• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Alchemator vs. Lady Salamence - Only I can bug the participants!

Status
Not open for further replies.
281.png

HP: 56
Energy: 25
Other: Reflect (4 more actions)
vs!
371.png

HP: 61
Energy: 48
Other: Burnt hands, 2DPA; Toxic Poisoning, now 3DPA; Shadow Claw Disabled for 3 more actions
Boosts: +1 Attack, +1 Speed

Begin!
Kirlia chills like a boss. + 12 EN.
Bagon: Runs across the arena and smashes kirlia with a dragon claw! Too bad he's burnt and fighting a Reflect. (8 damage, 6 energy)

-Bagon takes 5 damage from status

Round 2!

Hirome the bagon completely devastates Alexander with another Dragon Claw! Too bad it does almost no damage for a STAB +1 attack. (8 damage, 10 energy)
Kirlia chills like a boss. This is boring to write. + 12 En.

-Bagon takes 5 damage from status


Round 3!
Bagon gathers his energy and rushes at Kirlia with what would be a close-to-full-power Dragon Rush (7 EN), but again (s)he simply Teleports (5 energy) out of the way.

-Bagon takes 5 damage from status

281.png

HP: 40
Energy: 44
Other: Reflect (1 more actions)
vs!
371.png

HP: 46
Energy: 25
Other: Burnt hands, 2DPA; Toxic Poisoning, now 4DPA
 
Confusion ~ Reflect ~ Confusion

If LS decides to attack on the first and third actions, then Teleport out of the way.
 
281.png

HP: 40
Energy: 44
Other: Reflect (1 more actions)
vs!
371.png

HP: 46
Energy: 25
Other: Burnt hands, 2DPA; Toxic Poisoning, now 4DPA

The round starts with a Confusion from Alexander, and in response Hirome tries to set up a Substitute, but due to the lack of detail it fails! Alexander follows up with a Reflect, while Hirome uses Dragon Dance, and Hirome Dragon Dances once more while taking a Confusion!

281.png

HP: 40
Energy: 33
Other: Reflect (4 more actions)
vs!
371.png

HP: 14
Energy: 9
Other: Burnt hands, 2DPA; Toxic Poisoning, now 5DPA
 
281.png

HP: 40
Energy: 33
Other: Reflect (4 more actions)
vs!
371.png

HP: 14
Energy: 9
Other: Burnt hands, 2DPA; Toxic Poisoning, now 5DPA

The round starts with a quick Double Team from Alexander, setting up 2 clones! Hirome goes for a Dragon Claw, but misses! While Alexander chills, Hirome misses again! What a turn of events! Hirome is KOed!

281.png

HP: 40
Energy: 37
Other: Reflect (1 more action)
vs!
371.png

HP: KO
Energy: KO

Lady Salamence, send out your Pokemon. Then Alch orders, then you order.
 
Go Machop!
You're still pretty infuriated that the Kirlia killed your friend, so you'll have to Retaliate to avenge your friend! Then, follow up with 2 Bullet Punches!
 
Keep it up Alexander, you're doing awesomely :D

Start off by making one more clone, then take the Bullet Punch and Disable it. Finish up with a Reflect.

Let's get as much done as possible while we still can.
 
281.png

HP: 40
Energy: 37
Other: Reflect (1 more action)

66.png

Progressive (Machop) (M)
HP: 100
Energy: 100%

Alexander begins by setting up a Double Team clone! The effort is in vain however, as Progressive's Retaliate connects! Progressive follows up with a Bullet Punch, which is promptly Disabled! Finally, Progressive tries and doe snothing, while Alexander refreshes Reflect.

281.png

HP: 21
Energy: 26%
Other: Reflect (5 more actions)

66.png

Progressive (Machop) (M)
HP: 100
Energy: 82%
 
281.png

HP: 21
Energy: 26%
Other: Reflect (5 more actions)

66.png

Progressive (Machop) (M)
HP: 100
Energy: 82%

Alexander begins with a Confusion, while Progressive retaliates with an Earthquake. Tactically, ALexander uses Confusion, with Progressive retaliating with another Earthquake! FInally, Alexander closes with a well-placed Confusion, while Progressive fires off a KO with another Earthquake.


281.png

HP: KO
Energy: KO
Other: Reflect (2 more actions)

66.png

Progressive (Machop) (M)
HP: 64
Energy: 49%
 
I send out Jessica, who evolves into Butterfree!

12.png

Butterfree [Jessica] (F)
Nature: Modest (Adds * to Special Attack, subtracts * from Attack)

Type:
[Bug]: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
[Flying]: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70

EC: 5/5
MC: 2
DC: 1/5

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Tinted Lens (DW): (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Attacks:
Tackle
String Shot
Bug Bite
Harden
Confusion
PoisonPowder
Stun Spore
Sleep Powder
Gust
Supersonic
Whirlwind
Psybeam
 
Well I think I'm quicker so:

Sleep Powder ~ Psybeam ~ Psybeam

Butterfree powah!
 
12.png

HP: 90
Energy: 100%

66.png

Progressive (Machop) (M)
HP: 64
Energy: 49%

The round begins with Jessica scattering her Sleep Powder over the field, and Progressive goes into a deep sleep(3)! Jessica presses her advantage with 2 Psybeams!

12.png

HP: 90
Energy: 79%

66.png

Progressive (Machop) (M)
HP: 34
Energy: 49%
 
Sleep Powder ~ Psybeam ~ Psybeam

The height of originality, right here.

E: I'd also like to take this opportunity to say that I'll be away from Monday to Friday, likely only being able to post on the following Saturday. I may be able to post while I'm away, but I'm not sure, so I'm laying this out now. Please don't DQ me ;D
 
12.png

HP: 90
Energy: 79%

66.png

Progressive (Machop) (M)
HP: 34
Energy: 49%

The round starts with a Sleep Powder from jessica - and it hits again! Jessica follows up with a Psybeam as Progressive wakes up, and a final critical hit Psybeam seals Progressive's fate!

12.png

HP: 90
Energy: 58%

66.png

Progressive (Machop) (M)
HP: KO
Energy: KO
 
Not so fast!

I can use that both as battle-flavour and the time it took me to post this, thanks for being so patient!

Whirlwind ~ Sleep Powder ~ Chill

Apparently Whirlwind dissipates Double Team, so that's cool.
 
Status
Not open for further replies.
Back
Top