Well, I've been absent from playing since before platinum version, but now I've gotten back into it. I don't really like the new OU but I've found the new NU to be very fun. I've won a few matches with this team (after the period of playing against the clueless folks, though I admit I did get a kick out of the choice specs Tauros someone used on me) but feel it definitely needs some fine tuning.
Golurk @ Leftovers
Trait: No Guard
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- DynamicPunch
- Earthquake
- Shadow Punch
- Stealth Rock
I've always had a soft spot for the no guard dynamicpunch lead, I used to use scarf Machamp all of the time and have found Golurk to be just as good in NU. EQ for hard hitting STAB, SR is my only entry hazard but I feel it's sufficient. I often find myself really, really wishing he had access to shadow sneak rather than shadow punch.
Golbat @ Eviolite
Trait: Inner Focus
EVs: 252 HP / 176 Def / 80 SDef
Impish Nature
- Roost
- Brave Bird
- Super Fang
- Taunt
Wow, eviolite is a ridiculously powerful item. Golbat's resists combined with eviolite's insane defensive boost make him a really annoying threat, capable of walling many physical attackers, countering setups, and of course annoying the hell out of supports with taunt. Considering infiltrator over inner focus, but considering both flinch and screens are pretty uncommon in NU, I don't think it really matters.
Haunter @ Choice Specs
Trait: Levitate
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature
- Trick
- Shadow Ball
- Thunderbolt
- Giga Drain
Trickspecs Haunter is another answer to sweepers, being able to screw whatever it can't kill with a swapped choice specs. Pretty classic, straightforward set. Kinda wish it got focus blast for all of the normal types, but hey, can't have everything.
Cinccino @ Life Orb
Trait: Skill Link
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Rock Blast
- Bullet Seed
- U-turn
- Tail Slap
I question how much longer this thing will be in NU, because it is damned impressive. Not only can it fling out huge attacks, but all of its attacks basically ignore substitutes and it's lightning fast. Rock+Grass+Normal covers almost every imaginable threat for neutral, and U-Turn is the icing on the cake, allowing easy switches in to whatever it can't kill.
Weezing @ Black Sludge
Trait: Levitate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
IVs: 30 Atk / 30 Def
- Thunderbolt
- Will-O-Wisp
- Pain Split
- Fire Blast
Weezing is a pokemon that I dearly love, but one that hasn't been performing as well as it used to in my UU teams. Its fall to NU may have been for a reason, I've found, as it can't survive well in the lower tiers now that gen 5 introduced a lot of pokemon with a ton of raw power. This is one of the main reasons I'm posting the RMT, because I think it may be time to kiss this guy goodbye, but I'm not sure what the most effective defensive pokemon would be here
Mr. Mime @ Life Orb
Trait: Filter
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psychic
- Nasty Plot
- Focus Blast
- Signal Beam
Mime has always been a staple of my lower tier teams, good speed combined with passable defenses and nasty plot makes him quite threatening, especially once counters have been removed or nullified by Golbat and Haunter.
As for what I'm noticing trouble with, not a whole lot as of yet, but I have a hard time dealing with other Ciniccios, Haunter is outsped and so frail he can't really take a rock blast, bullet seed destroys Golurk, Weezing's not bulky enough to handle tail slap unless I make him max defense, which would critically weaken his sdef. Golbat is also hit by rock blast and Mime can't defend very well against it either. Considering maybe Gurdurr, but not very sure, I have little experience with gen5 pokemon.
Golurk @ Leftovers
Trait: No Guard
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- DynamicPunch
- Earthquake
- Shadow Punch
- Stealth Rock
I've always had a soft spot for the no guard dynamicpunch lead, I used to use scarf Machamp all of the time and have found Golurk to be just as good in NU. EQ for hard hitting STAB, SR is my only entry hazard but I feel it's sufficient. I often find myself really, really wishing he had access to shadow sneak rather than shadow punch.
Golbat @ Eviolite
Trait: Inner Focus
EVs: 252 HP / 176 Def / 80 SDef
Impish Nature
- Roost
- Brave Bird
- Super Fang
- Taunt
Wow, eviolite is a ridiculously powerful item. Golbat's resists combined with eviolite's insane defensive boost make him a really annoying threat, capable of walling many physical attackers, countering setups, and of course annoying the hell out of supports with taunt. Considering infiltrator over inner focus, but considering both flinch and screens are pretty uncommon in NU, I don't think it really matters.
Haunter @ Choice Specs
Trait: Levitate
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature
- Trick
- Shadow Ball
- Thunderbolt
- Giga Drain
Trickspecs Haunter is another answer to sweepers, being able to screw whatever it can't kill with a swapped choice specs. Pretty classic, straightforward set. Kinda wish it got focus blast for all of the normal types, but hey, can't have everything.
Cinccino @ Life Orb
Trait: Skill Link
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Rock Blast
- Bullet Seed
- U-turn
- Tail Slap
I question how much longer this thing will be in NU, because it is damned impressive. Not only can it fling out huge attacks, but all of its attacks basically ignore substitutes and it's lightning fast. Rock+Grass+Normal covers almost every imaginable threat for neutral, and U-Turn is the icing on the cake, allowing easy switches in to whatever it can't kill.
Weezing @ Black Sludge
Trait: Levitate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
IVs: 30 Atk / 30 Def
- Thunderbolt
- Will-O-Wisp
- Pain Split
- Fire Blast
Weezing is a pokemon that I dearly love, but one that hasn't been performing as well as it used to in my UU teams. Its fall to NU may have been for a reason, I've found, as it can't survive well in the lower tiers now that gen 5 introduced a lot of pokemon with a ton of raw power. This is one of the main reasons I'm posting the RMT, because I think it may be time to kiss this guy goodbye, but I'm not sure what the most effective defensive pokemon would be here
Mr. Mime @ Life Orb
Trait: Filter
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Psychic
- Nasty Plot
- Focus Blast
- Signal Beam
Mime has always been a staple of my lower tier teams, good speed combined with passable defenses and nasty plot makes him quite threatening, especially once counters have been removed or nullified by Golbat and Haunter.
As for what I'm noticing trouble with, not a whole lot as of yet, but I have a hard time dealing with other Ciniccios, Haunter is outsped and so frail he can't really take a rock blast, bullet seed destroys Golurk, Weezing's not bulky enough to handle tail slap unless I make him max defense, which would critically weaken his sdef. Golbat is also hit by rock blast and Mime can't defend very well against it either. Considering maybe Gurdurr, but not very sure, I have little experience with gen5 pokemon.