 
Indeedee-M was initially quick-banned due to its amazing speed tier in a metagame already dominated by fast, powerful Psychic-types. Indeedee's deep movepool leads to unreliable initial counterplay and high variance at a point of high contention in the tier due to NU Swiss top cut starting and NU Open right around the corner. Psychic Surge not only further boosts Indeedee-M, but also potential teammates like Bruxish and Medicham that can be used in tandem to overwhelm shared checks, as well as blocking priority moves like Cacturne's and Zoroark's Sucker Punch from being used as a form of offensive counterplay.
Although plenty of Psychic resists are used to deal with preexisting Psychic-types like Bruxish and Medicham, Indeedee-M has a host of both utility and coverage options that the aforementioned two and others lack. Trick with a Choice item can completely debilitate special walls like Umbreon and Chansey. Tera Blast, which functions as STAB even without Terastallizing, can give Indeedee the coverage it needs to easily beat down would-be checks like Assault Vest Perrserker and Tera Steel Eelektross. Dark-types like Bombirdier, Mabosstiff, and the aforementioned Umbreon can have their positive matchup against Indeedee completely flipped by a Tera-boosted Dazzling Gleam, or even become setup fodder to a Calm Mind + Tera Draining Kiss set.
Despite all the "on paper" merits that Indeedee has, the current metagame is admittedly already quite hostile to Psychic-types, as seen by Bruxish and Medicham. Plenty of Pokemon already run Tera Steel or Tera Dark, both of which can allow most to suddenly sponge any hit from Indeedee and retaliate back much harder. Beyond using Terastallization, which creates a slippery slope for counterplay discussion, NU is teeming with both offensive and defensive Dark-types like Cacturne, Mabosstiff, Umbreon, and Zoroark, which all prevent Indeedee from using its powerful Psychic moves. Special pivots like Assault Vest Eelektross and Perrserker can sponge a hit or two from Indeedee, although they must be wary of a respective Psyshock or specific type Tera Blast.
Interestingly enough, Indeedee-M's female counterpart has proven to be quite underwhelming in the current metagame, despite having seemingly very small differences between each other. The difference in Speed stats is the most crucial element between the two genders, with Indeedee-M outpacing very relevant speedsters like Oricorio, Bruxish, and Vivillon, making it a great Choice Scarf user. While Indeedee-F does outspeed Passimian, its more defensively-oriented stat distribution made it a less-than-ideal choice in NU.
Overall, Indeedee-M's quick-ban was mostly a cautionary practice to keep a stable metagame in the heat of multiple tournaments, but its presence does of course raise some concerns for the tier; despite its amazing speed and power, its offensive typing is less than ideal, and there's quite a few Dark-types and standard Tera Dark Pokemon ready to absorb Terrain-boosted Psychics. Indeedee-M has plenty of tools at its disposal to deal with traditional checks, but interactions with tech used by a frail Pokemon are often purely speculative, hence a suspect test!
- Reading this is mandatory for participating in the suspect test. The voting requirements are a minimum GXE of 79 with at least 50 games played. In addition, you may play 1 less game for every 0.2 GXE you have above 79 GXE, down to a minimum of 30 games at a GXE of 83. Also, needing more than 50 games to reach 79 GXE will suffice. **It is now 79 GXE**
| GXE | minimum games | 
| 79 | 50 | 
| 79.2 | 49 | 
| 79.4 | 48 | 
| 79.6 | 47 | 
| 79.8 | 46 | 
| 80 | 45 | 
| 80.2 | 44 | 
| 80.4 | 43 | 
| 80.6 | 42 | 
| 80.8 | 41 | 
| 81 | 40 | 
| 81.2 | 39 | 
| 81.4 | 38 | 
| 81.6 | 37 | 
| 81.8 | 36 | 
| 82 | 35 | 
| 82.2 | 34 | 
| 82.4 | 33 | 
| 82.6 | 32 | 
| 82.8 | 31 | 
| 83 | 30 | 
- You must signup with a newly registered account on Pokemon Showdown! that begins with the appropriate prefix for the suspect test. For this suspect test, the prefix will be NUAF For example, I might signup with the ladder account NUAF Tog
- Laddering with an account that impersonates, mocks, or insults another Smogon user or breaks Pokemon Showdown! rules may be disqualified from voting and infracted. Moderator discretion will be applied here. If there is any doubt or hesitance when making the alt, just pick another name. There are infinite possibilities and we have had trouble for this repeatedly. If you wish to participate in the suspect, you should be able to exhibit decent enough judgement here. We will not be lenient.
- We will be using the regular NU ladder for this suspect test. We will not be creating a new Suspect Ladder. At the beginning of every battle, there will be an announcement denoting the ongoing suspect with a link to this thread.
- The aspects being tested, Indeedee-M, will be allowed on the ladder.
- Any form of voting manipulation will result in swift and severe punishment. You are more than welcome to state your argument to as many people as you so please, but do not use any kind of underhanded tactics to get a result you desire. Bribery, blackmail, or any other type of tactic used to sway votes will be handled and sanctioned.
- Do not attempt to cheat the ladder. We will know if you did not actually achieve voting requisites, so don't do it. Harsh sanctions will be applied.
- The suspect test will go on for two weeks, lasting until Friday, May 19th @ 11:59pm (GMT-4), and then we will put up the voting thread in the Blind Voting subforum.
			
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 Assault Vest Eelektross can sponge hits from Choice Scarf Rotom, although it cannot block Volt Switch, and will be taking Stealth Rock damage each time. Additionally Will-O-Wisp Rotom can easily wear Eelektross down with a combination of burn damage and a powerful Hex, all while taking minimal damage from Eelektross. Because Eelektross cannot do massive damage to Rotom, Rotom can also set up Nasty Plot against it, which will easily beat down an Eelektross that has taken minimal chip damage.
 Assault Vest Eelektross can sponge hits from Choice Scarf Rotom, although it cannot block Volt Switch, and will be taking Stealth Rock damage each time. Additionally Will-O-Wisp Rotom can easily wear Eelektross down with a combination of burn damage and a powerful Hex, all while taking minimal damage from Eelektross. Because Eelektross cannot do massive damage to Rotom, Rotom can also set up Nasty Plot against it, which will easily beat down an Eelektross that has taken minimal chip damage. Umbreon doesn't mind taking Shadow Ball or Hex, and can even Synchronize back a burn, but is still vulnerable to forfeiting momentum to Volt Switch as a relatively passive Dark-type in a tier ruled by Fighting-types. Additionally, Umbreon is utterly ruined by Trick, and Substitute + Nasty Plot sets with Tera Fairy can turn Umbreon into complete setup fodder.
 Umbreon doesn't mind taking Shadow Ball or Hex, and can even Synchronize back a burn, but is still vulnerable to forfeiting momentum to Volt Switch as a relatively passive Dark-type in a tier ruled by Fighting-types. Additionally, Umbreon is utterly ruined by Trick, and Substitute + Nasty Plot sets with Tera Fairy can turn Umbreon into complete setup fodder. 
  
  All of these Grass-types take small amounts from Volt Switch and Ghost-type attacks, but if you're not blocking Volt Switch, you're letting in a powerful breaker in to respond to you, and all of these are weak to U-turn which can create terrifying vortexes. None of these Pokemon really appreciate a Trick either.
 All of these Grass-types take small amounts from Volt Switch and Ghost-type attacks, but if you're not blocking Volt Switch, you're letting in a powerful breaker in to respond to you, and all of these are weak to U-turn which can create terrifying vortexes. None of these Pokemon really appreciate a Trick either. With Sticky Hold, Muk can actually punish Trick attempts quite well, but Muk is also completely ruined by Will-O-Wisp, can easily be setup on by Substitute + Nasty Plot sets, and even hates taking repeated Volt Switch hits in conjunction with entry hazards, due to its lack of recovery.
 With Sticky Hold, Muk can actually punish Trick attempts quite well, but Muk is also completely ruined by Will-O-Wisp, can easily be setup on by Substitute + Nasty Plot sets, and even hates taking repeated Volt Switch hits in conjunction with entry hazards, due to its lack of recovery. 
 
		
 
 
		

 - on paper it seems like Rotom is a great answer to Scyther, but recently I saw
 - on paper it seems like Rotom is a great answer to Scyther, but recently I saw  - Sanda right now seems to be a free Rotom switch in, but it also comfortably eats Shadow Ball and Hex, can shrug off burns without terrible luck, and can actually threaten it extremely well with Stone Edge or Rock Blast to break through Subs. It might also be time to start running some more SpDef on Sanda.
 - Sanda right now seems to be a free Rotom switch in, but it also comfortably eats Shadow Ball and Hex, can shrug off burns without terrible luck, and can actually threaten it extremely well with Stone Edge or Rock Blast to break through Subs. It might also be time to start running some more SpDef on Sanda. - maybe we should start trying to fit this mon on teams? It's a really solid switch in to Rotom, or as good as you can get while being weak to Volt Switch. Roost helps offset any damage and Calm Mind + Shadow Ball make quick work of it.
 - maybe we should start trying to fit this mon on teams? It's a really solid switch in to Rotom, or as good as you can get while being weak to Volt Switch. Roost helps offset any damage and Calm Mind + Shadow Ball make quick work of it. 
 
		 
 
		 
 
		








 
 
		
 
 
		
 
	 
 
		 
 
		
 
  Chansey technically can learn Heal Bell in SV, but has no legal parent to breed the egg move onto it. We can now get around this by simply transferring a Chansey with Heal Bell into the game. This will be huge for Chansey as its the only Pokemon in NU with access to the move, and in such a status-laden tier, it will find a ton of value.
 Chansey technically can learn Heal Bell in SV, but has no legal parent to breed the egg move onto it. We can now get around this by simply transferring a Chansey with Heal Bell into the game. This will be huge for Chansey as its the only Pokemon in NU with access to the move, and in such a status-laden tier, it will find a ton of value. Thwackey lost Grassy Glide, but setting Terrain is still very useful for multiple reasons. Thwackey has solid bulk with an Eviolite and can comfortably pivot into Sandaconda, while forcing Knock Off on incoming Flying-types like Scyther and Oricorio. Thwackey has a meaty Terrain-boosted Wood Hammer and U-turn to capitalize on the switches it forces. Grassy Terrain can also be used to activate Grassy Seed on Calm Mind users like Dudunsparce, Drifblim, Spiritomb, or Vaporeon. Grassy Terrain also greatly aids grounded Poison-types like Muk and Qwilfish, who both lack recovery and appreciate Earthquake being weakened.
 Thwackey lost Grassy Glide, but setting Terrain is still very useful for multiple reasons. Thwackey has solid bulk with an Eviolite and can comfortably pivot into Sandaconda, while forcing Knock Off on incoming Flying-types like Scyther and Oricorio. Thwackey has a meaty Terrain-boosted Wood Hammer and U-turn to capitalize on the switches it forces. Grassy Terrain can also be used to activate Grassy Seed on Calm Mind users like Dudunsparce, Drifblim, Spiritomb, or Vaporeon. Grassy Terrain also greatly aids grounded Poison-types like Muk and Qwilfish, who both lack recovery and appreciate Earthquake being weakened. Sliggoo-Hisui has the highly coveted Steel-typing, with amazing special bulk and a diverse movepool. What catches my eye the most is the Curse sets, which make great use of Shell Armor and Sliggoo's amazing special bulk to become very difficult to KO. I can imagine RestTalk sets with decent STAB options like Flash Cannon and Dragon Breath for paralysis to be quite good, and can even use Ice Beam to threaten offensive checks like Sandaconda and Close Combat Scyther.
 Sliggoo-Hisui has the highly coveted Steel-typing, with amazing special bulk and a diverse movepool. What catches my eye the most is the Curse sets, which make great use of Shell Armor and Sliggoo's amazing special bulk to become very difficult to KO. I can imagine RestTalk sets with decent STAB options like Flash Cannon and Dragon Breath for paralysis to be quite good, and can even use Ice Beam to threaten offensive checks like Sandaconda and Close Combat Scyther. Hisuian Sneasel has a fantastic speed tier and provides a much-needed offensive check to Zoroark. Swords Dance sets seem incredibly potent, even able to use Tera Trailblaze to muscle past Sandaconda. Sneasel doesn't have a very impressive attacking stat, but it has high BP STAB moves in Close Combat and Gunk Shot. With an Eviolite, Sneasel has bulk slightly better than Toxicroak, making it a surprisingly great pivot into Dark-type attacks and U-turn. Sneasel-H also provides another Toxic Spikes absorber, which frees up team building a bit more.
 Hisuian Sneasel has a fantastic speed tier and provides a much-needed offensive check to Zoroark. Swords Dance sets seem incredibly potent, even able to use Tera Trailblaze to muscle past Sandaconda. Sneasel doesn't have a very impressive attacking stat, but it has high BP STAB moves in Close Combat and Gunk Shot. With an Eviolite, Sneasel has bulk slightly better than Toxicroak, making it a surprisingly great pivot into Dark-type attacks and U-turn. Sneasel-H also provides another Toxic Spikes absorber, which frees up team building a bit more. Qwilfish-H can make great use of Eviolite to become an amazing check to many top tier threats like Zoroark and Rotom. Qwilfish can easily set up Spikes, threatening to poison all hazard removers with Barb Barrage (or just Toxic) and has all the amazing utility options vanilla Qwilfish has, but with a better defensive typing and Eviolite. Qwilfish is also much better offensively now too, with the better bulk and retaining Water coverage but now with amazing STAB Crunch.
 Qwilfish-H can make great use of Eviolite to become an amazing check to many top tier threats like Zoroark and Rotom. Qwilfish can easily set up Spikes, threatening to poison all hazard removers with Barb Barrage (or just Toxic) and has all the amazing utility options vanilla Qwilfish has, but with a better defensive typing and Eviolite. Qwilfish is also much better offensively now too, with the better bulk and retaining Water coverage but now with amazing STAB Crunch. Rabsca now gets Cosmic Power. I'm not sure how great this will be, but we've seen Stored Power users be incredibly potent in the past, I wouldn't be surprised if Rabsca could make it work too.
 Rabsca now gets Cosmic Power. I'm not sure how great this will be, but we've seen Stored Power users be incredibly potent in the past, I wouldn't be surprised if Rabsca could make it work too. We finally got Komala, which is both a Rapid Spin user and status absorber thanks to its ability Comatose. It makes for a great offensive pivot with its solid bulk, great attack stat and coverage, and access to U-turn. I think it will be an amazing addition to the tier. Komala also has access to Bulk Up and Swords Dance, and semi-reliable recovery with Wish, making it a potentially brutal setup sweeper itself.
 We finally got Komala, which is both a Rapid Spin user and status absorber thanks to its ability Comatose. It makes for a great offensive pivot with its solid bulk, great attack stat and coverage, and access to U-turn. I think it will be an amazing addition to the tier. Komala also has access to Bulk Up and Swords Dance, and semi-reliable recovery with Wish, making it a potentially brutal setup sweeper itself. Passimian was a great Choice Scarf user that warped the tier with its presence and provided great momentum and item removal and threatened to clean up teams with Tera Close Combat. Although Passimian was considered very good, the 3 most common Tera types in the tier being Poison, Fairy, and Ghost make any Fighting-type's life a bit harder. Losing Passimian means losing a common method of speed control and progress making, but admittedly Passimian was on a gradual decline anyway.
 Passimian was a great Choice Scarf user that warped the tier with its presence and provided great momentum and item removal and threatened to clean up teams with Tera Close Combat. Although Passimian was considered very good, the 3 most common Tera types in the tier being Poison, Fairy, and Ghost make any Fighting-type's life a bit harder. Losing Passimian means losing a common method of speed control and progress making, but admittedly Passimian was on a gradual decline anyway. Zoroark has been the topic of much discussion among the NU community and within its council as a potential suspect test candidate. Truthfully without Pokemon Home and these tier shifts, a Zoroark suspect test was more than likely. Choice Specs sets are near impossible to play around and Illusion only exacerbates this. Zoroark rising to RU basically just made our lives easier.
 Zoroark has been the topic of much discussion among the NU community and within its council as a potential suspect test candidate. Truthfully without Pokemon Home and these tier shifts, a Zoroark suspect test was more than likely. Choice Specs sets are near impossible to play around and Illusion only exacerbates this. Zoroark rising to RU basically just made our lives easier. Lycanroc was most often used as a dedicated lead, but also found much success as a Swords Dance sweeper. It wasn't used very often but it fulfilled its role incredibly well. Hyper Offense teams take a huge hit from Lycanroc rising, and offensive teams in general greatly appreciated Lycanroc's speed tier, which outpaced the likes of Zoroark and Scyther.
 Lycanroc was most often used as a dedicated lead, but also found much success as a Swords Dance sweeper. It wasn't used very often but it fulfilled its role incredibly well. Hyper Offense teams take a huge hit from Lycanroc rising, and offensive teams in general greatly appreciated Lycanroc's speed tier, which outpaced the likes of Zoroark and Scyther. 
 
		
 
 
		 
 
		
 is another mon I feel like will be a bit much. It did lose Throat Chop IIRC, but it otherwise kept what made it a strong breaker in past NU metas, and with a lower power level I don't see it sticking around for long.
 is another mon I feel like will be a bit much. It did lose Throat Chop IIRC, but it otherwise kept what made it a strong breaker in past NU metas, and with a lower power level I don't see it sticking around for long.









