Pet Mod Poketypos (Sinistcha Slate)

FWG: Dragsire, Codfire, Geolisk, Cruelossal
EGFl: Mespring, Coldreigon (sv), Rotox, Jadeon, Crystonal
Switch-in: Edgesect, Tapu Loco, Wetpathra (sv), Condorus
 
Here are our winners!

anaconja with Dragsire!
:sv/quagsire:
Original Pokémon: Quagsire
New Pokémon: Dragsire
Types:
Dragon.png

Stats: 95 / 25 / 85 / 105 / 95 / 25 | 430
Abilities: Rough Skin / Regenerator / Unaware
Move Changes:
+ Outrage, Dragon Claw, Dragon Tail, Draco Meteor, Core Enforcer, Dragon Pulse, Dragon Breath, Dragon Rage, Fire Blast, Flamethrower, Fire Spin, Will-o-Wisp, Sunny Day, U-Turn
- all Water-type moves besides Aqua Tail and Surf; all Ground-type moves besides Earthquake, Earth Power, and Spikes
Flavor: dragon quag
Competitive Description: defensive staple due to regen and unaware.

APaidActor with Rotox!
:bw/rotom:
Original Pokemon: Rotom
New Pokemon: Rotox
Type: Poison / Dark
Abilities: Unburden / Moxie
Stats: 50 / 125 / 92 / 55 / 92 / 106 {BST: 520}
Weight: 102.5 kg
Movepool Changes:
  • From base Rotom’s moveset
  • + Shell Side Arm, Poison Jab, Toxic Spikes, Corrosive Gas, Acid, Acid Spray, Poison Gas, Sludge Bomb, Sludge, Sludge Wave, Venoshock, Poison Sting, Taunt, Pursuit, Night Slash, Kowtow Cleave, Darkest Lariat, Throat Chop, Lash Out, Swords Dance, Close Combat, Acrobatics
  • - All Electric-type moves
Height: will do if it wins
Flavor / Explanation: idk tbh
Competitive Role: Pursuit mon or Unburden sweeper for terrain teams with SD (can also self activate with CC)

and lastly, anaconja again with Condorus!
:sv/landorus:
Original Pokémon: Landorus
New Pokémon: Condorus
Types:
Poison.png
Flying.png

Stats: 84 / 125 / 80 / 125 / 80 / 106 | 600
Abilities: Keen Eye / Merciless / Sand Rush
Move Changes:
+ Gunk Shot, Poison Jab, Belch, Venoshock, Poison Gas, Toxic Spikes, Venom Drench, Brave Bird, Drill Peck, Dual Wingbeat, Pluck, Acrobatics, Hurricane, Air Slash, Air Cutter, Gust, Mirror Move, Feather Dance, Roost, Tailwind, Bone Rush, Heat Wave
- all Ground-type moves besides Earthquake and Earth Power, all Rock-type moves besides Stone Edge, Explosion, Swords Dance
Flavor: bird who eats dead things
Competitive Description: sand abuser who hits nearly all current special/physical walls for at least neutral damage. pair with plot/sd it goes very hard. also can be just a stallbreaker

we'll be back with another slate soon, but feel free to discuss the new mons and meta! Also, there may be a roomtour coming soon :wo: (might depend on schedules and stuff tho but aha)
 
longer than we thought, but thanks to everyone who helped pitch in ideas! now without further ado, onto the slate!

:grafaiai: Slate 13: Clashing Colors V2 :smeargle:

:nidoking: Purple :arbok:
Arbok, Nidoking, Venomoth, Cloyster, Marowak, Starmie, Ditto, Articuno, Espeon, Forretress, Granbull, Mantine, Delcatty, Sableye, Illumise, Swalot, Grumpig, Latias, Latios, Cherrim, Gastrodon, Ambipom, Drifblim, Mismagius, Skuntank, Spiritomb, Drapion, Gliscor, Liepard, Gothitelle, Mienshao, Genesect, Goodra, Noivern, Hoopa, Shiinotic, Tsareena, Tapu Fini, Naganadel, Corviknight, Toxtricity, Polteageist, Grimmsnarl, Mr. Rime, Pincurchin, Indeedee, Great Tusk

:machamp: Gray :skarmory:
Machamp, Golem, Qwilfish, Skarmory, Donphan, Mightyena, Aggron, Volbeat,
Armaldo, Castform, Glalie, Relicanth, Registeel, Bastiodon, Purugly, Magnezone, Rhyperior, Probopass, Stoutland, Unfezant, Excadrill, Cinccino, Escavalier, Ferrothorn, Klinklang, Terrakion, Kyurem, Carbink, Klefki, Golisopod, Silvally, Togedemaru, Kommo-o, Magearna, Marshadow, Stakataka, Obstagoon, Runerigus, Stonjourner, Urshifu, Wyrdeer, Oinkologne, Lokix, Mabostiff, Grafaiai, Revavroom, Veluza, Annihilape, Brute Bonnet, Flutter Mane, Sandy Shocks, Iron Hands, Baxcalibur

:dewgong: White :gardevoir:
Butterfree, Rapidash, Dewgong, Mr. Mime, Smeargle, Gardevoir, Zangoose, Absol, Togekiss, Darmanitan, Swanna, Vanilluxe, Emolga, Amoonguss, Jellicent, Beartic, Braviary, Volcarona, Meloetta, Florges, Pangoro, Furfrou, Meowstic, Slurpuff, Crabominable, Oranguru, Passimian, Drampa, Nihilego, Pheromosa, Kartana, Blacephalon, Cinderace, Dubwool, Cursola, Sirfetch’d, Alcremie, Frosmoth, Duraludon, Glastrier, Maushold, Squawkability, Bombardier, Houndstone, Cetitan, Chien-Pao, Iron Valiant
As usual, slate will last for one week! I'll also be posting about potential roomtours in our discord, so keep your eyes peeled for that!
 
:sv/starmie:
New Pokémon: Solarmie (evolves from Solaryu)
Type: Fire / Electric
Abilities: Flame Body / Illuminate / Drought (Hidden)
Stats: 60 / 75 / 85 / 100 / 85 / 115 (520 BST)
Weight/Height:
Movepool Changes: + Flamethrower, Fire Blast, Overheat, Lava Plume, Will-O-Wisp, Mystical Fire, Discharge, Magnet Rise, Weather Ball, Solar Beam, Morning Sun, Calm Mind, Dazzling Spin (shared with Glimmaurora)
- Water moves, Ice moves

Flavor: It's a sun instead of a star.
Competitive: Drought setter, fast, decently strong.

:sv/annihilape:
New Pokémon: Annihilant (evolves from Mantkey and Primeant)
Type: Bug / Rock
Abilities: Shield Dust / Technician / Shed Skin (Hidden)
Stats: 110 / 115 / 80 / 50 / 90 / 90 (535 BST)
Weight/Height: 1.2 m / 56.0 kg
Movepool Changes: + Rage Swarm (Bug-type Rage Fist clone, not a punch move), Bug Bite, Leech Life, Pounce, Rage Powder, Twineedle, Rock Blast, Rock Throw, Smack Down
- Ghost moves, Fire / Ice / Thunder Punch, Thunderbolt, Thunder, Overheat, Encore

Flavor: If you've never seen a velvet ant, look it up, and that's what this is.
Competitive: Rage Fist as a Bug move is not broken. Shed Skin procs can let you Rest to gain more power, Technician gives you Rock Blast to play with, Shield Dust is super niche but lets you avoid secondaries.
 
:sv/Goodra: :carbink: :diancie:
Original Pokemon: Goodra
New Pokemon: Geodra
Type: Rock/Dragon
Abilities: Sand Force/Dazzling//Clear Body
Stats: 100/70/70/100/150/110
Weight: 301.0kg
Movepool Changes:
+ Power Gem, Meteor Beam, Dazzling Gleam, Stealth Rock, Earth Power, Flash Cannon
- None


Height: 2.0m
Flavor / Explanation: Instead of goo it's covered in crystal like scales giving it the nickname the Geode Pokemon
Competitive Role: Sand abuser with naturally high special defense that gets a 1.5x boost, making it an absolute tank on the special side, and just like regular Goodra if you slap an assault vest on this thing it can take any special hit and it's decent special attack and speed plus great coverage this thing fits on just about every team. Dazzling protects it from all priority moves all of which it's weak to (besides the normal type ones) which it really appreciates with its boost in speed

:sv/alcremie: :vanillish:
Original Pokemon: Alcremie
New Pokemon: Alcremelt
Type: Ice/Fairy
Abilities: Slush Rush/Drizzle//Melting Point
When targeted by a water or fire type move the user becomes water/fairy type before taking damage
Stats: 75/60/60/110/101/89
Weight:
Movepool Changes:
+ Weather Ball, Soak, Freeze Dry, Ice Beam, Snowscape, Aurora Veil, Ice Shard, Blizzard, Chilling Water, Surf
- Mystical Fire


Height:
Flavor / Explanation: Melting Snowman
Competitive Role: Ice type that's not afraid of fire types, with either drizzle to reduce their power or melting point to make it resist instead.


:sv/Stonjourner: :maushold:
Original Pokemon: Stonjourner
New Pokemon: Clonjourner
Type: Normal
Abilities: Skill Link/Compound Eyes//Synchronize
Stats: 100/95/105/20/60/90
Weight: 120.2kg
Movepool Changes:
+ Population Bomb, Bullet Seed, Arm Thrust, Helping Hand
- None


Height: 2.5m
Flavor / Explanation: Instead of a bunch of rocks it's sorta a cheerleading pyramid of little guys
Competitive Role: Skill Link/Compound Eyes population bomb goes brrr. Compound Eyes also buffs other strong moves like mega kick and stone edge.
 
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:ss/gliscor:
Original Pokémon: Gliscor
New Pokémon: Grimscor
Types:
Ghost.png
Dark.png

Stats: 75 / 115 / 125 / 45 / 75 / 75 | 510
Abilities: Cursed Body / Pressure / Infiltrator
Move Changes:
+ Phantom Force, Shadow Bone, Shadow Claw, Shadow Sneak, Astonish, Lick, Shadow Ball, Hex, Destiny Bond, Foul Play, Crunch, Jaw Lock, Sucker Punch, Pursuit, Torment, Snatch, Will-o-Wisp, Strength Sap
- all Ground-type moves besides Earthquake, all Flying-type moves besides Defog, all Rock-type moves
Flavor: gliscor but leaning more into the dracula type vampire. or its made of bones. idk
Competitive Description: physical wall. beats rotox by burning it and sapping it. pretty solid defensive pivot

:ss/brute-bonnet:
Original Pokémon: Brute Bonnet
New Pokémon: Brute Boreas
Types:
Ice.png
Water.png

Stats: 111 / 79 / 99 / 127 / 99 / 55 | 570
Abilities: Snow Warning / North Wind (This Pokemon gains the resistances of Flying, and its Flying-type moves have 1.5x power.)
Move Changes:
+ Air Cutter, Air Slash, Attract, Aurora Veil, Avalanche, Bleakwind Storm, Blizzard, Body Slam, Brine, Bubble Beam, Bulldoze, Captivate, Chilly Reception, Confide, Curse, Dig, Dive, Double Team, Double-Edge, Encore, Endure, Facade, Fling, Freeze-Dry, Frost Breath, Frustration, Giga Impact, Gust, Hail, Headbutt, Hidden Power, Hurricane, Hydro Pump, Hyper Beam, Ice Beam, Ice Punch, Ice Shard, Icicle Spear, Icy Wind, Iron Defense, Light Screen, Liquidation, Mimic, Mist, Mud Shot, Mud-Slap, Muddy Water, Natural Gift, Payback, Powder Snow, Protect, Rain Dance, Reflect, Rest, Return, Rock Slide, Rock Smash, Rock Tomb, Round, Safeguard, Secret Power, Sheer Cold, Signal Beam, Sleep Talk, Snore, Strength, Substitute, Surf, Swagger, Swift, Tailwind, Take Down, Toxic, Twister, Water Gun, Water Pulse, Waterfall, Weather Ball, Whirlpool, Whirlwind
- Brute Bonnet's movepool
Flavor: i have no idea
Competitive Description: snow setter and incredibly fat mon with it. north wind removes its fighting and grass weaknesses and gives it uturn resistances though no ground immunity. saddled with low speed, no recovery, and weakness to rocks.


:ss/iron-valiant:
Original Pokémon: Iron Valiant
New Pokémon: Iron Alien
Types:
Psychic.png
Rock.png

Stats: 74 / 120 / 70 / 120 / 90 / 116 | 590
Abilities: Quark Drive / Neuroforce
Move Changes:
+ Psyblade, Expanding Force, Cosmic Power, Gravity, Lunar Blessing, Lunar Dance, Teleport, Stone Edge, Rock Slide, Rock Tomb, Meteor Beam, Power Gem, Stealth Rock, Rock Polish, Sandstorm, Earth Power
- all Fairy-type moves, all Fighting-type moves besides Close Combat and Aura Sphere
Flavor: ayy lmao
Competitive Description: potent meteor beamer. neuroforce allows it to take advantage of its extremely wide coverage.
 
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Purple

indeedee.gif


Original Pokemon: Indeedee (Male + Female)
New Pokemon: Inseedee
Type: Grass/Normal
Abilities: Leaf Guard/Triage/Grassy Surge
Stats: 85/105/50/80/70/85 (BST 475)
Weight: same as base
Movepool Changes:

+Grassy Glide, Grassy Terrain, Strength Sap, Growth, Bulk Up, Power Whip, Giga Drain, Double-Edge
-all Psychic moves besides Calm Mind and Trick Room

Height: same as base
Flavor / Explanation: Inseedee aren't split by gender so the remaining movepool/removed moves are a mix of both male and female Indeedee's movesets, not that there's too much differentiating them. Indeedee but Grass.
Competitive Role: grassy glide my beloved....also triage.




Grey

cinccino.gif


Original Pokemon
: Cinccino
New Pokemon: Cinpacchino
Type: Fire/Water
Abilities: Flash Fire/Hydration/Hot Water (Water-type moves which don't already have a chance to burn have a 30% chance to burn)
Stats: 60/50/70/110/90/90 (BST 470)
Weight: 2 kg
Movepool Changes:

+Surf, Scald, Hydro Pump, Steam Eruption, Chilling Water, Will-O-Wisp, Overheat, Flamethrower, Milk Drink, gen 9 Universals

-Tail Slap

Height: same as Polteageist
Flavor / Explanation: mmm coffee
Competitive Role: The ability to burn with moves other than Scald.
 
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:sv/Nidoking:
Original Pokemon: Nidoking
New Pokemon: Dinoking
Type:
1687809337434.png
1687827251182.png

Abilities:
Ice Body / Rock Head / Sheer Force (HA)
Stats: 81 / 65 / 77 / 92 / 75 / 115 | 505
Weight: 84 kg
Movepool Changes:
+ Meteor Beam, Power Gem, Freeze-Dry, Head Smash,
- All Poison and Fire-type moves
Flavor: It's a rocky dinosaur with horns covered in ice!
Competitive Role: Dinoking’s fantastic offensive typing combined with Sheer Force and Meteor Beam is devastatingly strong, having very little switch-ins with its coverage. It’s also unique as a specially offensive Rock type, allowing it to serve a solid niche in the metagame. However, its defensive typing is awful. It also has to choose between Power Herb for Meteor Beam, Life Orb for Sheer Force, or Boots to prevent hazard damage.

:sv/Obstagoon:
Original Pokemon: Obstagoon
New Pokemon: Obstamoon
Type:
1687283115363.png

Abilities:
Intimidate / Guts / Defiant (HA)
Stats: 93 / 110 / 101 / 50 / 81 / 85 | 520
Weight: Same
Movepool Changes:
+ Moon Claw, Shadow Claw, Shadow Sneak, Drain Punch, Shadow Ball, Hex, Destiny Bound, Curse, Will-O-Wisp, Stealth Rock, Swords Dance, Roar, Slack Off
- Obstruct
Flavor: It's a fierce werewolf!
Competitive Role: Obstamoon, with its solid stats and movepool, can serve a variety of roles in this metagame. With support moves such as Will-O-Wisp and Stealth Rock, as well as pivoting in Parting Shot, Obstamoon can serve as a blanket physical wall. It can also serve as a relatively strong Guts abuser with Swords Dance and Drain Punch. However, its middling speed hampers offensive sets, while it’s mediocre defensive typing hurts defensive sets.

Type: Ghost
BP: 90
PP: 15
Accuracy: 100%
Category: Physical
Explanation: Has a higher chance to land a critical hit.

:sv/Sirfetch’d:
Original Pokemon: Sirfetch'd
New Pokemon: Sirwitch’d
Type:
1687810405463.png
1687828565412.png

Abilities:
Elemental Magic (This Pokemon's Fire, Ice, and Electric moves are boosted by 1.3) / Magician (HA)
Stats: 62 / 58 / 65 / 135 / 92 / 95 | 507
Weight: 107 kg
Movepool Changes:
+ Future Sight, Psychic, Psyshock, Expanding Force, Shadow Ball, Hex, Fire Blast, Flamethrower, Mystical Fire, Blizzard, Ice Beam, Icy Wind, Thunder, Thunderbolt, Discharge, Volt Switch, Focus Blast, Aura Sphere, Shadow Ball, Energy Ball, Moonblast, Dazzling Gleam, Psycho Cut, Calm Mind, Healing Wish, Light Screen, Reflect, Trick, Curse, Roost, Defog, Will-O-Wisp, Thunder Wave, Nasty Plot, Wish
- All Fighting-type moves, Solar Blade, Leaf Blade, Grassy Glide
Flavor: White swan that's carrying a staff with two hands instead of a sword and shield.
Competitive Role: Sirwitch’d has an absolutely massive SpA and movepool, serving as a great wallbreaker with Nasty Plot. Elemental Magic allows its excellent coverage to be even stronger. It can even run Choice Scarf to make up for its only decent speed tier. However, Psychic/Ghost is a poor typing defensively, which its fraility makes even worse.
 
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Green Purple:
:Tsareena:
Original Pokemon: Tsareena
New Pokemon: Tsarentula
Type:
Bug.png
Ghost.png

Abilities: Unburden / Queenly Majesty | Jinx (HA)
Jinx: Shield Dust, but also blocks Defog and Will-O-Wisp. Can't be ignored by Mold Breaker and its clones.
Stats: 78 / 128 / 88 / 44 / 88 / 84 [BST: 510]
Weight: 22.2 kg
Movepool Changes:
+ Astonish, Attack Order, Bug Bite, Bug Buzz, Close Combat, Curse, Defend Order, Destiny Bond, First Impression, Grudge, Heal Order, Hex, Infestation, Leech Life, Lunge, Night Shade, Ominous Wind, Pounce, Shadow Claw, Shadow Sneak, Silk Trap, Silver Wind, Spider Web, Spite, Sticky Web, Sucker Punch
- Bullet Seed, Grass Knot, Leaf Storm, Magical Leaf, Power Whip, Razor Leaf, Seed Bomb, Synthesis
Height: A bit higher than normal Tsareena.
Flavor / Explanation: This comes from my fanmade region! It's a spider queen that leads bad luck to everywhere it goes.
Competitive Role: At the first glance, you might thought this thing is overpowered, but nope, it's a mid speed Bug with a lot of common weaknesses. Fimp hits hard and all, and Jinx is also a very good Ability, but that's really it. This thing is much worse than Gholdengo (boot locked, no setup and worse typing) which makes it required much more skills to play with.
Tsarentula (F) @ Liechi Berry
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Attack Order
- Shadow Claw
- Close Combat
- Substitute
Tsarentula (F) @ Choice Scarf
Ability: Queenly Majesty
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Attack Order
- Shadow Claw
- Close Combat
- U-turn
Tsarentula (F) @ Heavy-Duty Boots
Ability: Jinx
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- First Impression
- Shadow Sneak
- Sticky Web
- U-turn
Red White:
:Darmanitan:
Original Pokemon: Darmanitan
New Pokemon: Dramanitan
Type:
Normal.png

Abilities: Two-Face (Fancier name for Zen Mode)
Stats: 110 / 90 / 110 / 30 / 110 / 30 [BST: 480]
Weight: Same as Darmanitan
Type:
Normal.png
Dark.png

Stats: 110 / 50 / 65 / 125 / 65 / 125 [BST: 540]
Weight: Same as Darmanitan.
Movepool Changes:
+ Dark Pulse, Hyper Voice, Knock Off, Last Resort, Nasty Plot, Wish
- All the Fire moves!
Height: Same as Darmanitan.
Flavor / Explanation: Drama...
Competitive Role: No BDrum! I dare you, do it! You won't sweep with 50 Atk!
Dramanitan @ Leftovers
Ability: Two-Face
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Knock Off
- U-turn
- Wish
- Protect
Dramanitan @ Leftovers
Ability: Two-Face
EVs: 252 SpA / 4 SpD / 252 Spe
Modest/Timid Nature
- Hyper Voice
- Dark Pulse
- Psychic
- Nasty Plot
 
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Purple
Original Pokemon: Noivern
New Pokemon: Noividian
Type: Rock/Psychic
Abilities: Frisk/Sand Force/Tinted Lens
Stats: 85/70/80/97/80/123
Weight: same
Movepool:
+ Psychic, Psyshock, Dazzling Gleam, Earth Power, Zen Headbutt, Play Rough, Power Gem, Rock Slide, Stone Edge, Stealth Rock
- all Dragon moves, all Flying moves except Defog and Roost, Boomburst, X-Scissor, Leech Life, Flamethrower, Heat Wave
Flavour: Rocky bat, can't fly
Role: Special breaker with Tinted Lens that benefits from Sandstorm.

Grey
Original Pokemon: Cinccino
New Pokemon: Chillccino
Type: Ice
Abilities: Ice Body/Fluffy/Skill Link
Stats: 75/95/60/65/60/115
Weight: same
Movepool:
+ Icicle Spear, Bone Rush, Ice Shard, Ice Beam, Blizzard, Icy Wind, Ice Spinner, Liquidation, Cotton Guard, Tidy Up, Swords Dance, Aurora Veil
- Tail Slap, Bullet Seed, Rock Blast
Flavour: Has thicker fur, icicles hanging from its mouth
Role: Pesky physical attacker.

White
Original Pokemon: Nihilego
New Pokemon: Sedilego
Type: Ground
Abilities: Beast Boost/-/Well-Baked Body
Stats: 109/59/113/109/79/73
Weight: same
Movepool:
+ Scorching Sands, Earthquake, Earth Power, Shore Up, Will-O-Wisp, Chilling Water, Flash Cannon, Counter
- all Poison moves, all Electric moves
Flavour:
Role: Dedicated physdef wall. Kind of silly how the Ground type with the best physical bulk isn't even a defensive mon. Will help to check the likes of Condorus and Rotox.
 
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Green Purple:
:Tsareena:
Original Pokemon: Tsareena
New Pokemon: Tsarentula
Type:
Bug.png
Ghost.png

Abilities: Unburden / Queenly Majesty | Jinx (HA)
Jinx: Shield Dust, but also blocks Defog and Will-O-Wisp. Can't be ignored by Mold Breaker and its clones.
Stats: 78 / 128 / 88 / 44 / 88 / 84 [BST: 510]
Weight: 22.2 kg
Movepool Changes:
+ Astonish, Attack Order, Bug Bite, Bug Buzz, Close Combat, Curse, Defend Order, Destiny Bond, First Impression, Grudge, Heal Order, Hex, Infestation, Leech Life, Lunge, Night Shade, Ominous Wind, Pounce, Shadow Claw, Shadow Sneak, Silk Trap, Silver Wind, Spider Web, Spite, Sticky Web, Sucker Punch
- Bullet Seed, Grass Knot, Leaf Storm, Magical Leaf, Power Whip, Razor Leaf, Seed Bomb, Synthesis
Height: A bit higher than normal Tsareena.
Flavor / Explanation: This comes from my fanmade region! It's a spider queen that leads bad luck to everywhere it goes.
Competitive Role: At the first glance, you might thought this thing is overpowered, but nope, it's a mid speed Bug with a lot of common weaknesses. Fimp hits hard and all, and Jinx is also a very good Ability, but that's really it. This thing is much worse than Gholdengo (boot locked, no setup and worse typing) which makes it required much more skills to play with.
Tsarentula (F) @ Liechi Berry
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Attack Order
- Shadow Claw
- Close Combat
- Substitute
Tsarentula (F) @ Choice Scarf
Ability: Queenly Majesty
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Attack Order
- Shadow Claw
- Close Combat
- U-turn
Tsarentula (F) @ Heavy-Duty Boots
Ability: Jinx
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- First Impression
- Shadow Sneak
- Sticky Web
- U-turn
Red White:
:Darmanitan:
Original Pokemon: Darmanitan
New Pokemon: Dramanitan
Type:
Normal.png

Abilities: Two-Face (Fancier name for Zen Mode)
Stats: 110 / 90 / 110 / 30 / 110 / 30 [BST: 480]
Weight: Same as Darmanitan
Type:
Normal.png
Dark.png

Stats: 110 / 135 / 65 / 40 / 65 / 125 [BST: 540]
Weight: Same as Darmanitan.
Movepool Changes:
+ Darkest Lariat, Knock Off, Last Resort, Swords Dance, Wish
- All the Fire moves!
Height: Same as Darmanitan.
Flavor / Explanation: Drama...
Competitive Role: Once again, I'm submitting a Wish Passer. This time, however, I also sneaks in the gimmick of Last Resort. Wish and Protect is a must on this Pokemon. Knock Off is a repellent of Ghosts that walls Last Resort. If you don't want to use Last Resort, just use U-turn! As I said, this is a Wish Passer.
Dramanitan @ Leftovers
Ability: Two-Face
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Knock Off
- U-turn
- Wish
- Protect
Dramanitan @ Leftovers
Ability: Two-Face
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Last Resort
- Knock Off
- Wish
- Protect

This is not using Last Resort
 
:swsh/tsareena:
Old Pokemon: Tsareea
New Pokemon: Halloreena
Type:
1687389655823.png
1687391619455.png

Ability:

Unnerve
Harvest

Hidden Ability:
Pyre (The flames inside the user's body are so intense they give a +1 attack boost to the next teammate who switches in after the user is defeated.)

Stats:
HP: 72
Attack: 130
Defense: 72
Sp. Attack: 50
Sp. Defense: 72
Speed: 112

Moveset Changes:
STAB Moves:
+Shadow Bone +Shadow Claw +Astonish +Play Rough +Draining Kiss
Coverage: +Blaze Kick +Fire Punch +Fire Lash +Flame Charge +Axe Kick +Storm Throw +Circle Throw +Power Up Punch +Knock Off +Sucker Punch +Brutal Swing +Night Slash +Outrage +Pin Missile +Lunge +Iron Head +Rock Blast +Ice Punch +Shadow Ball +Dark Pulse +Snarl
Status: +Will-o-Wisp +Perish Song +Curse +Bulk Up +Work Up +Strength Sap +Parting Shot
Loses: All Grass-type moves sans Razor Leaf and Leech Seed -High Jump Kick -U-Turn
Flavor: A ghostly, ethereal version of Tsareena, they have flowing purple hair brimming with smoke, their waster resembles a Jack-o-Lantern, complete with a face carved into it, and the eyes are covered in strange cursed bandages.
Role: Fast Wallbreaker, terrific offensive STAB alongside great coverage, also uses it's great support movepool to also annoy the opponent's team, a very scary opponent to face if you don't have the tools to face it, and if they do manage to KO it, it's signature Pyre ability let's it power up its allies when it falls.

:swsh/volbeat:
Old Pokemon: Volbeat
New Pokemon: Voltbeat
New Type:
1687393705174.png
/
1687393726480.png

Ability:

Filter
Motor Drive

New Ability:
Deep Power (The user's innate powers doubles the Sp. Attack stat)

Stats:
HP: 61
Attack: 57
Defense: 77
Sp. Attack: 57
Sp. Defense: 77
Speed: 101

Moveset Changes:
STAB Moves:
+Signal Beam +Bug Buzz +Thunderbolt +Thunder +Volt Switch +Parabolic Charge +Nuzzle +Wild Charge
Coverage: +Psychic +Flash Cannon +Flamethrower +Aurora Beam +Dark Pulse
Status: +Destiny Bond +Calm Mind +Cosmic Power +Magnet Rise +Gravity +Telekinesis +Spikes
Loses: -Tail Glow -Confuse Ray -U-Turn
Flavor: A yellow super sentai themed Volbeat, with a robotic suit and visor and blue electrical aura around itself.
Role: Special attacker, Deep Power gives it a very high attacking power which it can boost further with Calm Mind, it's solid coverage makes up for a poor offensive STAB combo.

:swsh/gardevoir:
Old Pokemon: Gardevoir
New Pokemon: Gardevyrn
New Type:
1687395682768.png
/
1687395692514.png

Ability:

Dazzling
Beserk

Hidden Ability
Regenerator

Stats:
HP: 62
Attack: 115
Defense: 50
Sp. Attack: 120
Sp. Defense: 50
Speed: 110

Moveset Changes
STAB Moves:
+Dragon Claw +Outrage +Dragon Pulse +Draco Meteor +Dragon Tail +Twister +Scale Shot +Iron Head +Bullet Punch +Steel Roller +Flash Cannon +Steel Beam
Coverage: +Sucker Punch +High Jump Kick +Ice Spinner +Arial Ace +Shadow Sneak +Stone Edge +Wild Charge +Aura Sphere +Sludge Wave +Earth Power +Energy Ball +Signal Beam +Air Slash +Rapid Spin
Status: +Will-o-Wisp +Thunder Wave +Toxic Spikes +Spikes +Roar +Whirlwind +Tailwind +Bulk Up +Dragon Dance +Iron Defense +Calm Mind +Switcheroo
Loses: All Psychic-type moves except Psyshock and Teleport
Flavor: Gardevoir is now a draconic knight with purple armor and scales.
Role: Fast mixed attacker, Steel-typing and access to Regenerator offsets it's poor bulk.
 
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Gray
Amp Man.png

Magamp
Type: Steel/Electric
Stats: 100/115/110/55/80/45
Abilities: Levitate
Movepool Adjustments:
+
Plasma Fists, Wild Charge, Volt Switch, Recover, Meteor Mash, Thunder Wave, Thunder Shock, Thunderbolt, Thunder, Magnetic Haymaker

Magnetic Haymaker
75 BP, Steel, Physical, Punching Move, 100% Accuracy
Effect: Heals the user for 25% of its max HP when used.

Role: Magamp would be an excellent bulky pivot in the meta, with a great defensive typing and ground immunity making it adept at checking many of the obnoxious new threats that have entered the tier, namely Condorus and Graceon. It’s signature move’s recovery allows it to utilize an excellent AV set to become a truly impactful mixed tank with volt switch, strong electric stab, and a bunch of other utilities like knock off or just coverage. It does struggle with Pokémon like Kabluxie, Zarune, Rotox, among others, but for the most part would be a key defensive piece on many teams.


White
word .png

Blacephalopod
Type: Bug/Psychic
Stats: 73/71/89/131/79/127
Abilities: Magician
Movepool Adjustments:
+
Water Pulse, Bubble, Bubble Beam, Waterfall, Withdraw, Life Dew, Focus Energy, Flip Turn, U-Turn, Bug Buzz, Leech Life, Balancing Act, Trailblaze, Giga Drain, Recover
-All Fire Moves, Nasty Plot

Balancing Act
100
BP, Psychic, Contact, Special, 100% Accurate
Switches the Users Item with the Targets upon use.

Role: Tricky Special Breaker, This Pokémon is outrageously fast and packs a mighty fine special attack stat, with an incredible signature move too, yet this comes with some caviats. To use this signature move means that the user loses its current item, which is typically a fine trade off except for the fact that it is rocks weak, so there is quite the trade off there, but it does lead to a lot of chaos in a game and is a powerful tool in the right hands. Beyond that it is the fast psychic breaker the meta has been calling for to deal with the fast poison ones, though it has quite a few good switchins like Aurodactyl, Nabscar, Kazuumarill, and so forth. Calm Mind sets are another threatening option, either going bulky with a solid amount of physical bulk and calm mind support and a good speed tier to ensure it can get calm mind up and use it, or purely offensive to muscle through beaten teams. If y’all need an answer to the Bird and the Eel, Squiddy gotcha covered.
 
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:sv/corviknight:
Original Pokémon: Corviknight
New Pokémon: Corodinight
Type:
Poison.png
Dark.png

Abilities: Poison Point / Poison Touch / Stench
Stats: 98 / 87 / 105 / 53 / 85 / 67 (495 BST)
Weight: unchanged
Movepool Changes:
+ Moonlight, Acid, Acid Armor, Acid Spray, Corrosive Gas, Cross Poison, Gunk Shot, Mortal Spin, Poison Jab, Sludge Bomb, Toxic, Crunch, Dark Pulse, Foul Play, Knock Off
- all Steel and Flying moves
Flavor/Explanation: A toxic bird.

:sv/ferrothorn:
Original Pokémon: Ferrothorn
New Pokémon: Ferrochaun
Type:
Steel.png
Fairy.png

Abilities: Iron Barbs / Super Luck
Stats: 74 / 94 / 131 / 54 / 116 / 20 (489 BST)
Weight: unchanged
Movepool Changes:
+ Pay Day, Charm, Crafty Shield, Dazzling Gleam, Draining Kiss, Fairy Lock, Moonblast, Play Rough, Spirit Break, Make It Rain
- all Grass moves except Leech Seed
Flavor/Explanation: A metal leprechaun.

:sv/butterfree:
Original Pokémon: Butterfree
New Pokémon: Brighterfree
Type:
Steel.png

Abilities: Good as Gold
Stats: 60 / 45 / 50 / 90 / 80 / 70 (395 BST)
Weight: unchanged
Movepool Changes:
+ Flash Cannon, Iron Head, Make It Rain, Steel Beam, Dazzling Gleam
- all Bug and Flying moves except Quiver Dance, U-turn, and Roost
Flavor/Explanation: A golden butterfly.
 
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:swsh/Nidoking: :gholdengo:
Original Pokemon: Nidoking
New Pokemon: Nidobling
Type: Dark/Steel
Abilities: Good as Gold
Stats: 101 / 75 / 77 / 112 / 75 / 65
Weight: Base weight + 100 kilograms
Movepool Changes:
+ Flash Cannon, Make It Rain, Dark Pulse, Spikes, Nasty Plot, Parting Shot
Height: Same as base
Flavor / Explanation: Nidoking turned to a life of crime, mafia stuff, and became very rich and powerful. It used its newfound cash to commit more crime and purchase all sorts of expensive jewelry. Special attack boost from since its power comes from influence rather than physical prowess. HP buff from the increased life span from all the hired thugs taking hits for it. The speed drop is from the increased weight of gold chains slowing it down. No removed moves because having lots of coverage for your weaker attacking stat is what Nidoking has been doing since the physical special split.
Competitive Role: Nidobling has all sorts of coverage and options for sets, Hazard Setter, Pivot, Sweeper, Wallbreaker, there are so many options for sets. Even within these sets, there many options for different types of coverage. Only downside is that all stats are kind of mid, and the low speed isn’t great.
 
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