Approved By Jirachee
Good morning ADVPL enthusiasts. This thread is a place to discuss the format of everyone's favorite adv team tour, since I've heard some grievances with the format and am not a big fan of it myself. My main issues with a 5 week 6 team format can be found in this thread, but to sum it up I believe each week making a massive difference is bad for enjoyment and competitiveness (going 4-6 twice shouldn't nearly kill your playoff chances). The same can be said for variance in a 5 week format, you're a few unlucky games every week from being one of the best teams to one of the worst. There's also the matter of the bye week for first seed, which is supposed to be a reward. In practice the Dugtrios had to wait like 4 weeks last year between week 5 and finals which no doubt killed their teamchat and is pretty unacceptable.
As for my solution, I'd like to see the tour become 8 teams 7 weeks, same amount of slots. 7 weeks gives a lot more time for teams, chats, and players to develop, more time spent playing these tiers that only have a few team tours a year, fixes the 1 seed issue, and is generally more competitive. I fully believe the tour can support this many players as well. ADVPL III had 184 signups, out of which 80 players were bought. Obviously not every signup is a top starter level, but more than half of the pool going undrafted is proof the playerbase runs quite deep for ADV tiers. In addition with ADV Grand Slam having a successful first edition, as well as the general growth of old gen lower tier tours in the past couple years, these playerbases are certainly growing and can support more teams than prior years.
About the slots, I see no issue with how they were last year (3x OU, 2x UU, 1x Ubers, 1x NU, 1x DOU). I could see an argument for changing them by adding ADV PU (pretty established by this point + was in grand slam) or ADV RU/ZU (newer tiers but have active players/leaders/resources) or even other options like LC if the people want it. However I don't like the idea of removing a UU slot given how stacked it was last year + how active it is, and I can guarantee you there's plenty of active motivated and talented OU players for those 3 slots. To me the slots should just stay the same, and if we want to add PU or anything else it should be added rather than replacing something. This may be somewhat wishful thinking on my end though especially with 7 teams.
Anyway that's about it from me, I'll tag the hosts and managers from last year to get discussion going and so there's no shock come the start of the tour if we decide a change is needed. Obviously feel free to share your thoughts even if you weren't heavily involved last year. IMO the realistic options are change nothing, 6 teams 10 slots, 8 teams 8 slots, maybe 8 teams 10 slots. But the point is to get everyone's thoughts on this so we can have the best tour possible, so let's do exactly that!
Star shiloh SEA Hclat Jirachee JabbaTheGriffin ArcticBreeze giraffefromholland pkThunderbolt Stone Cold Leru susciety Mashing Arai
Good morning ADVPL enthusiasts. This thread is a place to discuss the format of everyone's favorite adv team tour, since I've heard some grievances with the format and am not a big fan of it myself. My main issues with a 5 week 6 team format can be found in this thread, but to sum it up I believe each week making a massive difference is bad for enjoyment and competitiveness (going 4-6 twice shouldn't nearly kill your playoff chances). The same can be said for variance in a 5 week format, you're a few unlucky games every week from being one of the best teams to one of the worst. There's also the matter of the bye week for first seed, which is supposed to be a reward. In practice the Dugtrios had to wait like 4 weeks last year between week 5 and finals which no doubt killed their teamchat and is pretty unacceptable.
As for my solution, I'd like to see the tour become 8 teams 7 weeks, same amount of slots. 7 weeks gives a lot more time for teams, chats, and players to develop, more time spent playing these tiers that only have a few team tours a year, fixes the 1 seed issue, and is generally more competitive. I fully believe the tour can support this many players as well. ADVPL III had 184 signups, out of which 80 players were bought. Obviously not every signup is a top starter level, but more than half of the pool going undrafted is proof the playerbase runs quite deep for ADV tiers. In addition with ADV Grand Slam having a successful first edition, as well as the general growth of old gen lower tier tours in the past couple years, these playerbases are certainly growing and can support more teams than prior years.
About the slots, I see no issue with how they were last year (3x OU, 2x UU, 1x Ubers, 1x NU, 1x DOU). I could see an argument for changing them by adding ADV PU (pretty established by this point + was in grand slam) or ADV RU/ZU (newer tiers but have active players/leaders/resources) or even other options like LC if the people want it. However I don't like the idea of removing a UU slot given how stacked it was last year + how active it is, and I can guarantee you there's plenty of active motivated and talented OU players for those 3 slots. To me the slots should just stay the same, and if we want to add PU or anything else it should be added rather than replacing something. This may be somewhat wishful thinking on my end though especially with 7 teams.
Anyway that's about it from me, I'll tag the hosts and managers from last year to get discussion going and so there's no shock come the start of the tour if we decide a change is needed. Obviously feel free to share your thoughts even if you weren't heavily involved last year. IMO the realistic options are change nothing, 6 teams 10 slots, 8 teams 8 slots, maybe 8 teams 10 slots. But the point is to get everyone's thoughts on this so we can have the best tour possible, so let's do exactly that!
Star shiloh SEA Hclat Jirachee JabbaTheGriffin ArcticBreeze giraffefromholland pkThunderbolt Stone Cold Leru susciety Mashing Arai