• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

An Introduction to Ubers

Ho-oh should be mentioned...
While he hates the rain, he works wonders with Groudon's Drought, and the incredible Sacred Fire keeps Rayquaza, Metagross and any physical oriented uber from switching into him.
 
I've seen a bit more Wobbuffet use on the RMTs, so it probaly still deserves a mention for being annoying.
 
Just a nitpick, but...

Blissey (NRM) - Analysis - Sporting 135 Special Defense, a whopping 255 HP, and a reliable recovery move, Blissey can completely wall any sweeper that relies on purely Special attacks by using a Calm nature and 252 Sp.Def EVs. She can also wall any stat-boosting special sweeper by using Psych Up or Calm Mind herself. She's even more omni-present in Ubers than in OU play, so you better get used to seeing her.

The common solution to get around Blissey is to put STAB physical moves on special sweepers that are likely to fight her, even ones with (relatively) pitiful attack stats like Kyogre (90 Atk). Palkia often carries Aqua tail just for Blissey.

Kyogre has 100 base attack, not 90.
 
excellent post. unfortunetly, thanks to my stubborness, i may not be playing (or at least winning, lol) a lot of uber matches, because my only real options are lugia, blissey, mewtwo, mew, forrtress, and maybe tyranitar.
 
Groudon (GRD) - Analysis - Ah, poor Groudon. Although its 150 Attack and 140 Defense are as outrageous as Kyogre's special atk/def stats, Groudon suffers from the fact that the weather he sets up doesn't help his STAB. Even worse, most uber teams love the rain a lot more than the sun (because of Thunder), and if your rainy weather is taken away, your signature move isn't crippled (Solarbeam becomes unusable, whereas Thunder only loses 30% accuracy). Also, Groudon's version of Kyogre's 150 BP move is for some reason a Special Attack. =(

So once Groudon comes in, he's really not nearly as huge a threat. Fliers like Lugia can avoid his ground STAB completely, and Groudon's pitiful 90 Special Defense and Speed means anyone that gets in will certainly pose an overwhelming threat to Groudon.

Nevertheless, he is a hard physical hitter, and can shut off the rain so many ubers teams love. In a metagame dominated by rain teams and strong special attackers/defenders, clever players may find ways to exploit this.

Groudon @ Choice Band
Ability: Drought
Nature: Adamant (+Atk, -Sp.Atk)
EVs: 4 HP / 252 Atk / 252 Speed
- Earthquake
- Dragon Claw
- Stone Edge
- Overheat

Groudon has access to Swords Dance, but his slow 90 speed means he’ll rarely get to attack before whatever switched in does.

Groudon @ Leftovers
Ability: Drough
Nature: Jolly
EVS: 252 Atk / 252 Speed / 6 SPDef
- Swords Dance
- Stone Edge
- Earthquake
- Dragon Claw/ Fire Punch / HP Bug

Adapted my old ADV set, won alot of matches with this build, in theory it should still work. Bareing in mind this is not the most Common set it is a good set in my opinion.
 
I really think that Salac is better on that set than Leftovers. You can't take enough hits to really get full benefits from lefties, but the Salac boost makes you very dangerous if it works out.
 
This is a great thread but i think Tyranitar also deserves a mention in Ubers as well as Manaphy, it makes a pretty decent sweeper in Ubers with Drizzle support

I've not seen a single Tyranitar in any of my matches yet. I think he was hyped up as being almost too uber for OU a lot before D/P came out, but he's too slow and has too many weaknesses to be favored (or even common) for actual ubers play.


Stealth Rock has a big use,

[sizeable, detailed post]

Blast, I've definitely got to find a place for stealth rock...

Thank you for this. When I find a place for it, I'll use it!


Uber Bliss runs more Defense than 0.
(Restating what Obi said anyway)

I've still been seeing more Blissey with 0 def than I have with some or max. I agree that ubers Blissey should run def, but the description above is for the perceived "most common" type.


You also might wanna mention the mixed Darkrai set, because it gives teams a lot of problems from what I've heard.

If you're going to use Taunt Darkrai, Life Orb is suicide. If you really needed that extra power, use Blackglasses, which freely gives it a 20% boost without losing anything or relying on super effectiveness. Otherwise, use lefties.

Ahh, okay. Oops. Fixed!


I'd like to also say that Ice Beam lati@s aren't very good in general. Dragon Pulse is superior to it ...

I see. Thanks, I've not used the Latis myself at all, nor has my team been threatened by them so my Lati knowledge is proabably also weak/biased. Which would you say is the most common set? Ice beam or Dragon Pulse? (Ignoring the fact that Dragon Pulse is superior?)


Timid is preferred over Modest on Lati@s to outrun Palkia, who has "no real counters". I've been using the Lati@s and they work pretty well.

Oops. This is what people are probably running, when they try to switch in to my Palkia (and eat a Spacial Rend). -_- Changed!


Finally, Bliss doesn't take Kyogre's hits like a Pro. Aqua Tail/Waterfall is still a 2HKO and don't get me started on the Choice Band set

I'll calrify Special hits from Kyogre (Surgo's already pointed out Water Spout, as well).


Just a nitpick, but...

Kyogre has 100 base attack, not 90.

0_0 Indeed it does! I thought I checked that, oops. Fixed!
 
I actually haven't seen any Lati@s on WiFi...
except for mine of course

well, I saw one at the Gamestop tourney but that's far from the point, but I feel Palkia is much more of a threat than Groudon is. It simply doesn't look right for Lati@s to fall to Palkia. Ice Beam's only use is to hit Groudon, and Dragon Pulse just hits neutral stuff harder.

Of course, without Boltbeam you can't cover Rayquaza/Metagross/Groudon at the same time, but at the same time you have no Palkia coverage. It's like a tradeoff.

Dragon Pulse + Grass Knot hits Palkia, Rayquaza and Groudon, but loses to Metagross
Dragon Pulse + Thunder hits Palkia, Rayquaza and Metagross, but you won't destroy Groudon (unless your Lati@s runs Draco Meteor instead of Dragon Pulse or something)
Boltbeam hits Ray/Metagross/Groudon
Dragon Pulse + Ice Beam hits Ray and Groudon....that's it.

The choice is really between what you need to cover. It simply seems right now that Groudon is easier to handle than Palkia.
 
I actually haven't seen any Lati@s on WiFi...
except for mine of course

well, I saw one at the Gamestop tourney but that's far from the point, but I feel Palkia is much more of a threat than Groudon is. It simply doesn't look right for Lati@s to fall to Palkia. Ice Beam's only use is to hit Groudon, and Dragon Pulse just hits neutral stuff harder.

Of course, without Boltbeam you can't cover Rayquaza/Metagross/Groudon at the same time

I have no ubers exp, but didn't you say to run Dragon Pulse with Grass Knot, covering and OHKO most Groudon?
 
I've been playing ubers on Shoddy a bunch recently. Things I've noticed: Choice Scarf Kyogre is a total beast, but because every single team has Kyogre out first, they always wind up Thundering each other. The faster one wins, but on the other hand Water Spout becomes useless. And Water resists itself, so you can't really use it on turn 1.
Everyone should have a Metagross. He resists Rayquaza's Outrage, counters Deoxys-F and Blissey, and explodes- awesome. It's nice to switch him in on Blissey and explode, laughing as they switch to Lugia or Overheat Rayquaza.
Extremespeed Arceus is broken beyond repair. As long as he has 1 Swords Dance he will OHKO alomost everything. For the exceptions (Metagross, Giratina, Lugia) he carries Shadowclaw and EQ, giving him perfect coverage and huge power. Bleh.
Don't use Wobba, he seems to die too quickly in ubers. He's a bit like Ho-oh in that he's way too strong for OU but not too good in ubers.
 
Yeah, I've seen people leading with a max speed kyogre with hydro pump instead of water spout to beat other slower scarf kyo leads and still be useful later. Thunder paras 30% of the time though so it's not the best idea.

I don't see too many blisseys anymore either.

Dialga is popping up a lot more too now since it is a nearly foolproof counter for the beast that is Arceus, though if wisp misses twice/you get ch'ed you'll lose (the match).
 
I've been playing ubers on Shoddy a bunch recently. Things I've noticed: Choice Scarf Kyogre is a total beast, but because every single team has Kyogre out first, they always wind up Thundering each other. The faster one wins, but on the other hand Water Spout becomes useless. And Water resists itself, so you can't really use it on turn 1.
Everyone should have a Metagross. He resists Rayquaza's Outrage, counters Deoxys-F and Blissey, and explodes- awesome. It's nice to switch him in on Blissey and explode, laughing as they switch to Lugia or Overheat Rayquaza.
Extremespeed Arceus is broken beyond repair. As long as he has 1 Swords Dance he will OHKO alomost everything. For the exceptions (Metagross, Giratina, Lugia) he carries Shadowclaw and EQ, giving him perfect coverage and huge power. Bleh.
Don't use Wobba, he seems to die too quickly in ubers. He's a bit like Ho-oh in that he's way too strong for OU but not too good in ubers.

The thing I've noticed is that EVERYONE starts with CScarf Kyogre, get overconfident when they see I'm not leading one, and end up Water Spouting my Palkia for crap damage, basically setting me up for immense damage on their next switchin. They've become so predictable now it isn't even funny.
 
^What are you leading with? This usually tells you if the person you're battling is an idiot or yououtpredicted. If you lead with something waterspout weak, I'd probably Thunder =]

But that's besides the point.

What I wanted to note was how beastly Palkia was in the Uber metagame, base 150 S.A, Lustrous Orb, and loving Drizzle like all hell made it amazing.

I'm sort of disappointed no one used Groudon anymore, especially when it easily hurts like hell. Without SD, 150 Base Attack STAB Earthquake is incredibly painful.

Also, CBOgre is pretty cool because it picks on everything's low def, and a Triple Stab(CB/Rain/STAB) Waterfall is extremely painful and the 20% flinch could potentially turn a game around.
 
^What are you leading with? This usually tells you if the person you're battling is an idiot or yououtpredicted. If you lead with something waterspout weak, I'd probably Thunder =]

But that's besides the point.

What I wanted to note was how beastly Palkia was in the Uber metagame, base 150 S.A, Lustrous Orb, and loving Drizzle like all hell made it amazing.

I'm sort of disappointed no one used Groudon anymore, especially when it easily hurts like hell. Without SD, 150 Base Attack STAB Earthquake is incredibly painful.

Also, CBOgre is pretty cool because it picks on everything's low def, and a Triple Stab(CB/Rain/STAB) Waterfall is extremely painful and the 20% flinch could potentially turn a game around.

I lead with Darkrai. Sleeps slower leads, hits a lot of Ubers hard with STAB, SE Dark Pulse, and, much to Blissey's chagrin, can Focus Punch it back to hell, dealing +58% to those that do EV for Defense and outright killing the ones that, for whatever reason, don't.
 
A lot of Bliss' run a lot of hp/s.def and very little def. Doesn't that much sp.def only really rasie it's overall sp.def by 1.1x or something like that?

Anyway, I lead with that same Darkrai. (Void / Pulse / Punch / Thunder)
 
Back
Top