Yeah, that's what I meant by exception. Still, I think with a bit of testing we can figure out what actions advance frames. After that it shouldn't be that hard. As soon as I get that far I'm gonna find a stationary legendary with no NPCs around, shut off my CGear and start testing random stuff to see what advances what and see if there's anything new. I think with just a bit of trial and error and luck we'll be able to start causing in one fashion or the other very soon.