Name: Charles-Puzzle
Typing:
:ground: / :steel:
Abilities: Competitive
Stats: 93/52/81/123/81/106 (536)
Movepool
Body Slam, Brick Break, Bulk Up, Bulldoze, Calm Mind, Core Enforcer, Dazzling Gleam, Dig, Drain Punch, Drill Run, Earth Power, Earthquake, Endure, Facade, Flash Cannon, Fling, Focus Blast, Fury Swipes, Giga Impact, Helping Hand, High Horsepower, Hyper Beam, Iron Head, Metal Claw, Metal Sound, Mud Shot, Mud-Slap, Play Rough, Protect, Rest, Rock Slide, Sand Tomb, Sandstorm, Scorching Sands, Sleep Talk, Smack Down, Smart Strike, Spikes, Steel Beam, Stomping Tantrum, Substitute, Tachyon Cutter, Take Down, U-Turn
Custom mechanic: Charles changes forms depending on which hat he is holding. Charles-Puzzle for Hard Hat and Charles-Pancake for Tall Hat.
Charles-Pancake
Charles-Pancake
:ground: / :fairy:
Ability: Sap Sipper
Stats: 101/110/88/59/78/110 (546)
Hats
Hard Hat
If held by Charles-Puzzle, Ground- and Steel-Type attacks have 1.1x power.
Can't be knocked off.
Tall Hat
If held by Charles-Pancake, Ground- and Fairy-Type attacks have 1.1x power.
Can't be knocked off.
Competitive role: hype moments and aura