Today I bring to you all on behalf of the Stabmons Council, the official initial banlist for when HOME (fake) is released (never), with relevant explanations for the more controversial ones.
Home Bans and Restrictions:
Bans - Arceus, Azumarill, Basculegion, Basculegion-F, Calyrex-Ice, Calyrex-Shadow, Chi-Yu, Chien-Pao, Cloyster, Dialga, Dialga-Origin Dragapult, Dragonite, Enamorus-Base, Eternatus, Flutter Mane, Garchomp, Giratina, Giratina-Origin, Groudon, Iron Bundle, Komala, Koraidon, Kyogre, Landorus-Base, Mewtwo, Miraidon, Palkia, Palkia-Origin, Rayquaza, Urshifu-Base, Zacian, Zacian-Crowned, Zoroark-Hisui, Arena Trap, Moody, Shadow Tag, King's Rock, Baton Pass, Shed Tail
Restricted - Acupressure, Astral Barrage, Belly Drum, Dire Claw, Extreme Speed, Fillet Away, Gigaton Hammer, Last Respects, No Retreat, Revival Blessing, Shell Smash, Shift Gear, V-create, Victory Dance, Wicked Blow
Watchlist - Ursaluna, Hoopa-U, Lando-T, Lilligant-H, Magearna, Thunderous-I & T, Spectrier, Regieleki, Tera, Urshifu-Rapid, Booster Energy, Walking Wake
Reasonings:
Obivously, there are quite a few standard bans which I will extremely briefly cover but should be obvious for anyone somewhat familiar with Smogon Tiering.
Arceus, Calyrex-Ice, Calyrex-Shadow, Dialga, Dialga-Origin, Eternatus, Giratina, Giratina Origin, Groudon, Koraidon, Kyogre, Mewtwo, Miraidon, Palkia, Palkia-Origin, Rayquaza, Zacian, Zacian-Crowned
These Pokemon are banned in basically all non-Ubers level format due to statistical superiority by a wide margin among other reasons such as movepool options, unique moves and abilities and so forth...
Arena Trap, Moody, Shadow Tag, King's Rock, Baton Pass
These moves have been found time and time again to be uncompetitive and are standard bans in the vast majority of tiers.
Azumarill, Chi-Yu, Chien-Pao, Cloyster, Dragapult, Dragonite, Flutter Mane, Garchomp, Iron Bundle, Komala, Zoroark-Hisui, Landorus-Base, Urshifu-Base, and Shed Tail
These Pokemon and moves have been put through the tiering process and found to be broken and for the most part little will change with the coming of Home with regards to their potency.
Cloyster, and Iron Bundle are menacing Ice/Water types that are basically unwallable outside of extremely fring Pokemon that are then broken through with ample use of Tera Blast and Tera. This power comes from a combination of Water Stab + Freeze Dry, and it's stats with regards to Iron Bundle and Shell Smash with Water Stab + Freeze Dry for Cloyster.
Azumarill was just banned and we see no reason to revoke it as nothing much will have impacted it's potency with the combo of Jet Punch, Magical Torque, and Belly Drum / Swords Dance.
Dragapult, Dragonite, and Garchomp all remain terrifying pseudo-legendaries whose prowess is only further bolstered by greater power move choices, and the stats to abuse them. Things they gain include Dragapult gaining Rage Fist, and Glaive Rush, Dragonite gaining Dragon's Ascent and Glaive Rush, and Garchomp gaining access to Headlong Rush, Glaive Rush, Shore Up, and Dragon Dance.
Chien-Pao and Chi-Yu both similarly remain massive threats when given some great moves with high base power, and are in practice nearly unwallable. Chien-Pao gained access to a littany of power moves in Stabmons which earned its ban and includes Glacial Lance, Knock Off, Ceaseless Edge, and more whereas Chi-Yu gained Fiery Wrath, and powerful fire stabs like Eruption and could even pivot with Parting Shot.
Flutter Mane and Zoroark-Hisui are ghost types with great secondary typings and are quite broken in Stabmons whether that be having access to Infernal Parade (Both), Fleur Cannon (Flutter Mane) or Boomburst (Zoroark-Hisui).
Landorus-Base it only got stronger this generation with access to a better accuracy stab flying move on the special side and being unwallable due to it's mixed nature and decent speed tier and to top it all off, it gained Nasty Plot.
Urshifu-Base has a variety of terrifying attributes that make counterplay slim to none great dual-typing, access to the restricted Wicked Blow, great attack, and movepool, these reasons were collectively taken as a reason to ban it.
Shed Tail is just broken in general.
Acupressure, Astral Barrage, Belly Drum, Dire Claw, Extreme Speed, Fillet Away, Gigaton Hammer, Last Respects, No Retreat, Revival Blessing, Shell Smash, Shift Gear, V-create, Victory Dance, Wicked Blow
These moves have been restricted due to being combination of overpowering, overcentralizing, and some completely uncompetitive.
Acupressure is restricted for being uncompetitive and in essence, moody embodied in move form, it is random and inconsistent but when it works there could be little in the way of counterplay.
Belly Drum, Fillet Away, No Retreat, Shell Smash, Shift Gear, and Victory Dance are all collectively extremely potent setup moves that lead to hard to stop sweeps and as such remain restricted.
Astral Barrage is restricted because Ghost typing is busted, having only 1 resist and 1 immunity and has high base power.
Last Respects proved itself to also be broken when any ghost could run it as it enabled easy reverse sweeps when ran on ghosts such as Annihilape, and Mimiyuku.
Extremespeed, Gigaton Hammer, Dire Claw, V-create, Wicked Blow are all collectively moves that have been proven to be overpowered in one way or another. Extremespeed's claim to fame is its high base power of 80 and priority of 2, which when backed with stab proved difficult to stop on any normal type that could abuse it. Gigaton Hammer was fairly recently banned due to the sheer killing power it brought to the table. Dire Claw was and remains banned due to being uncompetitive with regards to it's status application. V-create is just stupid powerful in the same vane as Gigaton Hammer and Wicked Blow is an autocrit move that came bundled with Dark Typing which proves to be too much for the tier to handle.
Komala the oddball ban, statistically inferior, typing normal but through it's ability and access to roar let's enable a strat that is wholly uncompetitive known as Comaphazing which if you fail to have a way to stop it, is game over.
Finally we have the new bans Basculegion, Bascuylegion-F, and Enamorus-Base, which will be explained as follows.
Basculegion, both formes primary claim to fame is Last Respects but we felt that when combined with its great abilities Swift Swim, Mold Breaker and Adaptability in tandem with it's great offensive typing of Ghost/Water would be extremely broken. Even ignoring Last Respects we believed the Basculegion with 112 attack would prove to be broken without it due to these attributes whether that be on a rain team, or by itself as it would be gaining the great Jet Punch and could run a vast array of sets. Counterplay would be slim to none and even these "counters" could be broken with Mold Breaker or mixed sets such that Dondozo and Clodsire would cry. Basculegion is unlike Houndstone from our perspective which we have found to be relatively easy to handle in Stabmons throughout gen 9 in contrast to many other tiers due to the prevalence of Tyranitar and Ting-Lu among other reasons but the supposed checks and counters that keep the hound from being a problem are not so problematic for Basculegion. As a result of this, they will start off Home by being banned.
Enamorus-Base is starting off it's adventures in stabmons banned because Contrary Fleur Cannon / Dragon Ascent is a extremely broken combination, allowing it to either tank up and deal damage or damage up and deal rapidly increasing damage.