Again-That's the team name- OU RMT

Hey, this is the best team I've made until now, but It's not perfect. With it, I0ve managed to get about 1300 CRE, but after getting bored of it, tried new teams who have managed to get me into 1000. So now, I'm recovering everything I lost(for about a 3rd or 4th time), but at about 1300, i usually get beaten at about half of the games(mainly because of stall and zapdos). Now I trid to cover zapdos, but I still have not battled one yet, still, I decided posting a RMT would be a very ood idea, so I could try to get my CRE to at least 1500, or maybe 1400.
Now if you seee the team, you'll see it's very standart, but it had worked for me, still there are some things that could be better, but that's mainly I just suck creating EVs by myself.

So now, here's the team at a glance:
jirachi.png
heatran.png
130_gyarados_1_m.png
135_jolteon_1_m.png
212_scizor_1_m.png
pokemon_salamenceSprite.gif


Now, those guys are cool right? They look pretty good, and they work very well with synergy, and with a little prediction, it's not very hard to start a good battle.
Now, from those guys, only salamence is not convincing me that much, he just doesn't seem to fit my team, and it apparently does nothing, so I just don't know what to try over him, and that could be a good advice. Thanks, and before I bore you with this long introduction, well, I'll just present the team in depth:​


jirachi.png

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 80 HP/252 Atk/176 Spd
Jolly nature (+Spd, -SAtk)
- Iron Head
- Stealth Rock
- U-turn
- Trick

Standart lead jirachi. He works very well here, alot of people just don't know how to face him, and I end up tricking them, and then just flinch them for a while. He has made wonders for me, and I guess that standart spread is fine, and the moves to. So i guess this is good. Usually, when I get to be hit by a ground move, I instantly change to gyarados, and when he's down, I send out salamence; and if I am about to get hit by a fire move, I can instantly switch into Heatran or gyarados.

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heatran.png

Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Explosion
- Earth Power
- Dragon Pulse
- Flamethrower

Scarfed Heatran works very well in this team. Still, I am considering changing it to timid nature to stop the special defense drop, and give another move over explosion, since I barely use it, I have maybe used it...once? or maybe twice. Standart as well, Scarftran is a good revenge killer, and works stuppendusly with the rest of my team. He can take all fire moves aimed at scizor and jirachi. When he is about to be hit by a ground move, I just change it to gyarados or salamence, and if I'm about to get hit by a fighting atack, I just change into gyarados or salamence too.​

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gyarados.png

Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/184 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Taunt
- Waterfall
- Return

Bulky gyarados, only taunt seems to work nowadays, because everytime I see a pokemon to take me down, I just taunt him, and it's done, I can set up a turn or two. This guy seems to work with me, waterfall, and return give already a good coverage, i just miss the power I lose from the 252/252 spread. Anyway, standart spread, like most on my team. This guy works great, if an electric atack comes to my gyarados, my jolteon can just take care of it.​

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scizor.png

Scizor (F) @ Leftovers
Ability: Technician
EVs: 200 HP/252 Atk/56 Spd
Adamant nature (+Atk, -SAtk)
- Brick Break
- Bullet Punch
- Roost
- Swords Dance

Bulky SD scizor, he is i think, much better than those with LO, since they can't live enough, but I still miss the power I had on another scizro, still, this can come in more than once and set up. Any fire move can just be sent Heatran, and that's all. Brick break and bullet punch give me the coverage needd for anything. EVs re standart I guess.​

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jolteon.png

Jolteon (M) @ Life Orb
Ability: Volt Absorb
EVs: 2 HP/4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Hidden Power [Ice]
- Signal Beam

You're right, it's jolteon, and he's not holding a choice specs. His life orb, just tricks alot of guys, I was gona change him when I decided to try this, now, my team can not be without him, still I changed it not a long time ago... Now, he lures people who think he's choiced and send out something when I can just change an atack. Signal beam is there because I just never understood the concept of dry passing, so that he can get a better coverage on celebi, wich perish's song can be a pain to this jolteon. I used to have HP grass over ice, because just swampert would just come, and think I have to switch. I decided to change him, because fighting zapdos was a pain to this team, now I just hope of battling one to test it. Timid nature is obvious, and he can outspeed alot of pokemons, nearly anything not scarfed, and some scarfed pokes. Now, he ca take electric atacks, wich is very important for gyarados.

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salamence.png

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 232 Atk/252 Spd/24 SAtk
Naughty nature (+Atk, -SDef)
- Dragon Claw
- Dragon Dance
- Earthquake
- Fire Blast​

This salamence doesn't suit me very well, I just don't find him far too useful, specially with all those scizor, weaviles and mamoswines running around. So tis is maybe someone who needs to be replaced, but I need help with it. Not much analysis, because I don't find any good role for him.

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Thread List

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- I can easily take him down with jolteon, or heatran. Those are my first choices, still, gyarados can be a back-up.

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- Heatran can easily take care of him, as long as my own jolteon.

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- Now it's salamence's only time to b useful, still kingdra can't be much of a problem, my own gyarados takes him down so easily with taunt/return, and an ocasional DD.

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- Heatran, sometimes gyarados, and mainly jolteon can take care of him.

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- This is about all rotoms, and oven is far more seen. It usually depends on the rotom, but jolteon, usually takes care of him, alongside with scizor, salamence, and heatran can take care of them.

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- Heatran can sometimes help, still my usual choices are jolteon and maybe...scizor sometimes.

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- Jirachi can easily take him down with iron head, even if he isn't flinched, I think it 2HKO's with SR damage. Also, heatran and joten can help quite a bit when he's weaker alongside with salamence.

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- Gyarados, jirachi, and heatran take care of him quite easily.

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- This can never be a problem, everyone has big chances of beating him exept for salamence.

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- Since only lead hippos apear, jirachi is enough.

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- Heatran, gyarados, salamence, and jolteon are good options depending on the set.

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- Barely see him, Heatran takes her down with a flamethrower.

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- Anything jolteon can't take.

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- Jolteon, heatran, salamence, or gyarados can be enough.

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- Jolteon...nuff said. Or my own gyara or heatran.

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- Salamence, jolteon, scizor and heatran can take him down.

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- Is there something jolteon can't do? Scizor and jirachi are good complements.

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- Salamence, scizor, jirachi, gyarados....All of them work.

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- Never face one, but I bet jolteon, heatran, jirachi, salamence, and scizo are able to take him down....and maybe even gyarados.

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- Heatran, and jolteon take him down far too easily.

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- Heatran and salamence are the main options.

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- Nothing Jolteon, heatran, and scizor can't take. Even Jirachi would inish him off when needed.

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- He has been a pain for a long while, but now I changed my jolteon's HP to Ice, that's enough. Just got to find some and test it.

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- Only torment tran has caused me trouble, I just don't really know what to do. I can usually take down others with jolteon, and my own heatran, without forgetting mence.

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- PZ, he isn't seen anymore, still, scizor, heatran and jolteon are enough.

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- This can someitmes be hard to take down, but jirachi + jolteon can take down most of them.

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- Scizor, gyarados, salamence and jirachi just take him down in seconds.

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- If salamence, and scizor can't take him down, just jolteon and jirachi come in...He isn't much a problem.

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- Jolteon, scizor, sometimes gyarados and salamence can be quite useful.

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- Anything Jolteon, scizor, and heatran can't handle.

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- Blissey can really be a pain, but jirachi, scizor and gyarados can be quite helpful, salamence too.

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- Only leads nowadays, so jirachi is enough.

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- Really? I don't know...I can never handle him....jajaja, jolteon is enough.

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- Jolteon is usually enough, but sometimes just my jirachi and my scizor can finish him off....still it's been pretty hard for me.

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- My heatran can do alot against hi, but mainly gyarados, he can taunt him, and then survive an explosion.

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- Same as salamence.




I guess this is my team, just hope it's good and you can help me, thank you.
 
To make Salamence more useful, it would be better to replace Jolteon for a magnezone. Anyways, Salamence works wonders once the weaviles, mamoswines and scizors are taken out before the opponent see's it. It looks good on this team anyways. I will suggest changing your current set so you can take on stall better, though.

Salamence @ Life orb
Rash | 80 HP / 252 SpA / 176 Spe
Draco meteor
Earthquake
Fire Blast
Roost / Crunch

Your average mixmence here. It gives you a mixed sweeper and can rip stall teams apart.


It is a nice team, be sure salamence doesn't get a dragon dance up.
 
To make Salamence more useful, it would be better to replace Jolteon for a magnezone. Anyways, Salamence works wonders once the weaviles, mamoswines and scizors are taken out before the opponent see's it. It looks good on this team anyways. I will suggest changing your current set so you can take on stall better, though.

Salamence @ Life orb
Rash | 80 HP / 252 SpA / 176 Spe
Draco meteor
Earthquake
Fire Blast
Roost / Crunch

Your average mixmence here. It gives you a mixed sweeper and can rip stall teams apart.


It is a nice team, be sure salamence doesn't get a dragon dance up.

I guess I'll try this one, I was recomended new mixmence too, but I'll try both. thanks....
 
To make Salamence more useful, it would be better to replace Jolteon for a magnezone. Anyways, Salamence works wonders once the weaviles, mamoswines and scizors are taken out before the opponent see's it. It looks good on this team anyways. I will suggest changing your current set so you can take on stall better, though.

Salamence @ Life orb
Rash | 80 HP / 252 SpA / 176 Spe
Draco meteor
Earthquake
Fire Blast
Roost / Crunch

Your average mixmence here. It gives you a mixed sweeper and can rip stall teams apart.


It is a nice team, be sure salamence doesn't get a dragon dance up.

the problem with that mixmence set is that blissey walls it all day. you really need brick break or outrage
 
One little nitpick. Changing Signal Beam to Charge Beam will make Jolteon significantly harder to wall. Just use it on something you're sure will die and then you start sweeping at +1 with a Life Orb making you more powerful than Specsjolt. You already have a reliable way to beat Celebi in Heatran.
 
One little nitpick. Changing Signal Beam to Charge Beam will make Jolteon significantly harder to wall. Just use it on something you're sure will die and then you start sweeping at +1 with a Life Orb making you more powerful than Specsjolt. You already have a reliable way to beat Celebi in Heatran.

thanks...tough of that, but tought the reliability wasnt to high, that should work xD.
 
I've rated this on another site so I'm just going to c/p

Charge Beam over Shadow Ball on LO Jolteon. It will definitely be more helpful on the long run as it boosts Jolteon's SpAtk and will increase your chances of sweeping the opposing team. Signal Beam is only useful for Celebi that can be hit with Shadow Ball for SE damage anyway.

Earthquake or Stone Edge over Return obviously for reasons already stated. Hitting things for Super Effective damage is better than neutral damage.

From my experience in rating teams, I can notice your team has problems with DD Salamence. Your Scizor cannot revenge kill it since it lacks power.

Quote:
Originally Posted by pastel
This salamence doesn't suit me very well, I just don't find him far too useful, specially with all those scizor, weaviles and mamoswines running around. So tis is maybe someone who needs to be replaced, but I need help with it. Not much analysis, because I don't find any good role for him.

According to your descriptions, you say Salamence isn't working out so well. If Scizors are the problem, then I've got a good suggestion. Try this set:

Salamence (M) @ Leftovers
Ability: Intimidate
EVs: 212 HP/40 Atk/176 Def/80 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Roost
- Dragon Claw
- Earthquake

This Salamence can't be revenge killed by CB Scizor which should solve your problems.

Now that we've got Scizor out of the way, we need to get rid of other threats to Salamence according to your descriptions. You say Weaviles and Mamoswines are problematic. Now, I had already mentioned that your team was DD Salamence weak.

Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 252 Spe
Adamant nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit

This should solve your problems as it can revenge kill Salamence when it is locked on an Outrage. This + clever Intimidate switch-ins should ensure Mence isn't a problem. CB Scizor also revenge kills Weavile and Mamoswine so they don't bother your Salamence weakness.
 
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