I've been wanting to get some practice playing competitively before I start playing ladder OU. What better place for this than the UU scene? After many battles I've decided that I may actually like UU more than OU. During these battles my team has changed a lot. It went from being based around Moltres/Sandslash to becoming a completely different monster all together. That was rather long winded of me...Let's take a look at my current team, shall we?
Changes are in BOLD.
At a Glance
Is:
Was:
Cloyster (M) @ Life Orb
Ability: Shell Armor
EVs: 252 HP/252 Atk/4 SAtk
Brave nature (+Atk, -Spd)
- Ice Shard
- Surf
- Explosion
- Spikes
I have to really try out this lead but from what I have read it seems to be a great anti-crobat. Not only that but it still serves as a replacement for Arnicuno as it is also an ice pokemon. Spikes give me some damage I wouldn't have had before and if anyone has read my OU RMT you would know how big of a fan I am of explosion.
---
Houndoom (M) @ Leftovers
Ability: Flash Fire
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Dark Pulse
- Pursuit
- Nasty Plot
- Fire Blast
This guy was my lead for a long time. He did fantastic against those 'floating psychic' starters and did not do too shabby against Crobat. Yet now he is the only fire pokemon on the team so he is much more important than he once was. He sees most the action on my team and is a constant life saving, especially against ghost Pokemon. One Nasty Plot and he's ready to go. Changed to shiney so he could match cloyster.
---
Ampharos (M) @ Expert Belt
Ability: Static
EVs: 210 HP/48 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Signal Beam
- Focus Blast
- Hidden Power [Ice]
- Thunderbolt
I know none of you will agree with me on this but I think the versatility of this moveset is greatly hampered by Choice Specs and it is able to do almost as much damage with Expert Belt vs weaknesses. I changed toxic to focus blast due to almost unamious advice to do so. I also changed HP Grass to HP Ice as to have another dragon counter.I normally hate using choice items but seeing as this guy is made to combat what it is strong against I don't think I'll have a problem using it. I chose toxic over Focus Blast because I don't reallt trust a 70% hit chance. I may change it later. No longer my lead but this has only made his contribution to the team group greater. I chose this fella because 'lighter' electric Pokemon such as Raichu were far too frail for my liking. Ampharos is one of the 'bulkier' eletrics out there and also has the unique ability to use both Rain Dance and Thunder; a dangerous combitation. I'm using him as my lead at the moment because I thought he would be a good Crobat counter. This is turning out not to be as true as I had hoped but them a foolish Crobat does use Rain Dance the results are amazing.
---
Sandslash (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/252 Atk/6 Def
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Night Slash
- Rapid Spin
While Sandslash is no longer the legendary bird support he was designed to be, he still finds a great niche on this team. Scyther is not a fan of stealth rock and benenifts greatly from Sandslash's presence. That being said this guy can stand on his own and often 1 or 2 hit OKs many Pokemon that would pose a great threat to my team otherwise. If Houndoom is down he also is great versus ghosts with Night Slash.
---
Scyther (F) @ Life Orb
Ability: Technician
EVs: 252 Atk/6 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Aerial Ace
- X-Scissor
- Brick Break
- Swords Dance
The lack of Flying type moves with the legendary birds always got to me. Scyther meet this need with Aerial Ace and also gave me a way to destroy Pokemon that have given me trouble in the past. Ludicolo to be precise. Often fitting with much more power than the birds Scyther has found a home (as of now) on this team. She also allows Leafeon which was using the Sweeper set to move to the Baton Pass set which helps everyone on the team.
---
Leafeon (M) @ Leftovers
Ability: Leaf Guard
EVs: 130 HP/164 Atk/ 216 Spe
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Leaf Blade
- Baton Pass
- Roar
Swords Dance, swords dance, baton pass, use leaf blade if the opponents weak vs. grass, use roar if its strong against it. As most of you can tell by now by team is made up of mostly sweepers so this little fella provides the team with some much needed support and, at the same time, hold his own against many common Pokemon.
---
---
On the side lines (not actively apart of the team):
Azumarill (M) @ Leftovers
Ability: Huge Power
EVs: 252 HP/252 Atk/6 Spd
Adamant nature (+Atk, -SAtk)
- Return
- Waterfall
- Belly Drum
- Ice Punch
Azaumarill's amazing attack + belly drum and maybe a baton pass = sweep. I had him with his rest set for along time but once I got rid of Aranicuno I really needed an ice move on the team. Overall he even does the job of being a sub ice Pokemon better than Aranicuno.
Changes are in BOLD.
At a Glance
Is:






Was:







Cloyster (M) @ Life Orb
Ability: Shell Armor
EVs: 252 HP/252 Atk/4 SAtk
Brave nature (+Atk, -Spd)
- Ice Shard
- Surf
- Explosion
- Spikes
I have to really try out this lead but from what I have read it seems to be a great anti-crobat. Not only that but it still serves as a replacement for Arnicuno as it is also an ice pokemon. Spikes give me some damage I wouldn't have had before and if anyone has read my OU RMT you would know how big of a fan I am of explosion.
---

Houndoom (M) @ Leftovers
Ability: Flash Fire
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Dark Pulse
- Pursuit
- Nasty Plot
- Fire Blast
This guy was my lead for a long time. He did fantastic against those 'floating psychic' starters and did not do too shabby against Crobat. Yet now he is the only fire pokemon on the team so he is much more important than he once was. He sees most the action on my team and is a constant life saving, especially against ghost Pokemon. One Nasty Plot and he's ready to go. Changed to shiney so he could match cloyster.
---

Ampharos (M) @ Expert Belt
Ability: Static
EVs: 210 HP/48 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Signal Beam
- Focus Blast
- Hidden Power [Ice]
- Thunderbolt
I know none of you will agree with me on this but I think the versatility of this moveset is greatly hampered by Choice Specs and it is able to do almost as much damage with Expert Belt vs weaknesses. I changed toxic to focus blast due to almost unamious advice to do so. I also changed HP Grass to HP Ice as to have another dragon counter.I normally hate using choice items but seeing as this guy is made to combat what it is strong against I don't think I'll have a problem using it. I chose toxic over Focus Blast because I don't reallt trust a 70% hit chance. I may change it later. No longer my lead but this has only made his contribution to the team group greater. I chose this fella because 'lighter' electric Pokemon such as Raichu were far too frail for my liking. Ampharos is one of the 'bulkier' eletrics out there and also has the unique ability to use both Rain Dance and Thunder; a dangerous combitation. I'm using him as my lead at the moment because I thought he would be a good Crobat counter. This is turning out not to be as true as I had hoped but them a foolish Crobat does use Rain Dance the results are amazing.
---

Sandslash (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/252 Atk/6 Def
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Night Slash
- Rapid Spin
While Sandslash is no longer the legendary bird support he was designed to be, he still finds a great niche on this team. Scyther is not a fan of stealth rock and benenifts greatly from Sandslash's presence. That being said this guy can stand on his own and often 1 or 2 hit OKs many Pokemon that would pose a great threat to my team otherwise. If Houndoom is down he also is great versus ghosts with Night Slash.
---

Scyther (F) @ Life Orb
Ability: Technician
EVs: 252 Atk/6 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Aerial Ace
- X-Scissor
- Brick Break
- Swords Dance
The lack of Flying type moves with the legendary birds always got to me. Scyther meet this need with Aerial Ace and also gave me a way to destroy Pokemon that have given me trouble in the past. Ludicolo to be precise. Often fitting with much more power than the birds Scyther has found a home (as of now) on this team. She also allows Leafeon which was using the Sweeper set to move to the Baton Pass set which helps everyone on the team.
---

Leafeon (M) @ Leftovers
Ability: Leaf Guard
EVs: 130 HP/164 Atk/ 216 Spe
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Leaf Blade
- Baton Pass
- Roar
Swords Dance, swords dance, baton pass, use leaf blade if the opponents weak vs. grass, use roar if its strong against it. As most of you can tell by now by team is made up of mostly sweepers so this little fella provides the team with some much needed support and, at the same time, hold his own against many common Pokemon.
---
---
On the side lines (not actively apart of the team):

Azumarill (M) @ Leftovers
Ability: Huge Power
EVs: 252 HP/252 Atk/6 Spd
Adamant nature (+Atk, -SAtk)
- Return
- Waterfall
- Belly Drum
- Ice Punch
Azaumarill's amazing attack + belly drum and maybe a baton pass = sweep. I had him with his rest set for along time but once I got rid of Aranicuno I really needed an ice move on the team. Overall he even does the job of being a sub ice Pokemon better than Aranicuno.