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Anime-Style Simulator Challenge Thread: Fort Colorcastle

Spr_HGSS_School_Kid.png

"Gerrout of here; go meet the same fate as the Liberty Bell."

Fire Blast + Fire Blast ~ Cooldown ~ Dragon Tail
 
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Round Four
Fort Colorcastle
rampardos.png

Rampardos
HP/EN:
110/100
Type: Rock
Abilities: Mold Breaker/Sheer Force
Stats: 7/2/4/1/2/50/3/5
Item: Life Orb
Status: +3 BAP
\\VS//​
Jupiter
bronzong.png

Bronzong
HP/EN:
100/100
Type: Steel/Psychic
Abilities: Levitate/Heatproof/Heavy Metal
Stats: 4/6/3/6/28/3/8
Item:
Rare Candy
Status: +1 BAP (Steel/Psychic)​
- - -
Action 1
Rampardos
used Fire Punch! (-6 EN)
Crit [<=625]: 5042 NO
DMG
: ((13 + 10 - 9) * 1.5) = 21

Bronzong used Heavy Slam! (-10.33)
Crit [<=625]: 8163 NO
DMG
: ((11 + 3 + 6 - 3) * 1.5) = 25.5

Action 2
Rampardos
used Crunch! (-6 EN)
Crit [<=625]: 6441 NO
DMG
: ((13 + 10 - 9) * 1.5) = 21

Bronzong used Heavy Slam! (-14.33)
Crit [<=625]: 3895 NO
DMG
: ((11 + 3 + 6 - 3) * 1.5) = 25.5

Action 3
Rampardos
dug underground! (-6 EN)

Bronzong used Trick Room! (-9 EN)
The dimensions were twisted! (4R)
- - -
Rampardos: -51 HP, -18 EN
Bronzong: -42 HP, -34 EN
- - -
Round Four
Fort Colorcastle
rampardos.png

Rampardos
HP/EN:
59/82
Type: Rock
Abilities: Mold Breaker/Sheer Force
Stats: 7/2/4/1/2/50/3/5
Item: Life Orb
Status: +3 BAP, Underground
\\VS//​
Jupiter
bronzong.png

Bronzong
HP/EN:
58/66
Type: Steel/Psychic
Abilities: Levitate/Heatproof/Heavy Metal
Stats: 4/6/3/6/28/3/8
Item:
Rare Candy
Status: +1 BAP (Steel/Psychic)​
FIELD: Trick Room (4R)
- - -
Order:
Fort Colorcastle
orders
Jupiter orders
Lucy refs​
 
Dig ~ Fire Punch ~ Crunch

IF Iron Head, AND you are not underground, THEN Crunch + Crunch combo and push back.
IF p/e, AND you are not underground, THEN Chill and push back.
IF tormented, THEN Fire Blast + Fire Blast combo and push back.
 
Spr_DP_Jupiter.png

bronzong.png
"Little boy, stop these childish acts and flee while you can. Stay, and I'll personally tie you ins!"
Bronzong @ Rare Candy
Earthquake -> Iron Head -> Iron Head​
 
Round Five
Fort Colorcastle
rampardos.png

Rampardos
HP/EN:
59/82
Type: Rock
Abilities: Mold Breaker/Sheer Force
Stats: 7/2/4/1/2/50/3/5
Item: Life Orb
Status: +3 BAP, Underground
\\VS//​
Jupiter
bronzong.png

Bronzong
HP/EN:
58/66
Type: Steel/Psychic
Abilities: Levitate/Heatproof/Heavy Metal
Stats: 4/6/3/6/28/3/8
Item:
Rare Candy
Status: +1 BAP (Steel/Psychic)​
FIELD: Trick Room (4R)
- - -
Action 1
Bronzong
used Earthquake! (-7 EN)
Crit [<=625]: 1901 NO
DMG
: ((20 + 6 - 3) * 1.5) = 34.5

Rampardos used Dig! (-4 EN)
Crit [<=625]: 9765 NO
DMG
: ((11 + 10 - 9) * 1.5) = 18
Rampardos took 2 DMG!

Action 2
Bronzong
used Iron Head! (-5 EN)
Crit [<=625]: 3322 NO // Flinch [<=3000]: 5267 NO
DMG
: ((9 + 3 + 6 - 3) * 1.5) = 22.5
Rampardos fainted!
- - -
Round Five
Fort Colorcastle
rampardos.png

Rampardos
HP/EN:
KO/78
Type: Rock
Abilities: Mold Breaker/Sheer Force
Stats: 7/2/4/1/2/50/3/5
Item: Life Orb
Status: Fainted]

\\VS//​
Jupiter
bronzong.png

Bronzong
HP/EN:
40/53
Type: Steel/Psychic
Abilities: Levitate/Heatproof/Heavy Metal
Stats: 4/6/3/6/28/3/8
Item:
Rare Candy
Status: +1 BAP (Steel/Psychic)​
FIELD: Trick Room (3R)
- - -
Order:
Fort Colorcastle
sends out new mon
Jupiter orders
ort orders
Lucy efs

- - -
check for errors jic bc was sleepy and slow internet when doing this ty ily​
 
Alakazam @ Alakazite
wooo.... much reordering fail led to terribad result.

Mega Evolving and tracing Heavy Metal
 
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smh I have an orderly queue smh

Spr_DP_Jupiter.png

bronzong.png
"Impatient fool!"
Bronzong @ Rare Candy
Heavy Slam -> Shadow Ball -> Heavy Slam
IF Alakazam uses a d/e move, AND you are slower, THEN use Earthquake that action
IF Alakazam is under the effects of a p/e move, THEN use Light Screen the first instance, Reflect the second​
 
probs shouldve thought it out more but a certain someone wants it now so w/e

Also don't tag spam me pls, I'll get to it after I get to the others first e.e.e.e.e.e
 
Round Six
Fort Colorcastle (XXA)
alakazam-mega.png

Alakazam
HP/EN:
90/100
Type: Psychic
Abilities: Synchronize/Inner Focus/Magic Guard/Trace (Heavy Metal)(6A)
Stats: 1/3/8/3/173/3/4
Item:
Alakazite
Status: +30% Accuracy


\\VS//​

Jupiter (XAO)
bronzong.png

Bronzong
HP/EN:
40/53
Type: Steel/Psychic
Abilities: Levitate/Heatproof/Heavy Metal
Stats: 4/6/3/6/28/3/8
Item:
Rare Candy
Status: +1 BAP (Steel/Psychic)​
FIELD: Trick Room (3R)
- - -
Action 1
Alakazam
braces for impact!

Bronzong used Heavy Slam! (-9.33)
Crit [<=625]: 9428 NO
DMG
: (13 + 3 + 6 - 4.5) = 17.5

Action 2
Alakazam
is holding in!

Bronzong used Heavy Slam! (-13.33)
Crit [<=625]: 129 YES
DMG:
(13 + 3 + 3 + 6 - 4.5) = 20.5

Action 3
Alakazam
released whatever it was holding! (-39 EN)
DMG: (17.5 + 20.5) * 1.75 = 67
Bronzong fainted!
- - -
Alakazam: -38 HP, -45 EN
Bronzong: -67 HP, -23 EN
- - -
Round Six
Fort Colorcastle (XXA)
alakazam-mega.png

Alakazam
HP/EN:
52/55
Type: Psychic
Abilities: Synchronize/Inner Focus/Magic Guard/Trace (Heavy Metal)(3A)
Stats: 1/3/8/3/173/3/4
Item:
Alakazite
Status: +30% Accuracy


\\VS//​

Jupiter (XXO)
bronzong.png

Bronzong
HP/EN:
KO/30
Type: Steel/Psychic
Abilities: Levitate/Heatproof/Heavy Metal
Stats: 4/6/3/6/28/3/8
Item:
Rare Candy
Status: Fainted​
FIELD: Trick Room (2R)
- - -
Order:
Jupiter
sends out
Fort Colorcastle orders
Jupiter orders
Lucy refs​
 
Substitute (25) ~ Focus Blast ~ Zap Cannon

(ONCE) IF damaging dark type combo, THEN protect and push back.
IF explosion THEN protect and win.
IF snatch a1, THEN start action chain Miracle Eye ~ Psychic ~ Psyshock
 
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Round Seven
Fort Colorcastle (XXA)
alakazam-mega.png

Alakazam
HP/EN:
52/55
Type: Psychic
Abilities: Synchronize/Inner Focus/Magic Guard/Trace (Heavy Metal)(3A)
Stats: 1/3/8/3/173/3/4
Item:
Alakazite
Status: +30% Accuracy


\\VS//​

Jupiter (XXO)
skuntank.png

Skuntank
HP/EN:
110/100
Type: Poison/Dark
Abilities: Stench/Aftermath/Keen Eye
Stats: 3/2/3/3/97/2/3
Item: Life Orb
Status: +3 BAP​
FIELD: Trick Room (2R)
- - -
Action 1
Skuntank
used Taunt! (-9 EN)
Alakazam was Taunted! (6A)

Alakazam couldn't use Substitute!

Action 2
Skuntank
used Night Slash! (-4 EN)
Crit [<=1250]: 6099 NO
DMG
: ((10 + 3 + 4.5 - 4.5) * 1.5) = 19.5
Skuntank took 2 DMG!

Alakazam used Focus Blast! (-8 EN)
Crit [<=625]: 5052 NO // Effect [<=1000]: 6102 NO
DMG
: (12 + 11 - 4.5) = 18.5

Action 3
Skuntank
used Night Slash! (-8 EN)
Crit [<=1250]: 868 YES
DMG
:((10 + 3 + 3 + 4.5 - 4.5) * 1.5) = 24
Skuntank took 2 DMG!

Alakazam used Zap Cannon! (-9 EN)
Hit [<=8000]: 1593 YES // Crit [<=625]: 6793 NO
DMG
: (12 + 11 - 4.5) = 18.5
Skuntank was paralyzed! (25%)
- - -
Alakazam: -44 HP, -17 EN
Skuntank: -41 HP, -22 EN
- - -
Round Seven
Fort Colorcastle (XXA)
alakazam-mega.png

Alakazam
HP/EN:
8/38
Type: Psychic
Abilities: Synchronize/Inner Focus/Magic Guard/Trace
Stats: 1/3/8/3/173/3/4
Item:
Alakazite
Status: +30% Accuracy, Taunted (3A)


\\VS//​

Jupiter (XXO)
skuntank.png

Skuntank
HP/EN:
69/78
Type: Poison/Dark
Abilities: Stench/Aftermath/Keen Eye
Stats: 3/2/3/3/97/2/3
Item: Life Orb
Status: +3 BAP, Paralyzed (20%)​
FIELD: Trick Room (1R)
- - -
Order:
Jupiter
orders
Fort Colorcastle orders
Lucy refs​
 
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Spr_HGSS_School_Kid.png

"It's not over until I'm out. This is merely the beginning of the end. Alakazam, same plan as always let's go!

Super Potion (alakazam) ~ dig (suspend) ~ dig


Remember that inner focus = stench cannot flinch me.
PARAHAX GOGOGOGOGOGO
 
Also you should really include taunt in the Post round. I wouldve used endure because it's not mentioned, but I had already planned out my orders.
 
Round Eight
Fort Colorcastle (XXA)
alakazam-mega.png

Alakazam
HP/EN:
8/38
Type: Psychic
Abilities: Synchronize/Inner Focus/Magic Guard/Trace
Stats: 1/3/8/3/173/3/4
Item:
Alakazite
Status: +30% Accuracy, Taunted (3A)


\\VS//​

Jupiter (XXO)
skuntank.png

Skuntank
HP/EN:
69/78
Type: Poison/Dark
Abilities: Stench/Aftermath/Keen Eye
Stats: 3/2/3/3/97/2/3
Item: Life Orb
Status: +3 BAP, Paralyzed (20%)​
FIELD: Trick Room (1R)
- - -
Action 1
Fort used a Super Potion on Alakazam!
+40 HP

Skuntank used Crunch! (-5 EN)
Paralysis [<=2000]: 8407 NO // Crit [<=625]: 7948 NO // Effect [<=2000]: 1931 YES
DMG
: ((11 + 3 + 4.5 - 4.5) * 1.5) = 21
Skuntank took 2 DMG!

Action 2
Skuntank
used Shadow Claw! (-5 EN)
Paralysis [<=2000]: 4566 NO // Crit [<=1250]: 5824 NO
DMG
: ((10 + 4.5 - 4.5) * 1.5) + (0 - -1 * 2 ) = 17
Skuntank took 2 DMG!

Alakazam dug underground! (-6 EN)

Action 3
Skuntank
used Crunch! (-5 EN)
Paralysis [<=2000]: 7311 NO
Alakazam avoided the attack!

Alakazam used Dig! (-4 EN)
Crit [<=625]: 9319 NO
DMG
: ((8 + 1.5 - 1.5) * 1.5) = 12
- - -
Skuntank: -16 HP, -15 EN
Alakazam: +2 HP, -10 EN
- - -
Round Eight
Fort Colorcastle (XXA)
alakazam-mega.png

Alakazam
HP/EN:
10/28
Type: Psychic
Abilities: Synchronize/Inner Focus/Magic Guard/Trace
Stats: 1/3/8/3/173/3/4
Item:
Alakazite
Status: +30% Accuracy

\\VS//​

Jupiter (XXO)
skuntank.png

Skuntank
HP/EN:
53/63
Type: Poison/Dark
Abilities: Stench/Aftermath/Keen Eye
Stats: 3/2/3/3/97/2/3
Item: Life Orb
Status: +3 BAP, Paralyzed (15%)​
- - -
Order:
Fort Colorcastle
orders
Jupiter orders
Lucy rrefs​
 
Super Potion (alakazam) ~ chill ~ recover
(Once) IF trick room, THEN taunt and push back
(Once) IF taunt THEN mirror coat and push back
IF dark-type damaging combo, THEN teleport (evasive) and push back.

If you manage to exploit these orders, then w.e
 
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