
1. The Damned
2. DrPumpkinz + Paulluxx
3. chemicalmines (SV)
4. Exploziff
5. Giyu

1. Gravity Monkey
2. NANI?!
3. The Damned
4. Mossy Sandwich
5. Lysion

1. Exploziff
2. The Damned
3. War Incarnate
4. chemicalmines (SV)
5. DrPumpkinz
in collaboration with Paulluxx
Mega Jumpluff
Type: Grass / Flying
Ability: Regenerator
Moves: Wish
Stats:
HP: 75Att: 60Def: 100 (+30)SpA: 70 (+15)SpD: 125 (+30)Spe: 135 (+25)
Dandelions are the bane of boring privileged people who care way too much about having a featureless plot of grass outside their house, because once they're on your lawn, it's almost impossible to get rid of them.
Mega Jumpluff is designed to be as disruptive as possible for as long as possible. Its bulk is good, but it's not so good that it can just sit in front of things and wall them all day (especially since it has to divert some of its defensive investment into Speed if it wants to outpace anything faster than base 90). However, it has enough bulk to pivot into an attack, threaten something with sleep or paralysis, and then pivot out with enough Regen healing to do again later. Wish gives it an extra layer of trickiness, as being able to threaten a move that doesn't cripple what's in front of it puts opponents in a tough spot where they have to decide between directly attacking Mega Jumpluff and risk getting a key Pokemon put to sleep, or switching to sleep fodder and risk letting Mega Jumpluff set up a Wish for free.
Mega Rhyperior
New Ability: Sap Sipper
Type: Ground | Rock
New Stats
HP: 115
Attack: 140 → 150 (+10)
Defense: 130 → 160 (+30)
Special Attack: 55 → 65 (+10)
Special Defense: 55 → 85 (+30)
Speed: 40 → 60 (+20)
BST: 540 → 640
New Moves:
- none
Description:
1) Flavour
Rhyperior is likely based on an ankylosaur, which is a herbivore. Hence why it has Sap Sipper.
2) Competitive
A bully that makes Sun abusers weep.
Yes, you read it right. M Heliolisk and Venusaur on Sun will no longer scare you anymore as M Rhyperior doesn't fear any Grass move thanks to Sap Sipper. It also happens to resist Fire and Poison, making it even more difficult for these Pokémon to take down M Rhyperior. While Venusaur does know Earth Power, I'd argue it's more viable to run Sludge Bomb on it in Kalos in order to deal with Hydreigon, Dragonite, Moltres, and Rotom-H, among others. There are barely any relevant Pokémon you would want to hit with Earth Power.
That being said, Ground/Rock + Sap Sipper handles Roserade, Amoonguss, and Ferrothorn very well, underlining how valuable this combo is in Kalos and allowing it to set hazards in front of them. Moreover, this pairs extremely well with Wish passers like Alomomola or Florges which naturally invite Grass Pokémon, like the aforementioned Pokémon.
In VGC, the dualtype offers great offensive and defensive synergy with Grass Pokémon; in fact, it pressures all the types Grass doesn't want to deal with, while also resisting most of them, like Fire or Flying. In turn, M Rhyperior appreciates Grass's ability to threaten Water Pokémon. The synergy between Rhyperior and Grass Pokémon is further underlined by Petal Blizzard, which hits all Pokémon on the field, just like Surf.Maractus might be the best partner because of Storm Drain and Petal Blizzard, just sayingOf course, some Fairy Pokémon like Florges and Comfey are also able to learn this move and appreciate Rhyperior's presence on the field because it threatens Poison and Steel. Fairy, in turn, handles Fighting Pokémon for it.
I should note that because Grass Pokémon resist Ground moves, Rhyperior doesn't have to worry too much about its Grass ally whenever it clicks Earthquake. This further underlines the synergy between Rhyperior and Grass Pokémon. Another aspect to point out is that Amoonguss can't do anything to M Rhyperior in VGC, which is pretty huge as the mushroom Pokémon is often among the best Pokémon in a Doubles format due to its supportive and disruptive qualities. This should give M Rhyperior a valuable place on Trick Room and Balance teams. After all, you are free to run Safety Goggles on another Pokémon.
Mega Florges
Type: Fairy
Ability: Soul-Heart
Stats:
HP: 78Att: 95 (+30)Def: 78 (+10)SpA: 132 (+20)SpD: 184 (+30)Spe: 85 (+10)
AZ originally designed the ultimate weapon to harvest souls and transfer them into his Floette. It isn't much of a stretch that the mega stones spawned from the ultimate weapon would bestow similar abilities onto Florges.
A Fairy-type with Soul-Heart immediately draws dangerous comparisons to Magearna, though despite that I don't think Mega Florges will be broken. It lacks a lot of Magearna's dominating traits, such as its Steel typing, great physical bulk (to complement Calm Mind), amazing coverage, and the ability to boost its Speed. That said, it does have some things going for it. Its special bulk is outstanding, and it can back it up with semi-reliable recovery in Synthesis and Wish. It has access to Moonblast, making it stronger than Magearna in terms of general-purpose Fairy STAB (though of course it lacks the burst damage of Fleur Cannon). Its coverage isn't anything spectacular, but it has just the tools it needs between Psychic and Hidden Power to hit Fairy resists. And while it can't boost its Speed, its unboosted Speed is good enough to outrun most defensive Pokemon without investment.
Soul-Heart also plays into and perverts base Florges's doubles theming. Both of Florges's abilities serve only to support its ally in a double battle, but Soul-Heart does the opposite. Not only does it only benefit Mega Florges, but it benefits Mega Florges by hurting its ally, because the ally boosts Soul-Heart by fainting.
Mega-Skarmory
Type: Steel/Fairy
New Ability: Knight's Armor
Stats: 65/100/150/70/70/60 (515) ( 20+ Atk 10+ Def 30+ SpAtk 10- Spd)All physical attacks will be calculated with its defense instead of attack, but will not be able to boost its defense
New Moves: Spirit Break
Description: First time doing a submission for m4a, so im not too aware of the meta, im probably joining the discord soon to get some feedback on it! This version of a Mega-Skarmory is a bulky beast that can also dish out big damage, gets it typing changed to Steel/Fairy because i belive that its new ability with STAB Brave Bird may be too much, but now gets STAB Spirit Break on it, which helps it with its special defense, and now it also has another one of the best typings on the game, to compensate for its loss of its original Steel/Flying type, it does get some small nerfs, it cannot use Iron Defense anymore, and its speed was reduced