Celever
i am town
FWIW games can be designed around N0 (confirmation phase which is hard locked to 24 hours) actions existing. Kills are never active on N0 because of the everyone should get a chance to play thing, but I’d be interested in a game with N0 in the revival era. It’s a reasonably town-sided mechanic, so scum roles can be even stronger than normal.I originally wanted to start the game on Night 1 like all old Smogon mafia games were. Dusk strongly insisted that I start on Day 1 instead since he said that way all players could have a chance to discuss and get to play. Back in the day, N1 getting randkilled was the standard though!