
Stat Changes: 55 HP (+10) / 100 ATK / 135 DEF / 85 SpA (+20) / 135 SpD / 35 Speed (-10) | 545 BST (+20)
Added Ability: Sheer Force as second Ability (Duskull and Dusclops gets Cursed Body instead)
Movepool Addition: Thunderbolt, Thunder, Flamethrower, Fire Blast, Slack Off
Justifications: Dusknoir suffers from having an identity crisis when compared to Dusclops, so Sheer Force added and BoltBeam coverage for special set will help set it apart as a Ghost-type glue. It’s often portrayed as a particularly strong Ghost-type in other Pokémon medias including Mystery Dungeon series, hence Sheer Force.

New Type: Electric / Fighting
Added Ability: Iron Fist as second Ability (Elekid and Electabuzz gets Rivalry instead)
Movepool Additions: Mach Punch, Bulk Up, Swords Dance
Justification: There’s a lot of Monotype Electric, and Electivire just isn’t specialized enough when compared to other mono-Electric. With Fighting STAB, added Iron Fist due to already having lots of punching moves, and Bulk Up and Swords Dance to reflect it’s bulky appearance, Electivire can now stand out as a more proper set-up sweeper or wallbreaker. The reason for the Fighting-type is due to it’s pride in it’s physical strength and is highly combattive.

New Type: Fire / Poison
Added Ability: Mega Launcher as second Ability (Magby and Magmar gets Rivalry instead)
Movepool Additions: Dark Pulse, Smoky Pulsar*, Dragon Pulse, Nasty Plot, Calm Mind
Smoky Pulsar: Poison-type, Special, 80 Base Power, 30% chance of lowring the foe’s Speed by one stage, Pulse move
Justification: Figured Magmortar also receive similar treatment as a set-up wallbreaker, a rarity among Poison-types, with Smoky Pulsar added to allow Magmortar to take advantage of it’s new STAB and Ability. It’s weakness to Ground is worsened, but in exchange, it’s immune to Toxic and resists Grass further. For the addition of the Poison type itself, it is do to with the fact it and Magmar lives near or within volcanoes, which are knowj for polluting the air when active.
Submission phase ends tomorrow, which I will go for veto phase and see if there is any worrisome submissions that needs corrections or risk being vetoed.
Last edited: