Fakemon Name: Tardino
Set Number: 1 (Type and Stats)
Type: Ground / Poison
Stats: 162 / 123 / 73 / 106 / 51 / 30
Abilities: Gooey / Liquid Ooze | Weak Armor (HA)
Movepool: (Universal TMs)
Physical: Earthquake, Gunk Shot, Poison Jab, Rock Slide, Crunch, Psychic Fangs, Dragon Tail
Special: Earth Power, Scorching Sands, Sludge Bomb,
Status: Shore Up, Toxic, Stealth Rock, Corrosive Gas, Roar,
Flavor: Tar Shot (WIP)
Description: Just a nice, splashable, non-passive supporting wall. It has many solid traits for balance v balance such as Poison immunity, status spreading, and Stealth Rock. At the same time, it has solid defensive typing and decently strong attacks. Ground/Poison doesn't look that hot matching up into the six mons we have, but I can't imagine a wall with this typing being bad in the long run.
Fakemon Name: Eisking
Set Number: 2 (Type and Abilities of Dachsbun)
Type: Fairy
Stats: 65 / 75 / 100 / 125 / 90 / 105
Abilities: Well-Baked Body | Aroma Veil (HA)
Movepool: (Universal TMs)
Special: Moonblast, Mystical Fire, Thunderbolt, Shadow Ball, Psychic
Status: Nasty Plot, Calm Mind, Moonlight, Wish, Switcheroo, Parting Shot, Healing Wish, Thunder Wave, Taunt
Flavor: WIP
Description: Straightforward Special attacker that leans towards wallbreaking or Choice Scarf, with good resistances and immunities for switching in. Vamplin is its nemesis, but it can cripple it with prediction.
Flavor: Gingerbread King basically. Theoretically there would be an Eisqueen too.
Fakemon Name: Pluruna
Set Number: 3 (Type, Stats, and Moves)
Type: Electric / Fairy
Stats: 125 / 125 / 100 / 60 / 65 / 50
Abilities: Sticky Hold / Illuminate / Rock Head (HA)
Movepool: (Universal TMs)
Physical: Volt Tackle, Double Shock, Zing Zap, Wild Charge, Play Rough, Spirit Break, Horn Leech, Megahorn,
Special: Volt Switch,
Status: Coil, Stealth Rock, Leech Seed, Thunder Wave, Lunar Dance, Teleport, Trick Room,
Flavor: Moonblast, Dazzling Gleam, Thunder, Thunderbolt, Energy Ball, Grass Knot, Giga Drain, Flash Cannon, Fairy Wind, Spark, Electroweb, Thundershock, Giga Impact, Hyper Beam, Wrap, Calm Mind, Light Screen, Reflect,
Description: Versatile setup or support tank. Sticky Hold can allow longevity with items like Leftovers or Heavy-Duty Boots, while Rock Head allows spamming of Volt Tackle. Coil can be a menace and shrug off hits from non-STAB Earthquakes with a defense boost. It can do well with 2 or 3 attacks and has options like Stealth Rock, Volt Switch/Teleport, or Leech Seed to fill out its sets. It also has a great support movepool for Trick Room.
Set Number: 1 (Type and Stats)
Type: Ground / Poison
Stats: 162 / 123 / 73 / 106 / 51 / 30
Abilities: Gooey / Liquid Ooze | Weak Armor (HA)
Movepool: (Universal TMs)
Physical: Earthquake, Gunk Shot, Poison Jab, Rock Slide, Crunch, Psychic Fangs, Dragon Tail
Special: Earth Power, Scorching Sands, Sludge Bomb,
Status: Shore Up, Toxic, Stealth Rock, Corrosive Gas, Roar,
Flavor: Tar Shot (WIP)
Description: Just a nice, splashable, non-passive supporting wall. It has many solid traits for balance v balance such as Poison immunity, status spreading, and Stealth Rock. At the same time, it has solid defensive typing and decently strong attacks. Ground/Poison doesn't look that hot matching up into the six mons we have, but I can't imagine a wall with this typing being bad in the long run.
Fakemon Name: Eisking
Set Number: 2 (Type and Abilities of Dachsbun)
Type: Fairy
Stats: 65 / 75 / 100 / 125 / 90 / 105
Abilities: Well-Baked Body | Aroma Veil (HA)
Movepool: (Universal TMs)
Special: Moonblast, Mystical Fire, Thunderbolt, Shadow Ball, Psychic
Status: Nasty Plot, Calm Mind, Moonlight, Wish, Switcheroo, Parting Shot, Healing Wish, Thunder Wave, Taunt
Flavor: WIP
Description: Straightforward Special attacker that leans towards wallbreaking or Choice Scarf, with good resistances and immunities for switching in. Vamplin is its nemesis, but it can cripple it with prediction.
Flavor: Gingerbread King basically. Theoretically there would be an Eisqueen too.
Fakemon Name: Pluruna
Set Number: 3 (Type, Stats, and Moves)
Type: Electric / Fairy
Stats: 125 / 125 / 100 / 60 / 65 / 50
Abilities: Sticky Hold / Illuminate / Rock Head (HA)
Movepool: (Universal TMs)
Physical: Volt Tackle, Double Shock, Zing Zap, Wild Charge, Play Rough, Spirit Break, Horn Leech, Megahorn,
Special: Volt Switch,
Status: Coil, Stealth Rock, Leech Seed, Thunder Wave, Lunar Dance, Teleport, Trick Room,
Flavor: Moonblast, Dazzling Gleam, Thunder, Thunderbolt, Energy Ball, Grass Knot, Giga Drain, Flash Cannon, Fairy Wind, Spark, Electroweb, Thundershock, Giga Impact, Hyper Beam, Wrap, Calm Mind, Light Screen, Reflect,
Description: Versatile setup or support tank. Sticky Hold can allow longevity with items like Leftovers or Heavy-Duty Boots, while Rock Head allows spamming of Volt Tackle. Coil can be a menace and shrug off hits from non-STAB Earthquakes with a defense boost. It can do well with 2 or 3 attacks and has options like Stealth Rock, Volt Switch/Teleport, or Leech Seed to fill out its sets. It also has a great support movepool for Trick Room.
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