Anime-Style Simulator Challenge Thread: Geodude6

Round Three
Geodude6

Wailmer
HP/EN:
120/100
Type: Water
Abilities: Water Veil/Oblivious
Stats: 5/2/6/2/52/4/5
Item: Rare Candy
Status: Healthy

Slowpoke
HP/EN:
53/86
Type: Water/Psychic
Abilities: Own Tempo/Oblivious
Stats: 3/3/2/3/13/2/3
Item: Expert Belt
Status: +2 BAP (SE)

\\VS//​
Gym Trainer Josh

Geodude
HP/EN:
90/100
Type: Rock/Ground
Abilities: Rock Head/Sturdy
Stats: 4/4/1/2/20/1/2
Item: None
Status: Healthy​
- - -
Action 1
Wailmer
used Splash! (-1 EN)
adiass was flushed

Geodude used Selfie-Destruct! (-15 EN)
Crit [<=625]: 27 YES
DMG
: ((20 + 3 + 6 - 3) * 1) = 26
Geodude fainted!
- - -
Wailmer: -26 HP, -1 EN
Geodude: -90 HP, -15 EN
- - -
Round Three
Geodude6

Wailmer
HP/EN:
94/99
Type: Water
Abilities: Water Veil/Oblivious
Stats: 5/2/6/2/52/4/5
Item: Rare Candy
Status: Healthy

Slowpoke
HP/EN:
53/86
Type: Water/Psychic
Abilities: Own Tempo/Oblivious
Stats: 3/3/2/3/13/2/3
Item: Expert Belt
Status: +2 BAP (SE)

\\VS//​
Gym Trainer Josh

Geodude
HP/EN:
KO/85
Type: Rock/Ground
Abilities: Rock Head/Sturdy
Stats: 4/4/1/2/20/1/2
Item: None
Status: Healthy​
- - -
You defeated Gym Trainer Josh!

"You won't get past my sister!"​
 
You are challenged by School Kid Georgia!


Battle Info
Format
: 3v1 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
School Kid Georgia orders first R1.


Arena: Rustboro Gym

The Rustboro Gym in the Hoenn Region! It is where you fight the Rustboro Gym Leader for the Stone Badge! Be careful though, the Pokémon in this arena are well versed in using Rock Tomb!
  • Arena Type: Rock / Structure (Nature Power: Power Gem)
  • Restrictions: No external grass source, No external water source, Rain, Hail, and Sun cannot be summoned.
  • Rock Tomb has two (2) extra BAP.


Geodude (F)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy

STATS
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

ATTACKS
Bulldoze
Defence Curl
Double-Edge
Earthquake
Explosion
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Stealth Rock
Stone Edge
Tackle

Autotomise
Block
Endure
Flail
Focus Punch
Wide Guard

Fire Punch
Iron Defence
Sleep Talk
Snore
Superpower
Thunder Punch

Dig
Gyro Ball
Protect
Rock Slide
Rock Tomb
Substitute

Challenger Geodude6's Team

Yadoh [Slowpoke] (M)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy. LOCKED

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3+
Spe: 13-
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt

Block
Future Sight
Me First
Mud Sport
Stomp

Ice Beam
Light Screen
Protect
Earthquake
Surf

Zlinj [Bulbasaur] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% eVA)
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed. LOCKED

Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 39-
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth

Endure
Grassy Terrain
Leaf Storm
Power Whip
Skull Bash

Hidden Power [Fairy]
Light Screen
Protect
Sludge Bomb
Substitute

Kaukau [Wailmer] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Water Veil: (Passive) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Oblivious: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform. LOCKED

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 52-
Size Class: 4
Weight Class: 5
Base Rank Total: 17

EC: 0/6
MC: 0
AC: 0/5

Moves:
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist
Brine

Clear Smog
Double-Edge
Fissure
Soak
Thrash

Hidden Power [Grass]
Ice Beam
Protect
Earthquake
Scald

- - -
Order:
Georgia
orders
Geodude6 orders
Lucy refs

"You bully! You made Josh cry!"

Geodude
Earthquake -> Earthquake -> Earthquake
IF Wailmer uses a damaging, Water type combo, AND this sub was not activated last action, THEN use Protect that action
IF Wailmer does not use a p/e move, AND you are above 35 HP, AND you used Earthquake last action, THEN use Explosion + Explosion​
 
Round One

Geodude6

Wailmer
HP/EN:
94/99
Type: Water
Abilities: Water Veil/Oblivious
Stats: 5/2/6/2/52/4/5
Item: Rare Candy
Status: +2 BAP (Water)

Slowpoke
HP/EN:
53/86
Type: Water/Psychic
Abilities: Own Tempo/Oblivious
Stats: 3/3/2/3/13/2/3
Item: Expert Belt
Status: +2 BAP (SE)


\\VS//
Gym Trainer Georgia

Geodude
HP/EN:
90/100
Type: Rock/Ground
Abilities: Rock Head/Sturdy
Stats: 4/4/1/2/20/1/2
Item: None
Status: Healthy​
- - -
Action 1
Wailmer
used Water Pulse! (-3 EN)
Crit [<=625]: 890 NO // Confusion [<=2000]: 6554 NO
DMG: ((7 + 3 + 9 - 3) * 2.25) = 33.75

Geodude used Earthquake! (-6 EN)
Crit [<=625]: 7786 NO
DMG: (10 + 3 + 6 - 3) = 16

Action 2
Wailmer
used Earthquake! (-7 EN)
Crit [<=625]: 688 NO
DMG: (9 + 7.5 - 6) * 1.5 = 15.75

Geodude used Atomic John! (-77 EN)
Crit [<=625]: 2137 NO
DMG: (56.25 + 6 - 3) = 59.25
Geodude fainted!
- - -
Wailmer: -75 HP, -10 EN
Geodude: -90 HP, -83 EN
- - -
Round One

Geodude6

Wailmer
HP/EN:
19/89
Type: Water
Abilities: Water Veil/Oblivious
Stats: 5/2/6/2/52/4/5
Item: Rare Candy
Status: +2 BAP (Water)

Slowpoke
HP/EN:
53/86
Type: Water/Psychic
Abilities: Own Tempo/Oblivious
Stats: 3/3/2/3/13/2/3
Item: Expert Belt
Status: +2 BAP (SE)


\\VS//​

Gym Trainer Georgia

Geodude
HP/EN:
KO/17
Type: Rock/Ground
Abilities: Rock Head/Sturdy
Stats: 4/4/1/2/20/1/2
Item: None
Status: Fainted​
- - -

"You may have beaten me, but Miss Roxanne will trash you good!"​
 
Last edited:
You are challenged by Leader Roxanne!



Battle Info
Format
: 3v2 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Player orders first R1.


Roxanne's Item Bag: 2× Potion

Arena: Rustboro Gym

The Rustboro Gym in the Hoenn Region! It is where you fight the Rustboro Gym Leader for the Stone Badge! Be careful though, the Pokémon in this arena are well versed in using Rock Tomb!
  • Arena Type: Rock / Structure (Nature Power: Power Gem)
  • Restrictions: No external grass source, No external water source, Rain, Hail, and Sun cannot be summoned.
  • Rock Tomb has two (2) extra BAP.

Geodude (F) @ Hard Stone
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy / Sand Veil (H)

STATS
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 5/5

ATTACKS
Bulldoze
Defence Curl
Double-Edge
Earthquake
Explosion
Harden
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Stealth Rock
Stone Edge
Tackle

Block
Endure
Flail
Focus Punch
Hammer Arm
Wide Guard

Earth Power
Fire Punch
Iron Defence
Snore
Superpower
Thunder Punch

Gyro Ball
Protect
Rock Slide
Rock Tomb
Sandstorm
Sleep Talk

Nosepass (F) @ Hard Stone
NATURE
: Brave (+1 Atk, -15% Spe, -10% Eva)

TYPE: Rock
ABILITIES: Sturdy / Magnet Pull / Sand Force (H)

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 5/5

ATTACKS
Block
Discharge
Earth Power
Harden
Lock-On
Power Gem
Rest
Rock Blast
Rock Slide
Rock Throw
Sandstorm
Spark
Stone Edge
Tackle
Thunder Wave
Zap Cannon

Double-Edge
Endure
Explosion
Head Smash
Magnitude
Rollout
Stealth Rock
Wide Guard

Fire Punch
Gravity
Ice Punch
Iron Defence
Magic Coat
Magnet Rise
Pain Split
Thunder Punch

Protect
Rock Tomb
Sleep Talk
Substitute
Taunt
Torment
Toxic
Volt Switch


Challenger Geodude6's Team

Yadoh [Slowpoke] (M)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy. LOCKED

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3+
Spe: 13-
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt

Block
Future Sight
Me First
Mud Sport
Stomp

Ice Beam
Light Screen
Protect
Earthquake
Surf

Zlinj [Bulbasaur] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% eVA)
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed. LOCKED

Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 39-
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth

Endure
Grassy Terrain
Leaf Storm
Power Whip
Skull Bash

Hidden Power [Fairy]
Light Screen
Protect
Sludge Bomb
Substitute

Kaukau [Wailmer] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Water Veil: (Passive) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Oblivious: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform. LOCKED

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 52-
Size Class: 4
Weight Class: 5
Base Rank Total: 17

EC: 0/6
MC: 0
AC: 0/5

Moves:
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist
Brine

Clear Smog
Double-Edge
Fissure
Soak
Thrash

Hidden Power [Grass]
Ice Beam
Protect
Earthquake
Scald


Prize: 10 UC (First Time Only), 1× Nosepass (If Youngster Josh and School Kid Georgia beaten first), 1× Hard Stone (Always)

- - -
Order:
Roxanne sends out
Geodude6 sends out and orders
Roxanne orders
Lucy refs
- - -

"So you think you can dance beat me, hm? I am the Rustboro Gym Leader, Roxanne, and I will not be beaten lightly. You're about to be schooled! Geodude, show himhow it's done."


Geodude @ Hardstone​
 
Last edited:

Geodude6

Look at my shiny CT!
Sending in Slowpoke.

Surf~Water Gun~Surf
IF damaging Normal-type combination THEN Protect.
IF Wide Guard when you would use Surf THEN use Water Gun and push actions back.
 

Geodude @ Hard Stone
Stone Edge -> Stone Edge -> Stone Edge
- - -
Round One

Geodude6

Slowpoke
HP/EN:
53/86
Type: Water/Psychic
Abilities: Own Tempo/Oblivious
Stats: 3/3/2/3/13/2/3
Item: Expert Belt
Status: +2 BAP (SE)

Wailmer
HP/EN:
19/89
Type: Water
Abilities: Water Veil/Oblivious
Stats: 5/2/6/2/52/4/5
Item: Rare Candy
Status: +2 BAP (Water)


\\VS//​

Gym Leader Roxanne

Geodude
HP/EN:
90/100
Type: Rock/Ground
Abilities: Rock Head/Sturdy
Stats: 4/4/1/2/20/1/2
Item: Hard Stone
Status: +4 DMG (Rock)​
- - -
Action 1
Geodude
used Stone Edge! (-6 EN)
Hit [<=8000]: 2017 YES // Crit [<=1250]: 3711 NO
DMG: ((10 + 3 + 6 + 4.5) + 4) = 18.5

Slowpoke used Surf! (-6 EN)
Crit [<=625]: 7855 NO
DMG: ((10 + 3 + 3 - 3) * 2.25) = 30.25

Action 2
Geodude
used Stone Edge! (-10 EN)
Hit [<=8000]: 1403 YES // Crit [<=1250]: 8455 NO
DMG: ((10 + 3 + 6 + 4.5) + 4) = 18.5

Slowpoke used Water Gun! (-2 EN)
Crit [<=625]: 9088 NO
DMG: ((5 + 3 + 3 - 3) * 2.25) = 18

Action 3
Geodude
used Stone Edge! (-14 EN)
Hit [<=8000]: 398 YES // Crit [<=1250]: 1344 NO
DMG: ((10 + 3 + 6 + 4.5) + 4) = 18.5
Slowpoke fainted!
- - -
Slowpoke: -56 HP, -8 EN
Geodude: -45 HP, -30 EN
Round One

Geodude6


Slowpoke
HP/EN: KO/78
Type:
Water/Psychic
Abilities: Own Tempo/Oblivious
Stats: 3/3/2/3/13/2/3
Item: Expert Belt
Status: fainted

Wailmer
HP/EN:
19/89
Type: Water
Abilities: Water Veil/Oblivious
Stats: 5/2/6/2/52/4/5
Item: Rare Candy
Status: +2 BAP (Water)


\\VS//​

Gym Leader Roxanne

Geodude
HP/EN:
45/70
Type: Rock/Ground
Abilities: Rock Head/Sturdy
Stats: 4/4/1/2/20/1/2
Item: Hard Stone
Status: +4 DMG (Rock)​
- - -
Order:
Geodude6 sends out
Roxanne orders
Geodude6 orders
Lucy refs
 
Round Two

Geodude6


Wailmer
HP/EN:
19/89
Type: Water
Abilities: Water Veil/Oblivious
Stats: 5/2/6/2/52/4/5
Item: Rare Candy
Status: +2 BAP (Water)

Slowpoke
HP/EN: KO/78
Type:
Water/Psychic
Abilities: Own Tempo/Oblivious
Stats: 3/3/2/3/13/2/3
Item: Expert Belt
Status: fainted


\\VS//​

Gym Leader Roxanne

Geodude
HP/EN:
45/70
Type: Rock/Ground
Abilities: Rock Head/Sturdy
Stats: 4/4/1/2/20/1/2
Item: Hard Stone
Status: +4 DMG (Rock)​
- - -
Action 1
Wailmer
was sent out!

Wailmer used Brine! (-7 EN)
Crit [<=625]: 1681 NO
DMG
: ((13 + 3 + 9 - 3) * 2.25) = 49.5
Geodude fainted
- - -
Round Two

Geodude6


Wailmer
HP/EN:
19/82
Type: Water
Abilities: Water Veil/Oblivious
Stats: 5/2/6/2/52/4/5
Item: Rare Candy
Status: +2 BAP (Water)


Slowpoke
HP/EN: KO/78
Type:
Water/Psychic
Abilities: Own Tempo/Oblivious
Stats: 3/3/2/3/13/2/3
Item: Expert Belt
Status: fainted


\\VS//​

Gym Leader Roxanne

Geodude
HP/EN:
KO/70
Type: Rock/Ground
Abilities: Rock Head/Sturdy
Stats: 4/4/1/2/20/1/2
Item: Hard Stone
Status: +4 DMG (Rock)​
- - -
Order:
Roxanne
sends out
Geodude6 orders
Roxanne orders
Lucy refs​
 
Round Three

Geodude6


Wailmer
HP/EN:
19/82
Type: Water
Abilities: Water Veil/Oblivious
Stats: 5/2/6/2/52/4/5
Item: Rare Candy
Status: +2 BAP (Water)


Slowpoke
HP/EN: KO/78
Type:
Water/Psychic
Abilities: Own Tempo/Oblivious
Stats: 3/3/2/3/13/2/3
Item: Expert Belt
Status: fainted


\\VS//​

Gym Leader Roxanne

Nosepass
HP/EN:
90/100
Type: Rock
Abilities: Sturdy/Magnet Pull
Stats: 3/5/2/3/26/2/4
Item: Hard Stone
Status: +4 DMG (Rock)​
- - -
Action 1
Wailmer
used Scald! (-5 EN)
Crit [<=625]: 7800 NO // Burn [<=3000]: 3422 NO
DMG
: ((9 + 3 + 9 - 4.5) * 1.5) = 24.75

Nosepass used Thunder Punch! (-6 EN)
Crit [<=625]: 5422 NO // Paralyze [<=1000]: 6166
DMG: ((8 + 4.5 - 3) * 1.5) = 14.25

Action 2
Wailmer
used Scald! (-9 EN)
Crit [<=625]: 7471 NO // Burn [<=3000]: 4022 NO
DMG
: ((9 + 3 + 9 - 4.5) * 1.5) = 24.75

Nosepass used Thunder Punch! (-10EN)
Crit [<=625]: 3276 NO // Paralyze [<=1000]: 9331
DMG: ((8 + 4.5 - 3) * 1.5) = 14.25
Wailmer fainted!
- - -
Wailmer: -29 HP, -14 EN
Nosepass: -50 HP, 16 EN
- - -
Round Three

Geodude6


Wailmer
HP/EN:
KO/68
Type: Water
Abilities: Water Veil/Oblivious
Stats: 5/2/6/2/52/4/5
Item: Rare Candy
Status: +2 BAP (Water)


Slowpoke
HP/EN: KO/78
Type:
Water/Psychic
Abilities: Own Tempo/Oblivious
Stats: 3/3/2/3/13/2/3
Item: Expert Belt
Status: fainted


\\VS//​

Gym Leader Roxanne

Nosepass
HP/EN:
40/84
Type: Rock
Abilities: Sturdy/Magnet Pull
Stats: 3/5/2/3/26/2/4
Item: Hard Stone
Status: +4 DMG (Rock)​
- - -
Order:
Roxanne
orders
Geodude orders
Lucy refs​
 
Last edited:
Round Four

Geodude6

Bulbasaur
HP/EN:
90/100
Type: Grass/Poison
Abilities: Overgrow
Stats: 3/2/3/3/39/1/1
Item: Rare Candy
Status: +1 BAP (Grass/Poison)


Slowpoke
HP/EN: KO/78
Type:
Water/Psychic
Abilities: Own Tempo/Oblivious
Stats: 3/2/5/5/13/2/3
Item: Expert Belt
Status: fainted


Wailmer
HP/EN:
KO/68
Type: Water
Abilities: Water Veil/Oblivious
Stats: 5/2/6/2/52/4/5
Item: Rare Candy
Status: +2 BAP (Water)


\\VS//​

Gym Leader Roxanne

Nosepass
HP/EN:
40/84
Type: Rock
Abilities: Sturdy/Magnet Pull
Stats: 3/5/2/3/26/2/4
Item: Hard Stone
Status: +4 DMG (Rock)​
- - -
Action 1
Nosepass
used Head Smash! (-9.6 EN)
Hit [<=8000]: 4878 YES // Crit [<=625]: 5435
DMG: (((15 + 3 + 4.5 - 3) * 1) + 4 = 23.5

Bulbasaur used Nature's Rage! (-37.5 EN)
Hit [<=8100]: 5544 YES // Crit [<=625]: 9451 NO
DMG
: ((29.25 + 3 + 7.5 - 3) * 1.5) = 55.125
Nosepass fainted!
- - -
Round Four

Geodude6

Bulbasaur
HP/EN:
66/62
Type: Grass/Poison
Abilities: Overgrow
Stats: 3/2/3/3/39/1/1
Item: Rare Candy
Status: +1 BAP (Grass/Poison)


Slowpoke
HP/EN: KO/78
Type:
Water/Psychic
Abilities: Own Tempo/Oblivious
Stats: 3/2/5/5/13/2/3
Item: Expert Belt
Status: fainted


Wailmer
HP/EN:
KO/68
Type: Water
Abilities: Water Veil/Oblivious
Stats: 5/2/6/2/52/4/5
Item: Rare Candy
Status: +2 BAP (Water)


\\VS//​

Gym Leader Roxanne

Nosepass
HP/EN:
KO/73
Type: Rock
Abilities: Sturdy/Magnet Pull
Stats: 3/5/2/3/26/2/4
Item: Hard Stone
Status: Fainted​
- - -

"Dongers! Alright, alright, you got me, challenger. Here, take this badge. And a free Nosepass and Hard Stone."
- - -
You beat Gym Leader Roxanne!
Rewards:
Geodude6
gets 6 CC, 1x Nosepass, and 1x Hard Stone
Slowpoke gets 3 EC, 6 MC, 3 AC
Wailmer gets 3 EC, 6 MC, 3 AC, 4 KOC
Bulbasaur gets 3 EC, 6 MC, 3 AC, 1 KOC
Lucy gets:
(2.5 + 1) * (2.5 + 2) / 2 = 7.875
(2 + 1) * (2 + 2) / 2 = 6
(2.5 + 1) * (2.5 + 2) / 2 = 7.875
= 21.75*1.5 = 33 UC​
 
Last edited:
Fight Roark
Difficulty
: Medium
Team Restrictions: Players can bring four Pokémon with them. Players can only bring Pokémon whose EC is not full.
Item Restrictions: Can bring up to 10 CC worth of non-held items, can bring up to one "rare items", can only bring four held items.
Other Restrictions: Players have the option of playing Youngster Jonathon and Youngster Darius first (Jonathon first, Darius second). Both Trainer's Data are in the below hide tags.
Prize: 10 UC (First Time Only), 1× Cranidos (If Youngster Jonathon and Youngster Darius beaten first), 1× Hard Stone (Always)


Battle Info
Format
: 4v1 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Youngster Jonathon orders first R1.


Arena: Oreburgh Gym

The Oreburgh Gym in the Hoenn Region! It is where you fight the Oreburgh Gym Leader for the Coal Badge! Be careful though, as Stealth Rock in this arena has some bite!
  • Arena Type: Rock / Structure (Nature Power: Power Gem)
  • Restrictions: No external grass source, No external water source, Rain, Hail, and Sun cannot be summoned.
  • Stealth Rock deals damage equal to a five (5) BAP Physical Attack when used, and deals one (1) extra DMG when a Pokémon is sent out with it on the field.


Geodude (M)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy

STATS
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

ATTACKS
Bulldoze
Defence Curl
Double-Edge
Earthquake
Explosion
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Stealth Rock
Stone Edge
Tackle

Autotomise
Block
Endure
Flail
Focus Punch
Wide Guard

Fire Punch
Iron Defence
Sleep Talk
Snore
Superpower
Thunder Punch

Dig
Gyro Ball
Protect
Rock Slide
Rock Tomb
Substitute


Battle Info
Format
: 4v2 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Youngster Darius orders first R1.


Arena: Oreburgh Gym

The Oreburgh Gym in the Hoenn Region! It is where you fight the Oreburgh Gym Leader for the Coal Badge! Be careful though, as Stealth Rock in this arena has some bite!
  • Arena Type: Rock / Structure (Nature Power: Power Gem)
  • Restrictions: No external grass source, No external water source, Rain, Hail, and Sun cannot be summoned.
  • Stealth Rock deals damage equal to a five (5) BAP Physical Attack when used, and deals one (1) extra DMG when a Pokémon is sent out with it on the field.


Geodude (M)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy

STATS
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

ATTACKS
Bulldoze
Defence Curl
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Tackle

Block
Endure
Flail
Focus Punch
Wide Guard

Fire Punch
Iron Defence
Stealth Rock
Superpower
Thunder Punch

Earthquake
Gyro Ball
Protect
Rock Tomb
Sleep Talk

Onix (M)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 7
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18

EC: 0/6
MC: 0
AC: 0/5

ATTACKS
Bind
Curse
Dragon Breath
Gyro Ball
Harden
Mud Sport
Rage
Rock Polish
Rock Throw
Rock Tomb
Sandstorm
Screech
Slam
Smack Down
Stealth Rock
Tackle

Block
Flail
Heavy Slam
Rock Blast
Rollout

Dragon Pulse
Earth Power
Iron Head
Iron Tail
Snore

Earthquake
Payback
Protect
Sleep Talk
Taunt




Battle Info
Format
: 4v3 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Player orders first R1.


Roark's Item Bag: 2× Potion

Arena: Oreburgh Gym

The Oreburgh Gym in the Hoenn Region! It is where you fight the Oreburgh Gym Leader for the Coal Badge! Be careful though, as Stealth Rock in this arena has some bite!
  • Arena Type: Rock / Structure (Nature Power: Power Gem)
  • Restrictions: No external grass source, No external water source, Rain, Hail, and Sun cannot be summoned.
  • Stealth Rock deals damage equal to a five (5) BAP Physical Attack when used, and deals one (1) extra DMG when a Pokémon is sent out with it on the field.


Geodude (M) @ Hard Stone
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy / Sand Veil (H)

STATS
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 5/5

ATTACKS
Bulldoze
Defence Curl
Double-Edge
Earthquake
Explosion
Harden
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Stealth Rock
Stone Edge
Tackle

Block
Endure
Flail
Focus Punch
Hammer Arm
Wide Guard

Earth Power
Fire Punch
Iron Defence
Snore
Superpower
Thunder Punch

Gyro Ball
Protect
Rock Slide
Rock Tomb
Sandstorm
Sleep Talk

Onix (M) @ Hard Stone
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy / Weak Armour (H)

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 7
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 7
Weight Class: 6
Base Rank Total: 18

EC: 0/6
MC: 0
AC: 5/5

ATTACKS
Bind
Curse
Dig
Double-Edge
Dragon Breath
Gyro Ball
Harden
Iron Tail
Mud Sport
Rage
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Sand Tomb
Sandstorm
Screech
Slam
Smack Down
Stealth Rock
Stone Edge
Tackle

Block
Defence Curl
Flail
Heavy Slam
Rock Blast
Rock Climb
Rollout

Body Slam
Dragon Pulse
Earth Power
Explosion
Iron Head
Sleep Talk
Snore

Bulldoze
Earthquake
Payback
Protect
Substitute
Taunt
Torment

Cranidos (M) @ Hard Stone
NATURE
: Jolly (+15% Spe, -1 SpA, +10% Acc)

TYPE: Rock
ABILITIES: Mould Breaker / Sheer Force (H)

STATS
HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 67 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 0/6
MC: 0
AC: 5/5

ATTACKS
Ancient Power
Assurance
Chip Away
Focus Energy
Head Smash
Headbutt
Leer
Pursuit
Scary Face
Screech
Take Down
Zen Headbutt

Crunch
Double-Edge
Hammer Arm
Iron Head
Slam
Stomp
Thrash
Whirlwind

Dragon Pulse
Endeavour
Fire Punch
Iron Tail
Snore
Stealth Rock
Superpower
Thunder Punch

Dig
Earthquake
Payback
Protect
Rock Polish
Rock Slide
Sleep Talk
Substitute


Team Geo

Yadoh [Slowpoke] (M)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3+
Spe: 13-
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 5/6
MC: 0
AC: 5/5

Moves:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Water Pulse
Slack Off
Psychic

Block
Future Sight
Me First
Mud Sport
Stomp

Ice Beam
Light Screen
Protect
Earthquake
Fire Blast
Scald
Bulldoze
Surf
Dive

Lein [Ivysaur] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% eVA)
Type:

: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 90
Atk: Rank 4+
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52-
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 5/9
MC: 0
AC: 5/5

Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Worry Seed
Synthesis
Solarbeam
Seed Bomb

Endure
Grassy Terrain
Leaf Storm
Power Whip
Skull Bash

Hidden Power [Fairy]
Light Screen
Protect
Sludge Bomb
Bide
Energy Ball
Substitute

Giga Drain

Dalu [Wailmer] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Water Veil: (Passive) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Oblivious: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 52-
Size Class: 4
Weight Class: 5
Base Rank Total: 17

EC: 5/6
MC: 0
AC: 5/5

Moves:
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist
Brine
Dive
Rest
Water Spout
Bounce
Hydro Pump
Heavy Slam

Clear Smog
Double-Edge
Fissure
Soak
Thrash

Toxic
Hidden Power [Grass]
Ice Beam
Blizzard
Protect
Earthquake
Double Team
Scald
Endure
Surf

Astra [Riolu] (F)
Nature: Naive (+15% Spe, +11% Acc, -1 SpD)
Type:

: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 1/6
MC: 0
AC: 1/5

Moves:
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Screech
Reversal

Agility
Bullet Punch
Blaze Kick
Crunch
High Jump Kick

Roar
Protect
Earthquake
Dig
Shadow Claw
Substitute


Player Options
a) Challenge the exploited children.
b) Challenge Leader Roark directly.
 
To save time: I will fight the gym trainers in addition to roark and for the first battle will lead with Slowpoke.


Battle Info
Format
: 4v1 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Youngster Jonathon orders first R1.


Arena: Oreburgh Gym

The Oreburgh Gym in the Hoenn Region! It is where you fight the Oreburgh Gym Leader for the Coal Badge! Be careful though, as Stealth Rock in this arena has some bite!
  • Arena Type: Rock / Structure (Nature Power: Power Gem)
  • Restrictions: No external grass source, No external water source, Rain, Hail, and Sun cannot be summoned.
  • Stealth Rock deals damage equal to a five (5) BAP Physical Attack when used, and deals one (1) extra DMG when a Pokémon is sent out with it on the field.


Geodude (M)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Rock / Ground
ABILITIES: Rock Head / Sturdy

STATS
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

ATTACKS
Bulldoze
Defence Curl
Double-Edge
Earthquake
Explosion
Magnitude
Mud Sport
Rock Blast
Rock Polish
Rock Throw
Rollout
Self-Destruct
Smack Down
Stealth Rock
Stone Edge
Tackle

Autotomise
Block
Endure
Flail
Focus Punch
Wide Guard

Fire Punch
Iron Defence
Sleep Talk
Snore
Superpower
Thunder Punch

Dig
Gyro Ball
Protect
Rock Slide
Rock Tomb
Substitute



"If I beat you, Roark says that I can eat for the first time in days!"


Geodude (M)
Thunder Punch | Stealth Rock | Thunder Punch

IF damaging water-type move AND not in combination AND I am faster, THEN Dig and restart queue.
IF Dive AND not in combination, THEN Iron Defense on the first instance, Sandstorm on the second, and Protect on the third, restarting the queue each time.

Geodude6 orders
I ref
 
Round One
Youngster Jonathan

Geodude ♂ [Bollrocks]
Type: Rock/Ground
Ability: Rock Head/Sturdy
Item: None
HP: 90
EN: 100
Stats: 4/4/1/2/20
S/W/BRT: 1/2/14
Status: Healthy
VS
Geodude

Slowpoke ♂ [Yadoh]
Type: Water/Psychic
Ability: Own Tempo/Oblivious/Regenerator
Item: King's Rock
HP: 100
EN: 100
Stats: 3/3/[3]/3/13 (-10% EVA)
S/W/BRT: 2/3/14
Status: Healthy​
Action One
Geodude used Thunder Punch! (-6 EN)
Crit: 3/16 NO
Effect: 49/100 NO
Damage: (8 + 6 - 4.5) * 1.5 = 14.25

Slowpoke used Bulldoze! (-5 EN)
Crit: 7/16 NO
Damage: (6 + 4.5 - 6 - 1) * 1.5 = 5.25
Geodude was slowed.

Slowpoke: +2 HP (Regenerator)

Action Two
Slowpoke used Scald! (-5 EN)
Crit: 3/16
Effect: 75/100 NO
Damage: (8 + 3 + 4.5 - 3 - 1) * 2.25 = 25.875

Geodude used Stealth Rock! (-11 EN)
Crit: 9/16 NO
Damage: (5 + 3 + 6 - 4.5) = 9.5
Giant jagged rocks stealthily floated up at Slowpoke's feet.

Slowpoke: +2 HP (Regenerator)

Action Three
Slowpoke used Future Sight! (-7 EN)
Crit: 6/16 NO
Damage: (12 + 3 + 4.5 - 3 - 1) = 15.5

Geodude used Thunder Punch! (-6 EN)
Crit: 14/16 NO
Effect: 24/100 NO
Damage: (8 + 6 - 4.5) * 1.5 = 14.25

Slowpoke: +2 HP (Regenerator)
Youngster Jonathan

Geodude ♂ [Bollrocks]
Type: Rock/Ground
Ability: Rock Head/Sturdy
Item: None
HP: 59
EN: 77
Stats: 4/4/1/2/[11]
S/W/BRT: 1/2/14
Status: -1Spe, Future Sight (15.5)
VS
Geodude

Slowpoke ♂ [Yadoh]
Type: Water/Psychic
Ability: Own Tempo/Oblivious/Regenerator
Item: King's Rock
HP: 68
EN: 83
Stats: 3/3/[3]/3/13 (-10% EVA)
S/W/BRT: 2/3/14
Status: Healthy
Stealth Rock​
Geodude6 orders
Youngster Jonathan orders
I ref​
 

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