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2nd one!

This is my attempt at a stall team. RMT away!!!

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Hippowdon@Leftovers
Sand Stream
252HP/16Atk/152Def/88SpD
Impish

-
Earthquake
-Roar
-Slack Off
-Stealth Rock

Hippowdon is my lead but I really hate those annoying Taunt leads. Earthquake is to hit pokes for STAB like Tyranitar. Roar is to stop stat ups however there are pokes he can not stop. Slack Off is for healing his health while Stealth Rock allows for set up. His main role is to bring up Sandstorm to nullify Leftover healing as well as damage pokes that do not like sandstorm.
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Forretress@Leftovers
Sturdy
252HP/6Def/252SpD
Sassy

-Gyro ball
-Rapid Spin
-Spikes
-Toxic Spikes

He my other poke that helps with set up. I chose to give him max special defense because he does not run Shed Shell so he needs to take as many hits from Magnezone as possible so he can set up more layers of spikes. Gyro Ball is for an awesome stab an also to put a large dent on Gengar. Rapid spin is to get rid off all set up on my side of the field. Spikes is for more set up. Toxic spikes is the spikes of priority as no one likes to be badly poisoned.
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Slowbro@Leftovers
Own Tempo
122HP/252Def/136SpA
Bold

-Hidden Power Electric
-Ice Beam
-Slack off
-Surf

This is my poke to take on bulky grounds, Gyarados plus other water types, and those OU dragons. Hidden power Electric smacks Gyarados hard as well as some other water types. Ice Beam hits the dragons for 1-2HKO's and Grass Types like Tangrowth. Slack Off is for healing. Surf is an awesome STAB attack. Slowbro is awesome as it helps me deals with a number of pokes, especially Machamp as I hate him.
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Blissey@Leftovers
Natural Cure
26HP/252Def/232SpD
Calm

-Ice Beam
-Seismic Toss
-Softboiled
-Thunder Wave

This is my special wall. Blissey is awesome at taking hits. Ice beam takes out those dragons that think they can switch in with taking anything hard. Seismic toss prevents a few pokes from setting up like Raikou on Blissey. Softboiled is for the needed healing. Thunder Wave paralyzes pokes that are immune to poison like Lucario, or if Toxic Spikes is not on the field.
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Spiritomb@Leftovers
Pressure
252HP/144Def/114SpD
Careful

-Hidden Power Fighting
-Pain Split
-Sucker Punch
-Taunt

Spiritomb serves as my Rapid Spin blocker. Hidden Power Fighting will hit pokes like Forretress for much better damage than Sucker Punch. Pain Split will steal HP from other pokes plus I love using it against pokes like Full HP Blissey then watch her health go to around 60-70%. Taunt ruins set up pokes or pokes that like to heal then I hit them with Sucker Punch. I only hate that I allow suicune to get 1-2CM before taunting then I have to take a CM boosted Surf and it hurts.
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Machamp@Leftovers
No Guard
188HP/58Atk/252Def/12Spd
Impish

-Dynamic Punch
-Rest
-Sleep talk
-Stone Edge

Machamp is my status absorber. Dynamic Punch is to add confusion to pokes. rest is to restore my health in this sandstorm. Sleep Talk so I am not totally powerless in the sandstorm. Stone Edge is to hit the Flyers and Suicune if Dynamic Punch is out of PP. He helps to take out some pokes that are very annoying to the team as well as those annoying statuses.

Pokes that sometimes are hard to deal with:

-Lucario(SD)
"If not paralyzed by Blissey, he is a pain to take down."
-Suicune(CM/Rest)
"I have to taunt with spiritomb then let the poison as well as Machamp and Slowbro take it down before taunt ends. This doesn't usually end well."
-Infernape(Mix)
"I have to switch around my team in order for the poison to kick in enough to make it weak enough to sucker punch or let the sandstorm take him away.
-Heracross(All)
"Same as above"
 
This team CRIES to be a Trick Room Team. Perhaps Putting Bronzong as a lead and Replace Hippowdon. TR could also be give to Slowbro to help the theme along better.
 
Just another stall team that fails to defeat Crocune...

I suggest CM Celebi>Slowbro. It can still beat Gyarados one on one, and it beats Crocune(Suicune with Calm Mind, Surf, Rest, and Sleep Talk) easily too. Celebi should have Calm Mind, Grass Knot, and Recover. The last move is up to you. You can use Psychic to kill Gengars. You can use Reflect for team support as your team is extremely weak to Garchomp now, or you can use HP Ice for Garchomp but you won't be OHKOing even the versions without Yache Berry. I wouldn't rely on Taunting Suicune as if they are smart players they will use Rest 1-2 turns after they are poisoned.

EDIT: Oh yes, Shadow Ball>Sucker Punch on Spiritomb, unless you like it that much. If you do, use a Sassy nature or else HP Fighting won't be hurting anything.
 
Obviously enough Gliscor can take care of SD Luke and Heracross...but MixApe requires something more like Starmie. Gliscor could easily replace Hippowdon, as they are very similar, but Gliscor would have Aerial Ace over Roar and Roost over Slack Off. Starmie might need to replace Slowbro to deal with MixApe and Garchomp and Gyarados, but then...CroCune is still a problem.

Ah, I have an idea for your CroCune problem. TENTACRUEL! It would have to replace Forretress, and seems like it would work OK. I had to create a brand new set to fit your needs, though:

Tentacruel@Leftovers
Clear Body
76 HP/252 Atk/180 SpD
Adamant
-Swords Dance
-Poison Jab
-Toxic Spikes
-Rapid Spin

So it can fare pretty well against Suicune, taking very, very little from even suped up Surfs (after 6 CMs the standard CroCune can only 3HKO it with Leftovers factored in). Poison Jab isn't that strong on its own, but with Swords Dance it is quite powerful. Obviously you have very little coverage, but then, what coverage did Forretress have? It also uses Toxic Spikes and Rapid Spin just like Forretress, and the only things it lacks that Forretress had are Spikes (which aren't that great) and physical walling (which Gliscor or Hippowdon can accomplish).

Hope I helped.

EDIT: Oh, the sets for Gliscor and Starmie:

The Gliscor one is simply the first set on the analysis:

Gliscor@Leftovers
Sand Veil
252 HP/4 Atk/252 Def
Impish
-Roost
-Earthquake
-Aerial Ace
-Stealth Rock

And the Starmie one is simply CounterStar:

Starmie@Leftovers
Natural Cure
160 HP/132 SpA/216 Spe
Timid
-Surf
-Ice Beam
-Thunderbolt
-Recover

You could change Recover to something like Grass Knot or Psychic, I suppose.
 
If you are using Tentacruel, the standard with HP Electric is a whole lot better.

Considering this team is rather slow, trick room on Slowbro maybe could work? (it learns TR right?)
 
If you are using Tentacruel, the standard with HP Electric is a whole lot better.

Uh...what? He has a problem with the CM+Rest Suicunes; HP Electric won't do much at all to CM Suicunes. I mean, Tentacruel's Special Attack isn't exactly stellar either; and yet with CM Suicune's Special Defense is only going to be better. Also, HP Electric only gets 20 more BP than Poison Jab on Suicune, and it doesn't have a handy side effect (if TS hasn't already been laid).
 
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