Check

Iron Moth @ Booster Energy
Ability: Quark Drive
Tera Type: Grass
EVs: 124 Def / 132 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Fiery Dance
- Dazzling Gleam
- Substitute
Probably the most viable current check to Rillaboom period, Extremely reliable at it's job, a neat tidbit is with the amount of special attack it runs to get a speed boost off booster, it's pretty much exactly enough to guarantee the ohko on no bulk rilla:
132 SpA Iron Moth Fiery Dance vs. 0 HP / 4 SpD Rillaboom: 338-402 (99.1 - 117.8%) -- 93.8% chance to OHKO
Moth greatly appreciates the benefits given to it by Grassy Terrain as well, ESPECIALLY if you run tera grass, not only do you initially take less damage from the likes of EQ, get free recovery in tandem with substitute, but you ALSO get a boost to your tera grass Energy Balls.
While it might sound that Moth isnt that good at switching into this, it actually doesn't have that hard of a time:
252+ Atk Choice Band Rillaboom Wood Hammer vs. 0 HP / 124 Def Iron Moth in Grassy Terrain: 128-151 (42.5 - 50.1%) -- guaranteed 3HKO after Grassy Terrain recovery
252+ Atk Choice Band Rillaboom Knock Off vs. 0 HP / 124 Def Iron Moth: 143-169 (47.5 - 56.1%) -- 28.1% chance to 2HKO after Grassy Terrain recovery
252+ Atk Choice Band Rillaboom Grassy Glide vs. 0 HP / 124 Def Iron Moth in Grassy Terrain: 59-70 (19.6 - 23.2%) -- possible 6HKO after Grassy Terrain recovery
4x resisting Grassy Glide is also just incredible since Iron Moth is one of the few setup sweepers that cannot get revenged by Rillaboom
Overall an extremely consistent check (at least on tera grass rilla :P)
Iron Moth @ Booster Energy
Ability: Quark Drive
Tera Type: Grass
EVs: 124 Def / 132 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Fiery Dance
- Dazzling Gleam
- Substitute
Probably the most viable current check to Rillaboom period, Extremely reliable at it's job, a neat tidbit is with the amount of special attack it runs to get a speed boost off booster, it's pretty much exactly enough to guarantee the ohko on no bulk rilla:
132 SpA Iron Moth Fiery Dance vs. 0 HP / 4 SpD Rillaboom: 338-402 (99.1 - 117.8%) -- 93.8% chance to OHKO
Moth greatly appreciates the benefits given to it by Grassy Terrain as well, ESPECIALLY if you run tera grass, not only do you initially take less damage from the likes of EQ, get free recovery in tandem with substitute, but you ALSO get a boost to your tera grass Energy Balls.
While it might sound that Moth isnt that good at switching into this, it actually doesn't have that hard of a time:
252+ Atk Choice Band Rillaboom Wood Hammer vs. 0 HP / 124 Def Iron Moth in Grassy Terrain: 128-151 (42.5 - 50.1%) -- guaranteed 3HKO after Grassy Terrain recovery
252+ Atk Choice Band Rillaboom Knock Off vs. 0 HP / 124 Def Iron Moth: 143-169 (47.5 - 56.1%) -- 28.1% chance to 2HKO after Grassy Terrain recovery
252+ Atk Choice Band Rillaboom Grassy Glide vs. 0 HP / 124 Def Iron Moth in Grassy Terrain: 59-70 (19.6 - 23.2%) -- possible 6HKO after Grassy Terrain recovery
4x resisting Grassy Glide is also just incredible since Iron Moth is one of the few setup sweepers that cannot get revenged by Rillaboom
Overall an extremely consistent check (at least on tera grass rilla :P)













