Yeah, this doesn't have those annoying OUs. Mostly BL.
The Team:
In Depth:
Cacture @ Focus Sash
Nature: Adamant
Ability: Sand Veil
Ev Spread: 6 HP, 252 Atk, 252 Spd
~Seed Bomb
~Counter
~Sucker Punch
~Swords Dance
My Lead. Seed Bomb for STAB, Counter to nail a physical sweeper hard, Sucker Punch for his low speed and for a great STAB move. Swords Dance if there's not a physical attack coming.
Espeon @ Petaya Berry
Nature: Timid
Ability: Synchronize
Ev Spread: 6 HP, 252 Sp.Atk, 252 Spd
~Psychic
~Hidden Power [Fight]
~Shadow Ball
~Substitute
My Special Sweeper. Its Sp.Atk and Spd are the same as Gengar's, but this has a worse move pool. Psychic is for a nice STAB attack, HP[Fight] is for coverage, aswell as Shadow Ball, and Substitute is to block out those T-Waves and stuff, even with Synchronize i wouldn't want to get paralyzed, and its also to activate the berry, giving her more sweeping potential.
Mismagius @ Leftovers
Nature: Timid
Ability: Leviate
Ev Spread: 160 HP, 112 Sp.Atk, 236 Spd
~Shadow Ball
~Thunder Wave
~Thunder Bolt
~Will-O-Wisp/ Toxic
My sweeper destroyer! She can Safely switch in to 3 types and not take any damage. Shadow Ball and Thunder Bolt for some offence, T-Wave for Special Sweepers, and WoW for Physical Sweepers. I thought about putting Toxic for wall instead of WoW, since i could just T-Wave Physical Sweepers anyways.
Rhyperior @ Leftovers
Nature: Impish
Ability: Solid Rock
Ev Spread: 252 HP, 6 Atk, 252 Def
~Stone Edge
~Avalanche
~Earthquake
~Stealth Rock
My Deffencive Tank. This thing is an awsome, it can take on Garchomps even with a swords dance. Stone Edge and Earthquake for awsome STAB, Avalanche for coverage and those dragons, and Stealth Rock for support. Even without an Attack+ nature, it has about 316 Atk.
Ursaring @ Toxic Orb
Nature: Jolly
Ability: Quick Feet
Ev Spead: 6 HP, 252 Atk, 252 Spd
~Facade
~Earthquake/ Close Combat
~Crunch
~Swords Dance
This is a beast. After Toxic Orb activates, he'll have 343 Spd, and very good Atk thanks to Swords Dance, and an awsome STAB Facade. Earthquake and Crunch are for coverage. I was thinking of switching EQ for Close Combat.
Hypno @ Leftovers
Nature: Calm
Ability: Insomnia
Ev Spread: 172 HP, 100 Def, 112 Sp.Atk, 124 Sp.Def
~Psychic
~Hypnosis
~Shadow Ball
~Calm Mind
My Special Wall. After a Calm Mind, it can take Special hits well. Psychic is for STAB, Hypnosis so i can set some Calm Minds up, and Shadow Ball for other Psychic types. T-Tar kills this >_>
Yep, thats my awkward team. Please rate ^_^
The Team:
In Depth:
Cacture @ Focus Sash
Nature: Adamant
Ability: Sand Veil
Ev Spread: 6 HP, 252 Atk, 252 Spd
~Seed Bomb
~Counter
~Sucker Punch
~Swords Dance
My Lead. Seed Bomb for STAB, Counter to nail a physical sweeper hard, Sucker Punch for his low speed and for a great STAB move. Swords Dance if there's not a physical attack coming.
Espeon @ Petaya Berry
Nature: Timid
Ability: Synchronize
Ev Spread: 6 HP, 252 Sp.Atk, 252 Spd
~Psychic
~Hidden Power [Fight]
~Shadow Ball
~Substitute
My Special Sweeper. Its Sp.Atk and Spd are the same as Gengar's, but this has a worse move pool. Psychic is for a nice STAB attack, HP[Fight] is for coverage, aswell as Shadow Ball, and Substitute is to block out those T-Waves and stuff, even with Synchronize i wouldn't want to get paralyzed, and its also to activate the berry, giving her more sweeping potential.
Mismagius @ Leftovers
Nature: Timid
Ability: Leviate
Ev Spread: 160 HP, 112 Sp.Atk, 236 Spd
~Shadow Ball
~Thunder Wave
~Thunder Bolt
~Will-O-Wisp/ Toxic
My sweeper destroyer! She can Safely switch in to 3 types and not take any damage. Shadow Ball and Thunder Bolt for some offence, T-Wave for Special Sweepers, and WoW for Physical Sweepers. I thought about putting Toxic for wall instead of WoW, since i could just T-Wave Physical Sweepers anyways.
Rhyperior @ Leftovers
Nature: Impish
Ability: Solid Rock
Ev Spread: 252 HP, 6 Atk, 252 Def
~Stone Edge
~Avalanche
~Earthquake
~Stealth Rock
My Deffencive Tank. This thing is an awsome, it can take on Garchomps even with a swords dance. Stone Edge and Earthquake for awsome STAB, Avalanche for coverage and those dragons, and Stealth Rock for support. Even without an Attack+ nature, it has about 316 Atk.
Ursaring @ Toxic Orb
Nature: Jolly
Ability: Quick Feet
Ev Spead: 6 HP, 252 Atk, 252 Spd
~Facade
~Earthquake/ Close Combat
~Crunch
~Swords Dance
This is a beast. After Toxic Orb activates, he'll have 343 Spd, and very good Atk thanks to Swords Dance, and an awsome STAB Facade. Earthquake and Crunch are for coverage. I was thinking of switching EQ for Close Combat.
Hypno @ Leftovers
Nature: Calm
Ability: Insomnia
Ev Spread: 172 HP, 100 Def, 112 Sp.Atk, 124 Sp.Def
~Psychic
~Hypnosis
~Shadow Ball
~Calm Mind
My Special Wall. After a Calm Mind, it can take Special hits well. Psychic is for STAB, Hypnosis so i can set some Calm Minds up, and Shadow Ball for other Psychic types. T-Tar kills this >_>
Yep, thats my awkward team. Please rate ^_^