What makes Oricorio fire not broken in ZU since I remember around last year it was terrorizing PU and some people were having issues with it in NU just curious what specifically in the DLCs allowed Oriocorio to be balanced and not broken down in ZU
What makes Oricorio fire not broken in ZU since I remember around last year it was terrorizing PU and some people were having issues with it in NU just curious what specifically in the DLCs allowed Oriocorio to be balanced and not broken down in ZU
I am a noob and i keep forgetting about that mechanic as i try to use toxic or paralysis on it shit gets me every time but I think Minior is fine as it is right now currently as A- rank it is still a great sweeper and you can build your team to support it as well on an HO team or just put it on there as coverage or a check to mons like Charizard or other sweepers in the tier imo as it can outspeed some choice scarfers with a shell smash. Also on sticky web you can afford to drop some speed EVs for some bulk as wellA- -> B
At the levels where people are actually aware that it's ability makes it immune to status at 50% and above, I've found this mon to be pretty bad. Set up opportunities are rare with there being a lot of anti-set up tools being spammed, such as encore and phasing. Due to Rocks weakness, it doesn't get the entry points it really wants, as Charizard still can do a lot after rocks (30-35%) and can Roar on Shell Smash. It doesn't help that the 3 highest usage mons, Sandslash Mesprit and Regirock range from solid checks to hard counters. Tera does allow it to overcome strong priority, but putting Minior into priority range even with resistances isn't hard. I think the Special set is slightly better, avoiding helmet chip but you miss out on white herb making you even more prone to being revenged by priority.
out of curiosity what type of style does this metagame support in your opinion would you say it is more offensive to bulky offense oriented as stall and defensive teams don’t seem as good as offensive teams that are not hyper offensive from what i have experiencedG-terrain isn't easy to use. Floatzel clicks ice spinner. Braviary (when someone uses it) clicks defog. Charizard clicks roar. Snorlax clicks curse again. This meta isn't HO friendly, and if you disagree I'll add to the word count later.
it is a pretty Underrated mon imo and a good spin blocker depending on your team if a mon like spiritomb doesn’t fit in i also agree with this: UR -> C+
Trevenant @ Heavy-Duty Boots
Ability: Natural Cure
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Jolly / Adamant Nature
- Wood Hammer
- Poltergeist
- Sucker Punch
- Rest