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  • hope that helps, its does require a lot of patience though ^^, but its worth it because all some mons have "special moves" plus there is no Broken RNG, so each one is very valuable if it has nice IVs ^^
    No problem. =)
    I think you're correct although since I haven't done it, I can't tell you with 100% confidence.
    Well it is very time consuming usually i multi task when doing it i.e RNG on DS, but there are a lot of little tricks you should check out these ;
    http://www.smogon.com/forums/showpost.php?p=3265122&postcount=21
    and ask Nicksor (on my friends list)

    http://www.smogon.com/forums/showthread.php?t=85233for any help

    here are my newest resets for XD (im currently ressting on a Grimer)

    http://www.smogon.com/forums/showpost.php?p=3269646&postcount=2726
    and here
    are my previous (good reset) results
    http://www.smogon.com/forums/showpost.php?p=3186608&postcount=18

    usually you want 2 shot for 20+ ivs in the "needed" stat

    heres a reference to XD reset "Hall of Fame"
    http://www.smogon.com/forums/showpost.php?p=3265088&postcount=8
    The seed check probably used to freeze it, but I think it was fixed. Correct to the seeds as well. You can hit them.

    Yes to the edit.
    Later today should be fine..
    Yeah.. it took me a while to catch up too. No worries there =)
    And, yes. In PIDRNG 2.0. That's unofficial for now, fyi. Bond's putting the finishing touches on it later..
    Oh.. I almost forgot. Sure =)

    The column marked ESV will control what comes up. They aren't actually determined yet, but you'll start to notice patterns in what comes up from that.

    The frame shouldn't advance while you're on the menu I don't think.. Turn the CGear back off after you activate it to keep it from advancing by itself.
    Hex can have letters, yes. The code gives you the decimal representation and you have to convert it to hex. You should be able to tell what you can get with whatever seed you have that way. You'll want to use the code to keep track of your frame and such.
    Oh.. you change them with either the windows calculator or if you right click in the grid, there is a converter I think...
    Here is a program that Bond, Kaphotics and I made for determining natures. Basically it requires an initial seed and you can see what you'll get from the frames ahead. No one knows how to determine which egg PID is used, that's why there are multiple ones.
    Correct.. If you're using an AR though, the calibration will probably be a bit lower.
    Btw, it's the same calibration as 4th gen games have, just the direct route there rather than using the seconds/delay crap. =D
    You have a cart, right? If so, your calibration should be about -95. B/W hit both even and odd, not one or the other.

    Edit: I can help for some things, but not really for others. I haven't actually done any RNG with it myself, but I know how.
    For 500 as a calibrated delay, you should use 14 seconds.. are you? And I'm guessing you're aiming for a delay of 700?

    If you have all that, I don't really know what to tell you aside from check all your times/dates/etc.
    Only if they're actually international. I'm not 100% sure that the main screen was even set up for it.. but I think that's what you were looking for.
    Oh.. to find a seed you want to go to time finder and go to the egg tab. Check HGSS shiny egg.

    Or if you're trying to use that screen I think you use the egg ones from DPPt.. even though that doesn't make a ton of sense.
    Hmm.. didn't realize you were using an AR. I'm not entirely sure what that does to it. I'd definitely put +/-100 delays until you figure out what's going to happen.
    I think it's sort of cracked. There are 4 separate (hidden) values that go into the prediction, IIRC. They have it working for certain flash carts, but not the actual cart yet. This was all in passing though, so I may have it a little wrong.
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