This is extremely minor but I think the second set should be All-Out Attacker or something, as wallbreaker is pretty vauge as-is and the first set kinda breaks walls, too. Not as well, but I think you get my point?
Have you actually confirmed this yourself, or are you just suspecting that it might get it from Misdreavous?A random sample Pain Split set (gained access to it from Pokebank via Misdreavus).. I imagine Doublade can probably pull it off better, but..:
Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 SDef / 4 Def / 252 HP
Sassy Nature
IVs: 0 Spd
- Shadow Sneak / Reflect / Substitute
- Pain Split
- Toxic / Iron Defense / Reflect
- King's Shield / Protect
He can't even breed with Missy, so obviously his set is speculation.Have you actually confirmed this yourself, or are you just suspecting that it might get it from Misdreavous?
It can breed with Yamask, but Pain Split is a Gen 5 Tutor move for Yamask IIRC and no one has yet confirmed Pain Split.He can't even breed with Missy, so obviously his set is speculation.
The 12 Spe EVs are for Sassy Tyranitar. The only reason you run Quiet on Aegislash is because there's no other stat you would rather lower besides Speed. However, outspeeding Tyranitar is still important in order to KO with Sacred Sword before it can Crunch.Uh.. for that very first set, why are you running 12 Speed EVs with the Quiet nature (negative Speed)? Someone suggested 12 Speed EVs with an Adamant (neutral Speed) to outrun neutral 0 Speed Tyranitar.. but for a Quiet nature, you're not outspeeding your intended target, so it's a bit of a waste, should probably stick that 12 Speed EVs into Sp.Def or Att xd
The problem with a Choice item is that it automatically forces Aegislash out. The Choice Band set can be decent, especially with Head Smash, but:I made a point and asked a question earlier, but got no response. I am not QC, granted, but it still felt strange. Anyway...
1. Relaxed Mega Aggron can out-slow Aegislash, and then hit it with Earthquake in its blade form. This is especially dangerous for Aegislash sets that only have physical attacks. In fact, any Poké that can survive an attack of Aegis while out-slowing it could be a threat.
2. If Aegislash doesn't run King's Shield, is a Choice Band/Specs set viable? Or does it already have enough power to succeed with just a LO boost?
This explains it perfectly, especially:alexwolf said:Being able to click Shadow Ball and see everything crumble is even better believe me. And can you really not see the merit of not being choice locked, or not relying on a 80% accurate move with huge recoil on a Pokemon with low base HP? Well, for one, you are now able to 2HKO many faster Pokemon with the combo of attack + Shadow Sneak that you couldn't before, which is huge. I have already mentioned that many offensive Ground-types and Fire-types that are considered as good switch-ins to Aegislash are 2HKOed by Shadow Ball + Shadow Sneak. You are also much harder to play around for slower Pokemon such as Hippowdon and Ferrothorn, which could switch into an Iron head but not a Shadow Ball for example, so after they switch in you can still smack them hard with the appropriate move. Finally, without being choice locked you are not setup bait for anything if you decide to stay in and attack. I can't think of a single offensive Pokemon that can set up on a mixed Aegislash while i can think of many offensive Pokemon that can set up on a CB locked Aegislash.
Being able to click Shadow Ball and see everything crumble is even better believe me.
Hmm.. I know I personally run a Relaxed Tyranitar with an Assault Vest (Relaxed, 248 HP, 164 Def, 96 Sp.Def EVs => 303 HP, 326 Def, 260 Sp.Def, which is a little bit better than Sassy, 248 HP, 252 Def, 8 Sp.Def => 303 HP, 319 Def, 260 Sp.Def):The 12 Spe EVs are for Sassy Tyranitar. The only reason you run Quiet on Aegislash is because there's no other stat you would rather lower besides Speed. However, outspeeding Tyranitar is still important in order to KO with Sacred Sword before it can Crunch.
The first set can actually take hits, and is meant to do so. The second is meant to switch in, smack something hard, and get out immediately.um why are the first two sets so similar. I understand that they play differently, but with lefties on the second set its nearly identical, the only real difference is slightly more power on your secondary moves, but thats not enough to justify playing completely differently. Its like presenting scarfmence and giving it two sets because youre saying it can play as a revenger and as a sweeper. Not just that, but a lot of the comments on the second set are also just assuming lo, so perhaps lefties should be removed, and then spooky plate slashed as second option?
then maybe the sets should be changed so that the wallbreaker set is actually a wallbreaker not just a tank with a bit less power. removing lefties is the big thing here, probably using lo/spooky plate as item options instead...I heavily agree with alexwolf on keeping the sets separate. The wallbreaker set can't take hits nearly as well as the max HP tank set, whereas the tank set doesn't hit nearly as hard with its physical attacks.
I know, this is what we are supposed to discuss. Is it better to have two sets (a tank and a wallbreaker) or a mix of those two?then maybe the sets should be changed so that the wallbreaker set is actually a wallbreaker not just a tank with a bit less power. removing lefties is the big thing here, probably using lo/spooky plate as item options instead...