Originally created by Anty
Approved by The Immortal and Chloe
Welcome to 2v2 Doubles! In this metagame you play in the doubles format, but you battle with only 2 pokemon, and once those 2 pokemon faint the battle is over. You are allowed up to 4 pokemon in a team, but of course you only pick 2 of them at team preview.
The main difference from Doubles OU is the limitation to only 4 pokemon in a team and the further limitation of only being able to use 2 of them, and that there is no switching. These are simple changes that can have a massive impact on how the battles are played and what the metagame is about. For example you cant force an opposing pokemon out by moves such as Whirlwind as a counter-play to setup and you can't switch out if your pokemon has been debuffed and statused.
Rules
Mechanic: Bring 4 Pokemon at Team Preview, pick 2 to battle.
Clauses: Pokemon, Standard Doubles, Accuracy Moves Clause, Swagger Clause, Z-Move Clause, Sleep Clause Mod, Team Preview
Bans: Arceus, Dialga, Gengar-Mega, Giratina, Groudon, Ho-Oh, Jirachi, Kangaskhan-Mega, Kyogre, Kyurem-White, Lugia, Lunala, Magearna, Marshadow, Mewtwo, Necrozma-Dawn-Wings, Necrozma-Dusk-Mane, Palkia, Rayquaza, Reshiram, Salamence-Mega, Snorlax, Solgaleo, Tapu Lele, Xerneas, Yveltal, Zekrom, Power Construct, Eevium Z, Focus Sash, Dark Void, Final Gambit, Perish Song and Gravity + Sleep
Strategy
2v2 Doubles is a metagame rich with strategies as you can fully utilize everything Pokemon has to offer, meaning you can use stuff that has no use in singles formats, examples being the ability Healer and the move After You. Popular strategies involve the use of terrains, weather, Trick Room and more. If you already play 1v1, this metagame is relatively easy to get into since it has a similar concept, and 1v1 pokemon are very useful here. Putting 4 1v1 pokemon in a team is a good way to start, and then making changes as needed.
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: Most famous example of a weather core is Venusaur and Mega Charizard Y. Both are great Pokemon under sun as the former can fire off boosted Fire-type attacks on the opponent with little drawback while the latter can abuse Chlorophyll and put to sleep threats with Sleep Powder.
: Another form of weather is Hail as it gives Ice-type Pokemon a perfectly accurate Blizzard which can hit both Pokemon the opposing field, plus with the recent introduction of Slush Rush, Hail might see more usage this generation.
: Fake out is extra worth it to use here as you can ensure that one of your pokemon doesn't get double targeted for a turn and to possibly deny a threat to do anything at all by making it flinch and taking it out with your other poke.
: Trick Room is an option that allows for additional strategies for slower pokes, though it comes with its risks considering the possibility of the TR setter getting KO'd trying to set it up.
Q&A
Q: 2v2? Does that mean you team up with another player and face 2 other players?
A: No. 2v2 refers to that it's 2 pokemon on each side of the field.
Resources
This metagame currently has a total of four council members:
UnleashOurPassion - Current Leader
Knuckstrike
Mubs21/Pokesartoolcay
Ransei
Approved by The Immortal and Chloe
Welcome to 2v2 Doubles! In this metagame you play in the doubles format, but you battle with only 2 pokemon, and once those 2 pokemon faint the battle is over. You are allowed up to 4 pokemon in a team, but of course you only pick 2 of them at team preview.
The main difference from Doubles OU is the limitation to only 4 pokemon in a team and the further limitation of only being able to use 2 of them, and that there is no switching. These are simple changes that can have a massive impact on how the battles are played and what the metagame is about. For example you cant force an opposing pokemon out by moves such as Whirlwind as a counter-play to setup and you can't switch out if your pokemon has been debuffed and statused.
Rules
Mechanic: Bring 4 Pokemon at Team Preview, pick 2 to battle.
Clauses: Pokemon, Standard Doubles, Accuracy Moves Clause, Swagger Clause, Z-Move Clause, Sleep Clause Mod, Team Preview
Bans: Arceus, Dialga, Gengar-Mega, Giratina, Groudon, Ho-Oh, Jirachi, Kangaskhan-Mega, Kyogre, Kyurem-White, Lugia, Lunala, Magearna, Marshadow, Mewtwo, Necrozma-Dawn-Wings, Necrozma-Dusk-Mane, Palkia, Rayquaza, Reshiram, Salamence-Mega, Snorlax, Solgaleo, Tapu Lele, Xerneas, Yveltal, Zekrom, Power Construct, Eevium Z, Focus Sash, Dark Void, Final Gambit, Perish Song and Gravity + Sleep
Strategy
2v2 Doubles is a metagame rich with strategies as you can fully utilize everything Pokemon has to offer, meaning you can use stuff that has no use in singles formats, examples being the ability Healer and the move After You. Popular strategies involve the use of terrains, weather, Trick Room and more. If you already play 1v1, this metagame is relatively easy to get into since it has a similar concept, and 1v1 pokemon are very useful here. Putting 4 1v1 pokemon in a team is a good way to start, and then making changes as needed.
Q&A
Q: 2v2? Does that mean you team up with another player and face 2 other players?
A: No. 2v2 refers to that it's 2 pokemon on each side of the field.
Resources
- Playability: playable on PokemonShowdown by challenge and through tournaments, which regularly take place in the other metas, tournaments, tours plaza, and 1v1 chat rooms. You can join the Discord server to get notified whenever there's a tournament on PokemonShowdown!
- Samples
- ORAS 2v2 Doubles
- Discord
- Doubles basics
This metagame currently has a total of four council members:
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