Pokepaste: https://pokepast.es/ec9006ef2275dc3d
The GXE is low because i tilt to 1700 all the time LOL
Introduction
Hello, I am in minecraft and I'm sharing my first RMT. Since literally no one knows me here, I should introduce myself first. I've been playing showdown on and off for about a year now, but I did not start looking at the forums until recently. I'm still kind of ass, often play fully on autopilot and get called out for protecting on gliscor all the time. Despite this, a diamond in the rough was beginning to form... I gotta say, this team is super brainless to use and difficult to break. It also features one of my OG childhood team members from Pokemon Diamond,
The story behind this team is that the first archetype I learned was stall to ragebait noobs and irl friends, and it worked. I liked using SupaGMoney's Heatran stall, since I liked how
The Team
Gliskibidi (Gliscor) @ Toxic Orb
Ability: Poison Heal
Tera Type: Dark
EVs: 244 HP / 168 SpD / 96 Spe
Careful Nature
- Earthquake
- Knock Off / Toxic
- Spikes
- Protect
You already know what he does. The EVs outspeed
. Tera dark is a fantastic typing as it resists threatening moves like Hex, Stored Power, Psychic Noise, Sucker Punch, and Future Sight. It also turns subtect
into your bitch: tera dark boosts knock off to always breaks its sub, but you can also start spamming spikes even if its behind a sub as freeze dry does net 5% after protect and it cannot freeze you. One alternative is toxic over knock off for a better matchup into guys like tera CM
and makes progress against incoming
, but at the cost of the matchup against specs users and random substitute or balloon.
Ability: Poison Heal
Tera Type: Dark
EVs: 244 HP / 168 SpD / 96 Spe
Careful Nature
- Earthquake
- Knock Off / Toxic
- Spikes
- Protect
You already know what he does. The EVs outspeed
Hephaepstein (Heatran) @ Leftovers
Ability: Flash Fire
Tera Type: Ghost
EVs: 252 HP / 140 SpD / 116 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Stealth Rock
- Will-O-Wisp
The stealth rocker. Hard switch him in if
or
pulls up and get rocks right back up. The EVs outspeed jolly
. Tera ghost beats
if it is idef press and tries to tera and provides secondary spin blocking. Will-o-wisp is mandatory with the recent
outbreak, as it makes progress and neuters its flip turn damage, while helping a lot with
,
which you outspeed. Taunt is not needed because the team already destroys stall and fat. For a long time, I used lava plume because I was afraid of missing but its just so weak and passive.
Ability: Flash Fire
Tera Type: Ghost
EVs: 252 HP / 140 SpD / 116 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Stealth Rock
- Will-O-Wisp
The stealth rocker. Hard switch him in if
Charlie Kirsch (Sinistcha) @ Heavy-Duty Boots
Ability: Heatproof
Tera Type: Fairy
EVs: 252 HP / 160 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Strength Sap
- Shadow Ball
- Matcha Gotcha
- Calm Mind
Spinblocker with almost perfect defensive synergy with
, and forms a FWG core with
. The speed evs outspeed
, allowing you to completely wall lazy teams using
as their solo breaker which is pretty funny. Tera fairy helps against dragons like
,
, and tera dark
. I previously used stun spore+hex as secondary speed control, but it just made the
matchup worse, and missing stun spore on a setup sweeper often loses the game on the spot.
Ability: Heatproof
Tera Type: Fairy
EVs: 252 HP / 160 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Strength Sap
- Shadow Ball
- Matcha Gotcha
- Calm Mind
Spinblocker with almost perfect defensive synergy with
MEGA KNIGHT (Corviknight) @ Rocky Helmet
Ability: Pressure
Tera Type: Dragon
EVs: 248 HP / 216 Def / 44 SpD
Impish Nature
- Iron Defense
- Brave Bird
- U-turn
- Roost
The final defensive puzzle piece, this moveset lets you pivot while buying so much time against balance breakers SD
, NP
as well as beating almost all DD roost
1v1. Brave bird is used over body press to be less passive, and no defog as we do not want to remove our own hazards.
Ability: Pressure
Tera Type: Dragon
EVs: 248 HP / 216 Def / 44 SpD
Impish Nature
- Iron Defense
- Brave Bird
- U-turn
- Roost
The final defensive puzzle piece, this moveset lets you pivot while buying so much time against balance breakers SD
The Squiddler (Tentacruel) @ Heavy-Duty Boots
Ability: Liquid Ooze
Shiny: Yes
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Rapid Spin
- Knock Off
- Surf
- Sludge Bomb
is super underrated in OU, and I think its because people use him wrong. The smogon page recommends full defense investment but I tried that and its horrible. Why the fuck are we investing defense for a mon with zero recovery, while ignoring his fantastic speed tier and incredible STAB combination? While boots is what I used for most of my ladder climb and better on fat teams like mine, I think mystic water is also a viable item choice for more offensive teams.
can Surf many common fire and grounds, outspeeding mons like
,
,
,
while still beating mons like
and
. Sludge bomb hits hard
,
,
,
. Most of these mons are either OHKOed outright or with slight hazard chip, which is easy to achieve with this team. Tera water can help here too. It comfortably lives moves from boosted
while outspeeding and trading 2 sludge bombs against
and
putting them into hazards range. Finally, its literally an S-tier sack, as its Liquid Ooze can deny healing from
and
.
What about its spin capabilities? The spinblockers
pose little threat as they are slower and their shadow balls / secondary STAB don't do much due to our good bulk and typing. Especially
who can't do anything, as we can spam sludge bombs abusing its weak sp.def and fish for poisons while they literally die if they attempt to heal due to Liquid Ooze. Now for
, we can knock their boots and spam surf. Non-tera boots surf does 40 to offensive
and 33 to defensive
, forcing them waste recover PP. Tera water or mystic water can also help break through, or you can swap to a counter on their recover. You can even use Clear Body to block slow parting shot. We have a hazard resistant
+
core that can pivot around so getting hazards off immediately isn't as crucial. Next time they try to spinblock, they get 2HKOed by surf if all hazards are up, which is common in the hazard stack mirror. Eventually you'll kill them and get off the spin, so that the main breakers
can come in for free and end the game.
Ability: Liquid Ooze
Shiny: Yes
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Rapid Spin
- Knock Off
- Surf
- Sludge Bomb
What about its spin capabilities? The spinblockers
DreamNotFound (Darkrai) @ Black Glasses
Ability: Bad Dreams
Tera Type: Dark
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Knock Off
- Dark Pulse
- Ice Beam
- Sucker Punch
This set honestly makes you feel like a cheater, just like Dream. It revenge kills, sweeps chipped teams, and against stall and balance it forces knocks or defensive tera super easily. Naive is chosen over hasty so you always live a libero
u-turn from full HP, but even if you are chipped and will die it can be worth it to knock anyways because of how annoying he is to our hazard stack. Tera dark black glasses dark pulse also has a 43% chance to OHKO
, which is slightly in your favor if you account for flinch odds.
Ability: Bad Dreams
Tera Type: Dark
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Knock Off
- Dark Pulse
- Ice Beam
- Sucker Punch
This set honestly makes you feel like a cheater, just like Dream. It revenge kills, sweeps chipped teams, and against stall and balance it forces knocks or defensive tera super easily. Naive is chosen over hasty so you always live a libero
Other stuff
Fat CM sweepers, as most of our team's offensive pressure is special. But in particular:
. Usually requires
to dodge many freezes or forces a tera. If subtect, consider tera
turn 1 to not only have a reliable switchin but also get off free spikes against it. If it's the blimax team, turn 1 tera dark gliscor literally 6-0s so you automatically should do it.
Encore
. The only safe switchin is
and it often needs to roost. If it comes in on
, it can be worth it to tank the water move and burn it.
- CM
+tera/screens.
is the main bolt counter, but relies on earthquake to kill it. This guy is one of the reasons why I think toxic>knock might be better, but a lot of people will not tera due to fearing toxic even if I don't have it. - CM
, try to use
to force it to turn water and then 1v1 with
. - CM
+ substitute
Encore
I didn't save many replays, and almost every single private replay was saved by the opponent only if they won. People really are shameless...
Peak elo game.
https://replay.pokemonshowdown.com/gen9ou-2556475285-la4l0ffafoal80ogd20d9ku8aqfyprrpw?p2
The game I played after and lost. The opponent had hexpult and darkrai so dark gliscor was the obvious play, but I was nervous and played too conservative with tera.
https://replay.pokemonshowdown.com/gen9ou-2556478788-1giyqgbskci594tgut33haaxy7866qkpw?p2
Other wins:
https://replay.pokemonshowdown.com/gen9ou-2550086305-97eb9f12dulocv8vuw2xq591fbupxq7pw?p2
https://replay.pokemonshowdown.com/gen9ou-2556473346-2usep569660f8a1qlmmuleu7vi85hw4pw?p2
https://replay.pokemonshowdown.com/gen9ou-2556459950-foc4bci0v5fhipiatnbpfvnmoh0qsgnpw
https://replay.pokemonshowdown.com/gen9ou-2554212109-9yvs4kty5bljimasipquet5v2o5pjfkpw?p2
Peak elo game.
https://replay.pokemonshowdown.com/gen9ou-2556475285-la4l0ffafoal80ogd20d9ku8aqfyprrpw?p2
The game I played after and lost. The opponent had hexpult and darkrai so dark gliscor was the obvious play, but I was nervous and played too conservative with tera.
https://replay.pokemonshowdown.com/gen9ou-2556478788-1giyqgbskci594tgut33haaxy7866qkpw?p2
Other wins:
https://replay.pokemonshowdown.com/gen9ou-2550086305-97eb9f12dulocv8vuw2xq591fbupxq7pw?p2
https://replay.pokemonshowdown.com/gen9ou-2556473346-2usep569660f8a1qlmmuleu7vi85hw4pw?p2
https://replay.pokemonshowdown.com/gen9ou-2556459950-foc4bci0v5fhipiatnbpfvnmoh0qsgnpw
https://replay.pokemonshowdown.com/gen9ou-2554212109-9yvs4kty5bljimasipquet5v2o5pjfkpw?p2
Thanks for reading! I urge that the next time you instinctively add a Tusk to your team, that you consider



