Good Morning, DR. Pinkacross!
I have been working on this team around this flipvolturn core
recently and wanted your input if you don't mind.
The team
problematic matchups that stood out:
stall but specifically blissey is pretty tricky to beat but the core can chip it down overtime and eventually overwhelm it.
i don't love how it trades with anything on the team save wake with magma storm but that one is managable if I keep positioning well.
chilly reception is bad for any sun team but here it gets multiple opportunities to get in and safely use it.
these two get to lead for free since i don't ohko them without sun up, landorus specifically can get out of hand if it is banded and will often force a sac.
If you read this and care to respond then Thank you for your time!!!
I have been working on this team around this flipvolturn core



The team
Quick rundown over the team:
opted for it over ninetales bcuz the team benefits more from its bulk, access to rocks, rapid spin, and ability to check certain physical attackers such as zamazenta than it does from ninetales's encore and healing wish.
i wanted a second spinner that can check and beat gambit reliably in the endgames so i used bulk up tusk, tera ghost helps it be an emergency check to iron press zamazenta but it hinders its ability to check gambit so I want your input on that one.
The flip part of the flipvolturn core, i used av tera fire to check heatran and iron moth since it otherwise goes super crazy on the team, I stole the set from somewhat old team just replacing fthrower over knock but I found the speed investment is to outspeed booster spa iron moth and the spa investment 2hkos Ogerpon-Wellspring with draco meteor.
the volt part of the core, I used life orb to make up for the damage lost by using speed booster and the hp investment is for optimal life orb recoil. tera grass is its best defensive tera covering 3 of its weaknesses although leaving the ice weakness is quite sad.
the turn part and the reason I made this team at all, standard set, tera bug + silver powder barely allows it to ohko waterpon after tera while not locking its moves.
in testing, i found that the team would benefit alot from having a fast cleaner or one with priority. raging bolt had way too much overlap with shocks to work. I used this weird aoa stellar lorb set for maximum damage since I am not using it as a sweeper and the growth set rarely managed to setup and often wasn't sufficient for cleaning.






problematic matchups that stood out:





If you read this and care to respond then Thank you for your time!!!