NOC Pokemon Mystery Dungeon Mafia - Explorers - Game Thread (Game Over!)

idling there is just so bad, and I feel like if he was in a hood with clouds that at least clouds would talk sense into him there, even if he hits town it's good because it clears him, idling is legitimately like, trying not be harsh but very very bad for town
 
I know this is almost certainly not true but I imagine jalmont (in this game specifically) as a slightly misanthropic, tough, and quiet gen xer whom feels that they are proving a point by playing the game this way.

Ever since eod day 1 I've kinda felt that way.
 
there's no shot of mafia extra kill power of town doesn't have extra kill power, so shooting there actually reduces Poe by two since it removes one other player and clears jalmont
 
idk jalmont probably is just a policy ig unless he has some very good reason, I am a bit disappointed this has come up, even over thread last night I was buying it but theres just no way to justifying idling there
 
idk jalmont probably is just a policy ig unless he has some very good reason, I am a bit disappointed this has come up, even over thread last night I was buying it but theres just no way to justifying idling there

Yeah this is almost certainly just a social commentary on the silliness of forcing claims before death at this point if he's town.
 
Only the last one or the vest getting hit n1 actually would explain how clouds died n2 despite getting a vest from you.
Frankly I think that's the most likely outcome to explain both Jalmont's actions and Clouds' death with one stone. If we go on the assumption that maf targeted Clouds N1 we suddenly have a lot to work with
 
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