LMAO, aight then you got yourself a deal
i remember a banded scrafty set that beat thes highest VRanked mons like gyara kyub and zards x and y so maybe it have a nicheI didnt win LT but that will not stop me from ranking scrafty
View attachment 89028
Golem: B+ ---> A-
As a person who has used Donphan and Golem about the same amount, I firmly believe Golem is on an equal level to Donphan in terms of viability. For me, the duo is much like Golem and Rhydon in RBY OU: They're basically the same mon, but with slight variations between the two. We all know what Donphan does. Meanwhile, Golem is very similar, but with lower speed, Rock STAB, and a stronger but less reliable priority move. Off the top of my head, I can't think of anything Donphan beats that Golem doesn't aside from Mega Lopunny.
To recap, I think Golem is just as viable as Donphan with plenty of niches to distinguish itself.
Golem's RockiumZ set is vastly superior to Donphan's. It actually picks up the KO on bulky ZardX and it doesn't lose to substitute flying types. Also Golem's RockiumZ set beats Kyurem-Black.Golem is just a Donphan that always loses the mirror. I think it’s fine where it is.
I'd like to nitpick on this a little. Do you think 2 mons cannot be equally ranked, just because one loses to the other. Logically if you have 2 mons, one will always beat the other. If not you'd have one interesting battle without a winner. Anyway, that should never be ground for one of them being ranked lower than the other.Golem is just a Donphan that always loses the mirror. I think it’s fine where it is.
Golem's RockiumZ set is vastly superior to Donphan's. It actually picks up the KO on bulky ZardX and it doesn't lose to substitute flying types. Also Golem's RockiumZ set beats Kyurem-Black.
4 SpA Teravolt Kyurem-Black Ice Beam vs. 248 HP / 44 SpD Golem: 306-360 (84.2 - 99.1%) -- guaranteed 2HKO
204+ Atk Golem Continental Crush (180 BP) vs. 0 HP / 188 Def Kyurem-Black: 492-578 (125.8 - 147.8%) -- guaranteed OHKO
Golem can also replace the item on both of its Z-Move sets with Weakness Policy and still be reliable. Beating Primarina, Tapu Fini, Ferrothorn and other things that would normally be too bulky to deal with.
Speaking of things that are too bulky to deal with... Golem actually has a chance against Dragonite (double rock tomb) and Genesect (sucker punch KOs while Ice Shard doesnt)
Speaking of having a chance against Dragonite. 204+ Atk Golem Continental Crush (180 BP) vs. 0 HP / 4 Def Multiscale Dragonite: 306-361 (94.7 - 111.7%) -- 68.8% chance to OHKO. I'd like to see Donphan try that.
I guess that's enough telling why golem deserves to be A- Ranked
Wait! It's not! Golem has something else Donphan can't dream to accomplish. This being a reliable Rock Blast set that lets it face off better against basically every substitute user ever, but most notably Mimikyu. Rock Blast Guaranteed breaks Mimikyu's substitute and every additional hit is one that will be eating away on either Disguise or its Health Points.
252+ Atk Golem Rock Blast (2 hits) vs. 0 HP / 0 Def Mimikyu: 102-122 (40.6 - 48.6%) -- guaranteed 3HKO
Donphan has been overrated for 100% of my 1v1 days, and Golem has been called bad for every single one of those days. Let's finally set this straight and Rank Golem A- Together with Donphan
If that's not satisfactory then Rank Donphan B+ Together with Golem
If you don't like that either, I'd be on board with Ranking Donphan B+ and Golem A- (that was a joke obviously)
I'd like to nitpick on this a little. Do you think 2 mons cannot be equally ranked, just because one loses to the other. Logically if you have 2 mons, one will always beat the other. If not you'd have one interesting battle without a winner. Anyway, that should never be ground for one of them being ranked lower than the other.
I'm going to have to disagree with this. You mentioned Mega Gyarados and Tapu Koko as relevant pokemon that it's good against. However, it beats neither of these. Who in their right mind mega evolves their Gyarados vs Scizor? Adamant or special Tapu Koko can easily flat-out OHKO Mega Scizor, but even if it doesn't, 2/3s of the time you fail to pick up the kill back. Non-Overheat Mew and RestoChesto Furfrou are irrelevant. Another reason that it's ranked so low is that it is extraordinarily easy to cteam: Just slap HP Fire onto anything. Don't get me wrong; it's definitely usable, but is quite at home in D rank.I know what some of you may think when reading this. I'm gonna attempt to push the following:
Scizor-Mega D -> C-
Scizor was likely placed in the D tier due to its notable fire type weakness. Its speed can hold it back often, and some attacks can overwhelm it. Its stab combo is also rather resisted. However, since it is so under used in the meta, the majority probably does not know/respect its stats:
Scizor-Mega
Typing: Bug/Steel
Ability: Technician
HP: 70
Attack: 150
Defense: 140
Sp. Atk: 65
Sp. Def: 100
Speed: 75
Mega Scizor has the attack power of Zekrom and is a bit more defensive than Skarmory. It is most known for its technician boosted Bullet Punch, which is essentially using a 90 BP move with +1 in the priority bracket. I used this move in combination with swords dance + technician + stab boosted Bug Bite to confirm many wins.
Scizor's movepool is rather shallow; although it lacks a ground/rock option, it has what it needs. Its weak moves are essentially useable thanks to technician. It has access to swords dance, iron defense, roost, and even morning sun.
The issue is actually getting Scizor a good matchup. The meta is infested with Charizard, and Hidden Power fire can come out of nowhere (Jirachi, Tapu Fini, and even Venusaur). It's possible to gamble it with a team containing anti-fire/anti-charizard but if a fire types come out you can pretty much forfeit.
Next I will provide my set, and some calcs
Scizor-Mega @ Scizorite
Ability: Technician
EVs: EVs: 252 HP / 108 Atk / 16 Def / 88 SpD / 44 Spe
Adamant Nature
- Bullet Punch
- Bug Bite
- Swords Dance
- Substitute
Details:
EVs: 44 Speed lets it outrun Mega Venusaur and anything slower. 252HP/16Def/88SpD lets it survive Specs Greninja's Hydro Cannon with just 3 HP remaining, in which it can Bug Bite during the attack and recharge turn, and Gigavolt havoc from Tapu Koko. The remainder was invested into attack for power.
Moves: Bullet punch has a decent BP (90) thanks to technician and stab and is highly spammable against those who do not resist it, given its priority. Bug bite hits hard and the additional affect can mess up some strategies, such as ChestoRest Furfrou. Swords Dance boosts attack 2 stages and can hit very hard if Scizor can get the boost. Substitute is last, mainly to stop camping strategies and Yawn -> Protect Snorlax.
Defending:
252 SpA Choice Specs Greninja Hydro Cannon vs. 236 HP / 88 SpD Scizor-Mega: 286-337 (84.1 - 99.1%) -- guaranteed 2HKO
252 Atk Tapu Koko Gigavolt Havoc (175 BP) vs. 252 HP / 16 Def Scizor-Mega in Electric Terrain: 291-343 (84.5 - 99.7%) -- guaranteed 2HKO
+1 252+ Atk Mold Breaker Gyarados-Mega Waterfall vs. 252 HP / 16 Def Scizor-Mega: 181-214 (52.6 - 62.2%) -- guaranteed 2HKO
Attacking:
+2 108+ Atk Technician Scizor-Mega Bullet Punch vs. 0 HP / 0 Def Tapu Koko: 250-295 (88.9 - 104.9%) -- 31.3% chance to OHKO
108+ Atk Technician Scizor-Mega Bullet Punch vs. 252 HP / 252+ Def Diancie-Mega: 300-352 (98.6 - 115.7%) -- 87.5% chance to OHKO
+1 108+ Atk Technician Scizor-Mega Bug Bite vs. 252 HP / 0 Def Gyarados-Mega: 456-536 (115.7 - 136%) -- guaranteed OHKO
Scizor may be powerful and have decent stats, but his typing holds it back often due to the high fire usage. I personally think C- is a better spot because it has a small niche against some camping strategies and rock/ice/fairy. Mega scizor can beat a few mons with a single bullet punch, such as Archeops, Mega Diancie, and Pheromosa. Bullet punch can also beat Flail Mega-Lopunny with its priority.
If they don't carry fire moves like overheat/hidden power fire, it can also bug bite Mew, set up against Mega Altaria, and substitute + set up on Mega Venusaur. Substitute can also help against Swampert and Ferrothorn. If your opponent mega evolves their Gyarados, +1 Bug Bite kills it, and Scizor can tank any Dragon Dance boosted attack from it.
However, make sure to inspect for Charizard, Genesect, Heatran, Marowak, Blaziken, and Victini because they can easily OHKO Scizor. It also struggles against Landorus-T, weakness policy Avalugg, Celesteela, and Jumpluff/Whimsicott.
To conclude, Scizor can prove a threat in-battle, but is essentially a gamble to use, because your opponent can surprise it, but so can Scizor.
Okay, buckle up, you gotta a really long post to stick to your cigar and smoke....We all love sturdy, don't we? Well, I personally believe 1 long boy with this ability is criminally underrated in 1v1.
Steelix - Unranked -> C
The Benefits Of Steelix (over other alternatives)
The Matchups Of Steelix
- Steel/Ground is an excellent defensive typing, with resistances to 8 different types - this gives you the option to play Steelix in plenty of different matchups.
- Fire types are of course prominent in 1v1 due to how good other steels like Magearna are, and these fires such as Mega Zard Y often will give trouble to these pokemon. However, Steelix's combination of being able to live a hit with Sturdy and then dishing out either a Stone Edge or Earthquake can make it too hot to handle (see what I did there?).
- Of course, the main reason to use Steelix is due to sturdy. A free sash in an ability? Count me in! Additionally, this allows Steelix to make good use of Liechi Berry and the unreleased Custap Berry.
The Sets Of Steelix
- I think many of us are
sadto see Kyurem-Black be suspected as we've all known andlovedthat big black dragon here in 1v1. But in the circumstance that it doesn't receive a ban, Steelix is here for it by resisting it and 2HKOing with Stone Edge, or (frustratingly) just missing out on a KO with Continental Crush.- Fighting and fire types are what should be the "bane" of Steelix, although it doesn't always struggle with 'em. Mega Lopunny, after a fake out, is unable to knock out Steelix with a high jump kick (if you have some def or HP investment!). Additionally, the famous Mega Zard Y drops to a Stone Edge, providing you don't miss or get burned.
- Mega Gyarados is still a thing, but Steelix don't care. You have options here - whack the non-mega with an SE while it DDs, or safely 2HKOing the mega with EQ (although you have to get the liechi boost).
long (Steelix) @ Liechi Berry
Ability: Sturdy
EVs: 252 Atk / 252 Def / 4 SpD
Brave Nature / Adamant Nature
IVs: 0 Spe (optional)
- Earthquake
- Gyro Ball / Heavy Slam
- Filler
- Stone Edge
Ah, Liechi Steelix, how I love you. Let me explain this one. 252 def helps you comfortably deal with things like Lopunny-Mega, Gyarados-Mega and Kyurem-Black. Gyro Ball and the speed stuff is for things like Kyurem-B and other heavy mons you can't hit very hard with the slam. Alternatively, Heavy Slam is still an option for plenty of matchups. EdgeQuake hits most things you should struggle with e.g Mega Zard Y. This set is designed to move 2nd, so you can get your Liechi boost and nuke with whatever you require.
long (Steelix) @ Rockium Z
Ability: Sturdy
EVs: 252 Atk / 252 HP / 4 Def
Adamant Nature
- Earthquake
- Gyro Ball / Heavy Slam
- Filler
- Stone Edge
Pretty similar, isn't it? Steelix basically has 1 principal, and that is sturdy nuking. Continental Crush is great against countless threats e.g Mega Zard, Mega Gyara, Kyurem, Salamence - you get the idea. Everything else hits your other problems! Pretty much...
The Issues Of Steelix
Just like any Pokemon, Steelix has its bad points. One thing it struggles with is other sturdy users - sure, it can resist most things Golem has to lob at is, but it still gets beaten often by a taste of its own medicine. Additionally, bulky water & ground types can effectively wall our long child, making it helpless to scaldburns etc. But hey, nothing good can ever have nothing bad about it.
Due to some of its shortcomings, I've suggested Steelix to be moved to C rank, however if you disagree let me know!
Golem's RockiumZ set is vastly superior to Donphan's. It actually picks up the KO on bulky ZardX and it doesn't lose to substitute flying types. Also Golem's RockiumZ set beats Kyurem-Black.
4 SpA Teravolt Kyurem-Black Ice Beam vs. 248 HP / 44 SpD Golem: 306-360 (84.2 - 99.1%) -- guaranteed 2HKO
204+ Atk Golem Continental Crush (180 BP) vs. 0 HP / 188 Def Kyurem-Black: 492-578 (125.8 - 147.8%) -- guaranteed OHKO
Golem can also replace the item on both of its Z-Move sets with Weakness Policy and still be reliable. Beating Primarina, Tapu Fini, Ferrothorn and other things that would normally be too bulky to deal with.
Speaking of things that are too bulky to deal with... Golem actually has a chance against Dragonite (double rock tomb) and Genesect (sucker punch KOs while Ice Shard doesnt)
Speaking of having a chance against Dragonite. 204+ Atk Golem Continental Crush (180 BP) vs. 0 HP / 4 Def Multiscale Dragonite: 306-361 (94.7 - 111.7%) -- 68.8% chance to OHKO. I'd like to see Donphan try that.
I guess that's enough telling why golem deserves to be A- Ranked
Wait! It's not! Golem has something else Donphan can't dream to accomplish. This being a reliable Rock Blast set that lets it face off better against basically every substitute user ever, but most notably Mimikyu. Rock Blast Guaranteed breaks Mimikyu's substitute and every additional hit is one that will be eating away on either Disguise or its Health Points.
252+ Atk Golem Rock Blast (2 hits) vs. 0 HP / 0 Def Mimikyu: 102-122 (40.6 - 48.6%) -- guaranteed 3HKO
Donphan has been overrated for 100% of my 1v1 days, and Golem has been called bad for every single one of those days. Let's finally set this straight and Rank Golem A- Together with Donphan
If that's not satisfactory then Rank Donphan B+ Together with Golem
If you don't like that either, I'd be on board with Ranking Donphan B+ and Golem A- (that was a joke obviously)
I'd like to nitpick on this a little. Do you think 2 mons cannot be equally ranked, just because one loses to the other. Logically if you have 2 mons, one will always beat the other. If not you'd have one interesting battle without a winner. Anyway, that should never be ground for one of them being ranked lower than the other.
You mentioned Mega Gyarados and Tapu Koko as relevant pokemon that it's good against. However, it beats neither of these.
Who in their right mind mega evolves their Gyarados vs Scizor?
Non-Overheat Mew and RestoChesto Furfrou are irrelevant.
Another reason that it's ranked so low is that it is extraordinarily easy to cteam: Just slap HP Fire onto anything.
it's definitely usable, but is quite at home in D rank.
Scizor can be EV'd to take on Gyarados. The only thing it has to fear are Taunt and hax.
Turn 1
Gyarados doesn't Mega evolve and uses Dragon Dance || Scizor Mega evolves and uses Swords Dance
Turn 2
Gyarados attacks with either STAB move, preferably Waterfall
+1 252+ Atk Gyarados Waterfall vs. 252 HP / 156 Def Scizor-Mega: 139-165 (40.4 - 47.9%) -- guaranteed 3HKO
||
Scizor uses Bug Bite
+1 100+ Atk Technician Scizor-Mega Bug Bite vs. 252 HP / 0 Def Gyarados: 148-174 (37.5 - 44.1%) -- guaranteed 3HKO
Turn 3
Gyarados attacks again, having to choose between either Mega evolving to avoid being 2HKO'd, or Mega evolving to hopefully get the 2HKO on Scizor
+1 252+ Atk Gyarados-Mega Waterfall vs. 252 HP / 156 Def Scizor-Mega: 163-193 (47.3 - 56.1%) -- 81.6% chance to 2HKO
||
Scizor uses Bug Bite again
Turn 4
Scizor swoops in for the KO with Bullet Punch
+1 100+ Atk Technician Scizor-Mega Bullet Punch vs. 252 HP / 0 Def Gyarados: 99-117 (25.1 - 29.6%) -- guaranteed 4HKO
+1 100+ Atk Technician Scizor-Mega Bullet Punch vs. 252 HP / 0 Def Gyarados-Mega: 76-90 (19.2 - 22.8%) -- possible 5HKO
Conclusion
Discounting the chances of haxing Scizor with Waterfall, Gyarados has little chance of consistently beating Scizor without using Taunt. Factoring in the hax chances brings this relationship closer to a 50/50.
I would legitimately like to second this. A little bit of optimization on your set... You used 252 HP / 200+ Def / 40 SpA / 16 Spe Just add the SpA to Def, honestly more useful. "Ability: Forewarn" Umm, no. Use Synchronize and you can actually beat stuff like Chansey and other random stuff that relies on Toxic to win without using Rest (use Moonlight, not Rest).It's now or never.
I would like to preface this by saying that Mega Latias should be ranked in C- or C. The CM + Roost + Charm/Draco Meteor + Stored Power set puts in work V.S. quite a few prominent threats due to huge bulk and solid speed tier. But to be frank, the only reason I'm making THIS nomination is so I can use it to support my main nomination:
View attachment 89534
Musharna: Unranked ---> C-
Oh, Musharna, you sleepy little beast. What started out as a stupid joke as a result of playing a bit too much PU rapidly escalated into one of my favorite mons in 1v1, turning me from a mid/high 1400s player into a high 1500s/low 1600s player.
Now, one of the most bloody awful things I have ever heard someone say is that Musharna is a worse Mega Latias. Quite frankly, whoever says thisdeserves to be shot in the faceis not a good player. Musharna's niche lies in the ability to defeat a select few threats that Mega Latias struggles against, as in, NOT JUST KYUREM-BLACK.
http://www.smogon.com/forums/threads/1v1-kyurem-black-suspect-test.3587523/page-32#post-7518753 <--- The set I am using for all these calcs.
Mega Charizard X
Latias Match-Up
If Draco Meteor:
252 SpA Latias-Mega Draco Meteor vs. 0 HP / 4 SpD Charizard: 255-301 (85.8 - 101.3%) -- 12.5% chance to OHKO (MAX Special Attack V.S. NO BULK Zard X. This will never happen unless you're bottom of ladder.) (Here, Zard just DDances afterwards and wins.)
If Charm, Zard X two-shots at -1 after DDance.
Musharna Match-Up:
252 Atk Tough Claws Charizard-Mega-X Flare Blitz vs. 240 HP / 200+ Def Musharna: 214-253 (49.4 - 58.4%) -- 67.6% chance to 2HKO after Leftovers recovery
From here, just click Barrier a few times, click Calm Mind and win.
Mega Mawile
Mega Latias Match-Up:
-2 252+ Atk Huge Power Mawile-Mega Play Rough vs. 252 HP / 4 Def Latias-Mega: 236-282 (64.8 - 77.4%) -- guaranteed 2HKO
Musharna:
252+ Atk Huge Power Mawile-Mega Play Rough vs. 240 HP / 200+ Def Musharna: 234-276 (54 - 63.7%) -- guaranteed 2HKO after Leftovers recovery
Again, click Barrier a few times (Aguav Berry will heal you), click Calm Mind, K.O.
Magearna (You think this is a joke, don't you, punk?)
Mega Latias:
252+ SpA Choice Specs Magearna Fleur Cannon vs. +1 252 HP / 0 SpD Latias-Mega: 330-390 (90.6 - 107.1%) -- 43.8% chance to OHKO
Musharna:
252+ SpA Choice Specs Magearna Fleur Cannon vs. 252 HP / 0 SpD Musharna: 364-430 (83.4 - 98.6%) -- guaranteed 2HKO after Leftovers recovery
Seeing as you are in range of Aguav now, keep Calm Minding up. If the foe Flash Cannons, you tank another one after CM.
That's right, fuckers. This lowly little PU runt beats a top-tier OU killer 1v1. Be very afraid.
And as for Twinkle Tackle... Twinkle Tackle in 2017? kek
Snorlax
will get a replay at some point
tl;dr Musharna is good, rank it or your a bitch gay
I would legitimately like to second this. A little bit of optimization on your set... You used 252 HP / 200+ Def / 40 SpA / 16 Spe Just add the SpA to Def, honestly more useful. "Ability: Forewarn" Umm, no. Use Synchronize and you can actually beat stuff like Chansey and other random stuff that relies on Toxic to win without using Rest (use Moonlight, not Rest).
Actually, Musharna still beats Chansey even without Synchronize. I don't have the replay, so oops. Forewarn can sometimes be helpful for scouting out sets. But yeah, will consider replacing.
It's now or never.
I would like to preface this by saying that Mega Latias should be ranked in C- or C. The CM + Roost + Charm/Draco Meteor + Stored Power set puts in work V.S. quite a few prominent threats due to huge bulk and solid speed tier. But to be frank, the only reason I'm making THIS nomination is so I can use it to support my main nomination:
View attachment 89534
Musharna: Unranked ---> C-
Oh, Musharna, you sleepy little beast. What started out as a stupid joke as a result of playing a bit too much PU rapidly escalated into one of my favorite mons in 1v1, turning me from a mid/high 1400s player into a high 1500s/low 1600s player.
Now, one of the most bloody awful things I have ever heard someone say is that Musharna is a worse Mega Latias. Quite frankly, whoever says thisdeserves to be shot in the faceis not a good player. Musharna's niche lies in the ability to defeat a select few threats that Mega Latias struggles against, as in, NOT JUST KYUREM-BLACK.
http://www.smogon.com/forums/threads/1v1-kyurem-black-suspect-test.3587523/page-32#post-7518753 <--- The set I am using for all these calcs.
Mega Charizard X
Latias Match-Up
If Draco Meteor:
252 SpA Latias-Mega Draco Meteor vs. 0 HP / 4 SpD Charizard: 255-301 (85.8 - 101.3%) -- 12.5% chance to OHKO (MAX Special Attack V.S. NO BULK Zard X. This will never happen unless you're bottom of ladder.) (Here, Zard just DDances afterwards and wins.)
If Charm, Zard X two-shots at -1 after DDance.
Musharna Match-Up:
252 Atk Tough Claws Charizard-Mega-X Flare Blitz vs. 240 HP / 200+ Def Musharna: 214-253 (49.4 - 58.4%) -- 67.6% chance to 2HKO after Leftovers recovery
From here, just click Barrier a few times, click Calm Mind and win.
Mega Mawile
Mega Latias Match-Up:
-2 252+ Atk Huge Power Mawile-Mega Play Rough vs. 252 HP / 4 Def Latias-Mega: 236-282 (64.8 - 77.4%) -- guaranteed 2HKO
Musharna:
252+ Atk Huge Power Mawile-Mega Play Rough vs. 240 HP / 200+ Def Musharna: 234-276 (54 - 63.7%) -- guaranteed 2HKO after Leftovers recovery
Again, click Barrier a few times (Aguav Berry will heal you), click Calm Mind, K.O.
Magearna (You think this is a joke, don't you, punk?)
Mega Latias:
252+ SpA Choice Specs Magearna Fleur Cannon vs. +1 252 HP / 0 SpD Latias-Mega: 330-390 (90.6 - 107.1%) -- 43.8% chance to OHKO
Musharna:
252+ SpA Choice Specs Magearna Fleur Cannon vs. 252 HP / 0 SpD Musharna: 364-430 (83.4 - 98.6%) -- guaranteed 2HKO after Leftovers recovery
Seeing as you are in range of Aguav now, keep Calm Minding up. If the foe Flash Cannons, you tank another one after CM.
That's right, fuckers. This lowly little PU runt beats a top-tier OU killer 1v1. Be very afraid.
And as for Twinkle Tackle... Twinkle Tackle in 2017? kek
Snorlax
will get a replay at some point
tl;dr Musharna is good, rank it or your a bitch gay
I love how you ignore Swords Dance Mawile-Mega and Fast Adamant Charizard-Mega-X
I will definitely mention things Latias-Mega beats that Musharna doesn't, but that's for later.