Blissey (NRM) - Analysis - Sporting 135 Special Defense, a whopping 255 HP, and a reliable recovery move, Blissey can completely wall any sweeper that relies on purely Special attacks by using a Calm nature and 252 Sp.Def EVs. She can also wall any stat-boosting special sweeper by using Psych Up or Calm Mind herself. She's even more omni-present in Ubers than in OU play, so you better get used to seeing her.
The common solution to get around Blissey is to put STAB physical moves on special sweepers that are likely to fight her, even ones with (relatively) pitiful attack stats like Kyogre (90 Atk). Palkia often carries Aqua tail just for Blissey.
i dont think shedninja has good enough stats to be in uber and OU play
Groudon (GRD) - Analysis - Ah, poor Groudon. Although its 150 Attack and 140 Defense are as outrageous as Kyogre's special atk/def stats, Groudon suffers from the fact that the weather he sets up doesn't help his STAB. Even worse, most uber teams love the rain a lot more than the sun (because of Thunder), and if your rainy weather is taken away, your signature move isn't crippled (Solarbeam becomes unusable, whereas Thunder only loses 30% accuracy). Also, Groudon's version of Kyogre's 150 BP move is for some reason a Special Attack. =(
So once Groudon comes in, he's really not nearly as huge a threat. Fliers like Lugia can avoid his ground STAB completely, and Groudon's pitiful 90 Special Defense and Speed means anyone that gets in will certainly pose an overwhelming threat to Groudon.
Nevertheless, he is a hard physical hitter, and can shut off the rain so many ubers teams love. In a metagame dominated by rain teams and strong special attackers/defenders, clever players may find ways to exploit this.
Groudon @ Choice Band
Ability: Drought
Nature: Adamant (+Atk, -Sp.Atk)
EVs: 4 HP / 252 Atk / 252 Speed
- Earthquake
- Dragon Claw
- Stone Edge
- Overheat
Groudon has access to Swords Dance, but his slow 90 speed means he’ll rarely get to attack before whatever switched in does.
This is a great thread but i think Tyranitar also deserves a mention in Ubers as well as Manaphy, it makes a pretty decent sweeper in Ubers with Drizzle support
Stealth Rock has a big use,
[sizeable, detailed post]
Uber Bliss runs more Defense than 0.
(Restating what Obi said anyway)
You also might wanna mention the mixed Darkrai set, because it gives teams a lot of problems from what I've heard.
If you're going to use Taunt Darkrai, Life Orb is suicide. If you really needed that extra power, use Blackglasses, which freely gives it a 20% boost without losing anything or relying on super effectiveness. Otherwise, use lefties.
I'd like to also say that Ice Beam lati@s aren't very good in general. Dragon Pulse is superior to it ...
Timid is preferred over Modest on Lati@s to outrun Palkia, who has "no real counters". I've been using the Lati@s and they work pretty well.
Finally, Bliss doesn't take Kyogre's hits like a Pro. Aqua Tail/Waterfall is still a 2HKO and don't get me started on the Choice Band set
Just a nitpick, but...
Kyogre has 100 base attack, not 90.
I actually haven't seen any Lati@s on WiFi...
except for mine of course
well, I saw one at the Gamestop tourney but that's far from the point, but I feel Palkia is much more of a threat than Groudon is. It simply doesn't look right for Lati@s to fall to Palkia. Ice Beam's only use is to hit Groudon, and Dragon Pulse just hits neutral stuff harder.
Of course, without Boltbeam you can't cover Rayquaza/Metagross/Groudon at the same time
I explained everything...I have no ubers exp, but didn't you say to run Dragon Pulse with Grass Knot, covering and OHKO most Groudon?
Dragon Pulse + Ice Beam hits Ray and Groudon....that's it.
Oh yeah..forgotIt also hits Palkia.
I've been playing ubers on Shoddy a bunch recently. Things I've noticed: Choice Scarf Kyogre is a total beast, but because every single team has Kyogre out first, they always wind up Thundering each other. The faster one wins, but on the other hand Water Spout becomes useless. And Water resists itself, so you can't really use it on turn 1.
Everyone should have a Metagross. He resists Rayquaza's Outrage, counters Deoxys-F and Blissey, and explodes- awesome. It's nice to switch him in on Blissey and explode, laughing as they switch to Lugia or Overheat Rayquaza.
Extremespeed Arceus is broken beyond repair. As long as he has 1 Swords Dance he will OHKO alomost everything. For the exceptions (Metagross, Giratina, Lugia) he carries Shadowclaw and EQ, giving him perfect coverage and huge power. Bleh.
Don't use Wobba, he seems to die too quickly in ubers. He's a bit like Ho-oh in that he's way too strong for OU but not too good in ubers.
^What are you leading with? This usually tells you if the person you're battling is an idiot or yououtpredicted. If you lead with something waterspout weak, I'd probably Thunder =]
But that's besides the point.
What I wanted to note was how beastly Palkia was in the Uber metagame, base 150 S.A, Lustrous Orb, and loving Drizzle like all hell made it amazing.
I'm sort of disappointed no one used Groudon anymore, especially when it easily hurts like hell. Without SD, 150 Base Attack STAB Earthquake is incredibly painful.
Also, CBOgre is pretty cool because it picks on everything's low def, and a Triple Stab(CB/Rain/STAB) Waterfall is extremely painful and the 20% flinch could potentially turn a game around.