Metagame SV OU Metagame Discussion v4

Honestly you could replace anything that uses Psychic normally with Psychic Noise and is little bit of personal preference. For -15 BP you get to block all forms of healing besides Regenerator.
Imo that’s a steal. Against bulkier Pokemon, you most common switch ins, you deny them passive recovery and direct recovery, which can range from ultimately doing more damage to X no longer walls you because you prevent them from recovering. Only exception being Regenerator, which either you deal lot of damage anyways or deal poor damage anyways.
Also the difference in power, especially in this meta, is hardly noticable. You deal 83.33% less damage, so for Psychic’s OHKO ranges to matter it needs to deal 119.9%-100%. Any more and Psychic Noise can still OHKO and any less and it’s a 2HKO where Psychic Noise is favored. But since this meta is mostly HO you’re likely going to KO everything anyways with so many things being so frail and hazards being up.
You can use Psychic if you want for more fire power, but I feel like Psychic Noise is better in 99% of scenarios.


Shouldn’t it be proto-Dracovish since it existed before the frankenfossils?
Actually, yeah it should. Jokes aside, I 2 hit ko'd a torkoal in sun. WITHOUT Tera, that shit hit hard.
 
Some thoughts from me:

I think Gourging Fire is gonna start forcing Tusk to use Earthquake over Headlong Rush to avoid a burn. Gourging Fire is also SO bulky.

I’ve experimented with Assault Vest Archaludon with SpDef investment and it’s pretty good, especially against Enamorous, since the extra bulk to survive Earth Power is pretty surprising and Arch OHKOs in return with Flash Cannon. Just needs a little Wish support.

Latios enjoys its buffs. Since weather seems to be big with these new abusers, I’ve utilized Speced Tera Psychic Luster Purge, which OHKOs both Pelipper and Torkoal.

Serperior is good. Mean with Tera Ground.

Gliscor is as annoying as ever.

Tera Stellar Enamorous is funny. The only way to kill it is speed or a bulky Mon right off the bat. But it definitely restricts your Tera.

Bellossom should stay OU.
 
Hello! I am a long time forum observer but this is my first post. I've loved snooping here so I thought I would make a post about Kyurem, who I feel is one of the most under-rated but possibly broken mons in the meta. I haven't seen a ton of Kyurem on the ladder personally and the most common set is loaded dice + DD. That set can be strong but something feels missing. Without strong dragon STAB like bax you have to run loaded dice on DD which isn't ideal. The real threat is choice specs, which has been dominant in my usage of it.

Very little can switch into this Kyurem set. Balloon gambit/gholdengo can, but you have to keep the balloon or tera intact to have a chance. Many of the tier's most prominent special walls/dragon resists (Toxapex, Archaludon, Goodra-H, Glowking, Heatran) can't switch into Earth Power and/or Freeze Dry. Air balloon users can be pretty annoying for specs Kyurem, but your opponent has to play diligently around your other threats to keep the balloon intact for Kyurem.

This is the set I've had good results with:

Kyurem @ Choice Specs
Ability: Pressure
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Ice Beam
- Freeze-Dry
- Earth Power

Almost no mon in the current meta can switch into Kyurem's strong STAB + Freeze-Dry coverage + ground.

This is the team I've been using Kyurem on that's had the best success.

https://pokepast.es/94d4725dcf0ea735

A basic regen core + bulky pivots to get Kyurem and Serp in the game. It's strong at around mid-ladder range which is nothing crazy, but I really think specs Kyurem is a monster in this current meta and I could see it being broken as the meta settles down. Aside from Blissey/Chansey there's almost no way to stop it without making correct predictions, and often Kyurem is strong enough even with Timid nature to nuke stuff. I'd love to know what you think.
 
Something about the Psychic Noise Discourse: how many Draining Kiss or other Drain-move users are there in OU? Apparently the Heal Block effect extends to these moves flat out not being clickable as opposed to hitting without healing. Are there any major Pokemon who this interaction would affect (effectively being Disable on one of their attacking options)?
 
Honestly Alluring Voice could maybe give Glaceon a reason to make use of it's low speed tier, but I don't think it will happen as long as Kyurem is allowed in the tier
Alluring voice sucks and so does Glaceon, and don't worry, even if Kyurem gets banned, Glaceon won't replace it.

Hello! I am a long time forum observer but this is my first post. I've loved snooping here so I thought I would make a post about Kyurem, who I feel is one of the most under-rated but possibly broken mons in the meta. I haven't seen a ton of Kyurem on the ladder personally and the most common set is loaded dice + DD. That set can be strong but something feels missing. Without strong dragon STAB like bax you have to run loaded dice on DD which isn't ideal. The real threat is choice specs, which has been dominant in my usage of it.

Very little can switch into this Kyurem set. Balloon gambit/gholdengo can, but you have to keep the balloon or tera intact to have a chance. Many of the tier's most prominent special walls/dragon resists (Toxapex, Archaludon, Goodra-H, Glowking, Heatran) can't switch into Earth Power and/or Freeze Dry. Air balloon users can be pretty annoying for specs Kyurem, but your opponent has to play diligently around your other threats to keep the balloon intact for Kyurem.

This is the set I've had good results with:

Kyurem @ Choice Specs
Ability: Pressure
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Ice Beam
- Freeze-Dry
- Earth Power

Almost no mon in the current meta can switch into Kyurem's strong STAB + Freeze-Dry coverage + ground.

This is the team I've been using Kyurem on that's had the best success.

https://pokepast.es/94d4725dcf0ea735

A basic regen core + bulky pivots to get Kyurem and Serp in the game. It's strong at around mid-ladder range which is nothing crazy, but I really think specs Kyurem is a monster in this current meta and I could see it being broken as the meta settles down. Aside from Blissey/Chansey there's almost no way to stop it without making correct predictions, and often Kyurem is strong enough even with Timid nature to nuke stuff. I'd love to know what you think.
I wouldn't say that Kyurem is underrated, it's just that people try out the new shiny toys instead. The meta is also extremely weak to Ice spam right now with Toxapex and Alomomola being borderline UU pre-DLC, the return of Glisc and Moon... Gliscor was banned partly due to the lack of Ice coverage in OU, but with the return of Kyurem and Triple Axel Weavile, just give it a few days and Kyurem will be popping off.

Something about the Psychic Noise Discourse: how many Draining Kiss or other Drain-move users are there in OU? Apparently the Heal Block effect extends to these moves flat out not being clickable as opposed to hitting without healing. Are there any major Pokemon who this interaction would affect (effectively being Disable on one of their attacking options)?
Hatterene, Primarina Drain Punch Iron Hands, Giga Drain Volc, that's all I can think of
 
Actually, yeah it should. Jokes aside, I 2 hit ko'd a torkoal in sun. WITHOUT Tera, that shit hit hard.
I remember using it in previous gens lower tiers too as a great Sticky Webs absuser. Ribombee was faster, but Araquanid was bulkier by a long shot and very threatening. It with Hoopa-C and several priority abusers actually got me pretty high on the Gen 7 UU ladder. Imagine if Dracovish could set up its own Sticky Webs.

Anyways, elaborating on point about Psychic Noise
-When Psychic deals less than 37.5% damage to the opponent holding Leftovers, it will outdamaged by Psychic Noise in 1 turn as Psychic Noise would deal 31.25% and Leftovers would heal off that damage.
-When Psychic deals less than 75% damage and either the opponent is being doubled healed with Leftovers+Grassy Terrain or Poison Heal, Psychic Noise will deal 62.5% damage which will outdamage Psychic thanks to it blocking healing.
—Should be noted you 2HKO at that point, so it’d need to be around 50% for the blocking of leftovers/grassy/poison heal to matter. Still favors Noise as it blocks Recover moves.
-When using Psychic Noise, you also block the healing effect Drain moves have such as Bitter Blade, Horn Leech, Drain Punch, and Drain Kiss.

Pros:
-Can make wallbreaking much easier for Psychic Types that learn it as Pokemon switching in can’t recover
-At some damage thresholds you actually do more effective damage
-You can switch out after using it without giving your opponent a free heal via recover or roost
-Pairs wonderfully with Grassy Terrain as you can hog all the healing for your team and pairs nicely with Burns and Poison
-Being Sound, you bypass Sub, are affected by Liquid Voice, and you activate Throat Spray when using it
Cons:
-It has less raw power, which can sometimes rob you out of an OHKO or 2HKO on a Pokemon that otherwise doesn’t heal itself
-At other thresholds you will do less damage definitely (ie. Psychic does like 57% while Noise will do 47.5%, so Psychic is always a 2HKO and Noise is a 3HKO) (It’s so small it REALLY doesn’t matter but is a downside anyways)
-Pairs poorly with Knock Off as Knock Off will Knock off Leftovers and nullify that positive basically
-Being Sound, you are affected by Liquid Voice (meaning you now compete with Hydro Pumps), Pokemon with Soundproof are immune to your moves, Punk Rock will halve your damage, and Throat Chop blocks your move entirely
-Shield Dust blocks this effect and so will Sheer Force (which only matters on Braviary and in OMs)

Something about the Psychic Noise Discourse: how many Draining Kiss or other Drain-move users are there in OU? Apparently the Heal Block effect extends to these moves flat out not being clickable as opposed to hitting without healing. Are there any major Pokemon who this interaction would affect (effectively being Disable on one of their attacking options)?
It won’t prevent the moves from being used, but will prevent them from healing.
Which actually has me thinking. Does Triage get priority if under Heal Block effect?
 
Was going off this Tweet that was shared in the Research thread, in which Heal Blocked Hands flat out fails to use Drain Punch that turn

Ok wow so Bulbapedia needs to update their page then.
https://bulbapedia.bulbagarden.net/wiki/Heal_Block_(move)
“If an affected Pokémon uses HP-draining moves, they still inflict damage but are unable to restore HP. The user still takes damage if the target has Liquid Ooze.”
That makes Psychic Noise way better.
 
current metagame thoughts
  • :deoxys-speed: lifeorb modest 4atks is so good. seems like the next biggest priority for tiering action now terapagos is gone
  • :serperior: dont waste your time on stellar-blast sets, subglare leafstorm tera-blast-ground is its best set imo, and scarf is ok too. i think this is the 2nd most likely mon to be banned but for now it's more of a suspect candidate than a quickban imo
  • :roaring-moon: nothing has really changed for roaring moon post-dlc since we didn't get tapus or zama-c, if you thought it was banworthy then you'll probably come to the same conclusion now
  • :darkrai: hypnosis is lame. i think darkrai needs more time in the meta since unlike moon we dont really know which sets are gonna be good yet, also from a balance or stall building perspective darkrai seems to be a very restrictive mon if people use NP taunt but whilst the early meta is hyper offensive it doesnt seem too bad right now
  • :kyurem: very few people seem to be using balance so kyurem doesnt benefit from its historically best matchup. it also dislikes all the fast mons and difficult to remove rocks. losing roost is pretty significant, too - boots sets arent as good as they used to be. i think it can stay for now but its one of those mons that will only get better as the meta stabilises
  • :gliscor: again balance is barely a thing right now so gliscor seems fine for now. unlike moon there have been some additions with favourable gliscor matchups -- darkrai kyurem serperior ironboulder ragingbolt and reuniclus are all nice. even gfire can muscle past it, meaning there really isnt alot of gliscor food anymore. also helps that ghold is suffering rn too.
  • :volcarona: seems to be suffering, people are using heatran and skeledirge and knock spam on bulky offenses, ditto gets used in early meta too, moon annoys it, gouging fire not only counters volc but also provides competition as another bulky setup fire type. i dont think it deserves tiering action right now
  • :gouging-fire: (:booster-energy: :entei:) the new volcarona in some ways, also can be a nuke on sun with both proto and stab boosts, overall seems pretty healthy for the meta right now i feel, its limiting volcarona and gholdengo whilst still being beatable by mons like tusk and dozo
 
As much as I enjoy Roaring moon because it carries my ass and the fact that i voted "No Ban" in its suspect test, i'm more inclined to consider it broken now, although not necessarily a priority and this could change after a few bans
 
A not so friendly reminder that Smeargle is back. Anybody been using it? Any sets? I’ve seen the hazard stacker set with spore ceaseless edge stone axe and webs in rand bats. Is it as dogshit as expected in OU? Of course it’s outclassed by Deo and Scor. Anybody trying anything different? Do offensive sets go brrrrr?
 
current metagame thoughts
  • :deoxys-speed: lifeorb modest 4atks is so good. seems like the next biggest priority for tiering action now terapagos is gone
  • :serperior: dont waste your time on stellar-blast sets, subglare leafstorm tera-blast-ground is its best set imo, and scarf is ok too. i think this is the 2nd most likely mon to be banned but for now it's more of a suspect candidate than a quickban imo
  • :roaring-moon: nothing has really changed for roaring moon post-dlc since we didn't get tapus or zama-c, if you thought it was banworthy then you'll probably come to the same conclusion now
  • :darkrai: hypnosis is lame. i think darkrai needs more time in the meta since unlike moon we dont really know which sets are gonna be good yet, also from a balance or stall building perspective darkrai seems to be a very restrictive mon if people use NP taunt but whilst the early meta is hyper offensive it doesnt seem too bad right now
  • :kyurem: very few people seem to be using balance so kyurem doesnt benefit from its historically best matchup. it also dislikes all the fast mons and difficult to remove rocks. losing roost is pretty significant, too - boots sets arent as good as they used to be. i think it can stay for now but its one of those mons that will only get better as the meta stabilises
  • :gliscor: again balance is barely a thing right now so gliscor seems fine for now. unlike moon there have been some additions with favourable gliscor matchups -- darkrai kyurem serperior ironboulder ragingbolt and reuniclus are all nice. even gfire can muscle past it, meaning there really isnt alot of gliscor food anymore. also helps that ghold is suffering rn too.
  • :volcarona: seems to be suffering, people are using heatran and skeledirge and knock spam on bulky offenses, ditto gets used in early meta too, moon annoys it, gouging fire not only counters volc but also provides competition as another bulky setup fire type. i dont think it deserves tiering action right now
  • :gouging-fire: (:booster-energy: :entei:) the new volcarona in some ways, also can be a nuke on sun with both proto and stab boosts, overall seems pretty healthy for the meta right now i feel, its limiting volcarona and gholdengo whilst still being beatable by mons like tusk and dozo
Can you share some replays of deoxys speed that suggest it is a priority? I've used it on every team so far this season and it's never been an easy click buttons and win. I've only swept with it a handful of times and never been swept. But maybe things are different up in 1900s so if that's you please share. I see a lot of people saying it's broken, but I have yet to see it in my battles or watching battles so please share replays if I'm missing something.

The thing can hardly switch in and really struggles to set up.
 
A not so friendly reminder that Smeargle is back. Anybody been using it? Any sets? I’ve seen the hazard stacker set with spore ceaseless edge stone axe and webs in rand bats. Is it as dogshit as expected in OU? Of course it’s outclassed by Deo and Scor. Anybody trying anything different? Do offensive sets go brrrrr?
Outside of a mediocre Spore lead it doesn't do much -- its stats are too shit. Smeargle's best for Baton Pass strats due to enabling otherwise impossible buff passing combos, but you can't Baton Pass cause the move is banned.
 
Initial thoughts on the meta as a whole. I haven't played too much but the meta is incredibly fast-paced. Hazards are crazier than ever. Battles feel like trading mon after mon and trying not to get swept. It's pretty fun ngl, but after a while this is annoying. While I think other mons need to be looked at first for a suspect, I would like to be adamant that ghold deserves a suspect. While I don't think Ghold is super oppressing itself, I do find its effects against hazard counterplay extremely oppressive. The most prevalent thing in this meta is hazard stacking. Obviously, with all the new mons, I think we should let the council ban or suspect whatever is needed to, but afterward, I think a look into this HO and hazard style needs to be looked into, and ghold is at the forefront.
 
Thanks to Mega Evolution Rayquaza essentially has very few safe counters which should come as no surprise when a Pokemon is able to fire off the strongest attacks in the tier with the bulk to accomplish setting up multiple times. Let us also not forget its amazing ability, Delta Stream. This ability activates as soon as it enters the battle and is essentially a better form of Air Lock. This ability grants Raquayza in most cases the ability to safely Dragon Dance as it becomes an unworthy threat. Now, some of you may wonder why we're banning Razquaya and not looking into Mega Evolutiom. The simple reason for that being is we have not seen Megas be broken on multiple Pokemon or even seen a Pokemon other than Rayquzaz use it to its full extent, and furthermore Mega Evolution based on tiering would likely be viewed under the scope of form changes as a whole and not separately. Being that we have stated numerous times we won't weigh in on Megas other than a public suspect vote, it naturally leads to us focusing on Rayquayquay the mon itself.

How explicitly is this supposed to be relevant to the current metagame?
 
A not so friendly reminder that Smeargle is back. Anybody been using it? Any sets? I’ve seen the hazard stacker set with spore ceaseless edge stone axe and webs in rand bats. Is it as dogshit as expected in OU? Of course it’s outclassed by Deo and Scor. Anybody trying anything different? Do offensive sets go brrrrr?
Running double spore with smeargle and amoongus is a pretty nasty way to ensure darkrai gets maximum setup and bad dreams damage.


One pokemon i really dont see and would like to put a spotlight on is :ambipom:
Tera ice triple axel is nasty strong with technician, which allows you to run wide lens for consistency. 115 speed is still great but i do use it with webs to stop booster pokemon from outspeeding. its also handy as an anti lead agaisnt sash users.
:bw/ambipom: @ Wide Lens
Ability: Technician
Tera Type: Ice
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Triple Axel
- Double Hit
- Beat Up
- Fake Out

This isnt anything A rank but i think it is strong and fast enough to earn a place on the VR. Once the dust settles itll be an easier case to make
 
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