fine
 
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