In the event of random Double Team shenanigans:
Dipplin @ Eviolite
Ability: Supersweet Syrup
Tera Type: Poison
EVs: 92 HP / 252 Def / 164 Spe
Bold Nature
IVs: 0 Atk
- Reflect
- Withdraw
- Recover
- Pollen Puff
Dipplin's movepool is the textbook definition of tragic. No consistent defense or attack dropping moves (Energy Ball doesn't count), no Helping Hand, and its best attack-boosting move is Growth to boost a meh 95 SpA. You're using this solely for Supersweet Syrup, and outside of that, Dipplin will just be a cheer bot Reflect user that can heal allies with Pollen Puff. Thankfully, if you can keep your allies healthy enough, you can stick to using Attack and Defense cheers, the latter of which reduces crit damage. You need the speed EVs to outrun the boss, otherwise it'll heavily damage you with Brave Bird before you can get a Reflect off, or it'll flinch you down with Triple Arrows. Tera Poison gives you a good defensive typing to resist TA and be neutral to BB.
Dipplin @ Eviolite
Ability: Supersweet Syrup
Tera Type: Poison
EVs: 92 HP / 252 Def / 164 Spe
Bold Nature
IVs: 0 Atk
- Reflect
- Withdraw
- Recover
- Pollen Puff
Dipplin's movepool is the textbook definition of tragic. No consistent defense or attack dropping moves (Energy Ball doesn't count), no Helping Hand, and its best attack-boosting move is Growth to boost a meh 95 SpA. You're using this solely for Supersweet Syrup, and outside of that, Dipplin will just be a cheer bot Reflect user that can heal allies with Pollen Puff. Thankfully, if you can keep your allies healthy enough, you can stick to using Attack and Defense cheers, the latter of which reduces crit damage. You need the speed EVs to outrun the boss, otherwise it'll heavily damage you with Brave Bird before you can get a Reflect off, or it'll flinch you down with Triple Arrows. Tera Poison gives you a good defensive typing to resist TA and be neutral to BB.