FWIW games can be designed around N0 (confirmation phase which is hard locked to 24 hours) actions existing. Kills are never active on N0 because of the everyone should get a chance to play thing, but I’d be interested in a game with N0 in the revival era. It’s a reasonably town-sided mechanic, so scum roles can be even stronger than normal.I originally wanted to start the game on Night 1 like all old Smogon mafia games were. Dusk strongly insisted that I start on Day 1 instead since he said that way all players could have a chance to discuss and get to play. Back in the day, N1 getting randkilled was the standard though!