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aim
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  • https://pokepast.es/9fec9721ce254482

    My Goodra H Scarf Meows Encore Clef team


    I think Goodra H is a misunderstood mon. If she has so much SpDef already and middling offenses, AV just makes her bulkier but leaves her weak. We need to use that natural SpDef as it is and help patch up her offense. So lo and behold we have Specs.

    Now this mon is unexpectedly nice. Dragon Fire Steel is perfect coverage. Surf for the rare Heatrans. Also helpful vs Gliscor, Moth, Moltres. She can be brought into almost any SpAtk mon at high health for trades. Passive mons are always a good entry point with her perfect coverage. Also she manages to somehow wall Ogerpon W so you take that trade. Is faster than Gambit for that trade and finally can survive EQ from Glis but it was more relevant when we had Ice Beam.

    Next up we have Scarf Meows. I think this mon is literally a cheat code vs any offense. She's super nice late game when she can just outspeed the entire board and is looking to clean up after hazard chip. It's particularly nice meta for her as she outspeed Moon after DD and Moons most common Teras Ground and Flying are hit by Triple Axel for OHKO.

    Lastly we have Encore TWave Clef. This is a fun spin on the goat. I felt that the meta was too offensive for Clef so she was struggling with her CM sets and even if you run TWave CM, she just let's mons DD, SD for free. Encore remedies that. For example this completely flips the MUs of Ceruledge for example. Similarly Cress, Gliscor, Garga as well. Extremely fun to use.
    https://pokepast.es/f9af23d9bfb88fc9

    My Kommo O Metagross team for OU.

    I think Kommo O is super underrated with this defensive set. Takes on Moon, Dnite, Gambit, Zama, Tusk, Oger, Ledge etc. The Dark and Water resist are super nice as opposed to Chomp.

    Metagross is Punching Glove. This guy is no one's radar and he is amazing! TPunch 3HKOes Corvi, Mola both and Meteor Mash can straight up 2HKO Lando Glis. Unless they have a Zapdos, it's extremely difficult to not lose a mon to him. He can survive all defensive EQs and Knock Offs in the tier. Ultimate force a kill guy.

    Lastly Enam is super good right now. People are running Dark spam so much in lieu of Moon and Slowking G and Molt are kinda uncommon. Enam can just straight up sweep so many offenses with this set.
    Ey Joey, Bad and Boosted doubles pkmn stats that are 70 or lower: https://pokepast.es/8457f8249eb695f6

    Got tanky Deo-Normal, SD Lucario with 140 defenses so it can setup, and Brav Hisui with also 140 defenses and 130 speed Stored Power

    Hope you have fun, make any changes!
    https://pokepast.es/dbcde17920885d8d

    This is the banded Meows version of the Mega Aboma. I liked this version more vs offense. Like Triple Axel can OHKO Zard Y and stuff. Band is really nice as well. You do lose the stall 6-0. If you face stally builds run Spikes otherwise just run Banded.
    https://pokepast.es/f9bec7f0b98a8b92
    An SV UU team featuring Weezing-galar since it's back in the tier again if you're ever feeling like playing this tier some day again. Hit top 10 with this on the ladder, main struggles with the squad have been fast cm users. There's also no removal but weezing could run it if you'd like
    https://pokepast.es/d0f22569c31cc5ab

    Mega Aboma for Megas in NatDex OU

    With this I have sent the last Mega which you guys hadn't already used. So I saved one of the best for last.

    I absolutely adore Abomasnow. I didn't think much of him before but I got him in Champs as my starter squad and he ended up carrying so heavy. To this day he and Snorlax are my only win 100 battle with achievement mons in Champs.

    Ok so why is Mega Abomasnow so good? Snow change was a god send for him. He was a monstrous offensive threat but with low speed. But with the +1 he gains a large amount of defensive utility. Like this guy can take +2 Chomp Z Outrage. He can even eat +1 Fire Punch from Dnite. Blizzard Giga Drain and EP forms our three move core and Ice Shard allows to pick off guys. I love Veil as well but it is definitely better on regular Clay Abomasnow. We have enough Speed fot Mola, Tingu Lu and Corvi even after Mega.

    So on this team I ran him with Hazard stack. I was thinking of cheesy options like late game TR Slowbro or late game Veil into some broken guy but Hazards really ended up being what brought his full potential out. Blizzard + Shard start getting ranges against even things like Zama with Spikes + Rocks.

    To support Aboma we have Pads Spikes + 3 Atks no Flower Trick Meows. This is the best Meows set in the whole game. You do miss the broken signature move but Aboma is there for Waters and Spikes are so nice to lay up vs any bird on the switch. You also spam Triple Axel with impunity as you are pads up. This set can take over any balance or stall MUs.

    Next up we have Z Bold Ghold. Spin blocker, Lele Check, breaker all in one.

    Mixed Def Chomp with enough Speed for Modest Bolt can survive +2 Polter from Ceruledge and can avoid 2HKO from Zard Y Weather Ball. Our Rocker and Phazer with D Tail.


    Terapagos for spin and emergency check to anything.

    Lastly the goat Mola. This girl is busted beyond believe with Toxic. There is no reason to not run her on your balances.
    Yo Aim been a while since I played Gen 9 Ou but I got back on and made a team that's pretty strong getting me from 1400s to 1700s, just wanted some fun shit so I made a CB Great Tusk team cause I got tired of all them walls lol, anyway here's the team, hope you have fun fren peace.
    https://pokepast.es/514615aafc29b430
    Hi Aim I saw y'all doing Megas to High Ladder and now that we completed Latios, I made this super fun to use Latias Mega team with Iron Hands while I was on 1600s

    https://pokepast.es/3ca0fdc6afca0ce6

    Pretty straightforward fun to use team. It's just very fun to click SD and claim mons and very fun to use. Plus Iron Hands behind a veil never dies xD

    Also just to push the greed and keep hands and lati safe, I'm running Safeguard on Ninetales xD

    I believe it's a pretty solid team and in fact I could beat Prince5's team with this, Hands compliments Lati really well so yeah! Hope you end up using it and hope you like it!
    so for the last few days I have been building THE Golurk Tailroom team for and because I feel relatively proud and have come to really enjoy how fun it is just clicking buttons I felt like sharing with the good people of the community (and I also peaked top 500 :))
    Team ID BB30MAOFLD
    https://pokepast.es/ea0c115f3c258257

    Basic Intro to the team:

    Golurk: The teams mascot and very underrated wall breaker on this team capable of one shooting almost every non flier in the game thanks to its very strong iron fist + life orb boosted headlong rush (aka the buff it should have gotten last gen) even the likes of the pesky cat and any sus looking bridges through reflect and what have you!

    Incineroar: This mon patches up a lot of the team's weakness as charcoal boosted flare blitz is capable of doing massive damage to a bunch of mons including mega pokemon likes of very greedy mega gardivors and frosslass as well as some other annoying fairys

    Mega Floette/Floette: Do you need massive damage that your other pokemon are to slow to do? Introducing Light of ruin with proper speed control and good reads any of those problems will be taken care of 90% guarantee!

    Whimsicot: When you are using these strong breakers you need proper speed control and who better than the little happy meals looking mascot there to make sure your opponent is clicking the worst moves possible and you keep ahead of the game

    Mega garchomp Z: You may have been #noticing a lot of the aforementioned pokemon may lose to a strategy or two thankfully the number one used mega is here to offset a few of these so-called weaknesses with its set you will find it be perfect counter to a harsh sunny day or getting rid of some pesky steel bugs that are running rampant right now

    Farigiraf: last and but certainly the leading trick room user as well as being even more annoying to screaming pedestrians that may be bothering you and preventing ops from clicking their strong spread options

    Additional notes/team weakness
    Goli/pod archetypes can be an extreme weakness to this team as its more or less a guessing game on which one they bring and can feel extremely frustrating if their supporting peliper or politoed get an accuracy drop and you miss a critical move

    Sneasler/Basculegion
    these two mons are very scary for this team while not unbeatable requires very good positioning with your Golurk to pull of the win sometimes (other times they forget to target Golurk and get insta dropped
    thats all thank

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    Mr.pickup
    Mr.pickup
    Basic modes are into most balance cores are Floette + Whimiscot and 99% of the time you want to back Golurk with either secondary speed control in Farigiraf or Incineroar to provide more offensive support

    anti sun mode is Garchomp Z + Incineroar with Whimsicott and typically Golurk in the back to spam rockslides (side note you may have to make few reads around venu but when it works it is SO satisfying)

    trick room/anti terrain spam mode lead Incineroar and Farigiraf with Floette and Golurk and Floette to kill as many mons as possible
    https://pokepast.es/5731535e9b78fc1d

    Mega Altaria for Megas in NatDex OU.

    This is somewhat of a new take on Mega Altaria. We have Adamant for decent power. Enough Speed to outspeed base 125s at +1 and Max HP.

    Max HP allows you to get quite bulky because Altaria has high defenses + middling HP. We also run Cloud Nine to wall Zard Y early game. You are also able to shrug off Barra and Kingdra on rain. With this you are not just behold into sweeping. You can give much needed defensive utility early game. Your gameplan is to remove steels and Poisons for Altaria sweep and team is built for that.

    Firstly we have Slowking G mixed Def with Rocky Helmet, Ice Beam. This gives us an extremely good pivot, Lando T weakener, Future Sight breaking capability, one of the best poison answers in the game. Because of our investment on both sides, you won't be able to play it brainlessly. You will have to double him in a couple times because he does get chipped with this spread but at high healths he is super nice.

    Next up we have Fini. CM Surf Draining Kiss Sub. Sub is really cool on her because people don't expect it. They think that Mola walls her for life and they wait for Misty to wear off and then try to toxic. Even in general you can Sub on Mola Flip Turn, Uturn Corvi etc and get a strong hit on the guy they will be forced to send in. Misty is extremely nice with Alt because people really rely on Toxicing her. Fini is such a cracked version of Prima. People stopped using her in NatDex due to Mola uprising but it's super nice with set and preys on those very teams that rely on Mola for everything.

    Next up we have Gliscor SD Facade EQ. Facade I really like in NatDex because Knock is only for for Balloon Ghold but have Treads. Glis heavily weakenes all Altaria checks like Mola, Corvi, Lando T,etc. If team is too defensive then Gliscor and Fini can take over, if team is too offensive Altaria can sweep with DDance.

    Treads with Rocks Spin Knock. Outspeeds Lele and rest in SpDef and HP.

    Lastly we have Z Fight Zama. This guy is a nice lure. CC into Z Fight OHKOes Corvi, Mola, M Sciz etc. so acts as another lure with M Altaria. Had Future Sight support to break particularly fat cores that even setup Gliscor and setup Fini struggle with. Is only speed control.
    Hi Mr. Aim, I wanted to share this VGC team that I've been using since the beginning of Reg M-C.
    It has an uncommon pick in mega Alakazam, but i found it to work really well, with helping hand it can basically outspeed and 1-shot 90% of pokemon that don't resist psychic in this meta.
    The Armarouge set is also kinda weird, but i wanted something to hit Incin and Ttar, as well as Arch in rain, I also didn't want to only have 1 TR setter. With life orb Armarouge even outdamages Mega Alakazam.
    Torkoal has solar beam specifically for the Swampert Pelliper lead of rain teams, picking up surprising KO's if you also lead with Alakazam and speed swap (this also works wonders against a Raichu Y + Gholdengo lead), and weather ball over heat wave to play around wide guard.
    The main goal of the team is usually 1-shotting everything that you can, taking advantage of every turn of psychic terrain, trick room or both.
    There are of course issues, only 1 physical attacker, no dark resist, 3 dark weaknesses, but it can be worked around.
    Usually the mons that I struggle against are Milotic, Incin, Scarf Garchomp and Archaludon (with screens I almost always lose to it)
    But overall I think that it's a pretty good and fun team, but my success may be due to the fact that my playstyle revolves around constantly making hard reads, I'm pretty proud of myself for buiding it on my own, I'm a relatively new comp player (started at the beginning of Reg M-B) and I peaked rank 836 with it recently (still climbing).
    I hope that you have fun if you decide to try out the team.
    Pokepaste: https://pokepast.es/8a5a129806a8f7c8
    Replica code: YEWXLLG46C
    Hi Mr Aim,
    I've got a Mega-Beedrill team for you for VGC Reg M-C

    M-Beedrill has a great matchup into both terrains (psyspam and rilla) and does well against fairies. It hits incredibly hard as well, almost one shotting most indeedees and farigs.

    I've seen success with this team on the ladder, hope you enjoy :)

    https://pokepast.es/f94b9625a71efb0c
    Hey, I'm the monkey guy, you asked for the team, so here it is:
    Paste: https://pokepast.es/59315bbadbf099b8
    Replica Code: W5F5A43FK3

    Big Warning: This team is not very good (shocker). I changed the Passimian to Leftovers recently. I think it still hat Roseli during our game. This team is super weak against fast Floette. I usually bank on outspeeding with Rilla to get a KO there.

    I also gave you the turtle team you featured on your second channel a few weeks ago, but this team honestly has not an as consistent game plan, usually relying more on surprising the opponent. Still in MB2 though.
    Hey man, wanted to see if y'all would want to check out one of our ladders on Ladder Spotlight, Random Tandem. Its a bring 9, pick 6 metagame, but the gimmick is you only build 3 mons and the rest are auto generated. Its very fun with different custom and sometimes Uber combos. Link to the thread for more info, posted some teams to ladder with.


    :rhyperior::tornadus-therian::primarina:
    https://pokepast.es/904f27df7cac84b0

    :landorus-therian::empoleon::hatterene:
    https://pokepast.es/5a65b5e50885097a

    :landorus-therian::zapdos::dondozo:
    https://pokepast.es/ea27d58aec5e982b

    :hatterene::heatran::iron-jugulis:
    https://pokepast.es/e308949ebf0b5819

    :quaquaval::dudunsparce::heatran:
    https://pokepast.es/b2eaa1fdceeecf8e
    aim
    aim
    ended up trying this meta for fun and had a good time just didnt have people for ladder
    https://pokepast.es/ac1102cc6a41950e

    Mega Gallade for Megas in NatDex OU.

    I run Mega Gallade on Webs and I runa really cool Sub Bulk Up dual stab set. The reason is that this set sweeps a lot. Gallade has the high Def low HP problem so Max HP helps it disproportionately and it can setup easily in things like Mola, Lando T, Gliscor, Corvi, Bolt, Zama ,Tusk etc. This set feels borderline broken because you can't status him. He lives all attacks and heals back with Drain, Psycho Cut dodges the hax from Zap, Molt. Really makes Gallade feel unique.

    Next up we have Araq for Webs. I absolutely adore shuckle but Araq is simply the best Web setter by a large margin. This set in particular we have enough defense to always survive 1 Diamond Storm from Mega Diance and OHKO back with Surf and then get Custap Webs off. Pounce is better in case things try to set up on you. Endeavour in case you are actually in danger of getting OHKOed.

    Next up we have Balloon NP Recover Ghold. This guy is just mandatory on Webs. Ghold is not that pressured to keep Webs up because Araq is more reliable in mid game in case you don't go for early webs. Like for example Boots Terapagos, Boots Treads and Cind will always get Webs off. In this case you can use both Araq and Ghold as trade mins which is why this team is quite consistent.

    Silk Scarf SD Multi Attack Crunch Explosion Silvally. This guy is stupid strong. Always can guarantee a kill except in M Sable MUs. +2 Explosion kills Mola and +4 Explosion kills Corvi. Both absolute Max Defense. Multi Attack is extremely powerful as well. I once 2HKOed SpDef Ferro with just Rocks.

    Adamant Z Dragon ESpeed Dnite. This is such a dumb mon. I needed priority and a speed boosting guy in case I can't get webs up and I got that role compression in one guy. Multiscale is way too good. I tried Mence before but poor guy is nowhere close to as good as Dnite is.

    Lastly we have Booster Treads. We gets. Really fast mon, a ground type, rocks and a spinner. Really good utility mon. Ghold covers the birds it lets in for Defog.
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