OU Choice Band Zamazenta

sufys

OUPL Champion
[SET]
name: Choice Band
move 1: Close Combat
move 2: Crunch
move 3: Heavy Slam
move 4: Stone Edge / Wild Charge
item: Choice Band
tera type: Fighting
ability: Dauntless Shield
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

Choice Band Zamazenta is a potent wallbreaker in the metagame due to its high Attack and Speed stats, as well as its range of coverage options that allows it to bypass would-be checks. Zamazenta's potency as a wallbreaker is further amplified by its bulk, which allows it to either trade with revenge killers such as Choice Specs Dragapult and Booster Energy Iron Valiant from full, if needed, or soft check opposing Kingambit, Hisuian Samurott, and Baxcalibur, especially when Dauntless Shield is active, subsequently granting it multiple wallbreaking opportunities. Zamazenta's Crunch allows it to hit and at least 2HKO checks such as Gholdengo, Dragapult, and Galarian Slowking. With Heavy Slam, Zamazenta OHKOes Enamorus and Iron Valiant and 2HKOes Tera Fairy Toxapex. Stone Edge affords Zamazenta the ability to 2HKO Zapdos, notably avoiding Static in doing so, while also 2HKOing Skeledirge; alternatively, Wild Charge can be used to 2HKO Toxapex. Tera Fighting boosts the power of Close Combat and accentuates Zamazenta's wallbreaking power, notably allowing it to blow past some bulkier Zapdos variants without requiring prediction in addition to 2HKOing Dondozo most of the time.



Zamazenta is well-suited as a wallbreaker on bulky offense teams. Consequently, Galarian Slowking is a very good teammate, as it provides Future Sight support, which heavily pressures otherwise solid checks such as Amoonguss, Toxapex, and Dondozo, allowing Zamazenta to break past its checks more easily. Additionally, Galarian Slowking provides a means of dealing with common counterplay to Zamazenta such as Zapdos, Enamorus, and Iron Valiant, as well as supplying Zamazenta with opportunities to come in through Chilly Reception. Other pivots such as Landorus-T and Zapdos are good partners too, as through their respective pivot moves, they also provide Zamazenta chances to safely come in and weaken the opposing team. Zamazenta is often worn down by hazards, as well as having to check threats such as Baxcalibur and Kingambit early on; solid checks to these which provide a means of hazard removal, like Corviknight and Great Tusk, respectively, are good partners. Kingambit is a strong teammate, as it appreciates the wallbreaking Zamazenta does earlier on to facilitate Kingambit's ability to clean late-game. Kingambit also appreciates the speed control Zamazenta provides, aiding Kingambit in revenge killing its offensive checks such as non-Choice Scarf Enamorus, non-Booster Energy Iron Valiant, and offensive Great Tusk. In return, Kingambit checks foes that take advantage of Zamazenta being locked into Close Combat, such as Gholdengo and Dragapult. Likewise, other cleaners such as Choice Scarf Enamorus and Booster Energy Iron Valiant also appreciate Zamazenta's weakening of the opposing team. In particular, Choice Scarf Enamorus provides Healing Wish support, affording Zamazenta a second chance at wearing down the opponent's team.

[CREDITS]

Written by:

https://www.smogon.com/forums/members/sufys12.477404/

Quality checked by:

https://www.smogon.com/forums/members/setsusetsuna.548068/

https://www.smogon.com/forums/members/royalfluxh.493260/

Grammar checked by:

https://www.smogon.com/forums/members/aurora.109385/
 
Last edited:
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great job, 1/2 after implemented

[SET]
name: Choice Band
move 1: Close Combat
move 2: Crunch
move 3: Heavy Slam
move 4: Stone Edge / Wild Charge
item: Choice Band
tera type: Fighting
ability: Dauntless Shield
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Choice Band Zamazenta is a potent wallbreaker in this metagame due to its high Attack and Speed stats, as well as its range of coverage options that allow it to bypass would-be checks. Crunch allows Zamazenta to hit and at least 2HKO checks such as Gholdengo, Dragapult, Slowking-Galar, and Skeledirge. With Heavy Slam, Zamazenta OHKOs Enamorus and Iron Valiant. Stone Edge affords Zamazenta the ability to 2HKO Zapdos; alternatively, Wild Charge can be used to 2HKO Toxapex. Tera Fighting boosts the power of Close Combat, accentuating the breaking power Zamazenta possesses, notably allowing it to blow past some bulkier Zapdos variants without requiring prediction.

Zamazenta is very prediction-reliant. Consequently, Slowking-Galar is a very good teammate as it provides Future Sight support, which heavily pressures and keeps out otherwise solid checks such as Amoonguss and Toxapex, removing the necessity for the Zamazenta user to predict correctly to break past these checks. Additionally, Slowking-Galar provides a means of dealing with common counterplay to Zamazenta such as Zapdos, Enamorus, and Iron Valiant, as well as supplying Zamazenta opportunities to come in through Chilly Reception. Other pivots such as Landorus-T and Zapdos are good partners too, as through their respective pivot moves, they also provide Zamazenta chances to safely come in and weaken the opposing team. Zamazenta is often worn down by hazards, as well as having to check threats such as Baxcalibur and Kingambit early on; solid checks to these which provide a means of hazard removal, like Corviknight and Great Tusk respectively, are good partners. Kingambit is a strong choice of teammate, as it appreciates the wallbreaking Zamazenta does earlier on, which facilitates Kingambit's ability to clean late-game. In return, Kingambit checks foes Zamazenta struggles with, such as Gholdengo and Dragapult. Likewise, other cleaners such as Scarf Enamorus and Booster Energy Iron Valiant also appreciate Zamazenta's weakening of the opposing team.

It would be great if you could somehow add how Zamazenta's Speed tends to be a big factor on what it provides for its team.

[CREDITS]
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looks like a lot but mostly just minor changes/rewords. good job, 2/2 :>
[SET]
name: Choice Band
move 1: Close Combat
move 2: Crunch
move 3: Heavy Slam
move 4: Stone Edge / Wild Charge
item: Choice Band
tera type: Fighting
ability: Dauntless Shield
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Choice Band Zamazenta is a potent wallbreaker in this metagame due to its high Attack and Speed stats, as well as its range of coverage options that allow it to bypass would-be checks. (one thing to note is how zama is not a frail wallbreaker at all. i'd add another sentence to mention how its natural bulk means it can take a hit and trade with stuff like specs pult or booster iron valiant from full if necessary, as well as soft check mons like gambit, baxc, hamurott etc especially with dauntless shield active) Crunch allows Zamazenta to hit and at least 2HKO checks such as Gholdengo, Dragapult, and Slowking-Galar. With Heavy Slam, Zamazenta OHKOs Enamorus and Iron Valiant (keeping these mentions are fine but i'd also add bulky tera fairy mons too that can eat its hits more comfortably in general, like pex). Stone Edge affords Zamazenta the ability to 2HKO Zapdos and Skeledirge (mention how since edge dont make contact, you avoid the former's static too; pretty big to keep your speed tier); alternatively, Wild Charge can be used to 2HKO Toxapex. Tera Fighting boosts the power of Close Combat, accentuating the breaking power Zamazenta possesses, notably allowing it to blow past some bulkier Zapdos variants without requiring prediction, in addition to 2HKOing Dondozo most of the time.

Zamazenta is very prediction-reliant. (you kinda covered this with the subsequent sentence w future sight, and i'd rather make the first sentence here stating the team archetype(s) that cb zama fits in most) Consequently, Slowking-Galar is a very good teammate as it provides Future Sight support, which heavily pressures and keeps out otherwise solid checks such as Amoonguss and Toxapex, (add dozo too, fsight + 2 CCs can KO) removing the necessity for the Zamazenta user to predict correctly to break past these checks. (reword this to something like 'break past them much more easily' instead, cause technically there's nothing you can click to 2hko them reliably [esp if you're not running wild charge for the pex], even if you predict them coming in). Additionally, Slowking-Galar provides a means of dealing with common counterplay to Zamazenta such as Zapdos, Enamorus, and Iron Valiant, as well as supplying Zamazenta opportunities to come in through Chilly Reception. Other pivots such as Landorus-T and Zapdos are good partners too, as through their respective pivot moves, they also provide Zamazenta chances to safely come in and weaken the opposing team. Zamazenta is often worn down by hazards, as well as having to check threats such as Baxcalibur and Kingambit early on; solid checks to these which provide a means of hazard removal, like Corviknight and Great Tusk respectively, are good partners. Kingambit is a strong choice of teammate, as it appreciates the wallbreaking Zamazenta does earlier on, which facilitates Kingambit's ability to clean late-game. Kingambit also appreciates the speed control Zamazenta provides, aiding Kingambit in revenge killing its offensive checks such as non-Scarf Enamorus, Non-Booster Energy Iron Valiant, and offensive Great Tusk. In return, Kingambit checks foes Zamazenta struggles with, such as Gholdengo and Dragapult. (zama doesnt technically struggle against them cause crunch does a ton -- reword this to say how kingambit can check/switch into them if/when they try to take advantage of zama locked into cc and/or threaten zama out) Likewise, other cleaners such as Scarf Enamorus and Booster Energy Iron Valiant also appreciate Zamazenta's weakening of the opposing team. (mention how scarf enam provides hwish too, giving you a second chance of wallbreaking)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/sufys12.477404/
Quality checked by:
https://www.smogon.com/forums/members/setsusetsuna.548068/
Grammar checked by:
royalfluxh_qc.gif
 
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looks like a lot but mostly just minor changes/rewords. good job, 2/2 :>
[SET]
name: Choice Band
move 1: Close Combat
move 2: Crunch
move 3: Heavy Slam
move 4: Stone Edge / Wild Charge
item: Choice Band
tera type: Fighting
ability: Dauntless Shield
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Choice Band Zamazenta is a potent wallbreaker in this metagame due to its high Attack and Speed stats, as well as its range of coverage options that allow it to bypass would-be checks. (one thing to note is how zama is not a frail wallbreaker at all. i'd add another sentence to mention how its natural bulk means it can take a hit and trade with stuff like specs pult or booster iron valiant from full if necessary, as well as soft check mons like gambit, baxc, hamurott etc especially with dauntless shield active) Crunch allows Zamazenta to hit and at least 2HKO checks such as Gholdengo, Dragapult, and Slowking-Galar. With Heavy Slam, Zamazenta OHKOs Enamorus and Iron Valiant (keeping these mentions are fine but i'd also add bulky tera fairy mons too that can eat its hits more comfortably in general, like pex). Stone Edge affords Zamazenta the ability to 2HKO Zapdos and Skeledirge (mention how since edge dont make contact, you avoid the former's static too; pretty big to keep your speed tier); alternatively, Wild Charge can be used to 2HKO Toxapex. Tera Fighting boosts the power of Close Combat, accentuating the breaking power Zamazenta possesses, notably allowing it to blow past some bulkier Zapdos variants without requiring prediction, in addition to 2HKOing Dondozo most of the time.

Zamazenta is very prediction-reliant. (you kinda covered this with the subsequent sentence w future sight, and i'd rather make the first sentence here stating the team archetype(s) that cb zama fits in most) Consequently, Slowking-Galar is a very good teammate as it provides Future Sight support, which heavily pressures and keeps out otherwise solid checks such as Amoonguss and Toxapex, (add dozo too, fsight + 2 CCs can KO) removing the necessity for the Zamazenta user to predict correctly to break past these checks. (reword this to something like 'break past them much more easily' instead, cause technically there's nothing you can click to 2hko them reliably [esp if you're not running wild charge for the pex], even if you predict them coming in). Additionally, Slowking-Galar provides a means of dealing with common counterplay to Zamazenta such as Zapdos, Enamorus, and Iron Valiant, as well as supplying Zamazenta opportunities to come in through Chilly Reception. Other pivots such as Landorus-T and Zapdos are good partners too, as through their respective pivot moves, they also provide Zamazenta chances to safely come in and weaken the opposing team. Zamazenta is often worn down by hazards, as well as having to check threats such as Baxcalibur and Kingambit early on; solid checks to these which provide a means of hazard removal, like Corviknight and Great Tusk respectively, are good partners. Kingambit is a strong choice of teammate, as it appreciates the wallbreaking Zamazenta does earlier on, which facilitates Kingambit's ability to clean late-game. Kingambit also appreciates the speed control Zamazenta provides, aiding Kingambit in revenge killing its offensive checks such as non-Scarf Enamorus, Non-Booster Energy Iron Valiant, and offensive Great Tusk. In return, Kingambit checks foes Zamazenta struggles with, such as Gholdengo and Dragapult. (zama doesnt technically struggle against them cause crunch does a ton -- reword this to say how kingambit can check/switch into them if/when they try to take advantage of zama locked into cc and/or threaten zama out) Likewise, other cleaners such as Scarf Enamorus and Booster Energy Iron Valiant also appreciate Zamazenta's weakening of the opposing team. (mention how scarf enam provides hwish too, giving you a second chance of wallbreaking)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/sufys12.477404/
Quality checked by:
https://www.smogon.com/forums/members/setsusetsuna.548068/
Grammar checked by:
View attachment 536524
I've been procrastinating, but I've finally implemented the changes, are you happy with this for 2/2?
 
Only change is this one section in particular:
Zamazenta's potency as a breaker is further amplified by its bulk, which allows it to either trade with checks revenge killers (more fitting imo) such as Choice Specs Dragapult and Booster Energy Iron Valiant from full, if needed. Its bulk also grants it breaking opportunities, as it allows it to or soft check opposing Kingambit, Samurott-H, and Baxcalibur, and take advantage of these foes to exert pressure on the opponent's team. especially if Dauntless Shield is active, subsequently granting it multiple wallbreaking opportunities. allows Zamazenta to be a solid one-time check for the aforementioned threats.
Same colors as above, overall just to reduce wordiness and to flow better, but feel free to reword it however you see fit. The other changes look good, you can send this to GP once imlemented :> let me know on discord if you have any questions
 
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[SET]
name: Choice Band
move 1: Close Combat
move 2: Crunch
move 3: Heavy Slam
move 4: Stone Edge / Wild Charge
item: Choice Band
tera type: Fighting
ability: Dauntless Shield
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Choice Band Zamazenta is a potent wallbreaker in this the metagame due to its high Attack and Speed stats, as well as its range of coverage options that allow allows it to bypass would-be checks. Zamazenta's potency as a wallbreaker is further amplified by its bulk, which allows it to either trade with revenge killers such as Choice Specs Dragapult and Booster Energy Iron Valiant from full, if needed, or soft check opposing Kingambit, Hisuian Samurott-H, and Baxcalibur, especially when Dauntless Shield is active, subsequently granting it multiple wallbreaking opportunities. Zamazenta's Crunch allows it to hit and at least 2HKO checks such as Gholdengo, Dragapult, and Galarian Slowking-Galar. With Heavy Slam, Zamazenta OHKOs OHKOes Enamorus and Iron Valiant, (remove comma) and 2HKOs 2HKOes Tera Fairy Toxapex. Stone Edge affords Zamazenta the ability to 2HKO Zapdos, notably avoiding Static in doing so, while also 2HKOing Skeledirge; alternatively, Wild Charge can be used to 2HKO Toxapex. Tera Fighting boosts the power of Close Combat, accentuating and accentuates the Zamazenta's wallbreaking power Zamazenta possesses, notably allowing it to blow past some bulkier Zapdos variants without requiring prediction, (remove comma) in addition to 2HKOing Dondozo most of the time.

Zamazenta is well-suited as a wallbreaker on bulky offense teams. Consequently, Galarian Slowking-Galar is a very good teammate, (add comma) as it provides Future Sight support, which heavily pressures otherwise solid checks such as Amoonguss, Toxapex, and Dondozo, allowing Zamazenta to break past its checks more easily. Additionally, Galarian Slowking-Galar provides a means of dealing with common counterplay to Zamazenta such as Zapdos, Enamorus, and Iron Valiant, as well as supplying Zamazenta with opportunities to come in through Chilly Reception. Other pivots such as Landorus-T and Zapdos are good partners too, as through their respective pivot moves, they also provide Zamazenta chances to safely come in and weaken the opposing team. Zamazenta is often worn down by hazards, as well as having to check threats such as Baxcalibur and Kingambit early on; solid checks to these which provide a means of hazard removal, like Corviknight and Great Tusk, (add comma) respectively, are good partners. Kingambit is a strong choice of teammate, as it appreciates the wallbreaking Zamazenta does earlier on, which facilitates to facilitate Kingambit's ability to clean late-game. Kingambit also appreciates the speed control Zamazenta provides, aiding Kingambit in revenge killing its offensive checks such as non-Choice Scarf Enamorus, Non non-Booster Energy Iron Valiant, and offensive Great Tusk. In return, Kingambit checks foes that take advantage of Zamazenta being locked into Close Combat, such as Gholdengo and Dragapult. Likewise, other cleaners such as Choice Scarf Enamorus and Booster Energy Iron Valiant also appreciate Zamazenta's weakening of the opposing team. In particular, Choice Scarf Enamorus provides Healing Wish support, affording Zamazenta a second chance at wearing down the opponent's team.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/sufys12.477404/
Quality checked by:
https://www.smogon.com/forums/members/setsusetsuna.548068/
https://www.smogon.com/forums/members/royalfluxh.493260/
Grammar checked by:
https://www.smogon.com/forums/members/aurora.109385/

GP Team done
 
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[SET]
name: Choice Band
move 1: Close Combat
move 2: Crunch
move 3: Heavy Slam
move 4: Stone Edge / Wild Charge
item: Choice Band
tera type: Fighting
ability: Dauntless Shield
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Choice Band Zamazenta is a potent wallbreaker in this the metagame due to its high Attack and Speed stats, as well as its range of coverage options that allow allows it to bypass would-be checks. Zamazenta's potency as a wallbreaker is further amplified by its bulk, which allows it to either trade with revenge killers such as Choice Specs Dragapult and Booster Energy Iron Valiant from full, if needed, or soft check opposing Kingambit, Hisuian Samurott-H, and Baxcalibur, especially when Dauntless Shield is active, subsequently granting it multiple wallbreaking opportunities. Zamazenta's Crunch allows it to hit and at least 2HKO checks such as Gholdengo, Dragapult, and Galarian Slowking-Galar. With Heavy Slam, Zamazenta OHKOs OHKOes Enamorus and Iron Valiant, (remove comma) and 2HKOs 2HKOes Tera Fairy Toxapex. Stone Edge affords Zamazenta the ability to 2HKO Zapdos, notably avoiding Static in doing so, while also 2HKOing Skeledirge; alternatively, Wild Charge can be used to 2HKO Toxapex. Tera Fighting boosts the power of Close Combat, accentuating and accentuates the Zamazenta's wallbreaking power Zamazenta possesses, notably allowing it to blow past some bulkier Zapdos variants without requiring prediction, (remove comma) in addition to 2HKOing Dondozo most of the time.

Zamazenta is well-suited as a wallbreaker on bulky offense teams. Consequently, Galarian Slowking-Galar is a very good teammate, (add comma) as it provides Future Sight support, which heavily pressures otherwise solid checks such as Amoonguss, Toxapex, and Dondozo, allowing Zamazenta to break past its checks more easily. Additionally, Galarian Slowking-Galar provides a means of dealing with common counterplay to Zamazenta such as Zapdos, Enamorus, and Iron Valiant, as well as supplying Zamazenta with opportunities to come in through Chilly Reception. Other pivots such as Landorus-T and Zapdos are good partners too, as through their respective pivot moves, they also provide Zamazenta chances to safely come in and weaken the opposing team. Zamazenta is often worn down by hazards, as well as having to check threats such as Baxcalibur and Kingambit early on; solid checks to these which provide a means of hazard removal, like Corviknight and Great Tusk, (add comma) respectively, are good partners. Kingambit is a strong choice of teammate, as it appreciates the wallbreaking Zamazenta does earlier on, which facilitates to facilitate Kingambit's ability to clean late-game. Kingambit also appreciates the speed control Zamazenta provides, aiding Kingambit in revenge killing its offensive checks such as non-Choice Scarf Enamorus, Non non-Booster Energy Iron Valiant, and offensive Great Tusk. In return, Kingambit checks foes that take advantage of Zamazenta being locked into Close Combat, such as Gholdengo and Dragapult. Likewise, other cleaners such as Choice Scarf Enamorus and Booster Energy Iron Valiant also appreciate Zamazenta's weakening of the opposing team. In particular, Choice Scarf Enamorus provides Healing Wish support, affording Zamazenta a second chance at wearing down the opponent's team.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/sufys12.477404/
Quality checked by:
https://www.smogon.com/forums/members/setsusetsuna.548068/
https://www.smogon.com/forums/members/royalfluxh.493260/
Grammar checked by:
https://www.smogon.com/forums/members/aurora.109385/

GP Team done
implemented and done, thanks to the 3 of you
 
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