Metagame 350 Cup


:Staravia:350 Cup :Zorua-Hisui:
Re-Approved by KaenSoul and drampa's grandpa
OG idea by Chopin Alkaninoff
Stealing leadership from Sectonia :3

Premise: 350 Cup is a metagame where all Pokemon with a BST of 350 or less gets their stats doubled. With a weaker pokemon's stats doubled it could put their bst at or higher than some uber Pokémon

Rules: All Pokemon with 350 BST or below gets all of their stats doubled.

Clauses: Standard OMs, 350 Cup Mod, Min Source Gen = 9, Sleep Moves Clause, Evasion Clause

Pokemon Bans:
:Calyrex-Shadow: Calyrex-Shadow
:Flittle: Flittle
:Gastly: Gastly
:Miraidon: Miraidon
:Pikachu: Pikachu
:Rufflet: Rufflet

Ability Bans:
:Gothita: Shadow Tag
:Diglett: Arena Trap
:Smeargle: Moody

Item Ban:
:eviolite: Eviolite

Move Ban:
:Eevee: Baton Pass

:Psychic Gem: Tera (Almost banned lmao)

Some example of 350 in action:
:Staravia: 110/150/100/80/80/160
Staravia @ Choice Band
Ability: Reckless
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Double-Edge
- Brave Bird
- U-turn
- Quick Attack

An amazingly fast choice banded wallbreaker that is able to brute force it's way threw teams without bulky enough resists, though it has its flaws of not being able to break some pokemon before falling to rocks or recoil. As well, it's one of the few evolved or non evolving pokemon in the format.

:Tinkatink: 100/90/90/70/128/116
Tinkatink @ Leftovers
Ability: Mold Breaker
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Knock Off
- Stealth Rock
- Thunder Wave
- Encore

"Tinkatink is a specially bulky Pokemon with access to Knock Off and Stealth Rock, enabling it to remove items and set up hazards, although I do admit that it only having 594 bst after the doubling is a little concerning - nonetheless, i think this might have a niche!" (Thank you sectonia)

In this metagame there would most likely be more offensive mons as most lower bst mons don't have the long gevity that most teams would like and the ones with long gevity are usually more passive than most teams would want.

:Jigglypuff: Hiusi guy
:Reuniclus: Sectonia
:Necrozma-Ultra: Natcrozma
:mimikyu: Dark Koopatrol

Challenge Code: /challenge [user] gen9anythinggoes @@@ Standard OMs, 350 Cup Mod, Sleep Moves Clause, Evasion Clause, -eviolite, -calyrex-shadow, -flittle, -gastly, -Miraidon, -pikachu, -rufflet, -arena trap, -moody, -shadow tag, -baton pass

Discord: (Thank you Nat)

Extra Resources:
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But I set fire to the rain
is a Tiering Contributoris a Community Leader Alumnusis a Community Contributor Alumnusis a Battle Simulator Staff Alumnus

i think this mon is overrated, it has 70/120/80/170/80/140 stats + normal/ghost typing + illusion which seems good on paper but its movepool is unironically so barren that its best normal stab is tera blast (lmao), and its best coverage move is also tera blast (lmao) but ignoring tera, the best coverage move it gets is sludge bomb (lmao) that i think it's better for it to run a utility set like wisp, hex, knock off, u-turn - you could tera with it but i feel like that ruins the surprise factor of illusion bc once they see that it's zorua-h, it can never come in for free bc the opponent'll see the tera type and know it's zorua-h i found out that illusion hides the tera typing which makes it better but imo, the fact that its movepool is so barren makes me think that it's still not a great mon anyways even with the extra coverage from tera

Zorua-Hisui @ Heavy-Duty Boots
Ability: Illusion
Tera Type: Ghost
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Hex
- Knock Off
- Will-O-Wisp
- U-turn

this is the good set imo, but it doesn't really take full advantage of its 170 sp atk specifically bc it has no real moves to use it with except maybe sludge bomb and shadow ball, but personally i don't really recommend this mon as a breaker bc it doesn't have the coverage to be one
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shikanoko nokonoko koshitantan
is a Community Contributoris a Smogon Discord Contributoris a Top Tiering Contributoris a Top Contributor

my thoughts on the day one meta !!

:pawniard: 90/170/140/80/80/120

no dark stab sucks on one hand, SD + Tera on the other hand...

:growlithe-hisui: 110/150/90/130/100/120

honestly i dont need to say what it does here


miraidon is banworthy. i will not be convinced otherwise

i'd like to here other people's thoughts on the meta as well!
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good thing this is out i was super bored anyways first day meta thoughts


who the hell thought it was a good idea not to ban this pokemon??!??!?!? 170 atk with good defensive and (probably) average speed for this tier holy hell this is gonna be a monster with tera

this will be a underrated pick trust me crabrawler with bulk up AND 164 atk?! this thing will be a monster to ohko (non tera) pawniard, also this shit has goated coverage


i think miraidon will get banned this tier also, its ablilty + electro drift is gonna monsterous ohkoing most pokemon in the tier


hisui guy what tf were u thinking This thing aint even on watchlist?!!?! 210 spa with specs prob ohkos the whole tier also good speed :bruh:

this is prob the best miraidon check (overheat still will do a lot but this the best we have rn)

natcrozma showed me this mon and lets just say this is kinda busted, iron defense with 170 defense will almost be unkillable, sturdy also deals with miraidon (no sash pls)


this thing prob will underrated to its counterpart but sheer force lo with dragon dance will be strong af tho its weak special defense makes it weak to special pokemon like glimmet and miraidon
speaking of its counterpart:


now this is prob a better dragon dance user, 174 attack 114 speed and (better) defenses than bagon will prob make it a more popular user


this is a good doggo

(had to combine all my posts)
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I’m a stall player so here are so some walls
(click on sprite for sets)


252 SpA Life Orb Hadron Engine Miraidon Electro Drift vs. 252 HP / 252+ SpD Assault Vest Slowpoke-Galar in Electric Terrain: 211-250 (37.4 - 44.3%) -- guaranteed 3HKO

Pretty good miraidon check, eats a hit and then regens it back


Fat special wall and wish passer, can tera grass for flower veil, outclassed by blissey(?)


actually broken, pex but double the hp


Shed skin+rest+glare


Physical wall with 140 special attack
Short post
80 HP / 90 Atk / 90 Def / 148 SpA / 108 SpD / 100 Spe
Sinistea @ Focus Sash
Ability: Weak Armor
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Shell Smash
- Shadow Ball
- Stored Power
- Tera Blast

this is the first thing came to my mind when i read Tera was on the watchlist

160 HP / 160 Atk / 100 Def / 80 SpA / 100 SpD / 50 Spe
Grimer-Alola @ Choice Band
Ability: Poison Touch
Tera Type: Dark
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Knock Off
- Poison Jab
- Drain Punch
- Thunder Punch
Its back! and man, how i missed using Grimer-A from Gen7 350 Cup. No Pursuit does suck, but Band Knock still remain as powerful as ever.


Goon of the OM variety
is a Pre-Contributor
I agree with yoko, this guy :glimmet: is gonna be extremely problematic. Nothing comes in on specs, not even toedscool, as it gets 2HKOed by specs tera blast fire, and non specs sets achieve the same thing after only one layer of spikes. I also think it has good set up potential with Rock Polish, which would allow it to outspeed almost everything, and it could run air balloon for toedscool. With Tera Fire, toedscool and steels become rather shaky checks.

However, I do believe counterplay exists.
Buizel ended up with insane speed and swift swim, making it a very potent looking rain sweeper that can outspeed specs glimmet with its natural speed alone, and Rock Polish glimmet if rain is up. It gets access to wave crash, which annihilates glimmet under all circumstances.

I didn't do calcs but Jet Punch is probably a ko.

Tldr; glimmet broko

drampa's grandpa

benign auto-cannibal
is a Community Contributoris a Community Leader Alumnus
As the person who insisted Zorua-H be on the initial watchlist I feel like I should defend it / hype it up. However as a base... 170 is really high Special Attack, even for this tier. Even with mediocre move choices Zorua's attacks will do significant damage to nearly everything. Ghost/Normal is a very good neutral typing, in fact one of the best. Zorua-H also has a pretty decent Speed tier, living at the top of the crowded 120-140 range. It has a small but useful pool of status moves which broadens its options. In short Zorua-H would be good even without Illusion.
But it does have Illusion, and Illusion is stupid. It can be stupid in multiple ways, and I'll go over how to abuse it on different sets.
The two sets I will be highlighting are Choiced and Nasty Plot.

Zorua-Hisui @ Choice Specs / Choice Scarf
Ability: Illusion
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Tera Blast
- Trick / Knock Off / Dark Pulse
- U-turn

This set is probably the easiest Zorua-H set to click with, although not the easiest to maximize the potential of in the builder. Pretty basically you disguise yourself as something else with Illusion, and click Shadow Ball as they switch in the wrong thing and take way too much damage. You then often get another free attack OR a free switch as they switch out to an actual answer. And you can keep doing this.

It's important to keep both Zorua and the mon it's disguised as at full health so they can keep up the charade. To this end good hazard control is pretty much mandatory. It's also a good idea to switch up the mon you're disguised as throughout the game.

I slashed both Specs and Scarf. I believe Specs will be better, but you know... this is all theorymon. But 350 usually has some pretty damn fat stuff.

Zorua-Hisui @ Heavy-Duty Boots
Ability: Illusion
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot / Will-o-Wisp
- Shadow Ball / Hex / Bitter Mallice
- Tera Blast
- Substitute / Will-o-Wisp / Taunt

This set abuses presumed forced switches to set up Subs and Nasty Plots, or to Wisp incoming physical attackers. Zorua is frail, so it relishes the setup opportunities. Sub is very helpful for it because it no longer has to predict around Pawiard. Or you can Tera Fighting and murder it.

I'm kinda outta steam (i know this is in the middle but I'm writing it last) so let's just say free setup on a mon with good neutral coverage + 170/140 offensive stats = potentially broken. It's also very flexible and unlike Specs does not reveal what it is based on SR weakness because of boots.

Just putting it out there that this thing has worse stats, typing, and coverage than its Hisuian counterpart, and cannot be run on the same team. I really don't see the point of it. It's like running Grimer instead of Grimer-A.

I think this mon is being oversold. It has extremely high SpA it's true, but a quick glance at its movepool shows that it has extremely limited coverage. STABs, Dazzling Gleam, Mud Shot (lol), and Tera Blast are the limit. Ground-types and Steel-types both resist its dual STABs. Consider Arceus of either of those types, a spd invested Hippopotas, Zacian-Crowned, Clodsire (you kinda have to play around Mud Shot I admit), or more. If it's a problem because it can Tera then I believe we should examine whether Tera is the issue as well.

Also note that for this tier it's not that fast without a boost, living at the bottom of a crowded range, and rather frail.

Honestly one more offensive move might make this an easy ban. Either Earth Power or Grass Knot like its evolved forme gets would solve a lot of its issues. But it doesn't. I'm not trying to say it's not extremely strong, or that it won't be something to prepare for, but I think it will simply be a top-tier wallbreaker rather than a broken.

252 SpA Choice Specs Glimmet Dazzling Gleam vs. 252 HP / 252+ SpD Hippopotas: 153-180 (32.1 - 37.8%) -- 0.5% chance to 3HKO after Leftovers recovery
252 SpA Choice Specs Glimmet Dazzling Gleam vs. 252 HP / 0 SpD Arceus-Ground: 162-191 (36.4 - 43%) -- guaranteed 3HKO
252 SpA Choice Specs Glimmet Mud Shot vs. 0 HP / 0 SpD Zacian-Crowned: 232-274 (71.3 - 84.3%) -- guaranteed 2HKO
0 Atk Zacian-Crowned Behemoth Blade vs. 0 HP / 0 Def Glimmet: 356-420 (106.9 - 126.1%) -- guaranteed OHKO (why 0 attack? I'm lazy and it didn't need more)
252 SpA Choice Specs Glimmet Mud Shot vs. 252 HP / 252+ SpD Clodsire: 188-222 (40.5 - 47.8%) -- guaranteed 3HKO after Leftovers recovery

hey guys? why didn't i get stronger? g-guys? :psycry:
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Goon of the OM variety
is a Pre-Contributor
I'd like to talk about a few mons I haven't seen brought up.


Bronzor is unspeakably bulky, has a great defensive typing, and Levitate to dodge ground moves and spikes. However, that's where the positive qualities end. It's super passive, has no recovery, and it's movepool is a complete joke. It gets rocks, screens, tr, manual weather maybe, and that's basically it.


Solid bulk, good defensive type, sky high attack, and sheer force looks pretty strong. For coverage it gets Eq, prough ig, and not much else noteworthy. Unfortunately, it has no recovery and is kinda slow, but I still think it could be a solid pick.


It isn't the fastest thing ever, but 170 in both attacks isn't something to shake a stick at. On the physical end it has access to trail blaze and sucker punch to make up for the low speed, drain punch to dent steels and keep it healthy, and giga drain, leaf storm, dark pulse to hit zorua-h maybe on the special end.
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Goon of the OM variety
is a Pre-Contributor
Sorry for the consecutive posts but I also thought I'd bring up teddiursa.

It gets very solid bulk, really high attack, and STAB Facade with quick feet, which is admittedly worse than guts, but notably allows teddiursa to outspeed unboosted 140s. It also has excellent coverage options like earthquake, close combat, the elemental punchs, and crunch to deal with non scarf zorua-h. And if speed is a problem, it gets trailblaze because everything gets trailblaze, which alongside quick feet lets it outspeed basically everything. It's looking like a really nice offensive pick.

Edit: I feel like I should point out that due to this mon being forced to use toxic orb is it wants to proc quick feet means it's really vulnerable to being chipped down, especially by entry hazards. It might be a viable strategy to run a different item and possibly a bulkier spread to try to set up with sd or something.
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back to post another thing day 2 thoughts

the bird is here to take his throne:
Delibird @ Heavy-Duty Boots
Ability: Hustle
Tera Type: Fire/ Ground/ Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Memento / Rapid spin / Destiny bond / Spikes / Ice shard
- Freeze-Dry
- Air Slash
- Tera Blast
this is a special version i built real quick but tho imo physical delibird will be better,freeze-dry for those rain sweepers,air slash for those damn bugs! and crabrawler while tera blast for coverage, for the last move u have a lot of options memento and destiny bond for the troll and rapid spin to remove hazards, spikes for hazards and ice shard for pirority

Delibird @ Heavy-Duty Boots
Ability: Hustle
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Drill Run
- Body Slam
- Drill Peck / Rapid spin / momento / Tera blast / Seed bomb / Spikes / Gunk shot / Trailblaze
- Ice Spinner / Ice shard
i swear this mon was built to be a physical GOD, so many usefull moves and coverage jesus christ

so in my opinion this will be a strong pokemon
to make this not a one liner, i would like to just ask for yalls opinions on weather. new faces like buizel seem to be potent rain abusers, sun has korai as their setter and the other 2 dont have abusers / arent real
Koraidon will be a massive headache for rain teams and resists the water stabs of swift swimmers like buizel and arrokuda (which is all they have). Ig rain could also use thunder voltorb-h, but again gets walled by koraidon. The rain setters are kyogre and pelipper, the first gets scarf water spout and the second checks koraidon. Sun lacks abusers. Overall neither weather is worth using.
to make this not a one liner, i would like to just ask for yalls opinions on weather. new faces like buizel seem to be potent rain abusers, sun has korai as their setter and the other 2 dont have abusers / arent real
i was gonna post something about rain yesterday but kinda forgot to
Rn i think both weathers are pretty mid but rain definetely outclasses sun imo sun really didnt get many abusers compared to rains Buizel,Psyduck(ill make a post about the duck soon), and sobble (ill also make a post about this in like a hour) the only notable sun sweeper i can really think of is growlithe-h and maybe houndour but otherwise sun didnt get a whole lot

imo both weathers are pretty bad rn but if u wanted to use one use rain
as promised im back with a team (omfg) and some rain pokemon


this is prob another good rain with some good special moves
Psyduck @ Life Orb
Ability: Swift Swim
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hydro Pump
- Ice Beam
- Psychic
- Tera Blast
quick set i just built

now this pokemon is such a big dissapointment man on paper i thought it would be good but no. 140 spa with 140 speed and sniper! seems broken on paper but this pokemon barely has any good special moves which is saddening
this is definetely a example of something being broken on paper but not broken in practice

well well well palafin is here to be broken again (oh god) this pokemon is just too good luckily it is kinda bad in 350 but its palafin-h so it cant be too bad
Palafin @ Choice Band / Mystic water / Heavy-duty-boots
Ability: Zero to Hero
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Jet Punch
- Close Combat / Drain Punch
- Flip Turn
- Zen Headbutt / Bulk Up
another set

anyways hears the rain team i promised: enjoy
im back again (jesus i need a life)

god is a little broken in this format also (no fucking way :shockedpng:)
arceus is so versatile being able to be a faster ekiller,support,taunter,sweeper,hazard setter, fucking anything
combined with its insane movepool and god tier stats arceus is prob top 5 in the tier imo

now for the main subject for this post is
Im advocating for a tera ban
After a lot of testing and stuff i dont think tera is healty for this meta, tera has already been causing problems in other metagames like bh and official formats like ou and i think it should be banned here it makes some pokemon way too broken making the meta overcentralized imo for example pawniard without tera is managable because of it not having a dark stab and being quite frail specially but tera allows for it to get a resist to bug,fighting,ground type moves that treaten it and allow it to get a STAB on any move with tera blast

another less example of this case is probably crabrawler, bulk up combined with being able to change ur type allows crabrawler in most cases to be able to setup and sweep teams with its good movepool and recovery in drain punch

Some last words before i end my post is that miraidon,koraidon and buizel need to be looked at (mostly miraidon and buizel)
Well im back possibly for the last time (untill the meta updates)
This time ill be posting a personal vr ranking of all of the "meta relevant pokemon"
(because im bored :shrug:)
(disclaimer: a lot of pokemon will be left out of this personal vr since their is a lot of bad/mid 350 pokemon that are basically not worth covering and as always this is my opinion u can freely disagree or agree with me)
Anyways lets get started shall we? :)

None rn

Arceus is one of the most versatile pokemon in 350 with its insane stats it can be a Hazard Setter, Set-up Sweeper, Support, and much some

Miraidon is one of the most broken pokemon in general and in 350, specs miraidons electro drift does over half to most pokemon combined with Another STAB in draco meteor and overheat it can do a lot not to also mention all of the countless other sets it can run like double dance

this pokemon was pretty hard to place it couldve easily gone s- but i think zacian with its amazing movepool,great Stab, and great stats combined with a great ablilty makes it pretty good

while not being as good as its brother koraidon is still a fantastic pokemon,sd + flame charge sets lets it outspeed all non boosted pokemon, scarf lets it beat pokemon like zacian-c and while its ablilty is a perfect counter for any rain teams

crabrawler has defo met my expactations, 164 atk combined with bulk up and tera make it a fantastic set up sweeper that counters popular dark types like pawniard

this pokemon is a little controversal and overhyped (by me :shrug:) but i think it deserves its spot here, 210 special attack lets glimmet kill most pokemon in the tier that have not that great of special defense, combined with specs theres not a lot of pokemon which can successfully switch into glimmet without getting 2koed, the only drawback to this pokemon is its mediorce movepool and average speed

ngl i think this pokemon is overrated as hell but probably deserves this spot,170 attack combined with swords dance and sucker punch make it a good revenge killer/setup sweeper, tera fairy with its 140 defense makes it quite tanky allowing it to freely get off a swords dance in most cases

another overhyped pokemon imo,170 spa with 140 speed and a great typing makes it a good spinblocker or support with will-o-wisp, the drawback to this pokemon and the reason im not putting it into S tier is i think its movepool is pretty bad outside of the dark and ghost moves u arent really getting a lot

not really much to say but this pokemon is a very good wall walling most physical attackers

good doggo, this pokemon is kinda broken rock head with a STAB flare blitz AND head smash makes it pretty damn strong with rocks and healing in morning sun this pokemon is certantly a good Boy :)

this pokemon is actually broken with tera, shell smash with stored power is a brutal combo that can solo teams on its own combined with a stab shadow ball and giga drain or tera blast make it a pretty deadly pokemon with tera (#bantera)
this pokemon barely missed out on being A+, 200 speed with a alright special attack stat make it a good pokemon, the only reason why im not giving it a A+ is its movepool is pretty meh so ur forced to use tera blast

buizel is just a great rain pokemon, 170 speed combined with swift swim lets it outspeed all pokemon that arent boosted and some that are, wave crash + 130 atk is also not smt to underestimate in rain it kills most pokemon

reckless + double edge and brave bird is a broken combo, only drawback is a mid movepool and relient on tera

:floette: , :hippopotas: and :foongus:
ranking all three of these stall pokemon together because im lazy, floette is a good special wall that deals with most special pokemon, hippopotas is a Fantastic physical way with its great ground typing it can wall pokemon such as koraidon, do i really have to say a whole lot for foongus 138 hp with great defenses and regenerator

great special wall that counters miraidon and a great spinner (sorry if im giving short comments like this im tired)

sheer force life orb with 160 atk, good type and a alright movepool make it a good pokemon

MY GOAT, for reason u should prob read the post above that i posted about this pokemon

Thats probably all i have time for rn i will continue to update this as i get better at the meta and i will add more pokemon <3
So I was looking through Pokémon that know bellydrum and found something really funny.
So the biggest problem with bellydrum is the limited amount of times you can use it. A move very similar to bellydrum is shed tail, where for a very large benefit, your mon loses half its hp. Just like shed tail, bellydrum on its own is a really good move, a good example is how azumarill is still OU while having a good attack stat plus bellydrum(though belly drum is not the sole reason it is OU). Now the comparison I would like to make with shed tail is simply that belly drum becomes much better when the cost of bellydrum is lessened, like with the ability regenerator.
now presenting what may be a really dumb idea, Bellydrum slowpoke!
180 / 130 / 130 / 80 / 80 / 30
Slowpoke @ leftovers
Ability: Regenerator
Tera Type: idk
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Belly Drum
- Liquidation
- Zen Headbutt
- Earthquake

What this mon lacks in priority or speed, it makes up in being bulky af. With regen and good defensive stats, this mon can actually live long enough to do something while also having the attack power to back it up. The fact that’s it’s slow just lets You get away with adamant and going full deeps as well which is fun. The best idea I can think of is to add this to a stall team to trip your opponent up as you take out a third of their team out of nowhere, then Regen back to full so you can do it again.
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I've been looking through the mons that have doubled stats lately and have found quite a few that have something unique. Most of these prob aren't gonna be that good. Won't stop me from posting about it tho.

So ditto has 2 problem this OM solves, one that it needs powerful mons to copy, and two that its hp stat is awful. Ditto now has an ok hp stat, and a plethora of mons to copy.
Ditto @ Choice Scarf
Ability: Imposter
Tera Type: Normal
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Transform

The next mon I would like to cover is Surskit. This thing has a 130 base speed, a small chance to not be one-shot, and sticky webs. With swift swim you might be able to use this mon for rain dance then set up a sticky web if your feeling wild, but I do not think that is gonna be the best option. Its prob the best sticky webber in this tier if you want that while having access to haze so the opponent cannot setup too much on it.
Surskit @ Focus Sash
Ability: Swift Swim
Tera Type: Bug
IVs: 0 Atk
- Sticky Web
- Haze
- Hydro Pump
- Bug Buzz

Cyndaquils claim to fame is the fact that it has both the strongest and fastest eruption of any mon. This plus flash fire or tera fire gives it the potential to deal boatloads of damage. 130 speed in this metagame is still really good, so it even has the option to run specs. The biggest problem is that cyndaquil gets no good moves of a type other than fire.
Cyndaquil @ Choice Specs
Ability: Flash Fire
Tera Type: Fire
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Eruption
- Overheat
- Flamethrower
- Extrasensory

Maschiff has a 156 base attack with the ability stakeout. You put a choice band on it, click crunch against a mon it OHKOs, then it will proceed to over 50% to something else. Now the opponent doesn't want to switch something else in, but you are now about to kill the thing meant to stop it. That is the idea at least, biggest problem is that it's speed is ok in this tier so its gonna be hard to find something this will scare out.
Maschiff @ Choice Band
Ability: Stakeout
Tera Type: Dark
- Crunch
- Psychic Fangs
- Facade
- Play Rough

Did you know Silycobra has twice the hp of toxapex with about the same physical defense? Well bronzor can do better. It has over twice the hp, while having better physical AND special defense. This good news is that bronzor is the bulkiest mon in the tier. The bad thing is that bronzor gets practically no moves. Well it does have stealth rock, and can technically heal with rest. It has access to trick and trick room which are good utility moves, but no way to gain advantage off those moves itself. It's best attacking move is gyro ball, which is coming off of a base 48 attack stat in one of the bulkiest OMs. If this thing had moves it would be broken, but it doesn't.
Bronzor @ Leftovers
Ability: Levitate
Tera Type: Steel
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Stealth Rock
- Trick Room
- Rest

I do think slowpoke is gonna have an actual niche in this tier. While g-poke has a better typing for for this tier, the fact that slowpoke has water stab gives it a small edge in damage. This is because after you put slack off on them, they don't really have any other moves that stand out. This leads to just adding attacking moves with their attack stat to make whatever they are switching in on want to switch out. I am under the optimistic belief that for their fourth move slot, belly-drum is an actually viable idea. Now while g-poke can switch into more mons freely, normal poke has a more oppresive belly-drum if the opponent gives it a free turn.
Slowpoke @ Leftovers
Ability: Regenerator
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Slack Off
- Liquidation
- Earthquake
- Belly Drum
Slowpoke-Galar @ Leftovers
Ability: Regenerator
Tera Type: Water
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Slack Off
- Zen Headbutt
- Earthquake
- Belly Drum

The final mon I think has actual potential in this metagame. I was searched which mons had huge power, and was disheartened to see that marill had a measly base 20 attack. I was then looking through the mons with a base stat less the 350 and saw the ability pure power. So did you know that Meditite has a base attack stat of 40? which then gets doubled to 80. Pure power then makes that attack stat about equal to 210. This mon also has a base 60 speed, getting to 120 and thus becoming a great scarfer with it's already amazing attack. It has access to priority bullet punch, stab close combat, access to trailblaze to increase its speed while dish out damage, and I would run psycho cut over zen headbutt as the 100% accuracy matters more to me than the increased damage when their attack stat is already this high. This Meditite already has a lot of pros, but this mon gets more than just good attacking moves. It has access to bulk up if you want an even better attack stat, trick to deal with slower mons as it is already good when scarfed or banded, taunt to dunk even more on the slower mons that may or may not appear in this metagame, and it even has access to recover for some reason if you want to run it with the bulk up set or something. This mon just has so many options and so many of them are good.
Meditite @ Life Orb / Choice Scarf / Choice Band
Ability: Pure Power
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Bullet Punch
- Psycho Cut / Trick / Taunt
- Trailblaze / Bulk Up
This is looking like a stall meta! Defensive mons get three stats doubled while offensive mons only get one attack stat and speed, which doesnt really matter since everything else is also getting faster. Made a team.

:chansey: has better special bulk than most mons under 350, and is the primary switchin to random strong specs attacks. Also beats cm mons by boosting alongside them. Tera ground immediately every game cuz miraidon is broken.
+1 252+ SpA Cyndaquil Eruption (150 BP) vs. 252 HP / 4 SpD Eviolite Chansey: 244-288 (34.6 - 40.9%) -- guaranteed 3HKO

+1 252+ SpA Glimmet Power Gem vs. 252 HP / 4 SpD Eviolite Chansey: 199-235 (28.2 - 33.3%) -- 0% chance to 3HKO

:Hippopotas: is the blanket physical wall, with 132 hp and 156 defense. Sand stream completely shuts down koraidon, and it easily eats hits from the strongest physical attackers in the tier, pawniard and maschiff

252+ Atk Choice Band Stakeout Maschiff Crunch vs. 252 HP / 252+ Def Hippopotas: 258-304 (54.2 - 63.8%) -- guaranteed 2HKO
(Loses stakeout boost on the second hit)

252+ Atk Life Orb Pawniard Iron Head vs. 252 HP / 252+ Def Hippopotas: 121-142 (25.4 - 29.8%) -- guaranteed 4HKO

:Mareanie: takes on the physical waters that threaten hippo like buizel and arrokuda. It has double the hp of pex, while doing the same annoying things and regening off damage.

:Fuecoco: is the unaware wall, specifically beating bulk up crabrawler and sd pawniard. This is the most replacable slot as hippo could probably handle them anyway.

:sableye: Although it looks like a useless pick since it still has a base bst of 380, sableye handles tera fighting ghost types like sinistea and horua. With prankster, sableye can encore them into a setup move or disable shadow ball, which is the only move that can touch sableye. Knock off is also great utility.

:swablu: The second tera ground miradon answer, with 150 spdef and 90 hp. Tera this instead of chansey to defog on glimmet. Still gets blown up by specs tera draco meteor. Pls ban miraidon soon.
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