Someone please explain to me why being silent and inconspicuous in NOCs do the mafia any good? It makes more sense in traditional mafia, where they have to make fake claims and communicate, coordinate, and organize with the rest of the mafia and that takes them away from doing village things.
In NOCs, I always tended to feel that mafia were instead more willing to participate because they not only are playing the game like the rest of us, but they have their scum partners team they don't want to let down. I'd think that scum would be more likely be active than inactive. Like in the ullar/king/jalmont activity level. In sight, but not pushing it. Jumpluff fit into this before, but is becoming more and more active and contributory.
I feel that for a scum member to be checked out, they'd be prone to being checked out. Or would feel obligated to ask for a sub because they're playing a far more team game than an individual one.
I'm not sure this pertains to anything in particular... It's just odd that people use inactivity to equal scum. It makes a little less sense in NOC because they dont need to converse with their buddies to make fake claims, and it's something that everyone thinks that the mafia is real good at just hiding in the weeds doing nothing and feinting inactivity.
These inactive need to be pressured, I get that. But I don't so much get the general idea of why usually everyone thinks inactives will flip scum.