A Tyranitar for Christmas [OU RMT]

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A Tyranitar (for christmas)
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Editors note:
This team's been a hit! Many people are using the Azelf and Ttar sets, and I have played my own team so many times, it's incredible! I am so glad that i've inspired some people to use my team, everyone that I meet whose played (or is) playing it. DA Marcel and I just played each other, had an incredibly close match but I basically won on hax, either way, I cannot believe that my team is being used aha.



Hello all, and welcome to my first RMT in a long, long time. Normally I hate giving up such good teams, but seeing as it's almost christmas, I figured i'd just make one for the hell of it. Now normally, it takes me over a week to pair up 6 Pokemon that actually work decently together, but this team took me less than a day to build. In fact, it took me a whole 3 hours. I originally wanted a team that would work decently, just something that I could have fun playing, while still winning games. I already have 2 teams that can top the leaderboards, but it's no fun to play a team that you know can win against pretty much everything barring a few kinks and or hax.​

It's almost incredible how much damage one Pokemon can do after allowing one sheer turn of setup. I'm here to present a team that I had created recently. Just last week I had opened up Shoddy battle after not playing for a long hiatus, about 8 months. The 8 months prior I had worked on a team with Stathakis that had a heavy offensive playstyle, requiring many sacrifices to be able to deal massive amounts of damage. That team had already reached the #1 spot by Stathakis (http://www.smogon.com/forums/showthread.php?t=53728) and even though my team had quite a bit of tweaking to suit my liking, I still wasn't satifsfyed with winning so many matches with a team that I had been playing for 2 or so months, so I decided to work on a project. The initial idea was to create a team that worked in the heavy offensive playstyle, while still remaining composure, to ensure victory after a few easy steps. If the main plan did not work, then I had many other subroutines to follow, all depending on the opponent's actions. To understand how to properly play this team, you must understand how to play Heavy offense. Heavy offense normally relies on Pokemon that are extremely fast, and deal massive amounts of damage before being knocked out. Heavy offense is usually extremely weak to priority, as most of the heavy offensive Pokemon (Lucario,Infernape, etc) are ridiculously frail, and might be able to take one attack before getting destroyed. This is where I decided to take it one step further, and try out a heavy offensive variation, using bulky Pokemon that can easily be setup. Once the setup is completed, I win. The problem is the fact that this will take one turn, and one turn can really ruin your plans if the opponent catches on to what you're trying to do. In case you haven't realized up to this point, the focus of the team is setting up a Tyranitar sweep. In case you can't achieve that, a Machamp sweep is the second choice, and the last choice is just brawling with the opponent until you win.​









After many games with this team i've pretty much mastered the team, so to say. Azelf is the heart and soul of the team. Flinging Paralysis, setting up rocks, and then just generally dealing damage. Machamp works as an early game derailer, as he deals massive confusion damage, and forces switches. Forcing switches gives me the edge in a few ways.
  • One switch allows me to deal minimum 12% damage with SR​
  • The opponent has to bring in another Pokemon who will also take 12% from SR​
  • Now the incoming Pokemon also gets hit by another attack, decimating its health.​
Once it's all said and done, Azelf and Machamp on my team are always KO'd. The swap is usually 2 Pokemon for me, 2 Pokemon for them, and 1-4 of their Pokemon majorly injured, up to 40% HP or less. This opens up many oppurtunites for Gyarados or Tyranitar to drop in and sweep. Once I drop one of them in and setup, I lategame drop Infernape, Vacuum Wave, and end the game. The end result is usually myself up 4-0. Notable players I have defeated include Grizzly Bear, Mein, and RaikouLover, although i'm sure there are more under alts on Shoddy.​










The Team:


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Santa's main elf
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Azelf @ Focus Sash
Levitate [] Timid
6 HP/ 252 SpA / 252 Spe
- Thunder Wave
- Psychic
- Flamethrower
- Stealth Rock​

Azelf is the banner of offensive (and defensive) teams, and for good reason. Many Azelf sets tend to run the common Explosion/Psychic/Fire move/Stealth Rock set. Now not only does this set reliably get up Stealth Rock, but it can also sweep the opponent. The thing that really puzzled me was the sacrifice. Why explode after setting up Stealth Rock? It just didn't make any sense to me. Azelf is an excellent offensive Pokemon. It's quick, and deals massive damage. Why sacrifice that? So I decided to take it back to square one and try out a bunch of random moves, while still keeping Stealth Rock on Azelf. I came to realize that each set works differently depending on what your overall goal is, so I decided to stick with Thunder Wave.​

The nicest thing about Thunder Wave is if you can outspeed the opponent before using it (which Azelf normally does anyway), then you can hopefully get the turn 1 parahax. This means that the opponent gets paralyzed right after you use Thunder Wave, thus allowing you to use another move. Normally, I go on the offensive and either knockout the starter Pokemon, or I go to set up Stealth Rocks. Once I set up Stealth Rock I definately go offensive, and normally get 2 kills right off the bat. Usually, after I KO the starter, I can paralyze the incoming Pokemon, and then prepare to demoarlize it. If the Pokemon that I have paralyzed cannot harm Tyranitar, then I bring him in, and setup, which usually leads to me sweeping the opposing team. Normally I can fling status, deal damage, and setup Stealth Rock. It's almost as if the opponent flips out when they don't see a standard Azelf set.​


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The genetically retarded elf
Machamp @ Lum Berry
No Guard [] Adamant
252 Hp/ 128 Atk / 128 Spe
- Bulk Up
- Dynamic Punch
- Ice punch
- Payback​

I actually just wrecked a Celebi while I was typing this set up, lol. It's a Machamp tank set, utilizing Bulk Up to grab the +1 attack, and +1 defense, and then tank sweeping. If I don't get the setup, i'll generally use Dynamic punch first to get the confusion, and then use Bulk up to raise my stats, and finish with another move, depending on my opponent's actions. I have tested a few machamp sets here, and have found this set to be the most effective. The reason i chose this over the Choice Bander was the same reason why I removed a Choice Scarf Kingdra from this team. Choice items are great for the first knockout, but once they switch into you, you're screwed. Now normally, i'll be able to get at least 2 Bulk Up's flowing, and then i'm off to sweep after that. Machamp vs Scizor happens alot, but I come out on top as long as they don't get a lucky critical hit, and my confusion comes through. Ice Punch over Stone Edge to beat Gliscor, something my team potentially has problems with. Lum berry went over leftovers due to all the Rotom coming in and WoWing me to death. Payback's a 2HKO if I hit first, and a 1HKO if they deal 45% HP with Shadow Ball.​

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Rudolph
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Jolteon @ Life Orb
6 Hp/ 252 SpA / 252 Spe
Volt Absorb [] Timid
- Thunderbolt
- Charge Beam
- Hidden Power Grass
- Shadow Ball​

The set probably wont surprise you much, but let me explain anyways. Charge Beamis a move that I have learned to cherish throughout my years. Early game switches is where the move dominates. Charge Beam always opens holes for me to expose at any time in the game. After one Charge Beam, the opponent will start to worry, and usually switch, or they get knocked out. Now if they switch, they have revelaed another Pokemon that can generally threaten Tyranitar, and gives me more time to observe what needs to be done in order to stop the new threat, or I just use Thunderbolt and KO it. I am against choice items, so please, do not even mention choice specs. HP grass one shots Swampert, Shadow Ball one shots Gengar. Jolteon usually drops by early game to deal with injuring the opponents Pokemon. On average, Jolteon deals around 132% damage a game, effectively KOing one Pokemon, and injuring another.​


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Gyarados @ Life Orb
Intimidate | Adamant
6 Hp/ 252 Atk / 252 Spe
- Dragon Dance
- Waterfall
- Stone Edge
- Ice Fang​

Standard LODDDos is something that can setup on several Pokemon that my team has a problem with and can honestly punish them. After one Dragon Dance I start to tear everything up. The preferred moveset is used because it helps cover things that my team is lacking. Normally this guy comes in on a Choice Jirachi that just used Iron Head. He then begins to setup and obliterates the playfield. Waterfall flinch with STAB smashed everything that doesn't resist it. The idea is to setup on paralyzed, confused opponents, to practically guarantee me a Dragon Dance. For here, I can start ruining injured Pokemon thanks to Machamp and Jolteon.​




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The Heat Miser
Infernape @ Life Orb
Blaze | Timid
6 Hp/ 252 SpA/ 252 Spe
- Vacuum Wave
- Fire Blast
- Focus Blast
- Nasty Plot​

NP Priority ape is a long lost IPL creation that Stathakis and I have exploited to incredible limits. I know every Pokemon that this guy can and cannot setup on, every set. I've been playing this same set for over 8 months, it's incredible. Now Vacuum Wave is Priority, and it's move useful over Quick attack for one reason... It gets STAB. Fire Blast is preferred over Overheat because this way you can lategame sweep without stat drops. Focus Blast is to nail bulky waters, and you OHKO a moajority of them (Vaporeon, Suicune, Swampert) after one Nasty Plot. Nasty plot is to drop in on Heracross or Scizor, or something you can setup on, and from there it usually ends at GG. The main plan is usually to drop him by late game to secure the victory through Vacuum wave, although he is mainly used to also stop DDTar that have been able to get a DD or two, although this rarely happens.​




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Santa Claus
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Tyranitar @ Babiri Berry
Sand Stream [] Jolly
6 HP/ 252 Atk/ 252 Spe
- Dragon Dance
- Crunch
- Earthquake
- Fire Punch

Ladies and gentlemen, prepare for you and your team to be swept. DDBabiriTar is something not to be taken lightly. I have swept numerous, numerous teams with this set. The idea of a Tyranitar sweep occured to me after I kept running over it with my other teams' Infernape, and so I decided to start a project to find a set that would just destroy the metagame. it's pretty much standard DDTar, but the idea is the support. Paralyzing and confusing with Azelf and Machamp opens up so many holes that I can abuse, and eventually just ruin teams with. I guess people take TTar as a joke, because every time I drop him in on something that can't do squat to him, they attack and try to whittle down his HP, and by then, it's too late. 1 DD is going to ruin you. 2 DD's...good game sire. I originally was going to use Bandtar here, but Scizor was too much of a little pest.​



Here's more information on this guy, as he is the main reason i decided to create this team. Tyranitar doesn't enjoy anything priority, so to effectively use him to sweep, you have to make sure that you decimate Lucario, Infernape, and Metagross especially. Since My varient runs the Babiri berry, you don't exactly have to worry about Scizor, but you have to be at pretty high HP. ~80% HP is usually safe enough, although even this doesn't guarantee you to beat CBScizor iirc. I normally just play it safe and make sure Scizor is ruined. If you have to bring Tyranitar in on something early game, like a Lead Azelf, I suggest double dancing. One Dragon dance is great, but wont give you an awesome sweep. You might break 2 Pokemon with 1 dragon dance. 2 DD's let you outspeed so much more, and you can usually effectively run through teams 6-0 sweeping.​



Switch Ins:



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King Penguin
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Empoleon @ Petaya Berry
Torrent [] Modest
12 HP / 12 Def / 252 SpA / 232 Spe
- Agility
- Substitute
- Surf
- Ice Beam​

Empoleon functions as my dragon move check, most importantly as my Outrage counter, because DDMences just love Outrage. I can aslo very easily setup on opposing Latias and pretty much just finish up from there, early, or late game. I can also setup on CBScizor after they use Bullet Punch. The Ev's are pretty standard, and are straight from the Smogon subpetaya set. I have run through so many things with this set, it's not even funny.​

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Donner
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Salamence @ Life Orb
Intimidate [] Adamant
6 HP/ 252 Atk / 252 Spe
- Dragon Dance
- Dragon Claw
- Outrage
- Earthquake​

I originally had a LOgar here, which switched to a Scarfgar, and then to the current Salamence. The thing was, I was weak to DDmence, so I had to add something to at least combat that weakness, which was an Empoleon. Argh, getting sidetracked. DDMence is more of a solo sweeper, much like most of my team. After a Dragon dance, i'm killing at least 2 things before my Sally gets ruined. Outrage is one hell of a move, 120BP, STAB, and a chain attack is amazing, and sick for lategame sweeping once I remove all the pesky steels.​





Threat list

Defensive Threats

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Blissey - Dealing with Blissey all in all isn't difficult. Normally I can just drop in Tyranitar and setup, but if this isn't possible for some reason, Machamp is just as easy, as I can setup without problems.​

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Bronzong - Normally not seen anymore, but if it is seen, it can just as easily be disrupted and setup on by pretty much everyone on my team.

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Celebi - Machamp + Payback = wreckage, Salamence, Ttar after a DD or two can ruin it, Jolteon hits it with Shadow ball and it can't do anything.

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Cresselia - This thing can be a random nuiscence, but honestly nothing to fret about. Tyranitar sets up on it, Jolteon can nail it also. The Calm minders are annoying, but Tyranitar beats them.

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Donphan - Just stop. Machamp wrecks it so bad it's not even funny. Dynamic punch and then setup. So does Gyarados

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Dusknoir - Tyranitar can setup on it. A nonissue

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Forretress- I laugh at this thing. Azelf OHKO's, Gyarados

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Gliscor - I used to have a problem but now that I have Gyarados and Ice Punch on Machamp he's nothing

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Gyarados - Really nothing. Jolteon shits on it, Machamp's Dynamic Punch and thunder wave renders it useless. The DD set can give me trouble though, but so far, nothing

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Hippowdon - Machamp sets up on it with Dynamicpunch / Bulk Up.


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Jirachi - Machamp comes in and sets up. If it's a physical varient Gyarados can setup on it. If it's a Calm Minder I normally can have trouble.​

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Rotom-A - These things are just free Ko's. Jolteon eats it, Azelf hits it when they try to come in for the Explosion but instead take a Psychic to the face. They generally come in on Machamp just to be KO'd.​

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Skarmory - no issues whatsoever. PHazing attempts are simply shutdown.​

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Snorlax - If it comes in on Azelf it eats paralysis and then Psychic, and if it tries Jolteon it will be damaged and then jolted, normally it's revenge killed.​

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Suicune - it takes lots of damage from everybody. generally comes in on DDtar after a DD just to be KO'd, although in some cases it will attempt to stall me out. This is where I bring up Machamp and confuse it.​

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Swampert - Always comes in on Jolteon just to be one shotted by HP Grass, and if it's the lead varient, then it takes Psychic and loses alot of HP.​

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Tentacruel - annoying, but generally it gets lured and weakened into being outspeed and then revenged, although Sally and Jolteon certainly eat it for breakfast, along with DDtar quaking it ftw.​

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Tyranitar - The defensive varients are chumps.​

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Vaporeon - Can't beat its big brother Jolteon, and if it comes in on Ape after a NP, Focus Blast OHKO's.​

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Zapdos - It's a joke. Machamp beats it. Azelf Beats it. Jolteon destroys it.​


Offensive Threats

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Azelf - Always the lead vs my Azelf, and I just Thunder Wave it, and then set up rocks and 2 shot with Flamethrower​

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Breloom - The only problem is it sleeping me, but after that it just gets one shotted by anything​

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Dragonite - Annoying because people use him to spam Extremespeed, but My Sally laughs at it.​

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Dugtrio - No issues whatsoever​

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Electivire - Can be annoying, but after a DD Tyranitar tosses it to the side with Earthquake.​

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Gallade - No longer seen in todays metagame.​

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Gengar - Scarfgar can be a problem, but usually not because I just drop in Tyranitar and it's over, because they then switch, I get up the DD or two, and then run all over their team.​

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Gyarados - Stealth Rocks and super effective Tbolts bring it down. The thunder wave varients are frustrating, and DDGyara is a bitch​

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Heatran - Pretty much setup on by everything. The scarf versions are more fun to kill.​

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Heracross - Go to UU already!​

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Infernape - Everyone can stop it, Jolteon faces it 1 v 1 and rapes it.​

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Jolteon - Tries to act tough, but I just drop Ttar and it is forced to switch, or be setup on.​

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Kingdra - Rain dancers are annoying, but if I can setup fast enough they're ruined. Machamp can always confuse.​

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Lucario - Stopped by Tyranitar after a DD, Salamence( the physical varients), and Jolteon in some cases.​

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Machamp - Annoying to face, but it's funny because their sets aren't as good as mine is.​

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Magnezone- It's set up on by Tyranitar, many things beat it on my team.​

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Mamoswine - The leads are beaten by my Azelf. The others are beaten by everything else that comes in, such as HP Grass Jolt.​

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Metagross - The leads are beaten by my Azelf. The others are eaten by Ttar after a DD. Agiligross is an ass


Team Building Process:

A very long process might I add...


The epitome of strength, Tyranitar was the reason I created this team. With a monstrous attack stat, and an excellent movepool, Ttar was my first choice. To be honest, another reason I wanted to use him was that his back avatar looks sweet! Another big reason for running him was that every time I tried to kill him without OHKOing him, I was destroyed quite easily, and this is where I finally figured out that Tyranitar had alot of potential.


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Now that I had decided on what to focus the team on, I needed something that could at least bait or lure Scizor. Once I could rid myself of Scizor, I knew that I was pretty much free to sweep. Baiting Scizor would be easy, using Gengar. Then after that, I wanted a lead that was decently initiuitive. I stuck with Azelf, but set him up with an awesome set.​


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After this, I wanted to use a sweeper that was extremely quick and could deal alot of damage, yet still be able to take a shot. Fake Tears Jolteon definately sprung into my mind as my first choice, as I have had alot of success and experience with the set beforehand, so I stuck with it.​


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Now that I had a sturdy core, I now needed to observe what I was having problems with. Gliscor seems like it could be an annoyance, so I decided to go with Choice Scarf Kingdra. Not only would this solve my Gliscor problem, but it would also solve my Latias problem, and i'd always be able to beat Latias one on one using Kingdra.

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My last Pokemon choice was a very difficult one, although I ultimately decided on using Infernape. I had chosen Infernape because I have had extreme amounts of success with the set on my last team, and he could easily setup right after Gengar was taken out by Scizor if Tyranitar had to be saved, or was sacrificed earlier in the game. NP Special Infernape worked great.
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So I started laddering with the team, and it worked well at first, but eventually started losing steam. People pointed out that DDGyarados and DDmence could beat me. Although this was true, it wasn't to a full extent. See, as long as I setup fine I had the game won, but anyways, I knew that my team needed many changes, so I opened my team up once again.​

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These were the three that I kept as my main core, they functioned very well together, so I looked at why I was losing. Gengar just didn't seem to do squat, and so I removed him and substituted in Machamp. Machamp just seemed to be able to hit so hard while still being able to stat boost and cause conditions, and he just stuck.
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After this I saw that Infernape wasn't able to do much because I had moved Machamp in. Machamp seemed to fit the role better, so I removed Infernape and switched in Empoleon. This would give me a dragon resistance and overall benefitted my team much more than I would've ever expected.
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Finally I had enough of Kingdra getting setup on, and this would usually cause me to lose games. Since Kingdra was scarved after one attack she had to run, or get setup on, which hindered my main goal of setting up a Tyranitar sweep. I switched in Salamence. Salamence had a much better setup than Kingdra did (obviously) and since it could Outrage for heavy damage, it could end games quickly. This is now how my team looks, and I haven't lost since.​

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This is another varient of the team that I have been using. No need to brag but I had beat RaikouLover with this version, in a close 2-0 game, although I did get some lucky para/confusion hax :). This is sort of a more offensive version of above, mainly because Infernape can go aggravated very easily, while Empoleon must be setup, and Gyarados and Salamence are very similir, except that Gyarados seems to work better alongside these teammates, and Infernape. I am currently using the Gyarados/Infernape TTar team above.​


Closing:


So yadayada i'm finally laddering, currently at cre 1246, under
Kabutopsprime. I haven't lost yet today, even with people linking me to my post and saying " oh i'm looking at your team on Smogon right now". It's actually quite comical how bad I defeat most of my opponents. Half of my wins have come off of Ttar and Machamp sweeps, and the other half have been me up 4 Pokemon and them leaving, just sheer domination. My small share of losses have mostly been my opponents haxxing the crap outta me, but it's been good so far. The team I feel can reach #1 no problem, so i'm not worried in the least.​

Side note:

It may look like I have a giant ground weakness, but trust me, I don't


Report #1:
12/22/09
9:31 PM Eastern
Broke CRE 1280
So up to this point alot of Tyranitar sweeps. I've been switching Pokemon around like crazy, but it's the basic idea. I'm currently at 1286 CRE, now this isn't great, but from 1246 it's improvement. Going to break 1300 by tonight, but now i'm gonna go play some MW2, so bye for now

Report #2
12/22/09
9:42 PM Eastern
Broke CRE 1300
So I kinda felt like I wanted to play another few games. Pulled off two Tyranitar sweeps for game. I still feel that SDLuke can give me trouble but at the moment i'm not concerned. Definately getting off now. When I return i'm gonna crack CRE 1320. Bye bye for now

Report #3
12/22/09
2:07 AM Eastern
Broke CRE 1320
Ok, now at CRE 1322. I have been pulling off sick sweeps still through Tyranitar, and my lead Azelf just got a team sweep, hitting 3 paralysis and 2 KO's, and letting Machamp finish up. Going to bed, wanna get to 1350 tomorrow at least. I just defeated RaikouLover, so that's a game that i'm sure proud of...

Report #4
12/24/09
12:30 AM Eastern
Now at CRE 1373. Yesterday I went up to 1352, but then just basically stayed there. I'm moving up easily though.

Report #5
12/25/09
10:30 PM Eastern
Broke CRE 1400
Alas, I just broke 1400! Starting from a measly 600, it's great! Another 100 points untill I start to be ranked, gotta keep up the hard work.

So I really hope you guys enjoy the team / read, i'm off to ladder to #1.
Peace.
-Artisan
 
I like the use of such underrated threats these days like BabiriTar, T-wave Azelf, and your Nasty Plot Infernape, and I like the theme of the team. That DD BabiriTar looks pretty awesome.

I think you should tweak your Jolteon set a bit. I don't really see the need for Fake Tears, seeing that you have three pokemon that absolutely destroy Blissey: Infernape, Tyranitar, and Gengar's Explosion. Since you seem to be really against choice items, I might suggest the Sub+Baton Pass set, which you could pass to one of your special sweepers like Gengar or Infernape.

Jolteon @ Leftovers
6 HP / 252 SpA / 252 Spe
Timid Nature

~ Substitute
~ Baton Pass
~ Thunderbolt / Charge Beam
~ Hidden Power Grass

For the last slot, you probably should go with HP Grass, seeing that Swampert is a problem for the team right now.


Next, I know you're really against items but right now DD Mence can really wreck the team if it gets a DD up. To easily fix this I'd slap a choice scarf on Gengar, covering set up sweepers like DD Mence, and CS Latias. You also wouldn't lose that much, even you said Infernape would love the free set up on Scizor.

Gengar @ Choice Scarf
4 Def / 252 SpA / 252 Spe
Modest Nature

~ Shadow Ball
~ Thunderbolt
~ Focus Blast
~ Hidden Power Ice/Explosion

Tyranitar, Salamence, Latias, Azelf, all die to this Gengar in one hit, outspeeding them easily. I'd go with HP Ice over Explosion simply to get rid of the biggest threat Salamence, and you have two other pokes to deal with Blissey (three if you decide to keep your Jolteon)

nice team, gl
 
Thank you very much for the rate. The team right now works extremely well, i'm currently going to ladder to make the leaderboards, but yes those are some great suggestions, and I will definately try them out and tell you how they worked out. Regarding my Jolteon set, I need to keep it as it is. I would love to use the Subpass combo, as it would help, but the problem is that I need Gengar coverage, and this works very well to stop Gengar without really switching anything else around. The Gengar will definately warrant testing.
 
Someone already suggested the Scarf Gengar set, which I am definitely in favor of. Now, on Infernape I strongly suggest ditching focus blast for HP Ice or Grass Knot. Vacuum Wave and Focus Blast is giving repetitive type coverage. No intelligent player is going to switch Blissey into Infernape anyways, for fear of Close Combat.
 
Someone already suggested the Scarf Gengar set, which I am definitely in favor of. Now, on Infernape I strongly suggest ditching focus blast for HP Ice or Grass Knot. Vacuum Wave and Focus Blast is giving repetitive type coverage. No intelligent player is going to switch Blissey into Infernape anyways, for fear of Close Combat.

I'm actually testing the set now. Infernape's fine how he is. The thing is, I don't care what type the move is, but I want the priority, and Vacuum Wave runs through things that it hits neutral after a Nasty Plot. Focus Blast is for when I don't get the Nasty Plot up, or if I need that KO on Suicune or a bulkymon after the NP.
 
wow. looking at this team and it amazes me at how threatening it can be.

great team btw.

just one suggestion: since you are using gengar to lure in scizor, why not use a MysticGar set? ofc, you lose out on the free set-up towards infernape, but it was just a slight suggestion.

i can see DDMence ruining your day here. I really want to suggest a scarf on jolteon, but you mentioned that you don't want jolteon choiced, and also the fact that scarf is almost useless on a jolteon....

instead, have you considered HP Ice to deal with Mence? You only need HP Grass against things like Swampert and (lol) Rhyperior/Regirock under a Sandstorm, the bottom two are hardly ever seen at all in OU. IMO, Salamence is a more huge threat... But I guess it's what you want to effectively put down..

Great team. I cant point out any other glaring weaknesses...
 
Hello there. Some strange sets I see here, but let's get to fixing your team's problems.

First of all, I also noticed the DD Salamence weakness that other people have suggested. I also noticed a DD Gyarados weakness on your team. While Scarfing Gengar might be a solution, your team is still weak to Water-type and Electric-type attacks, as only Jolteon resists Water-type attacks. Therefore, I suggest a Scarf Latias over your LO Gengar. Here's why.

1) Revenge kills DD Salamence and DD Gyarados
2) Provides Pursuit bait for Tyranitar to set up upon.
3) Adds an Electric-, Water-, and Fire-type resistance.

All that you really lose from keeping Gengar is STAB Shadow Ball (while Draco Meteor is arguably better) and a Bug-type resistance. Latias can also utilize Trick to stop the likes of Crocune and can switch into Tricks. Try out this set and see how it goes:

Latias @ Choice Scarf
Timid | 4 HP / 252 SpA / 252 Spe
Draco Meteor / Surf / Thunderbolt / Trick

Draco Meteor is there for STAB and to handle Salamence, while Surf is there to provide neutral coverage with everything in the game except Empoleon and Shedinja. Thunderbolt handles DD Gyarados, while Trick cripples Blissey.

Secondly, I noticed that you have no Dragon-type resist whatsoever. This means that Specs Latias can literally come in, Draco Meteor, leave, come in, Draco Meteor, etc. With no Steel-type Pokemon to resist Draco Meteor, your team is in for a beating. While looking at your team, Azelf can't be replaced because it's the lead Pokemon and bound to die early, Jolteon is there for Swampert and for bulky waters, Machamp handles DD Tyranitar, while Infernape is there to counter Tyranitar and Lucario. Therefore, I suggest you replace Machamp with a Choice Band Scizor. The reason for this is that you already have two other checks to Tyranitar: Infernape and Latias. Although both of them can't individually take down Tyranitar, with 3 Pokemon on your team to check it, it should be fine. Scizor provides a switchin to Draco Meteors and an easier way to handle Latias. The reason I didn't replace Infernape was because if I did, your team would be weaker to SD Lucario. Try out this set for Scizor over Machamp:

Scizor @ Choice Band
Adamant | 176 HP / 160 Atk / 168 SpD / 4 Spe
U-turn / Bullet Punch / Superpower / Pursuit

U-turn is there to scout your opponent's team, while Bullet Punch handles DD Salamence also and can be used to deal upwards of 50% to opposing Babiri Tyranitar. Superpower handles Magnezone and Heatran (although you have to predict the switch), while Pursuit handles Latias and Gengar. The EVs are tailored to take Draco Meteors better while leaving Scizor with acceptable attacking power.

One other small suggestion. On Jolteon, you may want to try Charge Beam over Fake Tears. The idea with Charge Beam is that you keep your power going even after the opponent sacrifices a Pokemon. With the boost, you can continue to sweep your opponent's team instead of having to switch out just so you can Fake Tears later.

The only problem now is that I see a problem taking down Gliscor. However, by playing around it, you should be fine. Good luck!
 
I have to agree with the Focus Blast and Vaccum Wave on the same set - Blissey aint switching in unless it sees you actually are running Focus Blast, in which case then will totally wall you. Go with either HP Ice or Grass Knot, whichever you prefer.

Also, HP Ice on your Jolteon wouldn't be a half bad idea, it would allow you to kill Salamence that hasn't setup a DD, but it also helps with the Gliscor problem you said you have in your Machamp description. This could allow you to maybe switch Ice Punch to something like Stone Edge, incase you have a problem with a DD Gyarados or so.

GL with your team, regards
 
I see your points, but let me restate why the movesets are like they are. Blissey is covered by Infernape indefinately with Focus Blast, and after one NP it's an OHKO, although I needed some priority on my team regardless to deal with random DD'ers that have alreay been weakened to ~20% or less HP. This is the main reason I even have Vacuum Wave on Infernape. Focus Blast after one Nasty Plot one shots practically every bulky water, disregarding Tentacruel.

Jolteon doesn't need HP Ice, because Thunderbolt hits dragons for 80% + damage anyways, so if Salamence comes in on Jolteon's Thunderbolt after SR damage, it dies regardless. Gliscor no longer phazes me as Machamp covers it extremely well.

Thanks for the rate, I appreciate it
 
It's nice to see a heavy offense team with such nice synergy. I really like the team, but as you've probably noticed, it can have some trouble against other set-up sweepers. Generally, most of them can be dealt with eventually, either through a few intimidates or priority, but you'll probably lose a couple pokemon to a few of them. The most threatening sweeper to your team that I see at the moment is AgiliGross. Clear Body means that Gyarados and Salamence can't Intimidate it, and while it doesn't have huge opportunities to set-up, it can get an Agility off against Jolteon with a ChargeBeam boost, and potentially Gyara. I'm not sure about the calcs against Machamp and Empoleon, but I think it's fair to say that if they've taken a little damage, you could be in trouble. Dragon Dancers also can take a few of your pokes with them, but none of them have ample opportunity to set-up, and all of them will eventually be taken down through Priority and Intimidate. You can probably get away with this in lower-level play, but when you start to climb the ladder, you'll begin to fight opponents that will take advantage of this very quickly. You have a few options, but I doubt we can perfectly fix all these problems while keep the synergy and spirit of the team intact.

The first option is to add a fast scarfer, something like Starmie, Gengar, or Latias, to revenge kill these threats; however, using these pokemon can quickly swing the momentum of the match away from you, something that no heavy offense team can afford to let happen.

Another option would be to add Lucario, who can use Extreme Speed, which has higher BP than Vaccum Wave and hits Mence and Gyara neutral. Normally, I would suggestion using Luke over your Ape, but it looks like you really like your Ape, and he fills a spot that Lucario can't really fill. You could potentially try Lucario over Empoleon, as he seems to have a bit less synergy with the team. You obviously lose some bulk this way, which I suspect was the entire reason you were using Empoleon in the first place. You mentioned in one of your reports that SDLuke could potentially give you some trouble (I don't think it does. It can't really set-up and you have both Mence and Gyara), but if it makes you feel better, and Jolly Lucario provides a last-minute effort to check other Lukes by forcing a speed tie, or KOing Adamant ones. Be aware that adding Lucario will not help your AgiliGross weakness at all, in fact, it will make it larger. AgiliGross is very uncommon, and as long as you see it before it gets to set-up, I doubt you will have very much trouble with it. Just try not to have Gyara or Jolteon out for very long.

EDIT: I forgot to mention that SD Scizor can be using over Empoleon as well, providing more bulk and immediate power. The downside to this is that Lucario has much more sweeping potential
 
Excellent, excellent rate. Thank you very much. You nailed it with the Agiligross weak. Whenever 'Gross are leads, I always want to KO them, because they are quite annoying to my team. Thank god I haven't run into any agiligross yet, but I already saw it, and you just made it a bit more clear.

I don't know if you caught it, but Gyarados is being used over Empoleon. Empoleon just gave me a much larger ground weakness which I really didn't need. SD Scizor over Gyarados seems viable, but it seems that Gliscor could then really walk on my team if Machamp was injured or KO'd.
 
Ooooooooh, I guess I didn't really use my common sense. Well, that also means that you don't have Mence to Intimidate like I had assumed as well. In that case, I do feel that an SD Scizor would help, but I'm not sure where to put it. As you mentioned, without Gyara, Gliscor poses a threat to your team. If you use a Roost SD Scizor, you should be able to set-up to +6 on Gliscor; however, that only gives you room for two attacks. I would try out something like this:

Scizor @ Leftovers/LifeOrb
EVs can be either Bulky or Offensive depending on item choice
Offensive: 4/252/252, or with 32 HP Evs from speed to give you a LO number
Bulky: Max attack. 56 Speed EVs lets you outspeed Skarm, but you may want to be slower to take advantage of Roost.
- Swords Dance
- Roost
- Bullet Punch
- BrickBreak/Superpower

I'd be extremely careful with this change though, as it leaves you much more vulnerable to other set-up sweepers, namely Lucario. you can try it out and see how it goes, but I'm thinking it opens you up to too many threats to be worth the extra coverage on Mence and TTar.
 
I tested it, didn't like the Scizor swap :/
After over 50 games I have concluded this, well I guess something that i've already known but haven't shared. The team works like this guys.

Azelf sets the whole team up. Without Azelf's paralysis/SR support, i'm usually in deep shit. Azelf covers Metagross, someone I usually have problems with, and starts spamming Thunder Wave. I then bring in Machamp and stat up, and start flinging DynamicPunch. They are forced to switch out of the confusion, and now half the team is already ~50% HP. After this, I can bring in a Bulky stat up Sweeper, either Tyranitar or Gyarados, and start doing work. Once one of them goes out, the opposing team may have 1 Pokemon left that's under ~20 HP, which is where I bring in Infernape and drop priority for the game. The weakest links feel to be Jolteon and Infernape, but that's maybe because Jolteon comes in early game to deal random damage with no stat upping, while my other sweepers can take 1 turn and then wreck everything.
 
I really enjoy the aspect of your team. I love that T Wave azelf lead its amazing by far my favorite azelf so far. I like the appearance and layout of your RMT but you have a lot of nitches you need to fix. For example if gyarados manages to get even one dragon dance then your are pretty screwed and the only way u could beat it is by confusion hax or that jolteon. However, i am very curious why you did not mention Salamance in your offensive threat list. Lets say you kill something with infernape then the next switched in pokemon is a full hp salamance. Dragon Dances first turn. Its already gg as that thing kills ur entire team in one hit xD.

Once again though, I love that t wave azelf lead you have up there. T wave just became my substitute for explosion :D
 
I really enjoy the aspect of your team. I love that T Wave azelf lead its amazing by far my favorite azelf so far. I like the appearance and layout of your RMT but you have a lot of nitches you need to fix. For example if gyarados manages to get even one dragon dance then your are pretty screwed and the only way u could beat it is by confusion hax or that jolteon. However, i am very curious why you did not mention Salamance in your offensive threat list. Lets say you kill something with infernape then the next switched in pokemon is a full hp salamance. Dragon Dances first turn. Its already gg as that thing kills ur entire team in one hit xD.

Once again though, I love that t wave azelf lead you have up there. T wave just became my substitute for explosion :D

Thanks alot man, and i'm glad I inspired someone to use my set :). I definately see the DDMence weak, but honestly I haven't been bothered by it...yet. I see where you're saying he could come in, but we'll just have to wait and see if it ends up giving me problems in the futre. great rate, thanks.

hi

Just a nitpick, you should consider Earthquake over Ice Fang on Gyarados. Bounce could work too to do more damage to Celebi.

Oh, Earthquake over Ice Fang? Ice Fang hits weakened Latias very hard. Bounce is great and all, but not as effective, and it's also not very reliable.

Thanks for the 2 second rate
 
Well, I can't say that I'm surprised Scizor didn't work out. Honestly, this type of team really has no super-reliable checks to DDMence or DDGyara, as there are no offensive check to them other than priority. A second priority move would really help, but there's not really a pokemon to switch out other than Jolteon, whose role can't be filled by anything with reliable priority. Your best option is probably just to leave the team as it is and make sure to watch out for Dragon Dancers. Good luck with the team.
 
Well, I can't say that I'm surprised Scizor didn't work out. Honestly, this type of team really has no super-reliable checks to DDMence or DDGyara, as there are no offensive check to them other than priority. A second priority move would really help, but there's not really a pokemon to switch out other than Jolteon, whose role can't be filled by anything with reliable priority. Your best option is probably just to leave the team as it is and make sure to watch out for Dragon Dancers. Good luck with the team.

I agree with your statement. Thank you for all of your suggestions, see you on shoddy

-Artisan
 
So I noticed that people are starting to mention TWave Azelf in their RMT's, and alot of people are talking about my azelf...

and I broke CRE 1400 :)

/bump
 
Hello darkartisan.

I like the innovative/uncommon sets your using mostly Infernape as I feel it is an underrated threat in the metagame with stall about. However I'm thinking Latias is giving you huge problems. Infernape is walled and Scarf versions can revenge kill Gyarados and generally cause problems with Draco Meteor. As a fix I suggest a Choice Band Scizor over Machamp. Scizor generally covers what Machamp can do and provide trapping for Latias and priority for Tyranitar and Gengar (which is a threat it seems). The EVs I will present allow Scizor to OHKO most Gengar, 2HKO most Latias, and do a minimum of 55% on Salamences for revenge killing purposes.

Scizor @ Choice Band | Technician
Adamant | 160 HP | 176 Atk | 168 SpD | 4 Spe
U-turn / Bullet Punch / Pursuit / Superpower

As for your threat list, you mention Gyarados, Metagross, and Calm Mind Jirachi to be problems for your team. I think a Scarf Rotom-h over Jolteon would do nicely here checking the first two and disabling Jirachi with Trick.

Rotom-h @ Choice Scarf | Levitate
Timid | 140 HP | 252 Spe | 120 SpA
Thunderbolt | Shadow Ball | Overheat | Trick

The bulk allows Rotom-h to switch in easier as well as take hits if need be while maintaining the ability to provide a decent check to most threats to your team.

Hope I helped!
 
While I agree with everything that you've just said, I have tested both. The way I play around Latias is normally parahax and confusion, but I was looking into Pursuit on TTar, and I swore I had it figured out, until I found out that D and Pursuit are illegal together...

This either forces to me to keep the team the same and continue to lose to Latias, play around it and get lucky, or switch my Ttar set, which I really don't want to do...

So far I have beat (people on the leaderboards)

1. Mein
2. Sprinkles Test
3. 1338 (3 times)
4. Ladybug
 
this here is a pretty cool team, and after playing a run or two with it I can say that it works. the format and stuff is real cool, and though the rating isn't all too high, laddering with offense is tough so I wouldn't worry about it.

I have one thing for you to try. I'd like you to replace npape for agiligross. here's the reasoning. you have two solid mons who only are fucked by grounds pretty much (jolt and tar), and bulky grounds / waters are pretty much the only feasible switchings to agiligross. if he blows up on a gound, suddenly tyranitar and jolteon have a very easy time sweeping. if he blows up on a water, gyarados has a party. if he doesn't blow up, you're probably sweeping. rotom also provides a free switchin for jolteon, who can beat it one on one and probably damage it to the point where it can't come in on gyarados or metagross next time. if you aren't fighting a ground, water, or rotom, you're probably sweeping anyways. metagross is also very happy to come in on latias whenever the hell he wants and set up, ohkoing offensive hp fire variants with hp to spare to take down another mon maybe before exploding. I figure since latias and grounds are the biggest bitch, and metagross somewhat solves both problems, you might as well give him a shot. with explosion, confusion, and high power sweepers, you do a decent job of fucking the defensive and balance teams, and with some paralysis and quick shit, offense gets screwed too. give it a shot.

otherwise, cool team!
 
Thank you very much for the rate stats, and yeah i've been testing extensively with Agiligross > Nape. Agiligross can't function with just Meteor Mash and Earthquake, the coverage just isn't there. I'm almost obliged to try Ice Punch > Explosion. Jolteon may be using HP Ice > HP Grass very soon. Gliscor is the biggest annoyance. I've been teetering around 1390 for awhile now, almost 2 days. Very aggravating, and you wouldn't believe how many mirror matches i've played today.

KabutopsPrime: Lol you stole my Azelf set
-Marcel-: Who are you
KabutopsPrime: Artisan
-Marcel-: actually, I stole your whole team, but I changed around a few things
KabutopsPrime: ahhh

Lol happens like every other game, almost the same identical conversation.
 
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