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Amoonguss

What Reason said.

Although I don't quite get the use of sub on him since he is a bit slow other than scouting, protect might work if you want to look out for choice mons. But like in the set I posted, I honestly think it would be a shame to not use Clear Smog. If he can survive strong +2 attacks (that are resisted), he could easily be a great counter to things like Absol or Ryperior, maybe even a Mismagius (which I'll have to check) with paralysis support, and might I note that is quite easy to provide.

@The3DOstritch, he already has good defensive stats, and he'd be a bit too slow to run a subseed set. Giga Drain and Regeneration really help him out though, so I don't see any real need for a reliable recovery move since he'll likely be switching out a lot to spread status and abuse his ability.

Oh, and edit for my above post, I just remembered Registeel and Steelix. =)
Did I say defensive? Sorry, I meant to say speed XP
Have to change that...
And Regeneration plus giga drain is a good recovery combination, I forgot to put that into consideration.
 
I've been playing on Pokemon Online and this is by far one of my best Pokes on my team. It almost never lets me down. It can take quite a few hits, has nice resistances like fighting and grass, and has amazing healing abilities. Spore is beastly on it but its beastly on anything else anyways... XD
 
I'm thinking about:
Morobareru @ Leftovers
Bold (+Def, -Atk)
252 HP, 56 Def, 100 SpAtk, 100 SpDef
Ability: Regeneration
~Spore
~Toxic
~Giga Drain
~Synthesis

Spore because that's one of the few moves that Mr. Mushroom uses well. Once Sleep Clause is activated, you spread Toxic around the other team until a threat or a Pokemon that you can't do anything to comes out. Giga Drain and Synthesis are for health recovery, and I like Giga Drain because if you're going to try and do some damage while stalling, then recover some health too.
 
we might be able to make something of him now that growth is like cheer. spore, grow, grass move, coverage move. I really dislike hidden power.
 
Double powder is very good. I just switch in on something, paralyze whatever they switch in with powder, and switch out to recover health.
 
I put him on one of my teams without really expecting a lot of him, but dear lord is this thing surprisingly hard to take down. If only it learned Leech Seed...
I like him on a Rain team as a defensive pivot of sorts. If the opponent manages to wall your assault, send in the 'Shroom, put something to sleep, and try to get your setup redone. Amazing.
 
Rain Dance seems to be one of its strengths. I also don't see why it can't just function essentially as an entry hazard: switch into something it resists, Spore/Stun/attack the switch-in for a little damage, switch out and regain health with Regenerate. No, it's not going to do a lot alone, but all those 14%s will add up. Most of all, it will never die if you predict correctly, and the prediction isn't insanely tough to do. I think this Pokemon is being massively underestimated, and I'm eager to see what it can do in the future- especially if it gets TS or even just Toxic in Gray.
 
When the pre-evolution of this pokemon was first announced, i thought it was the coolest thing ever. This may be my favorite pokemon of the fifth gen, and one of my favorites of all time. It's a freaking pokeball mushroom.

But when I saw his stats, i was quite sad. Spore is certainly nice, and regeneration might be of some use, but this pokemon doesn't seem terribly usefull, even in lower tiers.

P.S. his shiny sprite is purple, making him look almost like a master ball shroom. this is even cooler
 
When the pre-evolution of this pokemon was first announced, i thought it was the coolest thing ever. This may be my favorite pokemon of the fifth gen, and one of my favorites of all time. It's a freaking pokeball mushroom.

But when I saw his stats, i was quite sad. Spore is certainly nice, and regeneration might be of some use, but this pokemon doesn't seem terribly usefull, even in lower tiers.

P.S. his shiny sprite is purple, making him look almost like a master ball shroom. this is even cooler

Why does every one assume he has bad stats? I fought some guy and he was like "Dude what is this thing's defenses?" And I said 'Um I think 70/70 defenses and over 100 base hp.' And he was very impressed. I myself am very impressed with his defensive stats! And the fact that he regenerates upon switching out essentially makes him even more defensive. Switching isn't something you have go out of your way and do. Its just part of the game! So its free health!

It doesn't need speed at all. It has plenty of USEFUL resistances. For example, theres an abundance of grass attacks this gen (Leaf Storm and Giga Drain especially) and he has a 4x res to those. Resists Water moves and Fighting, which is very nice. All it needs to do is switch in, resist the attack, Spore the switch in and then switch out and recover from the damage he resisted. There are like 3 pokemon that are immune to sleep and none of them are amazingly popular, so it always works!
 
Based on my experiences with him, it appears I have massively misjudged this thing. I saw the 70s in his defenses and immediately assumed they were bad, but it's just enough to take some really powerful moves before crippling the opposing Pokemon with status or forfeit their boosts with Clear Smog. And if he's low on HP, Regeneration gives him a free 33% the moment he switches out.

Seriously guys, this thing does its damn job. Certified Roopushin and Breloom counter, courtesy of its Fighting resist and Clear Smog, can break Kingdras subs with JUST Giga Drain, and can take a +2 from almost anything and strike back with status or phazing. It's still not a top-notch Pokemon or anything, but he's definitely one of the better defensive Pokemon we've seen this Gen.
 
^ Not to mention that in VGC11, people routinely run Chesto AND Lum Berries just so they can avoid Spore. Shandera Heat Wave has only a 20% chance of OHKOing it, which says a lot.

mushroom for ou
 
This guy is pretty much a staple of VGC - it's practically guaranteed on any Trick Room team. Anger Powder ensures TR goes up, and then it Spores everything.
 
Based on my experiences with him, it appears I have massively misjudged this thing. I saw the 70s in his defenses and immediately assumed they were bad, but it's just enough to take some really powerful moves before crippling the opposing Pokemon with status or forfeit their boosts with Clear Smog. And if he's low on HP, Regeneration gives him a free 33% the moment he switches out.

Seriously guys, this thing does its damn job. Certified Roopushin and Breloom counter, courtesy of its Fighting resist and Clear Smog, can break Kingdras subs with JUST Giga Drain, and can take a +2 from almost anything and strike back with status or phazing. It's still not a top-notch Pokemon or anything, but he's definitely one of the better defensive Pokemon we've seen this Gen.

I ran this thing for quite a while and this guy knows what he's talking about. He can take so many hits in one battle. Only thing that can really take it down is powerful stab special effective moves. As long as he can take a couple hits from whatever it's up against, he can just take the hit, do his job, and switch back out and heal himself up.
 
Back at its typing, Grass/Poison is pretty bad typing imo, but as far as Grass pokemon in general go, it's one of the better combos.

Grass has 5 weaknesses and is resisted by 7 enemy types-- in terms of simple weaknesses and resistances, it is one of the worse types in the game. Grass' only real saving grace is its effectiveness against Ground and Water, both extremely powerful types (especially Water). Without Grass Types around, the super-powerful water type basically goes around unrestrained.

So the result is that everyone would like to have Grass type attacks/pokemon around in their team, but more often than not the overall offensive/defensive shittiness of the type ends up being a major liability.

GF has realized this, and has designed measures for Grass Pokemon to overcome their major flaws. Shaymin/Shaymin-S and DW Jaroda are built to overcome the shitty coverage of STAB Grass, making the first truly viable offensive grass threats (imo breloom's not a sweeper, and gets most of its mileage from spore and being a fighting type). With Grass attacks that get progressively more powerful thanks to boosts/drops, Shaymin/Jaroda represent the first Grass Pokemon capable of spamming their STAB attacks without fear of the enemy simply switching to resist. It takes the one shitty heavily resisted primary STAB and puts it par with Dragon or Water in terms of power-- but it takes something as extreme as 140 + Nasty Plot or 120 power + 80% Metal Sound to make Grass a good STAB. >__>

Nattorei overcomes the defensive shittiness of Grass by combining (with surprisingly amazing synergy) with the best defensive type in the game. By gaining neutrality to Ice while retaining resistances to Water, Electric and Grass, it has become what Grass was always meant to be-- the antithesis to Water. Its ability to switch into just about every water type in the game at will and set up real problems for the enemy team in the form of entry hazards is truly brilliant. While a "Bulky Water" was once an almost "must have" terrific defensive and offensive pokemon that came with almost no strings attached, the simple presence of Nattorei in the metagame makes almost every water type a liability! That's truly incredible, and is in large part responsible for 5th gen's huge drop in bulky water use compared to previous gens.

These are some very few blessed individuals designed specifically to avoid the weaknesses associated with being a grass pokemon-- and also built to truly utilize the strengths of Grass . . . though I still think a Grass-Type Trapper (ie. Grass Type Pursuit or Grass pokemon with Trapping ability) would have been even more desirable.


In the large picture of things, Grass / Poison is pretty shitty in terms of weaknesses (4) and STAB-- but amongst pokemon dealing with an overall shitty typing (Grass), amongst fellow Grass-Types, Grass Poison is actually pretty good! While it certainly has its challenges, I think Venusaur and Roserade have proven it capable of utilizing the value of being a grass type, and probably one of the more usable Grass type-combos. It's also one of the better typings for a grounded poison pokemon.
 
The weaknesses of Grass/Poison are Ice, Fire, Flying and Psychic. Now while Ice and lately Fire in particular are seen quite a lot (the latter thanks to Nattorei), there isn't much Flying going around aside from the odd Acrobat or Brave Bird (And those can generally seen a mile away), and Psychic is also quite a rare offensive typing. Both of those are also generally only used as STAB, so there's no random HP Psychic or Psychic Gengar that suddenly hits you.
Bringing this back to Moro, he has the defenses to take random HP Fires from the likes of Latios as well. This means that his weaknesses, while annoying, aren't really all that bad since most can be seen coming, and the non-STAB ones are generally taken pretty well (Tho I dont like to switch him in on Sazando's Flamethrower or anything).
Then, one should also have a look at its resists. Electric, Grass, Fight, Water...I'd say this combination of 4 types is more commonly seen then the types above, in particulary STAB'd (Oh, hello Roobushin, Zapdos, every damn water type in the game, etc etc). I'd say that while not a particulary GREAT defensive type, it is pretty good and with Moro's bulk, exactly what he needs.

And why complain about his STAB? Its not like Moro was meant to be an attacker, and we ain't complaining about Blissey's STAB either are we?
 
This thing can stand up against Roobushin due to his very useful fighting resist and clear smog and slow speed to "resist" payback, I'd say that's pretty cool.

If it can take repeated guts boosted attacks, it can even stall Roobushin down with toxic.
Would be better if it had leech seed, though.
 
This thing can stand up against Roobushin due to his very useful fighting resist and clear smog and slow speed to "resist" payback, I'd say that's pretty cool.

If it can take repeated guts boosted attacks, it can even stall Roobushin down with toxic.
Would be better if it had leech seed, though.

Agreed. This guy is just pro. It took a Choice Speced Latios' DM and lived to tell the tale.
I've been using this set with a lot of success.

Morobareru @ Leftovers
Calm (+SpDef, -Atk)
252 HP, 252 Def, 4 SpDef
Ability: Regeneration
~Spore
~Toxic
~Giga Drain
~Clear Smog

Spores incoming counters, toxics switch ins. Can stand up to DD Gyra and others. Stops techloom from destroying my team and so on. Calm nature allows it to take some non STAB'd ice beams from bulky waters as well.
 
So I've been using this thing on PO, and it is an absolute beast. It is almost always my MVP, and is usually my last Pokemon, and as long as I can keep it alive, I win. This thing is just incredible.
 
I've actually found this new pokemon decently effective in PO.
I run 252 HP/252 Sp.Def/4 Def @Black Sludge (Calm) with:
-Spore
-Toxic
-Venom Shock
-Giga Drain
Of course, I use Regeneration. This thing can take special hits very nicely, and though its moves are resisted by quite a lot of things I've found it to be useful against many special attackers, most notably Jarooda whose STAB Leaf Storm is x4 resisted (even at +6 it does little damage to the mushroom).
 
Grass types are Mostly use for there offensive coverage against one of the two most popular types and their plethora of supporting options sadly Morobareru doesn't excel on either there is even better support options on what is currently the lowest tier in the DPPt generation as well as offensive that is why in order for Morobareru to be not outclassed he must run spore on all his set which is the problem although sleep powder has lower accuracy grass types with it are usually better options this is sad especially when this gen offered you and incredibly unique concept for a Pokemon but in the long run Morobareru will be struggling to find a spot on a trainers team.
 
Grass types are Mostly use for there offensive coverage against one of the two most popular types and their plethora of supporting options sadly Morobareru doesn't excel on either there is even better support options on what is currently the lowest tier in the DPPt generation as well as offensive that is why in order for Morobareru to be not outclassed he must run spore on all his set which is the problem although sleep powder has lower accuracy grass types with it are usually better options this is sad especially when this gen offered you and incredibly unique concept for a Pokemon but in the long run Morobareru will be struggling to find a spot on a trainers team.
I couldn't disagree more. Spore along with Moro's bulk makes it better than many defensive grass types. Regeneration, Synthesis, and Giga Drain make it an absolute tank.
 
Grass types are Mostly use for there offensive coverage against one of the two most popular types and their plethora of supporting options sadly Morobareru doesn't excel on either there is even better support options on what is currently the lowest tier in the DPPt generation as well as offensive that is why in order for Morobareru to be not outclassed he must run spore on all his set which is the problem although sleep powder has lower accuracy grass types with it are usually better options this is sad especially when this gen offered you and incredibly unique concept for a Pokemon but in the long run Morobareru will be struggling to find a spot on a trainers team.

I doubt anything that can take a STAB, Specs, Draco Meteor from Latios to the face, spore it, and then switch out gaining a free 33% of its HP, will become NU. It might not be the best but the qualities it has sure are impressive.
 
I'm currently running a double powder set, much like Breloom or Parasect can run. Stun Spore / Spore / Giga Drain / Clear Smog with Bold; 252 HP / 136 Def / 120 SpD. It gives him all around bulk. He is great on teams that need a pivot, and Regeneration makes him one of the best choices. He's part of my Grass/Fire/Water core, the other two being a Heatran and Mamanbou. I know it may seem offensively weak, but my Heatran is a Life Orb variant. Being able to pass Wishes and having two Regeneration users is awesome.
 
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