***3rd Team From the Sun***

My 3rd RMT. Updates in bold. Enjoy!
Preview:
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dpmfa392.png


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Skarmory@ Leftovers
Keen Eye
200 Hp/ 55 Atk/ De 200/ Spe 55
Impish
-Drill Peck
-Toxic
-Spikes
-Roar
My psuedo hazer. I'm looking for moves to replace Night Slash and Air Slash. Skarmory always leads on my team. Focus Sash keeps me safe from fire or electric leaders that would normally OHKO me. Basic Spike and Roar combo. Everyone tells me to use Drill Peck or Brave Bird. I'm not using Brave Bird since I don't have Roost. I ran with Drill Peck for a while, but I played with 5 different people who used Flash repeatedly just to frustrate me, and with STAB, Aerial Ace does 90 instead of 60, so it's respectable enough.
dpmba477.png

Dusknoir@ Leftovers
Pressure
252 Hp/ 128 De/ 130 SpDe
Impish
-Ice Punch
-ThunderPunch
-Will-O-Wisp
-Shadow Sneak
My Tank. Dusknoir switches in on suspected normal type moves and immediately uses Will-O-Wisp. Ice Punch for Dragon Defece in case Gyarados if knocked out, and Shadow Sneak because no one expects Dusknoir to go 1st with it's abysmal speed.
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Bronzong@ Leftovers
Levitate
252 Hp/ 86 Atk/ 80 De/ 92 SpDe
Relaxed
-Stealth Rock
-Hypnosis
-Earthquake
-Gyro Ball
My Physical Wall. When in doubt, I switch to Bronzong. I plan to change Gyro Ball to Earthquake once I get enough Battle Points. My one concern is tht after I use Trick Room, most of other pokemon are in trouble, besides Dusknoir. My new lead.
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Electivire@ Expert Belt
Motor Drive
200 Atk/ 200 SpAtk/ 55 Spe
Hasty
-Brick Break
-Flamethrower
-Thunderbolt
-Earthquake
My mixed sweeper. Brick Break instead of Cross Chop because as I mentioned with Skarmory, I'm always afraid of missing attacks, and whenever someone sets up Reflect and the like, I smash it back down. He keeps me from being physically walled.
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Gyarados@ Life Orb
Intimidate
255 Atk/ 200 Spe/ 55 HP
Adamant
-Dragon Dance
-Stone Edge
-Waterfall
-Ice Fang
My Physical Sweeper/ Dragon Defense. Dragon Dance + Waterfall= death for several enemies. I plan on changing Surf to Earthquake to help take care of direct Electric threats, but the only thing I worry about here is if a non-electric pokemon has an electric attack, like Blissey or Gengar, so I automatically switch when I see them. Another replacement for Surf would be Stone Edge to combat other Gyaradoses.
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Infernape@Leftovers
Blaze
252 Atk/ 252 Spe/ 6 HP
Adamant
-Grass Knot
-Close Combat
-Stone Edge
-Flamethrower
My favorite pokemon on the team, and my Physical Sweeper. He comes in and OHKOs most Blisseys with Close Combat, 2HKOs most Salameces with Stone Edge. This is before I use Swords Dance. I don't worry about Life Orb damage, since Infernape is so fragile anyway. I used to pack life orb, but orb + flare blitz recoil did a lot of damage to my fragile Ape.
Any constructive criticism would be greatly appreciated, thanks. (updates in bold)
Last Look:
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Since your team is lacking a Stealth Rock user, I'd suggest putting Stealth Rock over Trick Room on your Bronzong. Stealth Rock is an excellent move to have on a team as it helps to deal with Pokemon such as Gyarados and Salamence more effectively by limiting the amount of times they can swutch-in. The damage inflicted by Stealth Rock will allow your sweepers to sweep more effectively as the little bit of residual damage really helps. Trick Room does not work well in conjuction with your team. The only Pokemon that really benefit from Trick Room on your team are Skarmory and Dusknoir. Your sweepers will not enjoy moving last, especially something as fast as your Infernape, who prefers going first. Do not change Gyro Ball for Earthquake, instead, change Psychic for Earthquake. Psychic is a pretty poor attacking option in OU as it does not get any real coverage. Gyro Ball is an excellent move on Bronzong since Gyro Ball is powered up by Bronzong's low Speed stat. That is why you should keep Gyro Ball. Earthquake over Psychic is a much better option as it will give you the best overall coverage and will allow you to hit incoming Fire-types such as Heatran and Infernape.

Now your EV spread could be better on Bronzong. Instead of using your current EV spread, use 252 HP / 86 Atk / 80 Def / 92 SpD and a Relaxed Nature. With that EV spread,Bronzong distributes its defenses by investing in maximum HP and investing a bt into Special Defense and Defense as well. The Relaxed Nature is better than your Naive Nature since Relaxed powers up Gyro Ball. Naive lowers your Special Defense, which you should not be doing on a tank such as Bronzong. Lastly, use Leftovers over Lum Berry. Bronzong does not really need to worry about status as it is immune to Toxic and does not mind Thunder Wave as it powers up Gyro Ball.

Surf is not a good move on Gyarados. Gyarados has to low of a Special Attack stat to be making use of Surf. Instead, use Stone Edge as it will allow Gyarados to hit opposing Gyarados in addition to Salamence, Dragonite and Zapdos. Ice Fang and Stone Edge give the best coverage when paired with Waterfall. Also, use an Adamant Nature on Gyarados. You are using a sweeper set so boosting Gyarados' Attack stat will give Gyarados more power to allow it to sweep more effectively.

On Infernape, I'd suggest using Fire Punch over Flare Blitz. Fire Punch is better since it scores the same OHKOes as Flare Blitz after a Swords Dance without causing recoil. With Flare Blitz, you are just decreasing the time that Infernape will be alive. With Fire Punch, you can now use Life Orb to give Infernape more of a boost in power. And if not using any Special Attacks, why are you using Naive? Just use a Jolly Nature. Jolly lowers Special Attack and since you do not have any Special Attacks on Infernape, it is better to decrease a stat that you are not using.

Since most of your team is Physically based, make Electivire a mixed sweeper. I say this for a couple of reasons. Think about what Pokemon tend to switch-in on Electivire often. Those Pokemon are Hippowdon, Forretress, Donphan, Celebi, Bronzong, etc. All of those Pokemon tend to invest on more Physical Defense than Special Defense. This means that you can hit them harder with your Special Attacks if you make Electivire a mixed sweeper. In addition to that, Electivire will be able to weaken Physical Walls such as Skarmory and Hippowdon, allowing your Gyarados/Infernape to break through said Physical Walls easier. So for Electivire, I suggest using ThunderBolt, Flamethrower, Cross Chop, Hidden Power Ice, 36 Atk / 252 SpA / 220 Spe, Mild, Expert Belt.
 
Hola, this is my 3rd RMT (hence 3rd team from the Sun). Basicly this team goes for straight up damage with help from satus changes. No fancy tricks here. Enjoy!

Preview:
Skarmory
Dusknoir
Bronzong
Electivire
Gyrados
Infernape

227Skarmory.png


Skarmory@ Focus Sash
Keen Eye
252 Df/252 HP/ 6 Atk
Lonely
-Aerial Ace
-Toxic
-Spikes
-Roar

My psuedo hazer. I'm looking for moves to replace Night Slash and Air Slash. Skarmory always leads on my team. Focus Sash keeps me safe from fire or electric leaders that would normally OHKO me. Basic Spike and Roar combo. Everyone tells me to use Drill Peck or Brave Bird. I'mnot using Brave Bird since I don't have Roost. I ran with Drill Peck for a while, but I played with 5 different people who used Sand-Attack repeatedly just to frustrate me, and with STAB, Aerial Ace does 90 instead of 60, so it's respectable enough.

Let me ask you, why would you use Focus Sash on a wall? Try Lefties. And, Sand-Attack is illegal. Use Impish.
ArtYonoir.png


Dusknoir@ Shell Bell
Pressure
252 Df/ 252 SpDf/ 6 HP
Serious
-Ice Punch
-Curse
-Will-O-Wisp
-Shadow Punch

My Tank. Dusknoir switches in on suspected normal type moves and immediately uses Will-O-Wisp. I would be using Leftovers, but I don't know where to find them. I like Curse because it's the only satus that can't be repaired. (I need to check on that but I think it's true.) Shadow Punch will probably change to Thunder Punch.

Without investment in HP EV's, even with its beast base stats, this won't be staying in for a while. And, since he's a tank, why not use lefties? You could easily get one on the site. I would use Rest or PainSplit>Curse, as curse hurts you alot too. Again, Impish.
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Bronzong@ Lum Berry
Levitate
252 Df/ 252 SpDf/ 6 HP
Naive
-Psychic
-Hypnosis
-Trick Room
-Gyro Ball

My Physical Wall. When in doubt, I switch to Bronzong. I plan to change Gyro Ball to Earthquake once I get enough Battle Points. My one concern is tht after I use Trick Room, most of other pokemon are scrub, besides Dusknoir.

Again, you need HP EV's. You say its your Def wall, so why is it Naive, and why does it have 252 SpD EV's?

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Electivire@ Expert Belt
Motor Drive
252 Atk/ 252 Spe/ 6 HP
Jolly
-Brick Break
-Fire Punch
-Thunder Punch
-Discharge

My 2nd physical sweeper. He needs Earthquale instead of discharge, but otherwise I'm set. Brick Break instead of Cross Chop because as I mentioned with Skarmory, I'm always afraid of missing attacks, and whenever someone sets up Reflect and the like, I smash it back down.

Ice Punch> Discharge, as Discharge is Special, and this is a Physical Evire.

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Gyarados@ Life Orb
Intimidate
255 Atk/ 200 Spe/ 55 HP
Impish
-Dragon Dance
-Surf
-Waterfall
-Ice Fang

My Physical Sweeper/ Dragon Defense. Dragon Dance + Waterfall= death for several enemies. I plan on changing Surf to Earthquake to help take care of direct Electric threats, but the only thing I worry about here is if a non-electric pokemon has an electric attack, like Blissey or Gengar, so I automatically switch when I see them. Another replacement for Surf would be Stone Edge to combat other Gyaradoses.

Impish? Why? This isn't amazingly bulky, so use Adamant, 252 Atk/252 Spe. I don't mean ALL Gyara's aren't bulky, just this one isn't. Also, don't use Surf.

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Infernape@Expert Belt
Blaze
252 Atk/ 252 Spe/ 6 HP
Naive
-Swords Dance
-Close Combat
-Stone Edge
-Flare Blitz

My favorite pokemon on the team, and my Physical Sweeper. He comes in and OHKOs most Blisseys with Close Combat, 2HKOs most Salameces with Stone Edge. This is before I use Swords Dance. I don't worry about Life Orb damage, since Infernape is so fragile anyway. I used to pack life orb, but orb + flare blitz recoil did a lot of damage to my fragile Ape.

Nothing too wrong with this.

Any constructive criticism would be greatly appreciated, thanks.

Bold.
 
Hola, this is my 3rd RMT (hence 3rd team from the Sun). Basicly this team goes for straight up damage with help from satus changes. No fancy tricks here. Enjoy!

Preview:
Skarmory
Dusknoir
Bronzong
Electivire
Gyrados
Infernape

227Skarmory.png


Skarmory@ Focus Sash
Keen Eye
252 Df/252 HP/ 6 Atk
Lonely
-Aerial Ace
-Toxic
-Spikes
-Roar

Brave Bird, Roost, Spikes, Roar is a good set. Brave Bird is far superior to Aerial Ace despite the recoil because Skarm's good at taking hits and his Roost to recover, so Brave Bird being 2x as strong is a fair trade. Run Leftovers or Shed Shell to escape Magnezone if you're worried about him. (I'd run Leftovers because I hardly ever see Magnezone...)

ArtYonoir.png


Dusknoir@ Shell Bell
Pressure
252 Df/ 252 SpDf/ 6 HP
Serious
-Ice Punch
-Curse
-Will-O-Wisp
-Shadow Punch

Give him Leftovers. Unless you've got an Item Clause, which screws you because Dusknoir doesn't spend a ton of time attacking.
I'd suggest giving him Shadow Sneak over Shadow Punch. The priority can help you kill things like Starmie and Gengar that might otherwise crush your team. Even against threats like Salamence, the ~15% damage from Shadow Sneak after Life Orb Recoil and Stealth Rock damage can be enough to KO.
Curse is terrible. Use Pain Split instead because its awesome.
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Bronzong@ Lum Berry
Levitate
252 Df/ 252 SpDf/ 6 HP
Sassy
-Psychic
-Hypnosis
-Trick Room
-Gyro Ball

Use Gyro Ball/Earthquake/Hypnosis/Stealth Rock and consider switching him to the top of your team so that he can use Hypnosis against leads.
Lum Berry is decent over Leftovers if he's your lead, I guess. Don't use trick room because your 3 "attackers" are quite fast and will only be harmed by Trick Room.

Erekiburu.jpg


Electivire@ Expert Belt
Motor Drive
252 Atk/ 252 Spe/ 6 HP
Jolly
-Brick Break
-Fire Punch
-Thunder Punch
-Discharge

My 2nd physical sweeper. He needs Earthquale instead of discharge, but otherwise I'm set. Brick Break instead of Cross Chop because as I mentioned with Skarmory, I'm always afraid of missing attacks, and whenever someone sets up Reflect and the like, I smash it back down.

He looks okay, just get that EQ on it ASAP.

Since the other two "Attacker" types on your team are physical you might want to make this guy Mixed or Special. It's kind of difficult though because you'll need to rebreed him to get HP Ice. Well I guess Ice Punch could work but for the ground Types it's meant for Special Attacks (HP) are going to do far more than Physical attacks (Ice Punch)
But for a mixed/Special set I'd Expert Belt him and go:

Thunderbolt
Flamethrower
HP Ice/Ice Punch
Cross Chop

130Gyarados.png


Gyarados@ Life Orb
Intimidate
255 Atk/ 200 Spe/ 55 HP
Impish
-Dragon Dance
-Surf
-Waterfall
-Ice Fang

Consider one of these:
DD, Waterfall, EQ, Stone Edge
DD, Taunt, Waterfall, EQ

Taunt can work wonders but takes some prediction and is situational. Stone Edge gives him better coverage and is what I would choose, honestly.

Art-Goukazaru.jpg


Infernape@Expert Belt
Blaze
252 Atk/ 252 Spe/ 6 HP
Naive
-Swords Dance
-Close Combat
-Stone Edge
-Flare Blitz

I'd suggest making this a mixed set. Give it:
Close Combat
Flamethrower
Grass Knot
Vacuum Wave

Or something of the sort. Your team is all physical so you're going to get walled pretty hard if you don't mix it up a bit.

Took out your comments and edited with my own. GL.
 
Firstly, all your EVs are screwed up, 510 max EVs is actually 508, as 4 EVs = 1 stat point, so make sure all EVs are divisible by 4, for example dusknoir's is 130, which is not divisible by 4, and should be 128. Also please use Smogon's Strategy Dex for EV sets, seriously.

I would put shed shell on skarmory, just so it doesnt get trapped by magnezone early, and skarmory is not a good lead anyway, swamperts, infernapes, salamence, and heatran leads all crap on it.

Adamant infernape with grass knot and leftovers??? This team needs a HUGE revamp.
 
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