What do you mean unoptimal can you explain so I can fix the teamif you're gonna make a sample submission at least have correct evs? i'm not a fan of the rest of the team tbh but why are we submitting a sample that is blatantly unoptimal like this?
What do you mean unoptimal can you explain so I can fix the teamif you're gonna make a sample submission at least have correct evs? i'm not a fan of the rest of the team tbh but why are we submitting a sample that is blatantly unoptimal like this?
you're limiting yourself to the 510 ev limit unnecessarily, just type in the evs instead of using the slider when you're building with a non-ph format in the teambuilderWhat do you mean unoptimal can you explain so I can fix the team
Ohh I didn't know i could do that... I thought gen7 onwards had no ev limityou're limiting yourself to the 510 ev limit unnecessarily, just type in the evs instead of using the slider when you're building with a non-ph format in the teambuilder

While it's true that mold breaker is incredibly powerful since it allows your breakers / sweepers to actually get past wonder guards (like it does in every other PH gen), it's not the only way to win. Passive damage from hazards, status, and even sandstorm/hail are great ways to make progress.I have noticed in b2w2 that mold breaker is one of if not the most valuable abilities in the whole format
Being able to hit Pokestar spirit in a fairyless format is so incredibly useful but only 1 moldy mon is not enough (mostly when it's smth like diagla, palkia or Ray ray) because they can easily be taken out then you cannot win.
Sleep is in fact broken, but it doesn't mean you should just spam 6 (or in this case 4.) sweepers with Spore. You lose out on too much coverage and utility to justify it and it almost guarantees you lose to opposing offense.b2w2s meta is basically "who can spam spore better"
If by easier you mean making the broken stuff become more broken then sure yeah. Spirit is the best glue mon anyone can ask for and it's possibly holding the tier together because without it weird coverage fishes would become actually viable, making games more reliant on MU than actual skill.2nd to last we have Pokestar spirit, THE BEST POKEMON IN ANY POKEMON FORMAT EVER, i feel like no matter what u need this guy on ur team (this whole team is kinda made to counter him) I genuinely believe without this guy this format would be like 6 to 7 times easier.

I don't even play PH."Broken" doesn't even begin to describe how powerful hazards are in this meta. The lack of consistent hazard control makes it is THE best way to make progress and is one of the reasons Deoxy-S is the top mon in the tier. Sleep resetting upon switching and the constant threat of getting hit by Sheer Cold makes Deo a pain to play around but Deo is also incapable of making progress against double WG structures on it's own which is why having Stealth Rock / Spikes along with it is a must. Since Deo forces constant switching, the chip damage stacks up very very fast and once your trapped in that loop it's game over. This leads to most games being centered around being able to set up hazards while keeping them off of your side of the field which makes 2 playstyles being particularly dominant: hazard stack and hyper offense. Hazard stack, obviously, focuses on setting up as many hazards as possible and cleaning up with strong priority, shell smash sweepers, or of course NG Deo. Hyper offense on the other hand aims for quick games and winning before the opponent can. Other playstyles like full stall, weather, and non-hazard central balances / BOs see considerably less usage and are typically much less consistent in comparison due to making progress much slower while being unable to stop Spikes from tearing through their team.
#IDontSave Replays:
https://replay.pokemonshowdown.com/gen5ubers-2522838886 HO
https://replay.pokemonshowdown.com/gen5customgame-2522824509-cxyyxm0p7d8odi7lq3fq3f7bm9g4jfgpw HStack
yeah that's the best I can do for replays, I didn't save any of
SAMPLE SUBMISSION
Double Moldy Offence
https://pokepast.es/a67d4ea82a4615c3
my first post in the old gens megathread is a b2w2 sample Submission.
I have noticed in b2w2 that mold breaker is one of if not the most valuable abilities in the whole format
Being able to hit Pokestar spirit in a fairyless format is so incredibly useful but only 1 moldy mon is not enough (mostly when it's smth like diagla, palkia or Ray ray) because they can easily be taken out then you cannot win.
Two moldy mons is the fix
The Deo-S set Is just the standard Sub+lefites set, you can't go wrong with it, its consistently good and has not as much Counter-play as the lum Berry set.
The Gengar is our 1st moldy guy as Moldgar has been shown to be very good in the VR and can counter mons like shaymin sky, is also quite fast (not on the level of Deo-S but still faster than a lot of mold users) and can even make use of the VERY VERY VERY prevalent sleep meta we live in with sleep talk.
Palkia is our other moldy mon and is used because draco plate judgment has been very consistent lately, now while dialga is more common as a mold user i find palkia has a better typing as it isn't groudon/lando-T food
Speaking of Lando-T we use a Prankster Lando as our main spore Spammer as b2w2s meta is basically "who can spam spore better" and a Prankster sporer is so valuable, and the cherry on top is we get pranker EQ thanks to nature power it lets us deal good damage to dialga (who I've mentioned is probably the most popular mold user) and other mons like moldgar.
2nd to last we have Pokestar spirit, THE BEST POKEMON IN ANY POKEMON FORMAT EVER, i feel like no matter what u need this guy on ur team (this whole team is kinda made to counter him) I genuinely believe without this guy this format would be like 6 to 7 times easier.
Last up we have Mbounce Registeel, after seeing the success of skarmory with the same set i thought a version with more bulk is better, being able to click toxic without repercussions is so fun (and useful) as it allows damage on wonder guards without needing another moldy mon.