Hello people, I'm going to most MY RMT here. My pokemon are all born to kill, they are slaugters of Poke- Island XD
My team at Marrilands Team Builder
T E A M - D I S P L A Y
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Name @ Item
EV Spread
Nature | Ability
- Move 1
- Move 2
- Move 3
- Move 4
DISCRIPTION
Garchomp @ Life Orb
54 Atk / 204 SpA / 252 Spe
Naughty | Sand Veil
- Earthquake
- Draco Meteor
- Flamethrower
- Crunch
My variation on Chain Chomp. STAB EQ and DM pown everything, Flamethrower and Crunch are for the boost in type coverage. Garchomp is a real beast, but his quad weakness to Ice is a problem.
Gyarados @ Leftovers
252 HP / 16 Atk / 116 Def / 124 Spe
Jolly | Intimidate
- Taunt
- Waterfall
- Ice Fang
- Stone Edge
A speedy and Healthy BulkyGyara. It's a great assist due the Intimidate and Taunt. Enemy's will have real trouble OHKOing this. This is also a good Electric Attack attracter, giving me a free Switch in For Donphan or Garchomp!
Starmie @ Leftovers
252 HP / 158 SpA / 100 Spd
Timid | Natural Cure
- Thunderbolt
- Surf
- Recover
- Confuse Ray/ Thunderwave
Quite a BulkyStar, The EVs give him quite a strong attack. I've been thinking about slamming SpA EVs to SpD. Natural Cure helps it to heal even without Blisseys Natural Cure.
Magmortar @ ????????
6 HP / 252 SpA / 252 Spe
Modest | Flame Body
- Flamethrower
- Thunderbolt
- Psychic
- Confuse Ray / Will- o- Wisp
Special "Sweeper", Has good type coverage and a move to help the team. Confuse Ray might force Switches, while WoW destroys Psychical Attacks, that might give my team trouble.
Donphan @ Leftovers
252 HP / 6 Atk / 252 Def
Impish | Sturdy
- Earthquake
- Stealth Rock
- Rapid Spin
- Knock Off/ Ice Shard
Donphan, Rapid Spin and "Psychical Wall" Knock off is maybe better, gives my team AMAZING support!
Blissey @ Leftovers
252 HP / 252 Def / 4 Spe
Bold | Natural Cure
- Aromatherapy
- Seismic Toss
- Softboiled
- Thunderwave/ Ice Beam
Cleric Blissey, standard but usefull!
~~~ --
Daan's Team-At-A-Glance-- ~~~







---GARCHOMP---Gyarados---Starmie---Magmortar---Donphan---Blissey---

T E A M - D I S P L A Y
-PICTURE-
-PICTURE-
-PICTURE-
-PICTURE-
Name @ Item
EV Spread
Nature | Ability
- Move 1
- Move 2
- Move 3
- Move 4
DISCRIPTION
Finally: MY TEAM:

Garchomp @ Life Orb
54 Atk / 204 SpA / 252 Spe
Naughty | Sand Veil
- Earthquake
- Draco Meteor
- Flamethrower
- Crunch
My variation on Chain Chomp. STAB EQ and DM pown everything, Flamethrower and Crunch are for the boost in type coverage. Garchomp is a real beast, but his quad weakness to Ice is a problem.

Gyarados @ Leftovers
252 HP / 16 Atk / 116 Def / 124 Spe
Jolly | Intimidate
- Taunt
- Waterfall
- Ice Fang
- Stone Edge
A speedy and Healthy BulkyGyara. It's a great assist due the Intimidate and Taunt. Enemy's will have real trouble OHKOing this. This is also a good Electric Attack attracter, giving me a free Switch in For Donphan or Garchomp!

Starmie @ Leftovers
252 HP / 158 SpA / 100 Spd
Timid | Natural Cure
- Thunderbolt
- Surf
- Recover
- Confuse Ray/ Thunderwave
Quite a BulkyStar, The EVs give him quite a strong attack. I've been thinking about slamming SpA EVs to SpD. Natural Cure helps it to heal even without Blisseys Natural Cure.

Magmortar @ ????????
6 HP / 252 SpA / 252 Spe
Modest | Flame Body
- Flamethrower
- Thunderbolt
- Psychic
- Confuse Ray / Will- o- Wisp
Special "Sweeper", Has good type coverage and a move to help the team. Confuse Ray might force Switches, while WoW destroys Psychical Attacks, that might give my team trouble.

Donphan @ Leftovers
252 HP / 6 Atk / 252 Def
Impish | Sturdy
- Earthquake
- Stealth Rock
- Rapid Spin
- Knock Off/ Ice Shard
Donphan, Rapid Spin and "Psychical Wall" Knock off is maybe better, gives my team AMAZING support!

Blissey @ Leftovers
252 HP / 252 Def / 4 Spe
Bold | Natural Cure
- Aromatherapy
- Seismic Toss
- Softboiled
- Thunderwave/ Ice Beam
Cleric Blissey, standard but usefull!