>_> RMT

Yeah, this doesn't have those annoying OUs. Mostly BL.

The Team:

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In Depth:

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Cacture @ Focus Sash
Nature: Adamant
Ability: Sand Veil
Ev Spread: 6 HP, 252 Atk, 252 Spd
~Seed Bomb
~Counter
~Sucker Punch
~Swords Dance

My Lead. Seed Bomb for STAB, Counter to nail a physical sweeper hard, Sucker Punch for his low speed and for a great STAB move. Swords Dance if there's not a physical attack coming.


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Espeon @ Petaya Berry
Nature: Timid
Ability: Synchronize
Ev Spread: 6 HP, 252 Sp.Atk, 252 Spd
~Psychic
~Hidden Power [Fight]
~Shadow Ball
~Substitute

My Special Sweeper. Its Sp.Atk and Spd are the same as Gengar's, but this has a worse move pool. Psychic is for a nice STAB attack, HP[Fight] is for coverage, aswell as Shadow Ball, and Substitute is to block out those T-Waves and stuff, even with Synchronize i wouldn't want to get paralyzed, and its also to activate the berry, giving her more sweeping potential.

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Mismagius @ Leftovers
Nature: Timid
Ability: Leviate
Ev Spread: 160 HP, 112 Sp.Atk, 236 Spd
~Shadow Ball
~Thunder Wave
~Thunder Bolt
~Will-O-Wisp/ Toxic

My sweeper destroyer! She can Safely switch in to 3 types and not take any damage. Shadow Ball and Thunder Bolt for some offence, T-Wave for Special Sweepers, and WoW for Physical Sweepers. I thought about putting Toxic for wall instead of WoW, since i could just T-Wave Physical Sweepers anyways.

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Rhyperior @ Leftovers
Nature: Impish
Ability: Solid Rock
Ev Spread: 252 HP, 6 Atk, 252 Def
~Stone Edge
~Avalanche
~Earthquake
~Stealth Rock

My Deffencive Tank. This thing is an awsome, it can take on Garchomps even with a swords dance. Stone Edge and Earthquake for awsome STAB, Avalanche for coverage and those dragons, and Stealth Rock for support. Even without an Attack+ nature, it has about 316 Atk.

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Ursaring @ Toxic Orb
Nature: Jolly
Ability: Quick Feet
Ev Spead: 6 HP, 252 Atk, 252 Spd
~Facade
~Earthquake/ Close Combat
~Crunch
~Swords Dance

This is a beast. After Toxic Orb activates, he'll have 343 Spd, and very good Atk thanks to Swords Dance, and an awsome STAB Facade. Earthquake and Crunch are for coverage. I was thinking of switching EQ for Close Combat.

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Hypno @ Leftovers
Nature: Calm
Ability: Insomnia
Ev Spread: 172 HP, 100 Def, 112 Sp.Atk, 124 Sp.Def
~Psychic
~Hypnosis
~Shadow Ball
~Calm Mind

My Special Wall. After a Calm Mind, it can take Special hits well. Psychic is for STAB, Hypnosis so i can set some Calm Minds up, and Shadow Ball for other Psychic types. T-Tar kills this >_>

Yep, thats my awkward team. Please rate ^_^
 
Okay... 3 pokemon weak to ghost 3 weak to fighting. Boah wrecks this team if it has ice beam for rhyperior. Interesting style of play though. You can try hp fighting weezing over missy if you want. It would fix your boah issues, and you get to keep the support.
 
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