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A most cereal battle between Toon and Elevator Music

Switching to Wigglytuff @ Moon Stone

40.png
 
diggersby.gif
Max #Protective Pads

Diggersby Iron Head -> Gunk Shot -> Rock Slide
IF Knock Off and not in a combo and Diggersby is faster THEN Dig and Push Back
IF Counter THEN Sludge Wave First Instance, Earth Power Second Instance, Sludge Wave Third Instance, Push Back Each Instance
IF Bide A1 THEN Spikes a1, Spikes a2, Gunk Shot a3
 
660.gif

Normal / Ground (M)
Pickup / Cheek Pouch / Huge Power | Protective Pads
HP: 100 | EN: 100
3[6]/3/1/3/90 | 2/3/17[20]
Status: OK, Huge Power, +9% Accuracy
40.png

Normal / Fairy (F)
Cute Charm / Competitive / Frisk | Moon Stone
HP: 125 | EN: 100
3/2/4[5]/2/39 | 2/2/18
Status: OK, -10% Evasion, +1SpA [Moon Stone]​
A1

Wigglytuff is gathering light!

Diggersby used Iron Head!
Crit chance = 1/16 (rolled 16/16): NO
Damage = (8+9-3)*1.5 = 21 damage (104 HP remaining)
Flinch chance = 30% (rolled 21/100): FLINCH!
Item protects from Cute Charm
-6 EN (94 EN remaining)

Wigglytuff flinched!

A2

Diggersby does not know Sludge Wave!
Diggersby used Gunk Shot!
Hit chance = (80+9+10)% = 99% (rolled 69/100): HIT
Crit chance = 1/16 (rolled 1/16): CRIT!
Damage = (12+3+9-3)*1.5 = 31.5 damage (72.5 HP remaining)
Poison chance = 30% (rolled 77/100): NO
-8 EN (86 EN remaining)

Wigglytuff used Counter!
Fixed damage = 31.5*1.5 = 47.25 damage (52.75 HP remaining)
EN cost = 6+(31.5/2) = -21.75 EN (78.25 EN remaining)

A3

Wigglytuff is gathering light!

Diggersby used Rock Slide!
Hit chance = (90+9+10)% > 100% : HIT
Crit chance = 1/16 (rolled 8/16): NO
Damage = 8+9-3 = 14 damage (58.5 HP remaining)
Flinch chance = 30% (rolled 71/100): NO
-6 EN (80 EN remaining)

Wigglytuff used Solar Beam!
Crit chance = 1/16 (rolled 7/16): NO
Damage = (12+7.5-4.5)*1.5 = 22.5 damage (30.25 HP remaining)
-8 EN (70.25 EN remaining)

Post-Round
Diggersby HP -> 30
Wigglytuff HP -> 58
Wigglytuff EN -> 70
660.gif

Normal / Ground (M)
Pickup / Cheek Pouch / Huge Power | Protective Pads
HP: 30 | EN: 80
3[6]/3/1/3/90 | 2/3/17[20]
Status: OK, Huge Power, +9% Accuracy
lopunny.gif

Status: KO, 1KOC
wigglytuff.gif

Status: KO
azumarill.gif

Water / Fairy (M)
Thick Fat / Huge Power / Sap Sipper | Float Stone
HP: 27 | EN: 70
3[6]/3/2/3/50 | 2/3[1.5]/17[20]
Status: Resting (2a), +3 Atk [Huge Power], 50% WC [Float Stone], 1KOC
40.png

Normal / Fairy (F)
Cute Charm / Competitive / Frisk | Moon Stone
HP: 58 | EN: 70
3/2/4[5]/2/39 | 2/2/18
Status: OK, -10% Evasion, +1SpA [Moon Stone]
053-a.png

Dark (F)
Fur Coat / Technician / Rattled | Darkinium Z
HP: 30 | EN: 61
2/3/4/3/115 | 3/3/19
Status: OK, 1KOC
354-m.png

Status: KO, 1KOC
797.png

Status: KO
This round's goings-on:
Elevator Music orders
Toon orders
I ref​
 
Wigglytuff: Ice Beam ~ Double-Edge ~ Ice Beam
IF (Bounce is used outside of a combination) THEN (use Skull Bash)
IF (Dig is used without suspension outside of a combination) THEN (use Dig)
IF (Diggersby is asleep when you would act) THEN (use Wake-Up Slap)​
 
660.gif

Normal / Ground (M)
Pickup / Cheek Pouch / Huge Power | Protective Pads
HP: 30 | EN: 80
3[6]/3/1/3/90 | 2/3/17[20]
Status: OK, Huge Power, +9% Accuracy
40.png

Normal / Fairy (F)
Cute Charm / Competitive / Frisk | Moon Stone
HP: 58 | EN: 70
3/2/4[5]/2/39 | 2/2/18
Status: OK, -10% Evasion, +1SpA [Moon Stone]​
A1

Diggersby used Iron Head!
Crit chance = 1/16 (rolled 8/16): NO
Damage = (8+9-3)*1.5 = 21 damage (37 HP remaining)
Flinch chance = 30% (rolled 15/100): FLINCH!
Item protects from Cute Charm
-6 EN (74 EN remaining)

Wigglytuff flinched!

A2

Diggersby used Iron Head!
Crit chance = 1/16 (rolled 5/16): NO
Damage = 21 damage (16 HP remaining)
Flinch chance = 30% (rolled 71/100): NO
Item protects from Cute Charm
-10 EN (64 EN remaining)

Wigglytuff used Double-Edge!
Crit chance = 1/16 (rolled 5/16): NO
BAP = CEILING(10+2/1.5) = 12
Damage = 12+3+2+4.5-4.5 = 17 damage (13 HP remaining)
Moon Stone prevents recoil
EN cost = 6+(2/2.5) = -6.8 EN (63.2 EN remaining)

A3

Diggersby used Iron Head!
Crit chance = 1/16 (Rolled 3/16): NO
Damage = 21 damage (KO!)
-14 EN (50 EN remaining)
660.gif

Normal / Ground (M)
Pickup / Cheek Pouch / Huge Power | Protective Pads
HP: 13 | EN: 50
3[6]/3/1/3/90 | 2/3/17[20]
Status: OK, Huge Power, +9% Accuracy, 1KOC
lopunny.gif

Status: KO, 1KOC
wigglytuff.gif

Status: KO
azumarill.gif

Water / Fairy (M)
Thick Fat / Huge Power / Sap Sipper | Float Stone
HP: 27 | EN: 70
3[6]/3/2/3/50 | 2/3[1.5]/17[20]
Status: Resting (2a), +3 Atk [Huge Power], 50% WC [Float Stone], 1KOC
40.png

Status: KO
053-a.png

Dark (F)
Fur Coat / Technician / Rattled | Darkinium Z
HP: 30 | EN: 61
2/3/4/3/115 | 3/3/19
Status: OK, 1KOC
354-m.png

Status: KO, 1KOC
797.png

Status: KO

This round's spam:
Elevator Music automatically sends out Persain-A / Darknium Z
Toon orders
Elevator Music orders
I ref​
 
Diggersby Quick Attack+Super Power -> Quick Attack+Flail -> Quick Attack+Flail
IF Z-Spite OR Z-Psych Up THEN Endeavor and Push Back
IF under the effects of P/E THEN Swords Dance and Push Back
 
660.gif

Normal / Ground (M)
Pickup / Cheek Pouch / Huge Power | Protective Pads
HP: 13 | EN: 50
3[6]/3/1/3/90 | 2/3/17[20]
Status: OK, Huge Power, +9% Accuracy, 1KOC
053-a.png

Dark (F)
Fur Coat / Technician / Rattled | Darkinium Z
HP: 30 | EN: 61
2/3/4/3/115 | 3/3/19
Status: OK, 1KOC​
A1

Diggersby used SuperSpeed!
Crit chance = 1/16 (rolled 5/16): NO
Damage = (4/2+12-5+9-4.5)*1.5 = 20.25 damage (9.75 HP remaining)
-1Atk, -1Def
EN cost = 1.5*(8+3)= -16.5 EN (33.5 EN remaining)
Cooldown (1a)

Persian used Rest!
-15 EN (46 EN remaining)
Resting (3a)

Persian: +12HP (21.75 HP remaining)
Rest -> 2a

A2

Diggersby is cooling down!

Persian is asleep!

Persain: +12HP (33.75 HP remaining)
Rest -> 1a

A3

Diggersby used Quick Flail!
Crit chance = 1/16 (rolled 8/16): NO
Damage = (4/2+10+3-5+9-4.5) -2 = 12.5 damage (21.25 HP remaining)
EN cost = 1.5*(3+4+7)-1 = -20 EN (13.5 EN remaining)
Cooldown (1a)

Persian is asleep!

Persian: +12HP (33.25 HP remaining)
Rest -> 0a

Post-Round

Persian HP -> 33
Diggersby EN -> 13
660.gif

Normal / Ground (M)
Pickup / Cheek Pouch / Huge Power | Protective Pads
HP: 13 | EN: 13
3[6]/3/1/3/90 | 2/3/17[20]
Status: Cooldown, -1Atk, -1Def, Huge Power, +9% Accuracy, 1KOC
lopunny.gif

Status: KO, 1KOC
wigglytuff.gif

Status: KO
azumarill.gif

Water / Fairy (M)
Thick Fat / Huge Power / Sap Sipper | Float Stone
HP: 27 | EN: 70
3[6]/3/2/3/50 | 2/3[1.5]/17[20]
Status: Resting (2a), +3 Atk [Huge Power], 50% WC [Float Stone], 1KOC

053-a.png

Dark (F)
Fur Coat / Technician / Rattled | Darkinium Z
HP: 33 | EN: 46
2/3/4/3/115 | 3/3/19
Status: Resting (0a), 1KOC
40.png

Status: KO
354-m.png

Status: KO, 1KOC
797.png

Status: KO
This round's tomfoolery:
Elevator Music orders
Toon orders
I ref​
 
660.gif

Normal / Ground (M)
Pickup / Cheek Pouch / Huge Power | Protective Pads
HP: 13 | EN: 13
3[6]/3/1/3/90 | 2/3/17[20]
Status: Cooldown, -1Atk, -1Def, Huge Power, +9% Accuracy, 1KOC
053-a.png

Dark (F)
Fur Coat / Technician / Rattled | Darkinium Z
HP: 33 | EN: 46
2/3/4/3/115 | 3/3/19
Status: Resting (0a), 1KOC​
A1

Diggersby is cooling down!

Persian woke up!
Persian used Dark Pulse!
Crit chance = 1/16 (rolled 2/16): NO
Damage = (8+3+6-4.5)+2 = 14.5 damage (KO!)
-5 EN (41 EN remaining)
660.gif

Status: KO, 1KOC
lopunny.gif

Status: KO, 1KOC
wigglytuff.gif

Status: KO
azumarill.gif

Water / Fairy (M)
Thick Fat / Huge Power / Sap Sipper | Float Stone
HP: 27 | EN: 70
3[6]/3/2/3/50 | 2/3[1.5]/17[20]
Status: Resting (2a), +3 Atk [Huge Power], 50% WC [Float Stone], 1KOC

053-a.png

Dark (F)
Fur Coat / Technician / Rattled | Darkinium Z
HP: 33 | EN: 41
2/3/4/3/115 | 3/3/19
Status: OK, 2KOC
40.png

Status: KO
354-m.png

Status: KO, 1KOC
797.png

Status: KO
This round's workflow:
Toon sends in Azumarill/Float Stone and orders
Elevator Music orders
I ref​
 
Last edited:
Azumarill Sleep Talk (Play Rough, Waterfall, Aqua Tail, Superpower) x3
IF Azumarill is awake and Persion-A is behind a Substitute THEN Superpower
IF Azumarill is awake THEN Play Rough+Giga Impact

gg
 
azumarill.gif

Water / Fairy (M)
Thick Fat / Huge Power / Sap Sipper | Float Stone
HP: 27 | EN: 70
3[6]/3/2/3/50 | 2/3[1.5]/17[20]
Status: Resting (2a), +3 Atk [Huge Power], 50% WC [Float Stone], 1KOC
053-a.png

Dark (F)
Fur Coat / Technician / Rattled | Darkinium Z
HP: 33 | EN: 41
2/3/4/3/115 | 3/3/19
Status: OK, 2KOC​
A1

Azumarill used Sleep Talk!
Rolled 2/4: Azumarill used Waterfall!
Crit chance = 1/16 (rolled 13/16): NO
Damage = 8+3-5+9-4.5= 10.5 damage (22.5 HP remaining)
Flinch chance = 20% (rolled 87/100): NO
EN cost = 3+6-1 = 8 EN (62 EN remaining)
Sleep -> 1a

Persian used Super Thunderbolt!
Crit chance = 1/16 (rolled 13/16): NO
Damage = (2.25*9+6-4.5)*1.5 = 32.625 damage (KO!)
EN cost = (7+2)*3.5 = -31.5 EN (9.5 EN remaining)

Post-Round
Persian HP -> 22
Persian EN -> 9
azumarill.gif

Status: KO, 1KOC
660.gif

Status: KO, 1KOC
lopunny.gif

Status: KO, 1KOC
wigglytuff.gif

Status: KO

053-a.png

Dark (F)
Fur Coat / Technician / Rattled | Darkinium Z
HP: 22 | EN: 9
2/3/4/3/115 | 3/3/19
Status: OK, 3KOC
40.png

Status: KO
354-m.png

Status: KO, 1KOC
797.png

Status: KO
That's a wrap!
Rewards:
Toon : 3CC
Azumarill: 4MC, 1KOC
Diggersby: 4MC, 1KOC
Lopunny: 4MC, 1KOC
Wigglytuff: 4MC

Elevator Music : 3CC
Persian: 4MC, 3KOC
Wigglytuff: 4MC
Banette: 4MC, 1KOC
Celesteela: 4MC​

And, the illustrious nightblitz42 : 24+(4 extra rounds) = 28 UC

Thanks for playing!
 
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