On a more serious note........then why even play Monotype?
Monotype feels "flowchart-y" because well...it is. Monotype is a tier where you're naturally constricted to building and that limit makes games feel streamlined. My opponent went into the mon thats going to click stone edge and I'm using flying, time to swap into my Corviknight. My opponent just went into their Greninja with Extrasensory vs my Poison team, I'm forced to go into my A-Muk now. Like that's just something the tier will always have. This wont ever change because of the mons and immunities you are essentially forced to use and no offense but this is just the most absolute basic understanding of Monotype. Like yea.......Dragon uses Goodra and Archaludon to have switch ins to Ice moves. Did you want them to get swept by ice beam/moonblat with no counterplay...? I'm just confused as to what you're trying to accomplish with this argument and it has derailed from the genuine good posts from twinkay and co. You are honestly better off just not playing Monotype if you have an issue with this because again that will never change. There's a lot of nuance and such that I'm leaving out to make this as concise as possible so just as a disclaimer: I understand that tech's and in-game outplaying breaks that sort of sequencing / streamlined gameplay. That's what makes playing+spectating Monotype fun!
Moving on......
twinkay very eloquently outlined (pretty much perfectly actually) why Gliscor isn't broken. There's not much more I can say that he didn't already say (he even caught the fact that Spectrier is Ghost's most snowball-y mon, not Flutter Mane..) Its not like running multiple mons with Ice-type coverage means Gliscor = broken. Flying, Dragon, & Ground are all very strong top tier types in the meta and shouting out the idea that Gliscor specifically is the reason people are running multiple instances of the same coverage feels disingenuous. People adapted to Gliscor's teammates by using Rock Slide Gren, Rock Slide Lando-I, Smack Down Mamo, and more. There's plenty of experimenting to be made in the tier in general.
Innovation happens all the time in Monotype, there are plenty of unused ideas that I have been attempting to build with / that I have seen others build with. Trichotomy and Mada are two people that I see coming up with a lot of cool stuff here and there, and Premonitions was another proponent of innovation when he still played the tier. Floss and crow crumbs were also great on my MPL team when it came to coming up with fresh ideas. I do think SV Monotype is almost "solved" in the sense that there really aren't a lot of broken elements in the tier left to potentially get rid of. As far as unique tech's and things like that, the tier has so much more room to grow and I would not call it solved in that regard.
An Espathra unban would only exacerbate this whole offense meta everyone is complaining about. Even if you ban Speed Boost, Psychic is already a super-niche type, and to support Espathra you would likely need to run screens. Why bother freeing an element that only promotes more cheese/mu fish gameplay? Blaziken I can see an okay argument for as it has interesting coverage. But Fire is already one of the best types in the meta imo, without Speed Boost it really doesn't have a reason to use Blaziken, so what does freeing these mons without speed boost even do for SV Monotype? Discussing these feel super non-productive
Ahem...I will propose how to "solve" SV Monotype:
Suspect Gliscor so everyone finally stops talking about it
Suspect Archaludon (its actually broken btw)
Suspect Heat Rock
Unban Zamazenta (mon that actually helps vs offense and has the coverage pool and set variety to keep so many things in check...why did we ban it l0l)
GG!
Monotype feels "flowchart-y" because well...it is. Monotype is a tier where you're naturally constricted to building and that limit makes games feel streamlined. My opponent went into the mon thats going to click stone edge and I'm using flying, time to swap into my Corviknight. My opponent just went into their Greninja with Extrasensory vs my Poison team, I'm forced to go into my A-Muk now. Like that's just something the tier will always have. This wont ever change because of the mons and immunities you are essentially forced to use and no offense but this is just the most absolute basic understanding of Monotype. Like yea.......Dragon uses Goodra and Archaludon to have switch ins to Ice moves. Did you want them to get swept by ice beam/moonblat with no counterplay...? I'm just confused as to what you're trying to accomplish with this argument and it has derailed from the genuine good posts from twinkay and co. You are honestly better off just not playing Monotype if you have an issue with this because again that will never change. There's a lot of nuance and such that I'm leaving out to make this as concise as possible so just as a disclaimer: I understand that tech's and in-game outplaying breaks that sort of sequencing / streamlined gameplay. That's what makes playing+spectating Monotype fun!
Moving on......
twinkay very eloquently outlined (pretty much perfectly actually) why Gliscor isn't broken. There's not much more I can say that he didn't already say (he even caught the fact that Spectrier is Ghost's most snowball-y mon, not Flutter Mane..) Its not like running multiple mons with Ice-type coverage means Gliscor = broken. Flying, Dragon, & Ground are all very strong top tier types in the meta and shouting out the idea that Gliscor specifically is the reason people are running multiple instances of the same coverage feels disingenuous. People adapted to Gliscor's teammates by using Rock Slide Gren, Rock Slide Lando-I, Smack Down Mamo, and more. There's plenty of experimenting to be made in the tier in general.
Innovation happens all the time in Monotype, there are plenty of unused ideas that I have been attempting to build with / that I have seen others build with. Trichotomy and Mada are two people that I see coming up with a lot of cool stuff here and there, and Premonitions was another proponent of innovation when he still played the tier. Floss and crow crumbs were also great on my MPL team when it came to coming up with fresh ideas. I do think SV Monotype is almost "solved" in the sense that there really aren't a lot of broken elements in the tier left to potentially get rid of. As far as unique tech's and things like that, the tier has so much more room to grow and I would not call it solved in that regard.
An Espathra unban would only exacerbate this whole offense meta everyone is complaining about. Even if you ban Speed Boost, Psychic is already a super-niche type, and to support Espathra you would likely need to run screens. Why bother freeing an element that only promotes more cheese/mu fish gameplay? Blaziken I can see an okay argument for as it has interesting coverage. But Fire is already one of the best types in the meta imo, without Speed Boost it really doesn't have a reason to use Blaziken, so what does freeing these mons without speed boost even do for SV Monotype? Discussing these feel super non-productive
Ahem...I will propose how to "solve" SV Monotype:
Suspect Gliscor so everyone finally stops talking about it
Suspect Archaludon (its actually broken btw)
Suspect Heat Rock
Unban Zamazenta (mon that actually helps vs offense and has the coverage pool and set variety to keep so many things in check...why did we ban it l0l)
GG!




















